2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * Vertex transform feedback support.
34 #include "bufferobj.h"
37 #include "mfeatures.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
44 #include "program/prog_parameter.h"
47 #if FEATURE_EXT_transform_feedback
51 * Do reference counting of transform feedback buffers.
54 reference_transform_feedback_object(struct gl_transform_feedback_object
**ptr
,
55 struct gl_transform_feedback_object
*obj
)
61 /* Unreference the old object */
62 struct gl_transform_feedback_object
*oldObj
= *ptr
;
64 ASSERT(oldObj
->RefCount
> 0);
67 if (oldObj
->RefCount
== 0) {
68 GET_CURRENT_CONTEXT(ctx
);
70 ctx
->Driver
.DeleteTransformFeedback(ctx
, oldObj
);
78 /* reference new object */
79 if (obj
->RefCount
== 0) {
80 _mesa_problem(NULL
, "referencing deleted transform feedback object");
92 * Check that all the buffer objects currently bound for transform
93 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
94 * any buffers are missing.
95 * \return GL_TRUE for success, GL_FALSE if error
98 _mesa_validate_transform_feedback_buffers(struct gl_context
*ctx
)
107 * Per-context init for transform feedback.
110 _mesa_init_transform_feedback(struct gl_context
*ctx
)
112 /* core mesa expects this, even a dummy one, to be available */
113 ASSERT(ctx
->Driver
.NewTransformFeedback
);
115 ctx
->TransformFeedback
.DefaultObject
=
116 ctx
->Driver
.NewTransformFeedback(ctx
, 0);
118 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 1);
120 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
121 ctx
->TransformFeedback
.DefaultObject
);
123 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 2);
125 ctx
->TransformFeedback
.Objects
= _mesa_NewHashTable();
127 _mesa_reference_buffer_object(ctx
,
128 &ctx
->TransformFeedback
.CurrentBuffer
,
129 ctx
->Shared
->NullBufferObj
);
135 * Callback for _mesa_HashDeleteAll().
138 delete_cb(GLuint key
, void *data
, void *userData
)
140 struct gl_context
*ctx
= (struct gl_context
*) userData
;
141 struct gl_transform_feedback_object
*obj
=
142 (struct gl_transform_feedback_object
*) data
;
144 ctx
->Driver
.DeleteTransformFeedback(ctx
, obj
);
149 * Per-context free/clean-up for transform feedback.
152 _mesa_free_transform_feedback(struct gl_context
*ctx
)
154 /* core mesa expects this, even a dummy one, to be available */
155 ASSERT(ctx
->Driver
.NewTransformFeedback
);
157 _mesa_reference_buffer_object(ctx
,
158 &ctx
->TransformFeedback
.CurrentBuffer
,
161 /* Delete all feedback objects */
162 _mesa_HashDeleteAll(ctx
->TransformFeedback
.Objects
, delete_cb
, ctx
);
163 _mesa_DeleteHashTable(ctx
->TransformFeedback
.Objects
);
165 /* Delete the default feedback object */
166 assert(ctx
->Driver
.DeleteTransformFeedback
);
167 ctx
->Driver
.DeleteTransformFeedback(ctx
,
168 ctx
->TransformFeedback
.DefaultObject
);
170 ctx
->TransformFeedback
.CurrentObject
= NULL
;
174 #else /* FEATURE_EXT_transform_feedback */
176 /* forward declarations */
177 static struct gl_transform_feedback_object
*
178 new_transform_feedback(struct gl_context
*ctx
, GLuint name
);
181 delete_transform_feedback(struct gl_context
*ctx
,
182 struct gl_transform_feedback_object
*obj
);
184 /* dummy per-context init/clean-up for transform feedback */
186 _mesa_init_transform_feedback(struct gl_context
*ctx
)
188 ctx
->TransformFeedback
.DefaultObject
= new_transform_feedback(ctx
, 0);
189 ctx
->TransformFeedback
.CurrentObject
= ctx
->TransformFeedback
.DefaultObject
;
190 _mesa_reference_buffer_object(ctx
,
191 &ctx
->TransformFeedback
.CurrentBuffer
,
192 ctx
->Shared
->NullBufferObj
);
196 _mesa_free_transform_feedback(struct gl_context
*ctx
)
198 _mesa_reference_buffer_object(ctx
,
199 &ctx
->TransformFeedback
.CurrentBuffer
,
201 ctx
->TransformFeedback
.CurrentObject
= NULL
;
202 delete_transform_feedback(ctx
, ctx
->TransformFeedback
.DefaultObject
);
205 #endif /* FEATURE_EXT_transform_feedback */
208 /** Default fallback for ctx->Driver.NewTransformFeedback() */
209 static struct gl_transform_feedback_object
*
210 new_transform_feedback(struct gl_context
*ctx
, GLuint name
)
212 struct gl_transform_feedback_object
*obj
;
213 obj
= CALLOC_STRUCT(gl_transform_feedback_object
);
221 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
223 delete_transform_feedback(struct gl_context
