mesa: add begin_transform_feedback() helper
[mesa.git] / src / mesa / main / transformfeedback.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 /*
27 * Transform feedback support.
28 *
29 * Authors:
30 * Brian Paul
31 */
32
33
34 #include "buffers.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "macros.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43
44 #include "program/prog_parameter.h"
45
46 struct using_program_tuple
47 {
48 struct gl_program *prog;
49 bool found;
50 };
51
52 static void
53 active_xfb_object_references_program(GLuint key, void *data, void *user_data)
54 {
55 struct using_program_tuple *callback_data = user_data;
56 struct gl_transform_feedback_object *obj = data;
57 if (obj->Active && obj->program == callback_data->prog)
58 callback_data->found = true;
59 }
60
61 /**
62 * Return true if any active transform feedback object is using a program.
63 */
64 bool
65 _mesa_transform_feedback_is_using_program(struct gl_context *ctx,
66 struct gl_shader_program *shProg)
67 {
68 if (!shProg->last_vert_prog)
69 return false;
70
71 struct using_program_tuple callback_data;
72 callback_data.found = false;
73 callback_data.prog = shProg->last_vert_prog;
74
75 _mesa_HashWalkLocked(ctx->TransformFeedback.Objects,
76 active_xfb_object_references_program, &callback_data);
77
78 /* Also check DefaultObject, as it's not in the Objects hash table. */
79 active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject,
80 &callback_data);
81
82 return callback_data.found;
83 }
84
85 /**
86 * Do reference counting of transform feedback buffers.
87 */
88 static void
89 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
90 struct gl_transform_feedback_object *obj)
91 {
92 if (*ptr == obj)
93 return;
94
95 if (*ptr) {
96 /* Unreference the old object */
97 struct gl_transform_feedback_object *oldObj = *ptr;
98
99 assert(oldObj->RefCount > 0);
100 oldObj->RefCount--;
101
102 if (oldObj->RefCount == 0) {
103 GET_CURRENT_CONTEXT(ctx);
104 if (ctx)
105 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
106 }
107
108 *ptr = NULL;
109 }
110 assert(!*ptr);
111
112 if (obj) {
113 assert(obj->RefCount > 0);
114
115 /* reference new object */
116 obj->RefCount++;
117 obj->EverBound = GL_TRUE;
118 *ptr = obj;
119 }
120 }
121
122
123 /**
124 * Per-context init for transform feedback.
125 */
126 void
127 _mesa_init_transform_feedback(struct gl_context *ctx)
128 {
129 /* core mesa expects this, even a dummy one, to be available */
130 assert(ctx->Driver.NewTransformFeedback);
131
132 ctx->TransformFeedback.DefaultObject =
133 ctx->Driver.NewTransformFeedback(ctx, 0);
134
135 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
136
137 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
138 ctx->TransformFeedback.DefaultObject);
139
140 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
141
142 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
143
144 _mesa_reference_buffer_object(ctx,
145 &ctx->TransformFeedback.CurrentBuffer,
146 ctx->Shared->NullBufferObj);
147 }
148
149
150
151 /**
152 * Callback for _mesa_HashDeleteAll().
153 */
154 static void
155 delete_cb(GLuint key, void *data, void *userData)
156 {
157 struct gl_context *ctx = (struct gl_context *) userData;
158 struct gl_transform_feedback_object *obj =
159 (struct gl_transform_feedback_object *) data;
160
161 ctx->Driver.DeleteTransformFeedback(ctx, obj);
162 }
163
164
165 /**
166 * Per-context free/clean-up for transform feedback.
167 */
168 void
169 _mesa_free_transform_feedback(struct gl_context *ctx)
170 {
171 /* core mesa expects this, even a dummy one, to be available */
172 assert(ctx->Driver.NewTransformFeedback);
173
174 _mesa_reference_buffer_object(ctx,
175 &ctx->TransformFeedback.CurrentBuffer,
176 NULL);
177
178 /* Delete all feedback objects */
179 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
180 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
181
182 /* Delete the default feedback object */
183 assert(ctx->Driver.DeleteTransformFeedback);
184 ctx->Driver.DeleteTransformFeedback(ctx,
185 ctx->TransformFeedback.DefaultObject);
186
187 ctx->TransformFeedback.CurrentObject = NULL;
188 }
189
190
191 /** Initialize the fields of a gl_transform_feedback_object. */
192 void
193 _mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj,
194 GLuint name)
195 {
196 obj->Name = name;
197 obj->RefCount = 1;
198 obj->EverBound = GL_FALSE;
199 }
200
201
202 /** Default fallback for ctx->Driver.NewTransformFeedback() */
203 static struct gl_transform_feedback_object *
204 new_transform_feedback_fallback(struct gl_context *ctx, GLuint name)
205 {
206 struct gl_transform_feedback_object *obj;
207
208 obj = CALLOC_STRUCT(gl_transform_feedback_object);
209 if (!obj)
210 return NULL;
211
212 _mesa_init_transform_feedback_object(obj, name);
213 return obj;
214 }
215
216 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
217 static void
218 delete_transform_feedback_fallback(struct gl_context *ctx,
219 struct gl_transform_feedback_object *obj)
220 {
221 GLuint i;
222
223 for (i = 0; i < ARRAY_SIZE(obj->Buffers); i++) {
224 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
225 }
226
227 free(obj->Label);
228 free(obj);
229 }
230
231
232 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
233 static void
234 begin_transform_feedback_fallback(struct gl_context *ctx, GLenum mode,
235 struct gl_transform_feedback_object *obj)
236 {
237 /* nop */
238 }
239
240 /** Default fallback for ctx->Driver.EndTransformFeedback() */
241 static void
242 end_transform_feedback_fallback(struct gl_context *ctx,
243 struct gl_transform_feedback_object *obj)
244 {
245 /* nop */
246 }
247
248 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
249 static void
250 pause_transform_feedback_fallback(struct gl_context *ctx,
251 struct gl_transform_feedback_object *obj)
252 {
253 /* nop */
254 }
255
256 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
257 static void
258 resume_transform_feedback_fallback(struct gl_context *ctx,
259 struct gl_transform_feedback_object *obj)
260 {
261 /* nop */
262 }
263
264
265 /**
266 * Plug in default device driver functions for transform feedback.
