2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * Vertex transform feedback support.
34 #include "bufferobj.h"
37 #include "mfeatures.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
44 #include "program/prog_parameter.h"
48 * Do reference counting of transform feedback buffers.
51 reference_transform_feedback_object(struct gl_transform_feedback_object
**ptr
,
52 struct gl_transform_feedback_object
*obj
)
58 /* Unreference the old object */
59 struct gl_transform_feedback_object
*oldObj
= *ptr
;
61 ASSERT(oldObj
->RefCount
> 0);
64 if (oldObj
->RefCount
== 0) {
65 GET_CURRENT_CONTEXT(ctx
);
67 ctx
->Driver
.DeleteTransformFeedback(ctx
, oldObj
);
75 /* reference new object */
76 if (obj
->RefCount
== 0) {
77 _mesa_problem(NULL
, "referencing deleted transform feedback object");
89 * Check that all the buffer objects currently bound for transform
90 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
91 * any buffers are missing.
92 * \return GL_TRUE for success, GL_FALSE if error
95 _mesa_validate_transform_feedback_buffers(struct gl_context
*ctx
)
104 * Per-context init for transform feedback.
107 _mesa_init_transform_feedback(struct gl_context
*ctx
)
109 /* core mesa expects this, even a dummy one, to be available */
110 ASSERT(ctx
->Driver
.NewTransformFeedback
);
112 ctx
->TransformFeedback
.DefaultObject
=
113 ctx
->Driver
.NewTransformFeedback(ctx
, 0);
115 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 1);
117 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
118 ctx
->TransformFeedback
.DefaultObject
);
120 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 2);
122 ctx
->TransformFeedback
.Objects
= _mesa_NewHashTable();
124 _mesa_reference_buffer_object(ctx
,
125 &ctx
->TransformFeedback
.CurrentBuffer
,
126 ctx
->Shared
->NullBufferObj
);
132 * Callback for _mesa_HashDeleteAll().
135 delete_cb(GLuint key
, void *data
, void *userData
)
137 struct gl_context
*ctx
= (struct gl_context
*) userData
;
138 struct gl_transform_feedback_object
*obj
=
139 (struct gl_transform_feedback_object
*) data
;
141 ctx
->Driver
.DeleteTransformFeedback(ctx
, obj
);
146 * Per-context free/clean-up for transform feedback.
149 _mesa_free_transform_feedback(struct gl_context
*ctx
)
151 /* core mesa expects this, even a dummy one, to be available */
152 ASSERT(ctx
->Driver
.NewTransformFeedback
);
154 _mesa_reference_buffer_object(ctx
,
155 &ctx
->TransformFeedback
.CurrentBuffer
,
158 /* Delete all feedback objects */
159 _mesa_HashDeleteAll(ctx
->TransformFeedback
.Objects
, delete_cb
, ctx
);
160 _mesa_DeleteHashTable(ctx
->TransformFeedback
.Objects
);
162 /* Delete the default feedback object */
163 assert(ctx
->Driver
.DeleteTransformFeedback
);
164 ctx
->Driver
.DeleteTransformFeedback(ctx
,
165 ctx
->TransformFeedback
.DefaultObject
);
167 ctx
->TransformFeedback
.CurrentObject
= NULL
;
171 /** Default fallback for ctx->Driver.NewTransformFeedback() */
172 static struct gl_transform_feedback_object
*
173 new_transform_feedback(struct gl_context
*ctx
, GLuint name
)
175 struct gl_transform_feedback_object
*obj
;
176 obj
= CALLOC_STRUCT(gl_transform_feedback_object
);
184 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
186 delete_transform_feedback(struct gl_context
*ctx
,
187 struct gl_transform_feedback_object
*obj
)
191 for (i
= 0; i
< Elements(obj
->Buffers
); i
++) {
192 _mesa_reference_buffer_object(ctx
, &obj
->Buffers
[i
], NULL
);
199 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
201 begin_transform_feedback(struct gl_context
*ctx
, GLenum mode
,
202 struct gl_transform_feedback_object
*obj
)
207 /** Default fallback for ctx->Driver.EndTransformFeedback() */
209 end_transform_feedback(struct gl_context
*ctx
,
210 struct gl_transform_feedback_object
*obj
)
215 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
217 pause_transform_feedback(struct gl_context
*ctx
,
218 struct gl_transform_feedback_object
*obj
)
223 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
225 resume_transform_feedback(struct gl_context
*ctx
,
226 struct gl_transform_feedback_object
*obj
)
233 * Plug in default device driver functions for transform feedback.
