mesa: Check that all buffers are bound in BeginTransformFeedback.
[mesa.git] / src / mesa / main / transformfeedback.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24
25 /*
26 * Vertex transform feedback support.
27 *
28 * Authors:
29 * Brian Paul
30 */
31
32
33 #include "buffers.h"
34 #include "bufferobj.h"
35 #include "context.h"
36 #include "hash.h"
37 #include "mfeatures.h"
38 #include "mtypes.h"
39 #include "transformfeedback.h"
40 #include "shaderapi.h"
41 #include "shaderobj.h"
42 #include "main/dispatch.h"
43
44 #include "program/prog_parameter.h"
45
46
47 #if FEATURE_EXT_transform_feedback
48
49
50 /**
51 * Do reference counting of transform feedback buffers.
52 */
53 static void
54 reference_transform_feedback_object(struct gl_transform_feedback_object **ptr,
55 struct gl_transform_feedback_object *obj)
56 {
57 if (*ptr == obj)
58 return;
59
60 if (*ptr) {
61 /* Unreference the old object */
62 struct gl_transform_feedback_object *oldObj = *ptr;
63
64 ASSERT(oldObj->RefCount > 0);
65 oldObj->RefCount--;
66
67 if (oldObj->RefCount == 0) {
68 GET_CURRENT_CONTEXT(ctx);
69 if (ctx)
70 ctx->Driver.DeleteTransformFeedback(ctx, oldObj);
71 }
72
73 *ptr = NULL;
74 }
75 ASSERT(!*ptr);
76
77 if (obj) {
78 /* reference new object */
79 if (obj->RefCount == 0) {
80 _mesa_problem(NULL, "referencing deleted transform feedback object");
81 *ptr = NULL;
82 }
83 else {
84 obj->RefCount++;
85 *ptr = obj;
86 }
87 }
88 }
89
90
91 /**
92 * Check if the given primitive mode (as in glBegin(mode)) is compatible
93 * with the current transform feedback mode (if it's enabled).
94 * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
95 *
96 * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
97 */
98 GLboolean
99 _mesa_validate_primitive_mode(struct gl_context *ctx, GLenum mode)
100 {
101 if (ctx->TransformFeedback.CurrentObject->Active &&
102 !ctx->TransformFeedback.CurrentObject->Paused) {
103 switch (mode) {
104 case GL_POINTS:
105 return ctx->TransformFeedback.Mode == GL_POINTS;
106 case GL_LINES:
107 case GL_LINE_STRIP:
108 case GL_LINE_LOOP:
109 return ctx->TransformFeedback.Mode == GL_LINES;
110 default:
111 return ctx->TransformFeedback.Mode == GL_TRIANGLES;
112 }
113 }
114 return GL_TRUE;
115 }
116
117
118 /**
119 * Check that all the buffer objects currently bound for transform
120 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
121 * any buffers are missing.
122 * \return GL_TRUE for success, GL_FALSE if error
123 */
124 GLboolean
125 _mesa_validate_transform_feedback_buffers(struct gl_context *ctx)
126 {
127 /* XXX to do */
128 return GL_TRUE;
129 }
130
131
132
133 /**
134 * Per-context init for transform feedback.
135 */
136 void
137 _mesa_init_transform_feedback(struct gl_context *ctx)
138 {
139 /* core mesa expects this, even a dummy one, to be available */
140 ASSERT(ctx->Driver.NewTransformFeedback);
141
142 ctx->TransformFeedback.DefaultObject =
143 ctx->Driver.NewTransformFeedback(ctx, 0);
144
145 assert(ctx->TransformFeedback.DefaultObject->RefCount == 1);
146
147 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
148 ctx->TransformFeedback.DefaultObject);
149
150 assert(ctx->TransformFeedback.DefaultObject->RefCount == 2);
151
152 ctx->TransformFeedback.Objects = _mesa_NewHashTable();
153
154 _mesa_reference_buffer_object(ctx,
155 &ctx->TransformFeedback.CurrentBuffer,
156 ctx->Shared->NullBufferObj);
157 }
158
159
160
161 /**
162 * Callback for _mesa_HashDeleteAll().
