2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * Vertex transform feedback support.
34 #include "bufferobj.h"
37 #include "mfeatures.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
44 #include "program/prog_parameter.h"
45 //#include "program/shader_api.h"
48 #if FEATURE_EXT_transform_feedback
52 * Do reference counting of transform feedback buffers.
55 reference_transform_feedback_object(struct gl_transform_feedback_object
**ptr
,
56 struct gl_transform_feedback_object
*obj
)
62 /* Unreference the old object */
63 struct gl_transform_feedback_object
*oldObj
= *ptr
;
65 ASSERT(oldObj
->RefCount
> 0);
68 if (oldObj
->RefCount
== 0) {
69 GET_CURRENT_CONTEXT(ctx
);
71 ctx
->Driver
.DeleteTransformFeedback(ctx
, oldObj
);
79 /* reference new object */
80 if (obj
->RefCount
== 0) {
81 _mesa_problem(NULL
, "referencing deleted transform feedback object");
93 * Check if the given primitive mode (as in glBegin(mode)) is compatible
94 * with the current transform feedback mode (if it's enabled).
95 * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
97 * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
100 _mesa_validate_primitive_mode(struct gl_context
*ctx
, GLenum mode
)
102 if (ctx
->TransformFeedback
.CurrentObject
->Active
) {
105 return ctx
->TransformFeedback
.Mode
== GL_POINTS
;
109 return ctx
->TransformFeedback
.Mode
== GL_LINES
;
111 return ctx
->TransformFeedback
.Mode
== GL_TRIANGLES
;
119 * Check that all the buffer objects currently bound for transform
120 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
121 * any buffers are missing.
122 * \return GL_TRUE for success, GL_FALSE if error
125 _mesa_validate_transform_feedback_buffers(struct gl_context
*ctx
)
134 * Per-context init for transform feedback.
137 _mesa_init_transform_feedback(struct gl_context
*ctx
)
139 /* core mesa expects this, even a dummy one, to be available */
140 ASSERT(ctx
->Driver
.NewTransformFeedback
);
142 ctx
->TransformFeedback
.DefaultObject
=
143 ctx
->Driver
.NewTransformFeedback(ctx
, 0);
145 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 1);
147 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
148 ctx
->TransformFeedback
.DefaultObject
);
150 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 2);
152 ctx
->TransformFeedback
.Objects
= _mesa_NewHashTable();
154 _mesa_reference_buffer_object(ctx
,
155 &ctx
->TransformFeedback
.CurrentBuffer
,
156 ctx
->Shared
->NullBufferObj
);
162 * Callback for _mesa_HashDeleteAll().
165 delete_cb(GLuint key
, void *data
, void *userData
)
167 struct gl_context
*ctx
= (struct gl_context
*) userData
;
168 struct gl_transform_feedback_object
*obj
=
169 (struct gl_transform_feedback_object
*) data
;
171 ctx
->Driver
.DeleteTransformFeedback(ctx
, obj
);
176 * Per-context free/clean-up for transform feedback.