*ctx
,
224 struct gl_transform_feedback_object
*obj
)
228 for (i
= 0; i
< Elements(obj
->Buffers
); i
++) {
229 _mesa_reference_buffer_object(ctx
, &obj
->Buffers
[i
], NULL
);
236 #if FEATURE_EXT_transform_feedback
239 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
241 begin_transform_feedback(struct gl_context
*ctx
, GLenum mode
,
242 struct gl_transform_feedback_object
*obj
)
247 /** Default fallback for ctx->Driver.EndTransformFeedback() */
249 end_transform_feedback(struct gl_context
*ctx
,
250 struct gl_transform_feedback_object
*obj
)
255 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
257 pause_transform_feedback(struct gl_context
*ctx
,
258 struct gl_transform_feedback_object
*obj
)
263 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
265 resume_transform_feedback(struct gl_context
*ctx
,
266 struct gl_transform_feedback_object
*obj
)
273 * Plug in default device driver functions for transform feedback.
274 * Most drivers will override some/all of these.
277 _mesa_init_transform_feedback_functions(struct dd_function_table
*driver
)
279 driver
->NewTransformFeedback
= new_transform_feedback
;
280 driver
->DeleteTransformFeedback
= delete_transform_feedback
;
281 driver
->BeginTransformFeedback
= begin_transform_feedback
;
282 driver
->EndTransformFeedback
= end_transform_feedback
;
283 driver
->PauseTransformFeedback
= pause_transform_feedback
;
284 driver
->ResumeTransformFeedback
= resume_transform_feedback
;
289 _mesa_init_transform_feedback_dispatch(struct _glapi_table
*disp
)
291 /* EXT_transform_feedback */
292 SET_BeginTransformFeedbackEXT(disp
, _mesa_BeginTransformFeedback
);
293 SET_EndTransformFeedbackEXT(disp
, _mesa_EndTransformFeedback
);
294 SET_BindBufferOffsetEXT(disp
, _mesa_BindBufferOffsetEXT
);
295 SET_TransformFeedbackVaryingsEXT(disp
, _mesa_TransformFeedbackVaryings
);
296 SET_GetTransformFeedbackVaryingEXT(disp
, _mesa_GetTransformFeedbackVarying
);
297 /* ARB_transform_feedback2 */
298 SET_BindTransformFeedback(disp
, _mesa_BindTransformFeedback
);
299 SET_DeleteTransformFeedbacks(disp
, _mesa_DeleteTransformFeedbacks
);
300 SET_GenTransformFeedbacks(disp
, _mesa_GenTransformFeedbacks
);
301 SET_IsTransformFeedback(disp
, _mesa_IsTransformFeedback
);
302 SET_PauseTransformFeedback(disp
, _mesa_PauseTransformFeedback
);
303 SET_ResumeTransformFeedback(disp
, _mesa_ResumeTransformFeedback
);
308 ** Begin API functions
313 _mesa_BeginTransformFeedback(GLenum mode
)
315 struct gl_transform_feedback_object
*obj
;
316 struct gl_transform_feedback_info
*info
;
318 GET_CURRENT_CONTEXT(ctx
);
320 obj
= ctx
->TransformFeedback
.CurrentObject
;
322 if (ctx
->Shader
.CurrentVertexProgram
== NULL
) {
323 _mesa_error(ctx
, GL_INVALID_OPERATION
,
324 "glBeginTransformFeedback(no program active)");
328 info
= &ctx
->Shader
.CurrentVertexProgram
->LinkedTransformFeedback
;
330 if (info
->NumOutputs
== 0) {
331 _mesa_error(ctx
, GL_INVALID_OPERATION
,
332 "glBeginTransformFeedback(no varyings to record)");
343 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginTransformFeedback(mode)");
348 _mesa_error(ctx
, GL_INVALID_OPERATION
,
349 "glBeginTransformFeedback(already active)");
353 for (i
= 0; i
< info
->NumBuffers
; ++i
) {
354 if (obj
->BufferNames
[i
] == 0) {
355 _mesa_error(ctx
, GL_INVALID_OPERATION
,
356 "glBeginTransformFeedback(binding point %d does not have "
357 "a buffer object bound)", i
);
362 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
363 obj
->Active
= GL_TRUE
;
364 ctx
->TransformFeedback
.Mode
= mode
;
366 assert(ctx
->Driver
.BeginTransformFeedback
);
367 ctx
->Driver
.BeginTransformFeedback(ctx
, mode
, obj
);
372 _mesa_EndTransformFeedback(void)
374 struct gl_transform_feedback_object
*obj
;
375 GET_CURRENT_CONTEXT(ctx
);
377 obj
= ctx
->TransformFeedback
.CurrentObject
;
380 _mesa_error(ctx
, GL_INVALID_OPERATION
,
381 "glEndTransformFeedback(not active)");
385 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
386 ctx
->TransformFeedback
.CurrentObject
->Active
= GL_FALSE
;
387 ctx
->TransformFeedback
.CurrentObject
->Paused
= GL_FALSE
;
388 ctx
->TransformFeedback
.CurrentObject
->EndedAnytime
= GL_TRUE
;
390 assert(ctx
->Driver
.EndTransformFeedback
);
391 ctx
->Driver
.EndTransformFeedback(ctx
, obj
);
396 * Helper used by BindBufferRange() and BindBufferBase().