163 */
164 static void
165 delete_cb(GLuint key, void *data, void *userData)
166 {
167 struct gl_context *ctx = (struct gl_context *) userData;
168 struct gl_transform_feedback_object *obj =
169 (struct gl_transform_feedback_object *) data;
170
171 ctx->Driver.DeleteTransformFeedback(ctx, obj);
172 }
173
174
175 /**
176 * Per-context free/clean-up for transform feedback.
177 */
178 void
179 _mesa_free_transform_feedback(struct gl_context *ctx)
180 {
181 /* core mesa expects this, even a dummy one, to be available */
182 ASSERT(ctx->Driver.NewTransformFeedback);
183
184 _mesa_reference_buffer_object(ctx,
185 &ctx->TransformFeedback.CurrentBuffer,
186 NULL);
187
188 /* Delete all feedback objects */
189 _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx);
190 _mesa_DeleteHashTable(ctx->TransformFeedback.Objects);
191
192 /* Delete the default feedback object */
193 assert(ctx->Driver.DeleteTransformFeedback);
194 ctx->Driver.DeleteTransformFeedback(ctx,
195 ctx->TransformFeedback.DefaultObject);
196
197 ctx->TransformFeedback.CurrentObject = NULL;
198 }
199
200
201 #else /* FEATURE_EXT_transform_feedback */
202
203 /* forward declarations */
204 static struct gl_transform_feedback_object *
205 new_transform_feedback(struct gl_context *ctx, GLuint name);
206
207 static void
208 delete_transform_feedback(struct gl_context *ctx,
209 struct gl_transform_feedback_object *obj);
210
211 /* dummy per-context init/clean-up for transform feedback */
212 void
213 _mesa_init_transform_feedback(struct gl_context *ctx)
214 {
215 ctx->TransformFeedback.DefaultObject = new_transform_feedback(ctx, 0);
216 ctx->TransformFeedback.CurrentObject = ctx->TransformFeedback.DefaultObject;
217 _mesa_reference_buffer_object(ctx,
218 &ctx->TransformFeedback.CurrentBuffer,
219 ctx->Shared->NullBufferObj);
220 }
221
222 void
223 _mesa_free_transform_feedback(struct gl_context *ctx)
224 {
225 _mesa_reference_buffer_object(ctx,
226 &ctx->TransformFeedback.CurrentBuffer,
227 NULL);
228 ctx->TransformFeedback.CurrentObject = NULL;
229 delete_transform_feedback(ctx, ctx->TransformFeedback.DefaultObject);
230 }
231
232 #endif /* FEATURE_EXT_transform_feedback */
233
234
235 /** Default fallback for ctx->Driver.NewTransformFeedback() */
236 static struct gl_transform_feedback_object *
237 new_transform_feedback(struct gl_context *ctx, GLuint name)
238 {
239 struct gl_transform_feedback_object *obj;
240 obj = CALLOC_STRUCT(gl_transform_feedback_object);
241 if (obj) {
242 obj->Name = name;
243 obj->RefCount = 1;
244 }
245 return obj;
246 }
247
248 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
249 static void
250 delete_transform_feedback(struct gl_context *ctx,
251 struct gl_transform_feedback_object *obj)
252 {
253 GLuint i;
254
255 for (i = 0; i < Elements(obj->Buffers); i++) {
256 _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL);
257 }
258
259 free(obj);
260 }
261
262
263 #if FEATURE_EXT_transform_feedback
264
265
266 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
267 static void
268 begin_transform_feedback(struct gl_context *ctx, GLenum mode,
269 struct gl_transform_feedback_object *obj)
270 {
271 /* nop */
272 }
273
274 /** Default fallback for ctx->Driver.EndTransformFeedback() */
275 static void
276 end_transform_feedback(struct gl_context *ctx,
277 struct gl_transform_feedback_object *obj)
278 {
279 /* nop */
280 }
281
282 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
283 static void
284 pause_transform_feedback(struct gl_context *ctx,
285 struct gl_transform_feedback_object *obj)
286 {
287 /* nop */
288 }
289
290 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
291 static void
292 resume_transform_feedback(struct gl_context *ctx,
293 struct gl_transform_feedback_object *obj)
294 {
295 /* nop */
296 }
297
298
299 /**
300 * Plug in default device driver functions for transform feedback.