179 _mesa_free_transform_feedback(struct gl_context
*ctx
)
181 /* core mesa expects this, even a dummy one, to be available */
182 ASSERT(ctx
->Driver
.NewTransformFeedback
);
184 _mesa_reference_buffer_object(ctx
,
185 &ctx
->TransformFeedback
.CurrentBuffer
,
188 /* Delete all feedback objects */
189 _mesa_HashDeleteAll(ctx
->TransformFeedback
.Objects
, delete_cb
, ctx
);
190 _mesa_DeleteHashTable(ctx
->TransformFeedback
.Objects
);
192 /* Delete the default feedback object */
193 assert(ctx
->Driver
.DeleteTransformFeedback
);
194 ctx
->Driver
.DeleteTransformFeedback(ctx
,
195 ctx
->TransformFeedback
.DefaultObject
);
197 ctx
->TransformFeedback
.CurrentObject
= NULL
;
201 #else /* FEATURE_EXT_transform_feedback */
203 /* forward declarations */
204 static struct gl_transform_feedback_object
*
205 new_transform_feedback(struct gl_context
*ctx
, GLuint name
);
208 delete_transform_feedback(struct gl_context
*ctx
,
209 struct gl_transform_feedback_object
*obj
);
211 /* dummy per-context init/clean-up for transform feedback */
213 _mesa_init_transform_feedback(struct gl_context
*ctx
)
215 ctx
->TransformFeedback
.DefaultObject
= new_transform_feedback(ctx
, 0);
216 ctx
->TransformFeedback
.CurrentObject
= ctx
->TransformFeedback
.DefaultObject
;
217 _mesa_reference_buffer_object(ctx
,
218 &ctx
->TransformFeedback
.CurrentBuffer
,
219 ctx
->Shared
->NullBufferObj
);
223 _mesa_free_transform_feedback(struct gl_context
*ctx
)
225 _mesa_reference_buffer_object(ctx
,
226 &ctx
->TransformFeedback
.CurrentBuffer
,
228 ctx
->TransformFeedback
.CurrentObject
= NULL
;
229 delete_transform_feedback(ctx
, ctx
->TransformFeedback
.DefaultObject
);
232 #endif /* FEATURE_EXT_transform_feedback */
235 /** Default fallback for ctx->Driver.NewTransformFeedback() */
236 static struct gl_transform_feedback_object
*
237 new_transform_feedback(struct gl_context
*ctx
, GLuint name
)
239 struct gl_transform_feedback_object
*obj
;
240 obj
= CALLOC_STRUCT(gl_transform_feedback_object
);
248 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
250 delete_transform_feedback(struct gl_context
*ctx
,
251 struct gl_transform_feedback_object
*obj
)
255 for (i
= 0; i
< Elements(obj
->Buffers
); i
++) {
256 _mesa_reference_buffer_object(ctx
, &obj
->Buffers
[i
], NULL
);
263 #if FEATURE_EXT_transform_feedback
266 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
268 begin_transform_feedback(struct gl_context
*ctx
, GLenum mode
,
269 struct gl_transform_feedback_object
*obj
)
274 /** Default fallback for ctx->Driver.EndTransformFeedback() */
276 end_transform_feedback(struct gl_context
*ctx
,
277 struct gl_transform_feedback_object
*obj
)
282 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
284 pause_transform_feedback(struct gl_context
*ctx
,
285 struct gl_transform_feedback_object
*obj
)
290 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
292 resume_transform_feedback(struct gl_context
*ctx
,
293 struct gl_transform_feedback_object
*obj
)
298 /** Default fallback for ctx->Driver.DrawTransformFeedback() */
300 draw_transform_feedback(struct gl_context
*ctx
, GLenum mode
,
301 struct gl_transform_feedback_object
*obj
)
305 * Get number of vertices in obj's feedback buffer.
306 * Call ctx->Exec.DrawArrays(mode, 0, count);
312 * Plug in default device driver functions for transform feedback.
313 * Most drivers will override some/all of these.