267 * Most drivers will override some/all of these.
268 */
269 void
270 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
271 {
272 driver->NewTransformFeedback = new_transform_feedback_fallback;
273 driver->DeleteTransformFeedback = delete_transform_feedback_fallback;
274 driver->BeginTransformFeedback = begin_transform_feedback_fallback;
275 driver->EndTransformFeedback = end_transform_feedback_fallback;
276 driver->PauseTransformFeedback = pause_transform_feedback_fallback;
277 driver->ResumeTransformFeedback = resume_transform_feedback_fallback;
278 }
279
280
281 /**
282 * Fill in the correct Size value for each buffer in \c obj.
283 *
284 * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed
285 * Targets"):
286 *
287 * BindBufferBase binds the entire buffer, even when the size of the buffer
288 * is changed after the binding is established. It is equivalent to calling
289 * BindBufferRange with offset zero, while size is determined by the size of
290 * the bound buffer at the time the binding is used.
291 *
292 * Regardless of the size specified with BindBufferRange, or indirectly with
293 * BindBufferBase, the GL will never read or write beyond the end of a bound
294 * buffer. In some cases this constraint may result in visibly different
295 * behavior when a buffer overflow would otherwise result, such as described
296 * for transform feedback operations in section 13.2.2.
297 */
298 static void
299 compute_transform_feedback_buffer_sizes(
300 struct gl_transform_feedback_object *obj)
301 {
302 unsigned i = 0;
303 for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) {
304 GLintptr offset = obj->Offset[i];
305 GLsizeiptr buffer_size
306 = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size;
307 GLsizeiptr available_space
308 = buffer_size <= offset ? 0 : buffer_size - offset;
309 GLsizeiptr computed_size;
310 if (obj->RequestedSize[i] == 0) {
311 /* No size was specified at the time the buffer was bound, so allow
312 * writing to all available space in the buffer.
313 */
314 computed_size = available_space;
315 } else {
316 /* A size was specified at the time the buffer was bound, however
317 * it's possible that the buffer has shrunk since then. So only
318 * allow writing to the minimum of the specified size and the space
319 * available.
320 */
321 computed_size = MIN2(available_space, obj->RequestedSize[i]);
322 }
323
324 /* Legal sizes must be multiples of four, so round down if necessary. */
325 obj->Size[i] = computed_size & ~0x3;
326 }
327 }
328
329
330 /**
331 * Compute the maximum number of vertices that can be written to the currently
332 * enabled transform feedback buffers without overflowing any of them.
333 */
334 unsigned
335 _mesa_compute_max_transform_feedback_vertices(struct gl_context *ctx,
336 const struct gl_transform_feedback_object *obj,
337 const struct gl_transform_feedback_info *info)
338 {
339 unsigned max_index = 0xffffffff;
340 unsigned i;
341
342 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
343 if ((info->ActiveBuffers >> i) & 1) {
344 unsigned stride = info->Buffers[i].Stride;
345 unsigned max_for_this_buffer;
346
347 /* Skip any inactive buffers, which have a stride of 0. */
348 if (stride == 0)
349 continue;
350
351 max_for_this_buffer = obj->Size[i] / (4 * stride);
352 max_index = MIN2(max_index, max_for_this_buffer);
353 }
354 }
355
356 return max_index;
357 }
358
359
360 /**
361 ** Begin API functions
362 **/
363
364
365 /**
366 * Figure out which stage of the pipeline is the source of transform feedback
367 * data given the current context state, and return its gl_program.
368 *
369 * If no active program can generate transform feedback data (i.e. no vertex
370 * shader is active), returns NULL.