301 * Most drivers will override some/all of these.
302 */
303 void
304 _mesa_init_transform_feedback_functions(struct dd_function_table *driver)
305 {
306 driver->NewTransformFeedback = new_transform_feedback;
307 driver->DeleteTransformFeedback = delete_transform_feedback;
308 driver->BeginTransformFeedback = begin_transform_feedback;
309 driver->EndTransformFeedback = end_transform_feedback;
310 driver->PauseTransformFeedback = pause_transform_feedback;
311 driver->ResumeTransformFeedback = resume_transform_feedback;
312 }
313
314
315 void
316 _mesa_init_transform_feedback_dispatch(struct _glapi_table *disp)
317 {
318 /* EXT_transform_feedback */
319 SET_BeginTransformFeedbackEXT(disp, _mesa_BeginTransformFeedback);
320 SET_EndTransformFeedbackEXT(disp, _mesa_EndTransformFeedback);
321 SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange);
322 SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase);
323 SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT);
324 SET_TransformFeedbackVaryingsEXT(disp, _mesa_TransformFeedbackVaryings);
325 SET_GetTransformFeedbackVaryingEXT(disp, _mesa_GetTransformFeedbackVarying);
326 /* ARB_transform_feedback2 */
327 SET_BindTransformFeedback(disp, _mesa_BindTransformFeedback);
328 SET_DeleteTransformFeedbacks(disp, _mesa_DeleteTransformFeedbacks);
329 SET_GenTransformFeedbacks(disp, _mesa_GenTransformFeedbacks);
330 SET_IsTransformFeedback(disp, _mesa_IsTransformFeedback);
331 SET_PauseTransformFeedback(disp, _mesa_PauseTransformFeedback);
332 SET_ResumeTransformFeedback(disp, _mesa_ResumeTransformFeedback);
333 }
334
335
336 /**
337 ** Begin API functions
338 **/
339
340
341 void GLAPIENTRY
342 _mesa_BeginTransformFeedback(GLenum mode)
343 {
344 struct gl_transform_feedback_object *obj;
345 struct gl_transform_feedback_info *info;
346 int i;
347 GET_CURRENT_CONTEXT(ctx);
348
349 obj = ctx->TransformFeedback.CurrentObject;
350 info = &ctx->Shader.CurrentVertexProgram->LinkedTransformFeedback;
351
352 switch (mode) {
353 case GL_POINTS:
354 case GL_LINES:
355 case GL_TRIANGLES:
356 /* legal */
357 break;
358 default:
359 _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)");
360 return;
361 }
362
363 if (obj->Active) {
364 _mesa_error(ctx, GL_INVALID_OPERATION,
365 "glBeginTransformFeedback(already active)");
366 return;
367 }
368
369 for (i = 0; i < info->NumBuffers; ++i) {
370 if (obj->BufferNames[i] == 0) {
371 _mesa_error(ctx, GL_INVALID_OPERATION,
372 "glBeginTransformFeedback(binding point %d does not have "
373 "a buffer object bound)", i);
374 return;
375 }
376 }
377
378 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
379 obj->Active = GL_TRUE;
380 ctx->TransformFeedback.Mode = mode;
381
382 assert(ctx->Driver.BeginTransformFeedback);
383 ctx->Driver.BeginTransformFeedback(ctx, mode, obj);
384 }
385
386
387 void GLAPIENTRY
388 _mesa_EndTransformFeedback(void)
389 {
390 struct gl_transform_feedback_object *obj;
391 GET_CURRENT_CONTEXT(ctx);
392
393 obj = ctx->TransformFeedback.CurrentObject;
394
395 if (!obj->Active) {
396 _mesa_error(ctx, GL_INVALID_OPERATION,
397 "glEndTransformFeedback(not active)");
398 return;
399 }
400
401 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
402 ctx->TransformFeedback.CurrentObject->Active = GL_FALSE;
403 ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE;
404 ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE;
405
406 assert(ctx->Driver.EndTransformFeedback);
407 ctx->Driver.EndTransformFeedback(ctx, obj);
408 }
409
410
411 /**
412 * Helper used by BindBufferRange() and BindBufferBase().