234 * Most drivers will override some/all of these.
237 _mesa_init_transform_feedback_functions(struct dd_function_table
*driver
)
239 driver
->NewTransformFeedback
= new_transform_feedback
;
240 driver
->DeleteTransformFeedback
= delete_transform_feedback
;
241 driver
->BeginTransformFeedback
= begin_transform_feedback
;
242 driver
->EndTransformFeedback
= end_transform_feedback
;
243 driver
->PauseTransformFeedback
= pause_transform_feedback
;
244 driver
->ResumeTransformFeedback
= resume_transform_feedback
;
249 ** Begin API functions
254 _mesa_BeginTransformFeedback(GLenum mode
)
256 struct gl_transform_feedback_object
*obj
;
257 struct gl_transform_feedback_info
*info
;
259 GET_CURRENT_CONTEXT(ctx
);
261 obj
= ctx
->TransformFeedback
.CurrentObject
;
263 if (ctx
->Shader
.CurrentVertexProgram
== NULL
) {
264 _mesa_error(ctx
, GL_INVALID_OPERATION
,
265 "glBeginTransformFeedback(no program active)");
269 info
= &ctx
->Shader
.CurrentVertexProgram
->LinkedTransformFeedback
;
271 if (info
->NumOutputs
== 0) {
272 _mesa_error(ctx
, GL_INVALID_OPERATION
,
273 "glBeginTransformFeedback(no varyings to record)");
284 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginTransformFeedback(mode)");
289 _mesa_error(ctx
, GL_INVALID_OPERATION
,
290 "glBeginTransformFeedback(already active)");
294 for (i
= 0; i
< info
->NumBuffers
; ++i
) {
295 if (obj
->BufferNames
[i
] == 0) {
296 _mesa_error(ctx
, GL_INVALID_OPERATION
,
297 "glBeginTransformFeedback(binding point %d does not have "
298 "a buffer object bound)", i
);
303 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
304 obj
->Active
= GL_TRUE
;
305 ctx
->TransformFeedback
.Mode
= mode
;
307 assert(ctx
->Driver
.BeginTransformFeedback
);
308 ctx
->Driver
.BeginTransformFeedback(ctx
, mode
, obj
);
313 _mesa_EndTransformFeedback(void)
315 struct gl_transform_feedback_object
*obj
;
316 GET_CURRENT_CONTEXT(ctx
);
318 obj
= ctx
->TransformFeedback
.CurrentObject
;
321 _mesa_error(ctx
, GL_INVALID_OPERATION
,
322 "glEndTransformFeedback(not active)");
326 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
327 ctx
->TransformFeedback
.CurrentObject
->Active
= GL_FALSE
;
328 ctx
->TransformFeedback
.CurrentObject
->Paused
= GL_FALSE
;
329 ctx
->TransformFeedback
.CurrentObject
->EndedAnytime
= GL_TRUE
;
331 assert(ctx
->Driver
.EndTransformFeedback
);
332 ctx
->Driver
.EndTransformFeedback(ctx
, obj
);
337 * Helper used by BindBufferRange() and BindBufferBase().
340 bind_buffer_range(struct gl_context
*ctx
, GLuint index
,
341 struct gl_buffer_object
*bufObj
,
342 GLintptr offset
, GLsizeiptr size
)
344 struct gl_transform_feedback_object
*obj
=
345 ctx
->TransformFeedback
.CurrentObject
;
347 /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
348 * transform feedback buffers can't be changed while transform feedback is
352 /* The general binding point */
353 _mesa_reference_buffer_object(ctx
,
354 &ctx
->TransformFeedback
.CurrentBuffer
,
357 /* The per-attribute binding point */
358 _mesa_reference_buffer_object(ctx
,
359 &obj
->Buffers
[index
],
362 obj
->BufferNames
[index
] = bufObj
->Name
;
364 obj
->Offset
[index
] = offset
;
365 obj
->Size
[index
] = size
;
370 * Specify a buffer object to receive vertex shader results. Plus,
371 * specify the starting offset to place the results, and max size.