399 bind_buffer_range(struct gl_context
*ctx
, GLuint index
,
400 struct gl_buffer_object
*bufObj
,
401 GLintptr offset
, GLsizeiptr size
)
403 struct gl_transform_feedback_object
*obj
=
404 ctx
->TransformFeedback
.CurrentObject
;
406 /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
407 * transform feedback buffers can't be changed while transform feedback is
411 /* The general binding point */
412 _mesa_reference_buffer_object(ctx
,
413 &ctx
->TransformFeedback
.CurrentBuffer
,
416 /* The per-attribute binding point */
417 _mesa_reference_buffer_object(ctx
,
418 &obj
->Buffers
[index
],
421 obj
->BufferNames
[index
] = bufObj
->Name
;
423 obj
->Offset
[index
] = offset
;
424 obj
->Size
[index
] = size
;
429 * Specify a buffer object to receive vertex shader results. Plus,
430 * specify the starting offset to place the results, and max size.
433 _mesa_bind_buffer_range_transform_feedback(struct gl_context
*ctx
,
435 struct gl_buffer_object
*bufObj
,
439 struct gl_transform_feedback_object
*obj
;
441 obj
= ctx
->TransformFeedback
.CurrentObject
;
444 _mesa_error(ctx
, GL_INVALID_OPERATION
,
445 "glBindBufferRange(transform feedback active)");
449 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
450 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
455 /* must a multiple of four */
456 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size=%d)", (int) size
);
461 /* must be multiple of four */
462 _mesa_error(ctx
, GL_INVALID_VALUE
,
463 "glBindBufferRange(offset=%d)", (int) offset
);
467 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
472 * Specify a buffer object to receive vertex shader results.
473 * As above, but start at offset = 0.
476 _mesa_bind_buffer_base_transform_feedback(struct gl_context
*ctx
,
478 struct gl_buffer_object
*bufObj
)
480 struct gl_transform_feedback_object
*obj
;
483 obj
= ctx
->TransformFeedback
.CurrentObject
;
486 _mesa_error(ctx
, GL_INVALID_OPERATION
,
487 "glBindBufferBase(transform feedback active)");
491 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
492 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
496 /* default size is the buffer size rounded down to nearest
499 size
= bufObj
->Size
& ~0x3;
501 bind_buffer_range(ctx
, index
, bufObj
, 0, size
);
506 * Specify a buffer object to receive vertex shader results, plus the
507 * offset in the buffer to start placing results.
508 * This function is part of GL_EXT_transform_feedback, but not GL3.
511 _mesa_BindBufferOffsetEXT(GLenum target
, GLuint index
, GLuint buffer
,
514 struct gl_transform_feedback_object
*obj
;
515 struct gl_buffer_object
*bufObj
;
516 GET_CURRENT_CONTEXT(ctx
);
519 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
520 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferOffsetEXT(target)");
524 obj
= ctx
->TransformFeedback
.CurrentObject
;
527 _mesa_error(ctx
, GL_INVALID_OPERATION
,
528 "glBindBufferOffsetEXT(transform feedback active)");
532 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
533 _mesa_error(ctx
, GL_INVALID_VALUE
,
534 "glBindBufferOffsetEXT(index=%d)", index
);
539 /* must be multiple of four */
540 _mesa_error(ctx
, GL_INVALID_VALUE
,
541 "glBindBufferOffsetEXT(offset=%d)", (int) offset
);
546 bufObj
= ctx
->Shared
->NullBufferObj
;
548 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
552 _mesa_error(ctx
, GL_INVALID_OPERATION
,
553 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer
);
557 /* default size is the buffer size rounded down to nearest
560 size
= (bufObj
->Size
- offset
) & ~0x3;
562 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
567 * This function specifies the vertex shader outputs to be written
568 * to the feedback buffer(s), and in what order.