413 */
414 static void
415 bind_buffer_range(struct gl_context *ctx, GLuint index,
416 struct gl_buffer_object *bufObj,
417 GLintptr offset, GLsizeiptr size)
418 {
419 struct gl_transform_feedback_object *obj =
420 ctx->TransformFeedback.CurrentObject;
421
422 /* Note: no need to FLUSH_VERTICES or flag _NEW_TRANSFORM_FEEDBACK, because
423 * transform feedback buffers can't be changed while transform feedback is
424 * active.
425 */
426
427 /* The general binding point */
428 _mesa_reference_buffer_object(ctx,
429 &ctx->TransformFeedback.CurrentBuffer,
430 bufObj);
431
432 /* The per-attribute binding point */
433 _mesa_reference_buffer_object(ctx,
434 &obj->Buffers[index],
435 bufObj);
436
437 obj->BufferNames[index] = bufObj->Name;
438
439 obj->Offset[index] = offset;
440 obj->Size[index] = size;
441 }
442
443
444 /**
445 * Specify a buffer object to receive vertex shader results. Plus,
446 * specify the starting offset to place the results, and max size.
447 */
448 void GLAPIENTRY
449 _mesa_BindBufferRange(GLenum target, GLuint index,
450 GLuint buffer, GLintptr offset, GLsizeiptr size)
451 {
452 struct gl_transform_feedback_object *obj;
453 struct gl_buffer_object *bufObj;
454 GET_CURRENT_CONTEXT(ctx);
455
456 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
457 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)");
458 return;
459 }
460
461 obj = ctx->TransformFeedback.CurrentObject;
462
463 if (obj->Active) {
464 _mesa_error(ctx, GL_INVALID_OPERATION,
465 "glBindBufferRange(transform feedback active)");
466 return;
467 }
468
469 if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
470 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index);
471 return;
472 }
473
474 if ((size <= 0) || (size & 0x3)) {
475 /* must be positive and multiple of four */
476 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size);
477 return;
478 }
479
480 if (offset & 0x3) {
481 /* must be multiple of four */
482 _mesa_error(ctx, GL_INVALID_VALUE,
483 "glBindBufferRange(offset=%d)", (int) offset);
484 return;
485 }
486
487 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
488 if (!bufObj) {
489 _mesa_error(ctx, GL_INVALID_OPERATION,
490 "glBindBufferRange(invalid buffer=%u)", buffer);
491 return;
492 }
493
494 if (offset + size > bufObj->Size) {
495 _mesa_error(ctx, GL_INVALID_VALUE,
496 "glBindBufferRange(offset + size %d > buffer size %d)",
497 (int) (offset + size), (int) (bufObj->Size));
498 return;
499 }
500
501 bind_buffer_range(ctx, index, bufObj, offset, size);
502 }
503
504
505 /**
506 * Specify a buffer object to receive vertex shader results.
507 * As above, but start at offset = 0.
