2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 * Vertex transform feedback support.
34 #include "bufferobj.h"
37 #include "transformfeedback.h"
39 #include "shader/prog_parameter.h"
40 #include "shader/shader_api.h"
44 * Do reference counting of transform feedback buffers.
47 reference_transform_feedback_object(struct gl_transform_feedback_object
**ptr
,
48 struct gl_transform_feedback_object
*obj
)
54 /* Unreference the old object */
55 struct gl_transform_feedback_object
*oldObj
= *ptr
;
57 ASSERT(oldObj
->RefCount
> 0);
60 if (oldObj
->RefCount
== 0) {
61 GET_CURRENT_CONTEXT(ctx
);
63 ctx
->Driver
.DeleteTransformFeedback(ctx
, oldObj
);
71 /* reference new object */
72 if (obj
->RefCount
== 0) {
73 _mesa_problem(NULL
, "referencing deleted transform feedback object");
85 * Check if the given primitive mode (as in glBegin(mode)) is compatible
86 * with the current transform feedback mode (if it's enabled).
87 * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc.
89 * \return GL_TRUE if the mode is OK, GL_FALSE otherwise.
92 _mesa_validate_primitive_mode(GLcontext
*ctx
, GLenum mode
)
94 if (ctx
->TransformFeedback
.CurrentObject
->Active
) {
97 return ctx
->TransformFeedback
.Mode
== GL_POINTS
;
101 return ctx
->TransformFeedback
.Mode
== GL_LINES
;
103 return ctx
->TransformFeedback
.Mode
== GL_TRIANGLES
;
111 * Check that all the buffer objects currently bound for transform
112 * feedback actually exist. Raise a GL_INVALID_OPERATION error if
113 * any buffers are missing.
114 * \return GL_TRUE for success, GL_FALSE if error
117 _mesa_validate_transform_feedback_buffers(GLcontext
*ctx
)
126 * Per-context init for transform feedback.
129 _mesa_init_transform_feedback(GLcontext
*ctx
)
131 if (!ctx
->Driver
.NewTransformFeedback
) {
132 /* this feature/extension may not be supported by the driver */
136 ctx
->TransformFeedback
.DefaultObject
=
137 ctx
->Driver
.NewTransformFeedback(ctx
, 0);
139 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 1);
141 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
142 ctx
->TransformFeedback
.DefaultObject
);
144 assert(ctx
->TransformFeedback
.DefaultObject
->RefCount
== 2);
146 ctx
->TransformFeedback
.Objects
= _mesa_NewHashTable();
148 _mesa_reference_buffer_object(ctx
,
149 &ctx
->TransformFeedback
.CurrentBuffer
,
150 ctx
->Shared
->NullBufferObj
);
156 * Callback for _mesa_HashDeleteAll().
159 delete_cb(GLuint key
, void *data
, void *userData
)
161 GLcontext
*ctx
= (GLcontext
*) userData
;
162 struct gl_transform_feedback_object
*obj
=
163 (struct gl_transform_feedback_object
*) data
;
165 ctx
->Driver
.DeleteTransformFeedback(ctx
, obj
);
170 * Per-context free/clean-up for transform feedback.
173 _mesa_free_transform_feedback(GLcontext
*ctx
)
175 if (!ctx
->Driver
.NewTransformFeedback
) {
176 /* this feature/extension may not be supported by the driver */
180 _mesa_reference_buffer_object(ctx
,
181 &ctx
->TransformFeedback
.CurrentBuffer
,
184 /* Delete all feedback objects */
185 _mesa_HashDeleteAll(ctx
->TransformFeedback
.Objects
, delete_cb
, ctx
);
187 /* Delete the default feedback object */
188 assert(ctx
->Driver
.DeleteTransformFeedback
);
189 ctx
->Driver
.DeleteTransformFeedback(ctx
, ctx
->TransformFeedback
.DefaultObject
);
191 ctx
->TransformFeedback
.CurrentObject
= NULL
;
195 /** Default fallback for ctx->Driver.NewTransformFeedback() */
196 static struct gl_transform_feedback_object
*
197 new_transform_feedback(GLcontext
*ctx
, GLuint name
)
199 struct gl_transform_feedback_object
*obj
;
200 obj
= CALLOC_STRUCT(gl_transform_feedback_object
);
208 /** Default fallback for ctx->Driver.DeleteTransformFeedback() */
210 delete_transform_feedback(GLcontext
*ctx
,
211 struct gl_transform_feedback_object
*obj
)
215 for (i
= 0; i
< Elements(obj
->Buffers
); i
++) {
216 _mesa_reference_buffer_object(ctx
, &obj
->Buffers
[i
], NULL
);
222 /** Default fallback for ctx->Driver.BeginTransformFeedback() */
224 begin_transform_feedback(GLcontext
*ctx
, GLenum mode
,
225 struct gl_transform_feedback_object
*obj
)
230 /** Default fallback for ctx->Driver.EndTransformFeedback() */
232 end_transform_feedback(GLcontext
*ctx
,
233 struct gl_transform_feedback_object
*obj
)
238 /** Default fallback for ctx->Driver.PauseTransformFeedback() */
240 pause_transform_feedback(GLcontext
*ctx
,
241 struct gl_transform_feedback_object
*obj
)
246 /** Default fallback for ctx->Driver.ResumeTransformFeedback() */
248 resume_transform_feedback(GLcontext
*ctx
,
249 struct gl_transform_feedback_object
*obj
)
254 /** Default fallback for ctx->Driver.DrawTransformFeedback() */
256 draw_transform_feedback(GLcontext
*ctx
, GLenum mode
,
257 struct gl_transform_feedback_object
*obj
)
261 * Get number of vertices in obj's feedback buffer.