571 _mesa_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
572 const GLchar
**varyings
, GLenum bufferMode
)
574 struct gl_shader_program
*shProg
;
576 GET_CURRENT_CONTEXT(ctx
);
578 switch (bufferMode
) {
579 case GL_INTERLEAVED_ATTRIBS
:
581 case GL_SEPARATE_ATTRIBS
:
584 _mesa_error(ctx
, GL_INVALID_ENUM
,
585 "glTransformFeedbackVaryings(bufferMode)");
590 (bufferMode
== GL_SEPARATE_ATTRIBS
&&
591 (GLuint
) count
> ctx
->Const
.MaxTransformFeedbackSeparateAttribs
)) {
592 _mesa_error(ctx
, GL_INVALID_VALUE
,
593 "glTransformFeedbackVaryings(count=%d)", count
);
597 shProg
= _mesa_lookup_shader_program(ctx
, program
);
599 _mesa_error(ctx
, GL_INVALID_VALUE
,
600 "glTransformFeedbackVaryings(program=%u)", program
);
604 /* free existing varyings, if any */
605 for (i
= 0; i
< shProg
->TransformFeedback
.NumVarying
; i
++) {
606 free(shProg
->TransformFeedback
.VaryingNames
[i
]);
608 free(shProg
->TransformFeedback
.VaryingNames
);
610 /* allocate new memory for varying names */
611 shProg
->TransformFeedback
.VaryingNames
=
612 (GLchar
**) malloc(count
* sizeof(GLchar
*));
614 if (!shProg
->TransformFeedback
.VaryingNames
) {
615 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTransformFeedbackVaryings()");
619 /* Save the new names and the count */
620 for (i
= 0; i
< (GLuint
) count
; i
++) {
621 shProg
->TransformFeedback
.VaryingNames
[i
] = _mesa_strdup(varyings
[i
]);
623 shProg
->TransformFeedback
.NumVarying
= count
;
625 shProg
->TransformFeedback
.BufferMode
= bufferMode
;
627 /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
628 * the varyings won't be used until shader link time.
634 * Get info about the vertex shader's outputs which are to be written
635 * to the feedback buffer(s).
638 _mesa_GetTransformFeedbackVarying(GLuint program
, GLuint index
,
639 GLsizei bufSize
, GLsizei
*length
,
640 GLsizei
*size
, GLenum
*type
, GLchar
*name
)
642 const struct gl_shader_program
*shProg
;
643 const struct gl_transform_feedback_info
*linked_xfb_info
;
644 GET_CURRENT_CONTEXT(ctx
);
646 shProg
= _mesa_lookup_shader_program(ctx
, program
);
648 _mesa_error(ctx
, GL_INVALID_VALUE
,
649 "glGetTransformFeedbackVaryings(program=%u)", program
);
653 linked_xfb_info
= &shProg
->LinkedTransformFeedback
;
654 if (index
>= linked_xfb_info
->NumVarying
) {
655 _mesa_error(ctx
, GL_INVALID_VALUE
,
656 "glGetTransformFeedbackVaryings(index=%u)", index
);
660 /* return the varying's name and length */
661 _mesa_copy_string(name
, bufSize
, length
,
662 linked_xfb_info
->Varyings
[index
].Name
);
664 /* return the datatype and value's size (in datatype units) */
666 *type
= linked_xfb_info
->Varyings
[index
].Type
;
668 *size
= linked_xfb_info
->Varyings
[index
].Size
;
673 struct gl_transform_feedback_object
*
674 _mesa_lookup_transform_feedback_object(struct gl_context
*ctx
, GLuint name
)
677 return ctx
->TransformFeedback
.DefaultObject
;
680 return (struct gl_transform_feedback_object
*)
681 _mesa_HashLookup(ctx
->TransformFeedback
.Objects
, name
);
686 * Create new transform feedback objects. Transform feedback objects
687 * encapsulate the state related to transform feedback to allow quickly
688 * switching state (and drawing the results, below).
689 * Part of GL_ARB_transform_feedback2.