508 */
509 void GLAPIENTRY
510 _mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer)
511 {
512 struct gl_transform_feedback_object *obj;
513 struct gl_buffer_object *bufObj;
514 GLsizeiptr size;
515 GET_CURRENT_CONTEXT(ctx);
516
517 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
518 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)");
519 return;
520 }
521
522 obj = ctx->TransformFeedback.CurrentObject;
523
524 if (obj->Active) {
525 _mesa_error(ctx, GL_INVALID_OPERATION,
526 "glBindBufferBase(transform feedback active)");
527 return;
528 }
529
530 if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
531 _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index);
532 return;
533 }
534
535 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
536 if (!bufObj) {
537 _mesa_error(ctx, GL_INVALID_OPERATION,
538 "glBindBufferBase(invalid buffer=%u)", buffer);
539 return;
540 }
541
542 /* default size is the buffer size rounded down to nearest
543 * multiple of four.
544 */
545 size = bufObj->Size & ~0x3;
546
547 bind_buffer_range(ctx, index, bufObj, 0, size);
548 }
549
550
551 /**
552 * Specify a buffer object to receive vertex shader results, plus the
553 * offset in the buffer to start placing results.
554 * This function is part of GL_EXT_transform_feedback, but not GL3.
555 */
556 void GLAPIENTRY
557 _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer,
558 GLintptr offset)
559 {
560 struct gl_transform_feedback_object *obj;
561 struct gl_buffer_object *bufObj;
562 GET_CURRENT_CONTEXT(ctx);
563 GLsizeiptr size;
564
565 if (target != GL_TRANSFORM_FEEDBACK_BUFFER) {
566 _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)");
567 return;
568 }
569
570 obj = ctx->TransformFeedback.CurrentObject;
571
572 if (obj->Active) {
573 _mesa_error(ctx, GL_INVALID_OPERATION,
574 "glBindBufferOffsetEXT(transform feedback active)");
575 return;
576 }
577
578 if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) {
579 _mesa_error(ctx, GL_INVALID_VALUE,
580 "glBindBufferOffsetEXT(index=%d)", index);
581 return;
582 }
583
584 bufObj = _mesa_lookup_bufferobj(ctx, buffer);
585 if (!bufObj) {
586 _mesa_error(ctx, GL_INVALID_OPERATION,
587 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer);
588 return;
589 }
590
591 /* default size is the buffer size rounded down to nearest
592 * multiple of four.
593 */
594 size = (bufObj->Size - offset) & ~0x3;
595
596 bind_buffer_range(ctx, index, bufObj, offset, size);
597 }
598
599
600 /**
601 * This function specifies the vertex shader outputs to be written
602 * to the feedback buffer(s), and in what order.
603 */
604 void GLAPIENTRY
605 _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count,
606 const GLchar **varyings, GLenum bufferMode)
607 {
608 struct gl_shader_program *shProg;
609 GLuint i;
610 GET_CURRENT_CONTEXT(ctx);
611
612 switch (bufferMode) {
613 case GL_INTERLEAVED_ATTRIBS:
614 break;
615 case GL_SEPARATE_ATTRIBS:
616 break;
617 default:
618 _mesa_error(ctx, GL_INVALID_ENUM,
619 "glTransformFeedbackVaryings(bufferMode)");
620 return;
621 }
622
623 if (count < 0 ||
624 (bufferMode == GL_SEPARATE_ATTRIBS &&
625 (GLuint) count > ctx->Const.MaxTransformFeedbackSeparateAttribs)) {
626 _mesa_error(ctx, GL_INVALID_VALUE,
627 "glTransformFeedbackVaryings(count=%d)", count);
628 return;
629 }
630
631 shProg = _mesa_lookup_shader_program(ctx, program);
632 if (!shProg) {
633 _mesa_error(ctx, GL_INVALID_VALUE,
634 "glTransformFeedbackVaryings(program=%u)", program);
635 return;
636 }
637
638 /* free existing varyings, if any */
639 for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) {
640 free(shProg->TransformFeedback.VaryingNames[i]);
641 }
642 free(shProg->TransformFeedback.VaryingNames);
643
644 /* allocate new memory for varying names */
645 shProg->TransformFeedback.VaryingNames =
646 (GLchar **) malloc(count * sizeof(GLchar *));
647
648 if (!shProg->TransformFeedback.VaryingNames) {
649 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()");
650 return;
651 }
652
653 /* Save the new names and the count */
654 for (i = 0; i < (GLuint) count; i++) {
655 shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]);
656 }
657 shProg->TransformFeedback.NumVarying = count;
658
659 shProg->TransformFeedback.BufferMode = bufferMode;
660
661 /* No need to set _NEW_TRANSFORM_FEEDBACK (or invoke FLUSH_VERTICES) since
662 * the varyings won't be used until shader link time.