372 * Called from the glBindBufferRange() function.
375 _mesa_bind_buffer_range_transform_feedback(struct gl_context
*ctx
,
377 struct gl_buffer_object
*bufObj
,
381 struct gl_transform_feedback_object
*obj
;
383 obj
= ctx
->TransformFeedback
.CurrentObject
;
386 _mesa_error(ctx
, GL_INVALID_OPERATION
,
387 "glBindBufferRange(transform feedback active)");
391 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
392 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
397 /* must a multiple of four */
398 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size=%d)", (int) size
);
403 /* must be multiple of four */
404 _mesa_error(ctx
, GL_INVALID_VALUE
,
405 "glBindBufferRange(offset=%d)", (int) offset
);
409 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
414 * Specify a buffer object to receive vertex shader results.
415 * As above, but start at offset = 0.
416 * Called from the glBindBufferBase() function.
419 _mesa_bind_buffer_base_transform_feedback(struct gl_context
*ctx
,
421 struct gl_buffer_object
*bufObj
)
423 struct gl_transform_feedback_object
*obj
;
426 obj
= ctx
->TransformFeedback
.CurrentObject
;
429 _mesa_error(ctx
, GL_INVALID_OPERATION
,
430 "glBindBufferBase(transform feedback active)");
434 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
435 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
439 /* default size is the buffer size rounded down to nearest
442 size
= bufObj
->Size
& ~0x3;
444 bind_buffer_range(ctx
, index
, bufObj
, 0, size
);
449 * Specify a buffer object to receive vertex shader results, plus the
450 * offset in the buffer to start placing results.
451 * This function is part of GL_EXT_transform_feedback, but not GL3.
454 _mesa_BindBufferOffsetEXT(GLenum target
, GLuint index
, GLuint buffer
,
457 struct gl_transform_feedback_object
*obj
;
458 struct gl_buffer_object
*bufObj
;
459 GET_CURRENT_CONTEXT(ctx
);
462 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
463 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferOffsetEXT(target)");
467 obj
= ctx
->TransformFeedback
.CurrentObject
;
470 _mesa_error(ctx
, GL_INVALID_OPERATION
,
471 "glBindBufferOffsetEXT(transform feedback active)");
475 if (index
>= ctx
->Const
.MaxTransformFeedbackBuffers
) {
476 _mesa_error(ctx
, GL_INVALID_VALUE
,
477 "glBindBufferOffsetEXT(index=%d)", index
);
482 /* must be multiple of four */
483 _mesa_error(ctx
, GL_INVALID_VALUE
,
484 "glBindBufferOffsetEXT(offset=%d)", (int) offset
);
489 bufObj
= ctx
->Shared
->NullBufferObj
;
491 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
495 _mesa_error(ctx
, GL_INVALID_OPERATION
,
496 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer
);
500 /* default size is the buffer size rounded down to nearest
503 size
= (bufObj
->Size
- offset
) & ~0x3;
505 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
510 * This function specifies the vertex shader outputs to be written
511 * to the feedback buffer(s), and in what order.