371 */
372 static struct gl_program *
373 get_xfb_source(struct gl_context *ctx)
374 {
375 int i;
376 for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) {
377 if (ctx->_Shader->CurrentProgram[i] != NULL)
378 return ctx->_Shader->CurrentProgram[i];
379 }
380 return NULL;
381 }
382
383
384 static ALWAYS_INLINE void
385 begin_transform_feedback(struct gl_context *ctx, GLenum mode, bool no_error)
386 {
387 struct gl_transform_feedback_object *obj;
388 struct gl_transform_feedback_info *info = NULL;
389 struct gl_program *source;
390 GLuint i;
391 unsigned vertices_per_prim;
392
393 obj = ctx->TransformFeedback.CurrentObject;
394
395 /* Figure out what pipeline stage is the source of data for transform
396 * feedback.
397 */
398 source = get_xfb_source(ctx);
399 if (!no_error && source == NULL) {
400 _mesa_error(ctx, GL_INVALID_OPERATION,
401 "glBeginTransformFeedback(no program active)");
402 return;
403 }
404
405 info = source->sh.LinkedTransformFeedback;
406
407 if (!no_error && info->NumOutputs == 0) {
408 _mesa_error(ctx, GL_INVALID_OPERATION,
409 "glBeginTransformFeedback(no varyings to record)");
410 return;
411 }
412
413 switch (mode) {
414 case GL_POINTS:
415 vertices_per_prim = 1;
416 break;
417 case GL_LINES:
418 vertices_per_prim = 2;
419 break;
420 case GL_TRIANGLES:
421 vertices_per_prim = 3;
422 break;
423 default:
424 if (!no_error) {
425 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
426 return;
427 } else {
428 /* Stop compiler warnings */
429 unreachable("Error in API use when using KHR_no_error");
430 }
431 }
432
433 if (!no_error) {
434 if (obj->Active) {
435 _mesa_error(ctx, GL_INVALID_OPERATION,
436 "glBeginTransformFeedback(already active)");
437 return;
438 }
439
440 for (i = 0; i < ctx->Const.MaxTransformFeedbackBuffers; i++) {
441 if ((info->ActiveBuffers >> i) & 1) {
442 if (obj->BufferNames[i] == 0) {
443 _mesa_error(ctx, GL_INVALID_OPERATION,
444 "glBeginTransformFeedback(binding point %d does not "
445 "have a buffer object bound)", i);
446 return;
447 }
448 }
449 }
450 }
451
452 FLUSH_VERTICES(ctx, 0);
453 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
454
455 obj->Active = GL_TRUE;
456 ctx->TransformFeedback.Mode = mode;
457
458 compute_transform_feedback_buffer_sizes(obj);
459
460 if (_mesa_is_gles3(ctx)) {
461 /* In GLES3, we are required to track the usage of the transform
462 * feedback buffer and report INVALID_OPERATION if a draw call tries to
463 * exceed it. So compute the maximum number of vertices that we can
464 * write without overflowing any of the buffers currently being used for
465 * feedback.
466 */
467 unsigned max_vertices
468 = _mesa_compute_max_transform_feedback_vertices(ctx, obj, info);
469 obj->GlesRemainingPrims = max_vertices / vertices_per_prim;
470 }
471
472 if (obj->program != source) {
473 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg;
474 obj->program = source;
475 }
476
477 assert(ctx->Driver.BeginTransformFeedback);
478 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
479 }
480
481
482 void GLAPIENTRY
483 _mesa_BeginTransformFeedback(GLenum mode)
484 {
485 GET_CURRENT_CONTEXT(ctx);
486 begin_transform_feedback(ctx, mode, false);
487 }
488
489
490 void GLAPIENTRY
491 _mesa_EndTransformFeedback(void)
492 {
493 struct gl_transform_feedback_object *obj;
494 GET_CURRENT_CONTEXT(ctx);
495
496 obj = ctx->TransformFeedback.CurrentObject;
497
498 if (!obj->Active) {
499 _mesa_error(ctx, GL_INVALID_OPERATION,
500 "glEndTransformFeedback(not active)");
501 return;
502 }
503
504 FLUSH_VERTICES(ctx, 0);
505 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
506
507 assert(ctx->Driver.EndTransformFeedback);
508 ctx->Driver.EndTransformFeedback(ctx, obj);
509
510 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
511 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
512 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
513 }
514
515
516 /**
517 * Helper used by BindBufferRange() and BindBufferBase().
518 */
519 static void
520 bind_buffer_range(struct gl_context *ctx,
521 struct gl_transform_feedback_object *obj,
522 GLuint index,
523 struct gl_buffer_object *bufObj,
524 GLintptr offset, GLsizeiptr size,
525 bool dsa)
526 {
527 /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because
528 * transform feedback buffers can't be changed while transform feedback is
529 * active.
530 */
531
532 if (!dsa) {
533 /* The general binding point */
534 _mesa_reference_buffer_object(ctx,
535 &ctx->TransformFeedback.CurrentBuffer,
536 bufObj);
537 }
538
539 /* The per-attribute binding point */
540 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size);
541 }
542
543
544 /**
545 * Validate the buffer object to receive transform feedback results. Plus,
546 * validate the starting offset to place the results, and max size.
547 * Called from the glBindBufferRange() and glTransformFeedbackBufferRange
548 * functions.