663 */
664 }
665
666
667 /**
668 * Get info about the vertex shader's outputs which are to be written
669 * to the feedback buffer(s).
670 */
671 void GLAPIENTRY
672 _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index,
673 GLsizei bufSize, GLsizei *length,
674 GLsizei *size, GLenum *type, GLchar *name)
675 {
676 const struct gl_shader_program *shProg;
677 const GLchar *varyingName;
678 GLint v;
679 GET_CURRENT_CONTEXT(ctx);
680
681 shProg = _mesa_lookup_shader_program(ctx, program);
682 if (!shProg) {
683 _mesa_error(ctx, GL_INVALID_VALUE,
684 "glGetTransformFeedbackVaryings(program=%u)", program);
685 return;
686 }
687
688 if (index >= shProg->TransformFeedback.NumVarying) {
689 _mesa_error(ctx, GL_INVALID_VALUE,
690 "glGetTransformFeedbackVaryings(index=%u)", index);
691 return;
692 }
693
694 varyingName = shProg->TransformFeedback.VaryingNames[index];
695
696 v = _mesa_lookup_parameter_index(shProg->Varying, -1, varyingName);
697 if (v >= 0) {
698 struct gl_program_parameter *param = &shProg->Varying->Parameters[v];
699
700 /* return the varying's name and length */
701 _mesa_copy_string(name, bufSize, length, varyingName);
702
703 /* return the datatype and value's size (in datatype units) */
704 if (type)
705 *type = param->DataType;
706 if (size)
707 *size = param->Size;
708 }
709 else {
710 name[0] = 0;
711 if (length)
712 *length = 0;
713 if (type)
714 *type = 0;
715 if (size)
716 *size = 0;
717 }
718 }
719
720
721
722 struct gl_transform_feedback_object *
723 _mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name)
724 {
725 if (name == 0) {
726 return ctx->TransformFeedback.DefaultObject;
727 }
728 else
729 return (struct gl_transform_feedback_object *)
730 _mesa_HashLookup(ctx->TransformFeedback.Objects, name);
731 }
732
733
734 /**
735 * Create new transform feedback objects. Transform feedback objects
736 * encapsulate the state related to transform feedback to allow quickly
737 * switching state (and drawing the results, below).
738 * Part of GL_ARB_transform_feedback2.
739 */
740 void GLAPIENTRY
741 _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names)
742 {
743 GLuint first;
744 GET_CURRENT_CONTEXT(ctx);
745
746 ASSERT_OUTSIDE_BEGIN_END(ctx);
747
748 if (n < 0) {
749 _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)");
750 return;
751 }
752
753 if (!names)
754 return;
755
756 /* we don't need contiguous IDs, but this might be faster */
757 first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n);
758 if (first) {
759 GLsizei i;
760 for (i = 0; i < n; i++) {
761 struct gl_transform_feedback_object *obj
762 = ctx->Driver.NewTransformFeedback(ctx, first + i);
763 if (!obj) {
764 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
765 return;
766 }
767 names[i] = first + i;
768 _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj);
769 }
770 }
771 else {
772 _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks");
773 }
774 }
775
776
777 /**
778 * Is the given ID a transform feedback object?
779 * Part of GL_ARB_transform_feedback2.
780 */
781 GLboolean GLAPIENTRY
782 _mesa_IsTransformFeedback(GLuint name)
783 {
784 GET_CURRENT_CONTEXT(ctx);
785
786 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE);
787
788 if (name && _mesa_lookup_transform_feedback_object(ctx, name))
789 return GL_TRUE;
790 else
791 return GL_FALSE;
792 }
793
794
795 /**
796 * Bind the given transform feedback object.