514 _mesa_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
515 const GLchar
* const *varyings
,
518 struct gl_shader_program
*shProg
;
520 GET_CURRENT_CONTEXT(ctx
);
522 switch (bufferMode
) {
523 case GL_INTERLEAVED_ATTRIBS
:
525 case GL_SEPARATE_ATTRIBS
:
528 _mesa_error(ctx
, GL_INVALID_ENUM
,
529 "glTransformFeedbackVaryings(bufferMode)");
534 (bufferMode
== GL_SEPARATE_ATTRIBS
&&
535 (GLuint
) count
> ctx
->Const
.MaxTransformFeedbackBuffers
)) {
536 _mesa_error(ctx
, GL_INVALID_VALUE
,
537 "glTransformFeedbackVaryings(count=%d)", count
);
541 shProg
= _mesa_lookup_shader_program(ctx
, program
);
543 _mesa_error(ctx
, GL_INVALID_VALUE
,
544 "glTransformFeedbackVaryings(program=%u)", program
);
548 if (ctx
->Extensions
.ARB_transform_feedback3
) {
549 if (bufferMode
== GL_INTERLEAVED_ATTRIBS
) {
550 unsigned buffers
= 1;
552 for (i
= 0; i
< count
; i
++) {
553 if (strcmp(varyings
[i
], "gl_NextBuffer") == 0)
557 if (buffers
> ctx
->Const
.MaxTransformFeedbackBuffers
) {
558 _mesa_error(ctx
, GL_INVALID_OPERATION
,
559 "glTransformFeedbackVaryings(too many gl_NextBuffer "
564 for (i
= 0; i
< count
; i
++) {
565 if (strcmp(varyings
[i
], "gl_NextBuffer") == 0 ||
566 strcmp(varyings
[i
], "gl_SkipComponents1") == 0 ||
567 strcmp(varyings
[i
], "gl_SkipComponents2") == 0 ||
568 strcmp(varyings
[i
], "gl_SkipComponents3") == 0 ||
569 strcmp(varyings
[i
], "gl_SkipComponents4") == 0) {
570 _mesa_error(ctx
, GL_INVALID_OPERATION
,
571 "glTransformFeedbackVaryings(SEPARATE_ATTRIBS,"
580 /* free existing varyings, if any */
581 for (i
= 0; i
< (GLint
) shProg
->TransformFeedback
.NumVarying
; i
++) {
582 free(shProg
->TransformFeedback
.VaryingNames
[i
]);
584 free(shProg
->TransformFeedback
.VaryingNames
);
586 /* allocate new memory for varying names */
587 shProg
->TransformFeedback
.VaryingNames
=
588 malloc(count
* sizeof(GLchar
*));
590 if (!shProg
->TransformFeedback
.VaryingNames
) {
591 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTransformFeedbackVaryings()");
595 /* Save the new names and the count */
596 for (i
= 0; i
< count
; i
++) {
597 shProg
->TransformFeedback
.VaryingNames
[i
] = _mesa_strdup(varyings
[i
]);
599 shProg
->TransformFeedback
.NumVarying
= count
;
601 shProg
->TransformFeedback
.BufferMode
= bufferMode
;
603 /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
604 * the varyings won't be used until shader link time.
610 * Get info about the vertex shader's outputs which are to be written
611 * to the feedback buffer(s).
614 _mesa_GetTransformFeedbackVarying(GLuint program
, GLuint index
,
615 GLsizei bufSize
, GLsizei
*length
,
616 GLsizei
*size
, GLenum
*type
, GLchar
*name
)
618 const struct gl_shader_program
*shProg
;
619 const struct gl_transform_feedback_info
*linked_xfb_info
;
620 GET_CURRENT_CONTEXT(ctx
);
622 shProg
= _mesa_lookup_shader_program(ctx
, program
);
624 _mesa_error(ctx
, GL_INVALID_VALUE
,
625 "glGetTransformFeedbackVarying(program=%u)", program
);
629 linked_xfb_info
= &shProg
->LinkedTransformFeedback
;
630 if (index
>= (GLuint
) linked_xfb_info
->NumVarying
) {
631 _mesa_error(ctx
, GL_INVALID_VALUE
,
632 "glGetTransformFeedbackVarying(index=%u)", index
);
636 /* return the varying's name and length */
637 _mesa_copy_string(name
, bufSize
, length
,
638 linked_xfb_info
->Varyings
[index
].Name
);
640 /* return the datatype and value's size (in datatype units) */
642 *type
= linked_xfb_info
->Varyings
[index
].Type
;
644 *size
= linked_xfb_info
->Varyings
[index
].Size
;
649 struct gl_transform_feedback_object
*
650 _mesa_lookup_transform_feedback_object(struct gl_context
*ctx
, GLuint name
)
653 return ctx
->TransformFeedback
.DefaultObject
;
656 return (struct gl_transform_feedback_object
*)
657 _mesa_HashLookup(ctx
->TransformFeedback
.Objects
, name
);
662 * Create new transform feedback objects. Transform feedback objects
663 * encapsulate the state related to transform feedback to allow quickly
664 * switching state (and drawing the results, below).
665 * Part of GL_ARB_transform_feedback2.