316 _mesa_init_transform_feedback_functions(struct dd_function_table
*driver
)
318 driver
->NewTransformFeedback
= new_transform_feedback
;
319 driver
->DeleteTransformFeedback
= delete_transform_feedback
;
320 driver
->BeginTransformFeedback
= begin_transform_feedback
;
321 driver
->EndTransformFeedback
= end_transform_feedback
;
322 driver
->PauseTransformFeedback
= pause_transform_feedback
;
323 driver
->ResumeTransformFeedback
= resume_transform_feedback
;
324 driver
->DrawTransformFeedback
= draw_transform_feedback
;
329 _mesa_init_transform_feedback_dispatch(struct _glapi_table
*disp
)
331 SET_BeginTransformFeedbackEXT(disp
, _mesa_BeginTransformFeedback
);
332 SET_EndTransformFeedbackEXT(disp
, _mesa_EndTransformFeedback
);
333 SET_BindBufferRangeEXT(disp
, _mesa_BindBufferRange
);
334 SET_BindBufferBaseEXT(disp
, _mesa_BindBufferBase
);
335 SET_BindBufferOffsetEXT(disp
, _mesa_BindBufferOffsetEXT
);
336 SET_TransformFeedbackVaryingsEXT(disp
, _mesa_TransformFeedbackVaryings
);
337 SET_GetTransformFeedbackVaryingEXT(disp
, _mesa_GetTransformFeedbackVarying
);
342 ** Begin API functions
347 _mesa_BeginTransformFeedback(GLenum mode
)
349 struct gl_transform_feedback_object
*obj
;
350 GET_CURRENT_CONTEXT(ctx
);
352 obj
= ctx
->TransformFeedback
.CurrentObject
;
361 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginTransformFeedback(mode)");
366 _mesa_error(ctx
, GL_INVALID_OPERATION
,
367 "glBeginTransformFeedback(already active)");
371 obj
->Active
= GL_TRUE
;
372 ctx
->TransformFeedback
.Mode
= mode
;
374 assert(ctx
->Driver
.BeginTransformFeedback
);
375 ctx
->Driver
.BeginTransformFeedback(ctx
, mode
, obj
);
380 _mesa_EndTransformFeedback(void)
382 struct gl_transform_feedback_object
*obj
;
383 GET_CURRENT_CONTEXT(ctx
);
385 obj
= ctx
->TransformFeedback
.CurrentObject
;
388 _mesa_error(ctx
, GL_INVALID_OPERATION
,
389 "glEndTransformFeedback(not active)");
393 ctx
->TransformFeedback
.CurrentObject
->Active
= GL_FALSE
;
395 assert(ctx
->Driver
.EndTransformFeedback
);
396 ctx
->Driver
.EndTransformFeedback(ctx
, obj
);
401 * Helper used by BindBufferRange() and BindBufferBase().
404 bind_buffer_range(struct gl_context
*ctx
, GLuint index
,
405 struct gl_buffer_object
*bufObj
,
406 GLintptr offset
, GLsizeiptr size
)
408 struct gl_transform_feedback_object
*obj
=
409 ctx
->TransformFeedback
.CurrentObject
;
411 /* The general binding point */
412 _mesa_reference_buffer_object(ctx
,
413 &ctx
->TransformFeedback
.CurrentBuffer
,
416 /* The per-attribute binding point */
417 _mesa_reference_buffer_object(ctx
,
418 &obj
->Buffers
[index
],
421 obj
->BufferNames
[index
] = bufObj
->Name
;
423 obj
->Offset
[index
] = offset
;
424 obj
->Size
[index
] = size
;
429 * Specify a buffer object to receive vertex shader results. Plus,
430 * specify the starting offset to place the results, and max size.
433 _mesa_BindBufferRange(GLenum target
, GLuint index
,
434 GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
436 struct gl_transform_feedback_object
*obj
;
437 struct gl_buffer_object
*bufObj
;
438 GET_CURRENT_CONTEXT(ctx
);
440 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
441 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferRange(target)");
445 obj
= ctx
->TransformFeedback
.CurrentObject
;
448 _mesa_error(ctx
, GL_INVALID_OPERATION
,
449 "glBindBufferRange(transform feedback active)");
453 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
454 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
458 if ((size
<= 0) || (size
& 0x3)) {
459 /* must be positive and multiple of four */
460 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size%d)", (int) size
);
465 /* must be multiple of four */
466 _mesa_error(ctx
, GL_INVALID_VALUE
,
467 "glBindBufferRange(offset=%d)", (int) offset
);
471 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
473 _mesa_error(ctx
, GL_INVALID_OPERATION
,
474 "glBindBufferRange(invalid buffer=%u)", buffer
);
478 if (offset
+ size
>= bufObj
->Size
) {
479 _mesa_error(ctx
, GL_INVALID_VALUE
,
480 "glBindBufferRange(offset + size %d > buffer size %d)",
481 (int) (offset
+ size
), (int) (bufObj
->Size
));
485 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
490 * Specify a buffer object to receive vertex shader results.