797 * Part of GL_ARB_transform_feedback2.
798 */
799 void GLAPIENTRY
800 _mesa_BindTransformFeedback(GLenum target, GLuint name)
801 {
802 struct gl_transform_feedback_object *obj;
803 GET_CURRENT_CONTEXT(ctx);
804
805 if (target != GL_TRANSFORM_FEEDBACK) {
806 _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)");
807 return;
808 }
809
810 if (ctx->TransformFeedback.CurrentObject->Active &&
811 !ctx->TransformFeedback.CurrentObject->Paused) {
812 _mesa_error(ctx, GL_INVALID_OPERATION,
813 "glBindTransformFeedback(transform is active, or not paused)");
814 return;
815 }
816
817 obj = _mesa_lookup_transform_feedback_object(ctx, name);
818 if (!obj) {
819 _mesa_error(ctx, GL_INVALID_OPERATION,
820 "glBindTransformFeedback(name=%u)", name);
821 return;
822 }
823
824 reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject,
825 obj);
826 }
827
828
829 /**
830 * Delete the given transform feedback objects.
831 * Part of GL_ARB_transform_feedback2.
832 */
833 void GLAPIENTRY
834 _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names)
835 {
836 GLint i;
837 GET_CURRENT_CONTEXT(ctx);
838
839 ASSERT_OUTSIDE_BEGIN_END(ctx);
840
841 if (n < 0) {
842 _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)");
843 return;
844 }
845
846 if (!names)
847 return;
848
849 for (i = 0; i < n; i++) {
850 if (names[i] > 0) {
851 struct gl_transform_feedback_object *obj
852 = _mesa_lookup_transform_feedback_object(ctx, names[i]);
853 if (obj) {
854 if (obj->Active) {
855 _mesa_error(ctx, GL_INVALID_OPERATION,
856 "glDeleteTransformFeedbacks(object %u is active)",
857 names[i]);
858 return;
859 }
860 _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]);
861 /* unref, but object may not be deleted until later */
862 reference_transform_feedback_object(&obj, NULL);
863 }
864 }
865 }
866 }
867
868
869 /**
870 * Pause transform feedback.
871 * Part of GL_ARB_transform_feedback2.
872 */
873 void GLAPIENTRY
874 _mesa_PauseTransformFeedback(void)
875 {
876 struct gl_transform_feedback_object *obj;
877 GET_CURRENT_CONTEXT(ctx);
878
879 obj = ctx->TransformFeedback.CurrentObject;
880
881 if (!obj->Active || obj->Paused) {
882 _mesa_error(ctx, GL_INVALID_OPERATION,
883 "glPauseTransformFeedback(feedback not active or already paused)");
884 return;
885 }
886
887 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
888 obj->Paused = GL_TRUE;
889
890 assert(ctx->Driver.PauseTransformFeedback);
891 ctx->Driver.PauseTransformFeedback(ctx, obj);
892 }
893
894
895 /**
896 * Resume transform feedback.
897 * Part of GL_ARB_transform_feedback2.
898 */
899 void GLAPIENTRY
900 _mesa_ResumeTransformFeedback(void)
901 {
902 struct gl_transform_feedback_object *obj;
903 GET_CURRENT_CONTEXT(ctx);
904
905 obj = ctx->TransformFeedback.CurrentObject;
906
907 if (!obj->Active || !obj->Paused) {
908 _mesa_error(ctx, GL_INVALID_OPERATION,
909 "glResumeTransformFeedback(feedback not active or not paused)");
910 return;
911 }
912
913 FLUSH_VERTICES(ctx, _NEW_TRANSFORM_FEEDBACK);
914 obj->Paused = GL_FALSE;
915
916 assert(ctx->Driver.ResumeTransformFeedback);
917 ctx->Driver.ResumeTransformFeedback(ctx, obj);
918 }
919
920 #endif /* FEATURE_EXT_transform_feedback */