692 _mesa_GenTransformFeedbacks(GLsizei n
, GLuint
*names
)
695 GET_CURRENT_CONTEXT(ctx
);
697 ASSERT_OUTSIDE_BEGIN_END(ctx
);
700 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenTransformFeedbacks(n < 0)");
707 /* we don't need contiguous IDs, but this might be faster */
708 first
= _mesa_HashFindFreeKeyBlock(ctx
->TransformFeedback
.Objects
, n
);
711 for (i
= 0; i
< n
; i
++) {
712 struct gl_transform_feedback_object
*obj
713 = ctx
->Driver
.NewTransformFeedback(ctx
, first
+ i
);
715 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
718 names
[i
] = first
+ i
;
719 _mesa_HashInsert(ctx
->TransformFeedback
.Objects
, first
+ i
, obj
);
723 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
729 * Is the given ID a transform feedback object?
730 * Part of GL_ARB_transform_feedback2.
733 _mesa_IsTransformFeedback(GLuint name
)
735 GET_CURRENT_CONTEXT(ctx
);
737 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
739 if (name
&& _mesa_lookup_transform_feedback_object(ctx
, name
))
747 * Bind the given transform feedback object.
748 * Part of GL_ARB_transform_feedback2.
751 _mesa_BindTransformFeedback(GLenum target
, GLuint name
)
753 struct gl_transform_feedback_object
*obj
;
754 GET_CURRENT_CONTEXT(ctx
);
756 if (target
!= GL_TRANSFORM_FEEDBACK
) {
757 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindTransformFeedback(target)");
761 if (ctx
->TransformFeedback
.CurrentObject
->Active
&&
762 !ctx
->TransformFeedback
.CurrentObject
->Paused
) {
763 _mesa_error(ctx
, GL_INVALID_OPERATION
,
764 "glBindTransformFeedback(transform is active, or not paused)");
768 obj
= _mesa_lookup_transform_feedback_object(ctx
, name
);
770 _mesa_error(ctx
, GL_INVALID_OPERATION
,
771 "glBindTransformFeedback(name=%u)", name
);
775 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
781 * Delete the given transform feedback objects.
782 * Part of GL_ARB_transform_feedback2.
785 _mesa_DeleteTransformFeedbacks(GLsizei n
, const GLuint
*names
)
788 GET_CURRENT_CONTEXT(ctx
);
790 ASSERT_OUTSIDE_BEGIN_END(ctx
);
793 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteTransformFeedbacks(n < 0)");
800 for (i
= 0; i
< n
; i
++) {
802 struct gl_transform_feedback_object
*obj
803 = _mesa_lookup_transform_feedback_object(ctx
, names
[i
]);
806 _mesa_error(ctx
, GL_INVALID_OPERATION
,
807 "glDeleteTransformFeedbacks(object %u is active)",
811 _mesa_HashRemove(ctx
->TransformFeedback
.Objects
, names
[i
]);
812 /* unref, but object may not be deleted until later */
813 reference_transform_feedback_object(&obj
, NULL
);
821 * Pause transform feedback.
822 * Part of GL_ARB_transform_feedback2.
825 _mesa_PauseTransformFeedback(void)
827 struct gl_transform_feedback_object
*obj
;
828 GET_CURRENT_CONTEXT(ctx
);
830 obj
= ctx
->TransformFeedback
.CurrentObject
;
832 if (!obj
->Active
|| obj
->Paused
) {
833 _mesa_error(ctx
, GL_INVALID_OPERATION
,
834 "glPauseTransformFeedback(feedback not active or already paused)");
838 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
839 obj
->Paused
= GL_TRUE
;
841 assert(ctx
->Driver
.PauseTransformFeedback
);
842 ctx
->Driver
.PauseTransformFeedback(ctx
, obj
);
847 * Resume transform feedback.
848 * Part of GL_ARB_transform_feedback2.
851 _mesa_ResumeTransformFeedback(void)
853 struct gl_transform_feedback_object
*obj
;
854 GET_CURRENT_CONTEXT(ctx
);
856 obj
= ctx
->TransformFeedback
.CurrentObject
;
858 if (!obj
->Active
|| !obj
->Paused
) {
859 _mesa_error(ctx
, GL_INVALID_OPERATION
,
860 "glResumeTransformFeedback(feedback not active or not paused)");
864 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM_FEEDBACK
);
865 obj
->Paused
= GL_FALSE
;
867 assert(ctx
->Driver
.ResumeTransformFeedback
);
868 ctx
->Driver
.ResumeTransformFeedback(ctx
, obj
);
871 #endif /* FEATURE_EXT_transform_feedback */