491 * As above, but start at offset = 0.
494 _mesa_BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
)
496 struct gl_transform_feedback_object
*obj
;
497 struct gl_buffer_object
*bufObj
;
499 GET_CURRENT_CONTEXT(ctx
);
501 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
502 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferBase(target)");
506 obj
= ctx
->TransformFeedback
.CurrentObject
;
509 _mesa_error(ctx
, GL_INVALID_OPERATION
,
510 "glBindBufferRange(transform feedback active)");
514 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
515 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
519 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
521 _mesa_error(ctx
, GL_INVALID_OPERATION
,
522 "glBindBufferBase(invalid buffer=%u)", buffer
);
526 /* default size is the buffer size rounded down to nearest
529 size
= bufObj
->Size
& ~0x3;
531 bind_buffer_range(ctx
, index
, bufObj
, 0, size
);
536 * Specify a buffer object to receive vertex shader results, plus the
537 * offset in the buffer to start placing results.
538 * This function is part of GL_EXT_transform_feedback, but not GL3.
541 _mesa_BindBufferOffsetEXT(GLenum target
, GLuint index
, GLuint buffer
,
544 struct gl_transform_feedback_object
*obj
;
545 struct gl_buffer_object
*bufObj
;
546 GET_CURRENT_CONTEXT(ctx
);
549 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
550 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferOffsetEXT(target)");
554 obj
= ctx
->TransformFeedback
.CurrentObject
;
557 _mesa_error(ctx
, GL_INVALID_OPERATION
,
558 "glBindBufferRange(transform feedback active)");
562 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
563 _mesa_error(ctx
, GL_INVALID_VALUE
,
564 "glBindBufferOffsetEXT(index=%d)", index
);
568 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
570 _mesa_error(ctx
, GL_INVALID_OPERATION
,
571 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer
);
575 /* default size is the buffer size rounded down to nearest
578 size
= (bufObj
->Size
- offset
) & ~0x3;
580 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
585 * This function specifies the vertex shader outputs to be written
586 * to the feedback buffer(s), and in what order.
589 _mesa_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
590 const GLchar
**varyings
, GLenum bufferMode
)
592 struct gl_shader_program
*shProg
;
594 GET_CURRENT_CONTEXT(ctx
);
596 switch (bufferMode
) {
597 case GL_INTERLEAVED_ATTRIBS
:
599 case GL_SEPARATE_ATTRIBS
:
602 _mesa_error(ctx
, GL_INVALID_ENUM
,
603 "glTransformFeedbackVaryings(bufferMode)");
607 if (count
< 0 || count
> ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
608 _mesa_error(ctx
, GL_INVALID_VALUE
,
609 "glTransformFeedbackVaryings(count=%d)", count
);
613 shProg
= _mesa_lookup_shader_program(ctx
, program
);
615 _mesa_error(ctx
, GL_INVALID_VALUE
,
616 "glTransformFeedbackVaryings(program=%u)", program
);
620 /* free existing varyings, if any */
621 for (i
= 0; i
< shProg
->TransformFeedback
.NumVarying
; i
++) {
622 free(shProg
->TransformFeedback
.VaryingNames
[i
]);
624 free(shProg
->TransformFeedback
.VaryingNames
);
626 /* allocate new memory for varying names */
627 shProg
->TransformFeedback
.VaryingNames
=
628 (GLchar
**) malloc(count
* sizeof(GLchar
*));
630 if (!shProg
->TransformFeedback
.VaryingNames
) {
631 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTransformFeedbackVaryings()");
635 /* Save the new names and the count */
636 for (i
= 0; i
< (GLuint
) count
; i
++) {
637 shProg
->TransformFeedback
.VaryingNames
[i
] = _mesa_strdup(varyings
[i
]);
639 shProg
->TransformFeedback
.NumVarying
= count
;
641 shProg
->TransformFeedback
.BufferMode
= bufferMode
;
643 /* The varyings won't be used until shader link time */
648 * Get info about the vertex shader's outputs which are to be written
649 * to the feedback buffer(s).