549 */
550 bool
551 _mesa_validate_buffer_range_xfb(struct gl_context *ctx,
552 struct gl_transform_feedback_object *obj,
553 GLuint index, struct gl_buffer_object *bufObj,
554 GLintptr offset, GLsizeiptr size, bool dsa)
555 {
556 const char *gl_methd_name;
557 if (dsa)
558 gl_methd_name = "glTransformFeedbackBufferRange";
559 else
560 gl_methd_name = "glBindBufferRange";
561
562
563 if (obj->Active) {
564 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(transform feedback active)",
565 gl_methd_name);
566 return false;
567 }
568
569 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
570 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
571 * generated if index is greater than or equal to the number of binding
572 * points for transform feedback, as described in section 6.7.1."
573 */
574 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
575 gl_methd_name, index);
576 return false;
577 }
578
579 if (size & 0x3) {
580 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
581 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be a multiple of "
582 "four)", gl_methd_name, (int) size);
583 return false;
584 }
585
586 if (offset & 0x3) {
587 /* OpenGL 4.5 core profile, 6.7, pdf page 103: multiple of 4 */
588 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be a multiple "
589 "of four)", gl_methd_name, (int) offset);
590 return false;
591 }
592
593 if (offset < 0) {
594 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
595 * generated by BindBufferRange if offset is negative."
596 *
597 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
598 * is generated by TransformFeedbackBufferRange if offset is negative."
599 */
600 _mesa_error(ctx, GL_INVALID_VALUE, "%s(offset=%d must be >= 0)",
601 gl_methd_name,
602 (int) offset);
603 return false;
604 }
605
606 if (size <= 0 && (dsa || bufObj != ctx->Shared->NullBufferObj)) {
607 /* OpenGL 4.5 core profile, 6.1, pdf page 82: "An INVALID_VALUE error is
608 * generated by BindBufferRange if buffer is non-zero and size is less
609 * than or equal to zero."
610 *
611 * OpenGL 4.5 core profile, 13.2, pdf page 445: "An INVALID_VALUE error
612 * is generated by TransformFeedbackBufferRange if size is less than or
613 * equal to zero."
614 */
615 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d must be > 0)",
616 gl_methd_name, (int) size);
617 return false;
618 }
619
620 return true;
621 }
622
623
624 /**
625 * Specify a buffer object to receive transform feedback results.
626 * As above, but start at offset = 0.
627 * Called from the glBindBufferBase() and glTransformFeedbackBufferBase()
628 * functions.
629 */
630 void
631 _mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx,
632 struct gl_transform_feedback_object *obj,
633 GLuint index,
634 struct gl_buffer_object *bufObj,
635 bool dsa)
636 {
637 if (obj->Active) {
638 _mesa_error(ctx, GL_INVALID_OPERATION,
639 "%s(transform feedback active)",
640 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase");
641 return;
642 }
643
644 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
645 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%d out of bounds)",
646 dsa ? "glTransformFeedbackBufferBase" : "glBindBufferBase",
647 index);
648 return;
649 }
650
651 bind_buffer_range(ctx, obj, index, bufObj, 0, 0, dsa);
652 }
653
654 /**
655 * Wrapper around lookup_transform_feedback_object that throws
656 * GL_INVALID_OPERATION if id is not in the hash table. After calling
657 * _mesa_error, it returns NULL.
658 */
659 static struct gl_transform_feedback_object *
660 lookup_transform_feedback_object_err(struct gl_context *ctx,
661 GLuint xfb, const char* func)
662 {
663 struct gl_transform_feedback_object *obj;
664
665 obj = _mesa_lookup_transform_feedback_object(ctx, xfb);
666 if (!obj) {
667 _mesa_error(ctx, GL_INVALID_OPERATION,
668 "%s(xfb=%u: non-generated object name)", func, xfb);
669 }
670
671 return obj;
672 }
673
674 /**
675 * Wrapper around _mesa_lookup_bufferobj that throws GL_INVALID_VALUE if id
676 * is not in the hash table. Specialised version for the
677 * transform-feedback-related functions. After calling _mesa_error, it
678 * returns NULL.
679 */
680 static struct gl_buffer_object *
681 lookup_transform_feedback_bufferobj_err(struct gl_context *ctx,
682 GLuint buffer, const char* func)
683 {
684 struct gl_buffer_object *bufObj;
685
686 /* OpenGL 4.5 core profile, 13.2, pdf page 444: buffer must be zero or the
687 * name of an existing buffer object.