668 _mesa_GenTransformFeedbacks(GLsizei n
, GLuint
*names
)
671 GET_CURRENT_CONTEXT(ctx
);
673 ASSERT_OUTSIDE_BEGIN_END(ctx
);
676 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenTransformFeedbacks(n < 0)");
683 /* we don't need contiguous IDs, but this might be faster */
684 first
= _mesa_HashFindFreeKeyBlock(ctx
->TransformFeedback
.Objects
, n
);
687 for (i
= 0; i
< n
; i
++) {
688 struct gl_transform_feedback_object
*obj
689 = ctx
->Driver
.NewTransformFeedback(ctx
, first
+ i
);
691 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
694 names
[i
] = first
+ i
;
695 _mesa_HashInsert(ctx
->TransformFeedback
.Objects
, first
+ i
, obj
);
699 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
705 * Is the given ID a transform feedback object?
706 * Part of GL_ARB_transform_feedback2.
709 _mesa_IsTransformFeedback(GLuint name
)
711 GET_CURRENT_CONTEXT(ctx
);
713 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
715 if (name
&& _mesa_lookup_transform_feedback_object(ctx
, name
))
723 * Bind the given transform feedback object.
724 * Part of GL_ARB_transform_feedback2.
727 _mesa_BindTransformFeedback(GLenum target
, GLuint name
)
729 struct gl_transform_feedback_object
*obj
;
730 GET_CURRENT_CONTEXT(ctx
);
732 if (target
!= GL_TRANSFORM_FEEDBACK
) {
733 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindTransformFeedback(target)");
737 if (ctx
->TransformFeedback
.CurrentObject
->Active
&&
738 !ctx
->TransformFeedback
.CurrentObject
->Paused
) {
739 _mesa_error(ctx
, GL_INVALID_OPERATION
,
740 "glBindTransformFeedback(transform is active, or not paused)");
744 obj
= _mesa_lookup_transform_feedback_object(ctx
, name
);
746 _mesa_error(ctx
, GL_INVALID_OPERATION
,
747 "glBindTransformFeedback(name=%u)", name
);
751 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
757 * Delete the given transform feedback objects.
758 * Part of GL_ARB_transform_feedback2.
761 _mesa_DeleteTransformFeedbacks(GLsizei n
, const GLuint
*names
)
764 GET_CURRENT_CONTEXT(ctx
);
766 ASSERT_OUTSIDE_BEGIN_END(ctx
);
769 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteTransformFeedbacks(n < 0)");
776 for (i
= 0; i
< n
; i
++) {
778 struct gl_transform_feedback_object
*obj
779 = _mesa_lookup_transform_feedback_object(ctx
, names
[i
]);
782 _mesa_error(ctx
, GL_INVALID_OPERATION
,
783 "glDeleteTransformFeedbacks(object %u is active)",
787 _mesa_HashRemove(ctx
->TransformFeedback
.Objects
, names
[i
]);
788 /* unref, but object may not be deleted until later */
789 reference_transform_feedback_object(&obj
, NULL
);
797 * Pause transform feedback.
798 * Part of GL_ARB_transform_feedback2.
801 _mesa_PauseTransformFeedback(void)
803 struct gl_transform_feedback_object
*obj
;
804 GET_CURRENT_CONTEXT(ctx
);
806 obj
= ctx
->TransformFeedback
.CurrentObject
;
808 if (!obj
->Active
|| obj
->Paused
) {
809 _mesa_error(ctx
, GL_INVALID_OPERATION
,
810 "glPauseTransformFeedback(feedback not active or already paused)");
814 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
815 obj
->Paused
= GL_TRUE
;
817 assert(ctx
->Driver
.PauseTransformFeedback
);
818 ctx
->Driver
.PauseTransformFeedback(ctx
, obj
);
823 * Resume transform feedback.
824 * Part of GL_ARB_transform_feedback2.
827 _mesa_ResumeTransformFeedback(void)
829 struct gl_transform_feedback_object
*obj
;
830 GET_CURRENT_CONTEXT(ctx
);
832 obj
= ctx
->TransformFeedback
.CurrentObject
;
834 if (!obj
->Active
|| !obj
->Paused
) {
835 _mesa_error(ctx
, GL_INVALID_OPERATION
,
836 "glResumeTransformFeedback(feedback not active or not paused)");
840 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
841 obj
->Paused
= GL_FALSE
;
843 assert(ctx
->Driver
.ResumeTransformFeedback
);
844 ctx
->Driver
.ResumeTransformFeedback(ctx
, obj
);