652 _mesa_GetTransformFeedbackVarying(GLuint program
, GLuint index
,
653 GLsizei bufSize
, GLsizei
*length
,
654 GLsizei
*size
, GLenum
*type
, GLchar
*name
)
656 const struct gl_shader_program
*shProg
;
657 const GLchar
*varyingName
;
659 GET_CURRENT_CONTEXT(ctx
);
661 shProg
= _mesa_lookup_shader_program(ctx
, program
);
663 _mesa_error(ctx
, GL_INVALID_VALUE
,
664 "glGetTransformFeedbackVaryings(program=%u)", program
);
668 if (index
>= shProg
->TransformFeedback
.NumVarying
) {
669 _mesa_error(ctx
, GL_INVALID_VALUE
,
670 "glGetTransformFeedbackVaryings(index=%u)", index
);
674 varyingName
= shProg
->TransformFeedback
.VaryingNames
[index
];
676 v
= _mesa_lookup_parameter_index(shProg
->Varying
, -1, varyingName
);
678 struct gl_program_parameter
*param
= &shProg
->Varying
->Parameters
[v
];
680 /* return the varying's name and length */
681 _mesa_copy_string(name
, bufSize
, length
, varyingName
);
683 /* return the datatype and value's size (in datatype units) */
685 *type
= param
->DataType
;
702 static struct gl_transform_feedback_object
*
703 lookup_transform_feedback_object(struct gl_context
*ctx
, GLuint name
)
706 return ctx
->TransformFeedback
.DefaultObject
;
709 return (struct gl_transform_feedback_object
*)
710 _mesa_HashLookup(ctx
->TransformFeedback
.Objects
, name
);
715 * Create new transform feedback objects. Transform feedback objects
716 * encapsulate the state related to transform feedback to allow quickly
717 * switching state (and drawing the results, below).
718 * Part of GL_ARB_transform_feedback2.
721 _mesa_GenTransformFeedbacks(GLsizei n
, GLuint
*names
)
724 GET_CURRENT_CONTEXT(ctx
);
726 ASSERT_OUTSIDE_BEGIN_END(ctx
);
729 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenTransformFeedbacks(n < 0)");
736 /* we don't need contiguous IDs, but this might be faster */
737 first
= _mesa_HashFindFreeKeyBlock(ctx
->TransformFeedback
.Objects
, n
);
740 for (i
= 0; i
< n
; i
++) {
741 struct gl_transform_feedback_object
*obj
742 = ctx
->Driver
.NewTransformFeedback(ctx
, first
+ i
);
744 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
747 names
[i
] = first
+ i
;
748 _mesa_HashInsert(ctx
->TransformFeedback
.Objects
, first
+ i
, obj
);
752 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
758 * Is the given ID a transform feedback object?
759 * Part of GL_ARB_transform_feedback2.
762 _mesa_IsTransformFeedback(GLuint name
)
764 GET_CURRENT_CONTEXT(ctx
);
766 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
768 if (name
&& lookup_transform_feedback_object(ctx
, name
))
776 * Bind the given transform feedback object.
777 * Part of GL_ARB_transform_feedback2.
780 _mesa_BindTransformFeedback(GLenum target
, GLuint name
)
782 struct gl_transform_feedback_object
*obj
;
783 GET_CURRENT_CONTEXT(ctx
);
785 if (target
!= GL_TRANSFORM_FEEDBACK
) {
786 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindTransformFeedback(target)");
790 if (ctx
->TransformFeedback
.CurrentObject
->Active
&&
791 !ctx
->TransformFeedback
.CurrentObject
->Paused
) {
792 _mesa_error(ctx
, GL_INVALID_OPERATION
,
793 "glBindTransformFeedback(transform is active, or not paused)");
797 obj
= lookup_transform_feedback_object(ctx
, name
);
799 _mesa_error(ctx
, GL_INVALID_OPERATION
,
800 "glBindTransformFeedback(name=%u)", name
);
804 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
810 * Delete the given transform feedback objects.