688 */
689 if (buffer == 0) {
690 bufObj = ctx->Shared->NullBufferObj;
691 } else {
692 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
693 if (!bufObj) {
694 _mesa_error(ctx, GL_INVALID_VALUE, "%s(invalid buffer=%u)", func,
695 buffer);
696 }
697 }
698
699 return bufObj;
700 }
701
702 void GLAPIENTRY
703 _mesa_TransformFeedbackBufferBase(GLuint xfb, GLuint index, GLuint buffer)
704 {
705 GET_CURRENT_CONTEXT(ctx);
706 struct gl_transform_feedback_object *obj;
707 struct gl_buffer_object *bufObj;
708
709 obj = lookup_transform_feedback_object_err(ctx, xfb,
710 "glTransformFeedbackBufferBase");
711 if(!obj) {
712 return;
713 }
714
715 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
716 "glTransformFeedbackBufferBase");
717 if(!bufObj) {
718 return;
719 }
720
721 _mesa_bind_buffer_base_transform_feedback(ctx, obj, index, bufObj, true);
722 }
723
724 void GLAPIENTRY
725 _mesa_TransformFeedbackBufferRange(GLuint xfb, GLuint index, GLuint buffer,
726 GLintptr offset, GLsizeiptr size)
727 {
728 GET_CURRENT_CONTEXT(ctx);
729 struct gl_transform_feedback_object *obj;
730 struct gl_buffer_object *bufObj;
731
732 obj = lookup_transform_feedback_object_err(ctx, xfb,
733 "glTransformFeedbackBufferRange");
734 if(!obj) {
735 return;
736 }
737
738 bufObj = lookup_transform_feedback_bufferobj_err(ctx, buffer,
739 "glTransformFeedbackBufferRange");
740 if(!bufObj) {
741 return;
742 }
743
744 if (!_mesa_validate_buffer_range_xfb(ctx, obj, index, bufObj, offset,
745 size, true))
746 return;
747
748 /* The per-attribute binding point */
749 _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset,
750 size);
751 }
752
753 /**
754 * Specify a buffer object to receive transform feedback results, plus the
755 * offset in the buffer to start placing results.
756 * This function is part of GL_EXT_transform_feedback, but not GL3.
757 */
758 void GLAPIENTRY
759 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
760 GLintptr offset)
761 {
762 struct gl_transform_feedback_object *obj;
763 struct gl_buffer_object *bufObj;
764 GET_CURRENT_CONTEXT(ctx);
765
766 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
767 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
768 return;
769 }
770
771 obj = ctx->TransformFeedback.CurrentObject;
772
773 if (obj->Active) {
774 _mesa_error(ctx, GL_INVALID_OPERATION,
775 "glBindBufferOffsetEXT(transform feedback active)");
776 return;
777 }
778
779 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
780 _mesa_error(ctx, GL_INVALID_VALUE,
781 "glBindBufferOffsetEXT(index=%d)", index);
782 return;
783 }
784
785 if (offset & 0x3) {
786 /* must be multiple of four */
787 _mesa_error(ctx, GL_INVALID_VALUE,
788 "glBindBufferOffsetEXT(offset=%d)", (int) offset);
789 return;
790 }
791
792 if (buffer == 0) {
793 bufObj = ctx->Shared->NullBufferObj;
794 } else {
795 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
796 if (!bufObj) {
797 _mesa_error(ctx, GL_INVALID_OPERATION,
798 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
799 return;
800 }
801 }
802
803 _mesa_bind_buffer_range_xfb(ctx, obj, index, bufObj, offset, 0);
804 }
805
806
807 /**
808 * This function specifies the transform feedback outputs to be written
809 * to the feedback buffer(s), and in what order.
810 */
811 void GLAPIENTRY
812 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
813 const GLchar * const *varyings,
814 GLenum bufferMode)
815 {
816 struct gl_shader_program *shProg;
817 GLint i;
818 GET_CURRENT_CONTEXT(ctx);
819
820 /* From the ARB_transform_feedback2 specification:
821 * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings
822 * if the current transform feedback object is active, even if paused."
823 */
824 if (ctx->TransformFeedback.CurrentObject->Active) {
825 _mesa_error(ctx, GL_INVALID_OPERATION,
826 "glTransformFeedbackVaryings(current object is active)");
827 return;
828 }
829
830 switch (bufferMode) {
831 case GL_INTERLEAVED_ATTRIBS:
832 break;
833 case GL_SEPARATE_ATTRIBS:
834 break;
835 default:
836 _mesa_error(ctx, GL_INVALID_ENUM,
837 "glTransformFeedbackVaryings(bufferMode)");
838 return;
839 }
840
841 if (count < 0 ||
842 (bufferMode == GL_SEPARATE_ATTRIBS &&
843 (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) {
844 _mesa_error(ctx, GL_INVALID_VALUE,
845 "glTransformFeedbackVaryings(count=%d)", count);
846 return;
847 }
848
849 shProg = _mesa_lookup_shader_program_err(ctx, program,
850 "glTransformFeedbackVaryings");
851 if (!shProg)
852 return;
853
854 if (ctx->Extensions.ARB_transform_feedback3) {
855 if (bufferMode == GL_INTERLEAVED_ATTRIBS) {
856 unsigned buffers = 1;
857
858 for (i = 0; i < count; i++) {
859 if (strcmp(varyings[i], "gl_NextBuffer") == 0)
860 buffers++;
861 }
862
863 if (buffers > ctx->Const.MaxTransformFeedbackBuffers) {
864 _mesa_error(ctx, GL_INVALID_OPERATION,
865 "glTransformFeedbackVaryings(too many gl_NextBuffer "
866 "occurrences)");
867 return;
868 }
869 } else {
870 for (i = 0; i < count; i++) {
871 if (strcmp(varyings[i], "gl_NextBuffer") == 0 ||
872 strcmp(varyings[i], "gl_SkipComponents1") == 0 ||
873 strcmp(varyings[i], "gl_SkipComponents2") == 0 ||
874 strcmp(varyings[i], "gl_SkipComponents3") == 0 ||
875 strcmp(varyings[i], "gl_SkipComponents4") == 0) {
876 _mesa_error(ctx, GL_INVALID_OPERATION,
877 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
878 "varying=%s)",
879 varyings[i]);
880 return;
881 }
882 }
883 }
884 }
885
886 /* free existing varyings, if any */
887 for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) {
888 free(shProg->TransformFeedback.VaryingNames[i]);
889 }
890 free(shProg->TransformFeedback.VaryingNames);
891
892 /* allocate new memory for varying names */
893 shProg->TransformFeedback.VaryingNames =
894 malloc(count * sizeof(GLchar *));
895
896 if (!shProg->TransformFeedback.VaryingNames) {
897 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
898 return;
899 }
900
901 /* Save the new names and the count */
902 for (i = 0; i < count; i++) {
903 shProg->TransformFeedback.VaryingNames[i] = strdup(varyings[i]);
904 }
905 shProg->TransformFeedback.NumVarying = count;
906
907 shProg->TransformFeedback.BufferMode = bufferMode;
908
909 /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since
910 * the varyings won't be used until shader link time.