811 * Part of GL_ARB_transform_feedback2.
814 _mesa_DeleteTransformFeedbacks(GLsizei n
, const GLuint
*names
)
817 GET_CURRENT_CONTEXT(ctx
);
819 ASSERT_OUTSIDE_BEGIN_END(ctx
);
822 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteTransformFeedbacks(n < 0)");
829 for (i
= 0; i
< n
; i
++) {
831 struct gl_transform_feedback_object
*obj
832 = lookup_transform_feedback_object(ctx
, names
[i
]);
835 _mesa_error(ctx
, GL_INVALID_OPERATION
,
836 "glDeleteTransformFeedbacks(object %u is active)",
840 _mesa_HashRemove(ctx
->TransformFeedback
.Objects
, names
[i
]);
841 /* unref, but object may not be deleted until later */
842 reference_transform_feedback_object(&obj
, NULL
);
850 * Pause transform feedback.
851 * Part of GL_ARB_transform_feedback2.
854 _mesa_PauseTransformFeedback(void)
856 struct gl_transform_feedback_object
*obj
;
857 GET_CURRENT_CONTEXT(ctx
);
859 obj
= ctx
->TransformFeedback
.CurrentObject
;
861 if (!obj
->Active
|| obj
->Paused
) {
862 _mesa_error(ctx
, GL_INVALID_OPERATION
,
863 "glPauseTransformFeedback(feedback not active or already paused)");
867 obj
->Paused
= GL_TRUE
;
869 assert(ctx
->Driver
.PauseTransformFeedback
);
870 ctx
->Driver
.PauseTransformFeedback(ctx
, obj
);
875 * Resume transform feedback.
876 * Part of GL_ARB_transform_feedback2.
879 _mesa_ResumeTransformFeedback(void)
881 struct gl_transform_feedback_object
*obj
;
882 GET_CURRENT_CONTEXT(ctx
);
884 obj
= ctx
->TransformFeedback
.CurrentObject
;
886 if (!obj
->Active
|| !obj
->Paused
) {
887 _mesa_error(ctx
, GL_INVALID_OPERATION
,
888 "glPauseTransformFeedback(feedback not active or not paused)");
892 obj
->Paused
= GL_FALSE
;
894 assert(ctx
->Driver
.ResumeTransformFeedback
);
895 ctx
->Driver
.ResumeTransformFeedback(ctx
, obj
);
900 * Draw the vertex data in a transform feedback object.
901 * \param mode GL_POINTS, GL_LINES, GL_TRIANGLE_STRIP, etc.
902 * \param name the transform feedback object
903 * The number of vertices comes from the transform feedback object.
904 * User still has to setup of the vertex attribute info with
905 * glVertexPointer, glColorPointer, etc.
906 * Part of GL_ARB_transform_feedback2.
909 _mesa_DrawTransformFeedback(GLenum mode
, GLuint name
)
911 GET_CURRENT_CONTEXT(ctx
);
912 struct gl_transform_feedback_object
*obj
=
913 lookup_transform_feedback_object(ctx
, name
);
915 if (mode
> GL_POLYGON
) {
916 _mesa_error(ctx
, GL_INVALID_ENUM
,
917 "glDrawTransformFeedback(mode=0x%x)", mode
);
921 _mesa_error(ctx
, GL_INVALID_VALUE
,
922 "glDrawTransformFeedback(name = %u)", name
);
926 /* XXX check if EndTransformFeedback has never been called while
927 * the object was bound
930 assert(ctx
->Driver
.DrawTransformFeedback
);
931 ctx
->Driver
.DrawTransformFeedback(ctx
, mode
, obj
);
940 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
941 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
942 GL_TRANSFORM_FEEDBACK_BINDING
946 #endif /* FEATURE_EXT_transform_feedback */