911 */
912 }
913
914
915 /**
916 * Get info about the transform feedback outputs which are to be written
917 * to the feedback buffer(s).
918 */
919 void GLAPIENTRY
920 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
921 GLsizei bufSize, GLsizei *length,
922 GLsizei *size, GLenum *type, GLchar *name)
923 {
924 const struct gl_shader_program *shProg;
925 struct gl_program_resource *res;
926 GET_CURRENT_CONTEXT(ctx);
927
928 shProg = _mesa_lookup_shader_program_err(ctx, program,
929 "glGetTransformFeedbackVarying");
930 if (!shProg)
931 return;
932
933 res = _mesa_program_resource_find_index((struct gl_shader_program *) shProg,
934 GL_TRANSFORM_FEEDBACK_VARYING,
935 index);
936 if (!res) {
937 _mesa_error(ctx, GL_INVALID_VALUE,
938 "glGetTransformFeedbackVarying(index=%u)", index);
939 return;
940 }
941
942 /* return the varying's name and length */
943 _mesa_copy_string(name, bufSize, length, _mesa_program_resource_name(res));
944
945 /* return the datatype and value's size (in datatype units) */
946 if (type)
947 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
948 res, index, GL_TYPE, (GLint*) type,
949 "glGetTransformFeedbackVarying");
950 if (size)
951 _mesa_program_resource_prop((struct gl_shader_program *) shProg,
952 res, index, GL_ARRAY_SIZE, (GLint*) size,
953 "glGetTransformFeedbackVarying");
954 }
955
956
957
958 struct gl_transform_feedback_object *
959 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
960 {
961 /* OpenGL 4.5 core profile, 13.2 pdf page 444: "xfb must be zero, indicating
962 * the default transform feedback object, or the name of an existing
963 * transform feedback object."
964 */
965 if (name == 0) {
966 return ctx->TransformFeedback.DefaultObject;
967 }
968 else
969 return (struct gl_transform_feedback_object *)
970 _mesa_HashLookupLocked(ctx->TransformFeedback.Objects, name);
971 }
972
973 static void
974 create_transform_feedbacks(struct gl_context *ctx, GLsizei n, GLuint *ids,
975 bool dsa)
976 {
977 GLuint first;
978 const char* func;
979
980 if (dsa)
981 func = "glCreateTransformFeedbacks";
982 else
983 func = "glGenTransformFeedbacks";
984
985 if (n < 0) {
986 _mesa_error(ctx, GL_INVALID_VALUE, "%s(n < 0)", func);
987 return;
988 }
989
990 if (!ids)
991 return;
992
993 /* we don't need contiguous IDs, but this might be faster */
994 first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
995 if (first) {
996 GLsizei i;
997 for (i = 0; i < n; i++) {
998 struct gl_transform_feedback_object *obj
999 = ctx->Driver.NewTransformFeedback(ctx, first + i);
1000 if (!obj) {
1001 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1002 return;
1003 }
1004 ids[i] = first + i;
1005 _mesa_HashInsertLocked(ctx->TransformFeedback.Objects, first + i,
1006 obj);
1007 if (dsa) {
1008 /* this is normally done at bind time in the non-dsa case */
1009 obj->EverBound = GL_TRUE;
1010 }
1011 }
1012 }
1013 else {
1014 _mesa_error(ctx, GL_OUT_OF_MEMORY, "%s", func);
1015 }
1016 }
1017
1018 /**
1019 * Create new transform feedback objects. Transform feedback objects
1020 * encapsulate the state related to transform feedback to allow quickly
1021 * switching state (and drawing the results, below).
1022 * Part of GL_ARB_transform_feedback2.
1023 */
1024 void GLAPIENTRY
1025 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
1026 {
1027 GET_CURRENT_CONTEXT(ctx);
1028
1029 /* GenTransformFeedbacks should just reserve the object names that a
1030 * subsequent call to BindTransformFeedback should actively create. For
1031 * the sake of simplicity, we reserve the names and create the objects
1032 * straight away.
1033 */
1034
1035 create_transform_feedbacks(ctx, n, names, false);
1036 }
1037
1038 /**
1039 * Create new transform feedback objects. Transform feedback objects
1040 * encapsulate the state related to transform feedback to allow quickly
1041 * switching state (and drawing the results, below).
1042 * Part of GL_ARB_direct_state_access.
1043 */
1044 void GLAPIENTRY
1045 _mesa_CreateTransformFeedbacks(GLsizei n, GLuint *names)
1046 {
1047 GET_CURRENT_CONTEXT(ctx);
1048
1049 create_transform_feedbacks(ctx, n, names, true);
1050 }
1051
1052
1053 /**
1054 * Is the given ID a transform feedback object?
1055 * Part of GL_ARB_transform_feedback2.
1056 */
1057 GLboolean GLAPIENTRY
1058 _mesa_IsTransformFeedback(GLuint name)
1059 {
1060 struct gl_transform_feedback_object *obj;
1061 GET_CURRENT_CONTEXT(ctx);
1062
1063 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
1064
1065 if (name == 0)
1066 return GL_FALSE;
1067
1068 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1069 if (obj == NULL)
1070 return GL_FALSE;
1071
1072 return obj->EverBound;
1073 }
1074
1075
1076 /**
1077 * Bind the given transform feedback object.
1078 * Part of GL_ARB_transform_feedback2.
1079 */
1080 static ALWAYS_INLINE void
1081 bind_transform_feedback(struct gl_context *ctx, GLuint name, bool no_error)
1082 {
1083 struct gl_transform_feedback_object *obj;
1084
1085 obj = _mesa_lookup_transform_feedback_object(ctx, name);
1086 if (!no_error && !obj) {
1087 _mesa_error(ctx, GL_INVALID_OPERATION,
1088 "glBindTransformFeedback(name=%u)", name);
1089 return;
1090 }
1091
1092 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
1093 obj);
1094 }
1095
1096
1097 void GLAPIENTRY
1098 _mesa_BindTransformFeedback_no_error(GLenum target, GLuint name)
1099 {
1100 GET_CURRENT_CONTEXT(ctx);
1101 bind_transform_feedback(ctx, name, true);
1102 }
1103
1104
1105 void GLAPIENTRY
1106 _mesa_BindTransformFeedback(GLenum target, GLuint name)
1107 {
1108 GET_CURRENT_CONTEXT(ctx);
1109
1110 if (target != GL_TRANSFORM_FEEDBACK) {
1111 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
1112 return;
1113 }
1114
1115 if (_mesa_is_xfb_active_and_unpaused(ctx)) {
1116 _mesa_error(ctx, GL_INVALID_OPERATION,
1117 "glBindTransformFeedback(transform is active, or not paused)");
1118 return;
1119 }
1120
1121 bind_transform_feedback(ctx, name, false);
1122 }
1123
1124
1125 /**
1126 * Delete the given transform feedback objects.
1127 * Part of GL_ARB_transform_feedback2.
1128 */
1129 void GLAPIENTRY
1130 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
1131 {
1132 GLint i;
1133 GET_CURRENT_CONTEXT(ctx);
1134
1135 if (n < 0) {
1136 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
1137 return;
1138 }
1139
1140 if (!names)
1141 return;
1142
1143 for (i = 0; i < n; i++) {
1144 if (names[i] > 0) {
1145 struct gl_transform_feedback_object *obj
1146 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
1147 if (obj) {
1148 if (obj->Active) {
1149 _mesa_error(ctx, GL_INVALID_OPERATION,
1150 "glDeleteTransformFeedbacks(object %u is active)",
1151 names[i]);
1152 return;
1153 }
1154 _mesa_HashRemoveLocked(ctx->TransformFeedback.Objects, names[i]);
1155 /* unref, but object may not be deleted until later */
1156 if (obj == ctx->TransformFeedback.CurrentObject) {
1157 reference_transform_feedback_object(
1158 &ctx->TransformFeedback.CurrentObject,
1159 ctx->TransformFeedback.DefaultObject);
1160 }
1161 reference_transform_feedback_object(&obj, NULL);
1162 }
1163 }
1164 }
1165 }
1166
1167
1168 /**
1169 * Pause transform feedback.
1170 * Part of GL_ARB_transform_feedback2.
1171 */
1172 void GLAPIENTRY
1173 _mesa_PauseTransformFeedback(void)
1174 {
1175 struct gl_transform_feedback_object *obj;
1176 GET_CURRENT_CONTEXT(ctx);
1177
1178 obj = ctx->TransformFeedback.CurrentObject;
1179
1180 if (!_mesa_is_xfb_active_and_unpaused(ctx)) {
1181 _mesa_error(ctx, GL_INVALID_OPERATION,
1182 "glPauseTransformFeedback(feedback not active or already paused)");
1183 return;
1184 }
1185
1186 FLUSH_VERTICES(ctx, 0);
1187 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1188
1189 assert(ctx->Driver.PauseTransformFeedback);
1190 ctx->Driver.PauseTransformFeedback(ctx, obj);
1191
1192 obj->Paused = GL_TRUE;
1193 }
1194
1195
1196 /**
1197 * Resume transform feedback.
1198 * Part of GL_ARB_transform_feedback2.
1199 */
1200 void GLAPIENTRY
1201 _mesa_ResumeTransformFeedback(void)
1202 {
1203 struct gl_transform_feedback_object *obj;
1204 GET_CURRENT_CONTEXT(ctx);
1205
1206 obj = ctx->TransformFeedback.CurrentObject;
1207
1208 if (!obj->Active || !obj->Paused) {
1209 _mesa_error(ctx, GL_INVALID_OPERATION,
1210 "glResumeTransformFeedback(feedback not active or not paused)");
1211 return;
1212 }
1213
1214 /* From the ARB_transform_feedback2 specification:
1215 * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if
1216 * the program object being used by the current transform feedback object
1217 * is not active."
1218 */
1219 if (obj->program != get_xfb_source(ctx)) {
1220 _mesa_error(ctx, GL_INVALID_OPERATION,
1221 "glResumeTransformFeedback(wrong program bound)");
1222 return;
1223 }
1224
1225 FLUSH_VERTICES(ctx, 0);
1226 ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback;
1227
1228 obj->Paused = GL_FALSE;
1229
1230 assert(ctx->Driver.ResumeTransformFeedback);
1231 ctx->Driver.ResumeTransformFeedback(ctx, obj);
1232 }
1233
1234 extern void GLAPIENTRY
1235 _mesa_GetTransformFeedbackiv(GLuint xfb, GLenum pname, GLint *param)
1236 {
1237 struct gl_transform_feedback_object *obj;
1238 GET_CURRENT_CONTEXT(ctx);
1239
1240 obj = lookup_transform_feedback_object_err(ctx, xfb,
1241 "glGetTransformFeedbackiv");
1242 if(!obj) {
1243 return;
1244 }
1245
1246 switch(pname) {
1247 case GL_TRANSFORM_FEEDBACK_PAUSED:
1248 *param = obj->Paused;
1249 break;
1250 case GL_TRANSFORM_FEEDBACK_ACTIVE:
1251 *param = obj->Active;
1252 break;
1253 default:
1254 _mesa_error(ctx, GL_INVALID_ENUM,
1255 "glGetTransformFeedbackiv(pname=%i)", pname);
1256 }
1257 }
1258
1259 extern void GLAPIENTRY
1260 _mesa_GetTransformFeedbacki_v(GLuint xfb, GLenum pname, GLuint index,
1261 GLint *param)
1262 {
1263 struct gl_transform_feedback_object *obj;
1264 GET_CURRENT_CONTEXT(ctx);
1265
1266 obj = lookup_transform_feedback_object_err(ctx, xfb,
1267 "glGetTransformFeedbacki_v");
1268 if(!obj) {
1269 return;
1270 }
1271
1272 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1273 _mesa_error(ctx, GL_INVALID_VALUE,
1274 "glGetTransformFeedbacki_v(index=%i)", index);
1275 return;
1276 }
1277
1278 switch(pname) {
1279 case GL_TRANSFORM_FEEDBACK_BUFFER_BINDING:
1280 *param = obj->BufferNames[index];
1281 break;
1282 default:
1283 _mesa_error(ctx, GL_INVALID_ENUM,
1284 "glGetTransformFeedbacki_v(pname=%i)", pname);
1285 }
1286 }
1287
1288 extern void GLAPIENTRY
1289 _mesa_GetTransformFeedbacki64_v(GLuint xfb, GLenum pname, GLuint index,
1290 GLint64 *param)
1291 {
1292 struct gl_transform_feedback_object *obj;
1293 GET_CURRENT_CONTEXT(ctx);
1294
1295 obj = lookup_transform_feedback_object_err(ctx, xfb,
1296 "glGetTransformFeedbacki64_v");
1297 if(!obj) {
1298 return;
1299 }
1300
1301 if (index >= ctx->Const.MaxTransformFeedbackBuffers) {
1302 _mesa_error(ctx, GL_INVALID_VALUE,
1303 "glGetTransformFeedbacki64_v(index=%i)", index);
1304 return;
1305 }
1306
1307 compute_transform_feedback_buffer_sizes(obj);
1308 switch(pname) {
1309 case GL_TRANSFORM_FEEDBACK_BUFFER_START:
1310 *param = obj->Offset[index];
1311 break;
1312 case GL_TRANSFORM_FEEDBACK_BUFFER_SIZE:
1313 *param = obj->Size[index];
1314 break;
1315 default:
1316 _mesa_error(ctx, GL_INVALID_ENUM,
1317 "glGetTransformFeedbacki64_v(pname=%i)", pname);
1318 }
1319 }