262 * Call ctx->Exec.DrawArrays(mode, 0, count);
268 * Plug in default device driver functions for transform feedback.
269 * Most drivers will override some/all of these.
272 _mesa_init_transform_feedback_functions(struct dd_function_table
*driver
)
274 driver
->NewTransformFeedback
= new_transform_feedback
;
275 driver
->DeleteTransformFeedback
= delete_transform_feedback
;
276 driver
->BeginTransformFeedback
= begin_transform_feedback
;
277 driver
->EndTransformFeedback
= end_transform_feedback
;
278 driver
->PauseTransformFeedback
= pause_transform_feedback
;
279 driver
->ResumeTransformFeedback
= resume_transform_feedback
;
280 driver
->DrawTransformFeedback
= draw_transform_feedback
;
286 ** Begin API functions
291 _mesa_BeginTransformFeedback(GLenum mode
)
293 struct gl_transform_feedback_object
*obj
;
294 GET_CURRENT_CONTEXT(ctx
);
296 obj
= ctx
->TransformFeedback
.CurrentObject
;
305 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBeginTransformFeedback(mode)");
310 _mesa_error(ctx
, GL_INVALID_OPERATION
,
311 "glBeginTransformFeedback(already active)");
315 obj
->Active
= GL_TRUE
;
316 ctx
->TransformFeedback
.Mode
= mode
;
318 assert(ctx
->Driver
.BeginTransformFeedback
);
319 ctx
->Driver
.BeginTransformFeedback(ctx
, mode
, obj
);
324 _mesa_EndTransformFeedback(void)
326 struct gl_transform_feedback_object
*obj
;
327 GET_CURRENT_CONTEXT(ctx
);
329 obj
= ctx
->TransformFeedback
.CurrentObject
;
332 _mesa_error(ctx
, GL_INVALID_OPERATION
,
333 "glEndTransformFeedback(not active)");
337 ctx
->TransformFeedback
.CurrentObject
->Active
= GL_FALSE
;
339 assert(ctx
->Driver
.EndTransformFeedback
);
340 ctx
->Driver
.EndTransformFeedback(ctx
, obj
);
345 * Helper used by BindBufferRange() and BindBufferBase().
348 bind_buffer_range(GLcontext
*ctx
, GLuint index
,
349 struct gl_buffer_object
*bufObj
,
350 GLintptr offset
, GLsizeiptr size
)
352 struct gl_transform_feedback_object
*obj
=
353 ctx
->TransformFeedback
.CurrentObject
;
355 /* The general binding point */
356 _mesa_reference_buffer_object(ctx
,
357 &ctx
->TransformFeedback
.CurrentBuffer
,
360 /* The per-attribute binding point */
361 _mesa_reference_buffer_object(ctx
,
362 &obj
->Buffers
[index
],
365 obj
->BufferNames
[index
] = bufObj
->Name
;
367 obj
->Offset
[index
] = offset
;
368 obj
->Size
[index
] = size
;
373 * Specify a buffer object to receive vertex shader results. Plus,
374 * specify the starting offset to place the results, and max size.
377 _mesa_BindBufferRange(GLenum target
, GLuint index
,
378 GLuint buffer
, GLintptr offset
, GLsizeiptr size
)
380 struct gl_transform_feedback_object
*obj
;
381 struct gl_buffer_object
*bufObj
;
382 GET_CURRENT_CONTEXT(ctx
);
384 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
385 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferRange(target)");
389 obj
= ctx
->TransformFeedback
.CurrentObject
;
392 _mesa_error(ctx
, GL_INVALID_OPERATION
,
393 "glBindBufferRange(transform feedback active)");
397 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
398 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(index=%d)", index
);
402 if ((size
<= 0) || (size
& 0x3)) {
403 /* must be positive and multiple of four */
404 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferRange(size%d)", size
);
409 /* must be multiple of four */
410 _mesa_error(ctx
, GL_INVALID_VALUE
,
411 "glBindBufferRange(offset=%d)", offset
);
415 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
417 _mesa_error(ctx
, GL_INVALID_OPERATION
,
418 "glBindBufferRange(invalid buffer=%u)", buffer
);
422 if (offset
+ size
>= bufObj
->Size
) {
423 _mesa_error(ctx
, GL_INVALID_VALUE
,
424 "glBindBufferRange(offset + size > buffer size)", size
);
428 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
433 * Specify a buffer object to receive vertex shader results.
434 * As above, but start at offset = 0.
437 _mesa_BindBufferBase(GLenum target
, GLuint index
, GLuint buffer
)
439 struct gl_transform_feedback_object
*obj
;
440 struct gl_buffer_object
*bufObj
;
442 GET_CURRENT_CONTEXT(ctx
);
444 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
445 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferBase(target)");
449 obj
= ctx
->TransformFeedback
.CurrentObject
;
452 _mesa_error(ctx
, GL_INVALID_OPERATION
,
453 "glBindBufferRange(transform feedback active)");
457 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
458 _mesa_error(ctx
, GL_INVALID_VALUE
, "glBindBufferBase(index=%d)", index
);
462 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
464 _mesa_error(ctx
, GL_INVALID_OPERATION
,
465 "glBindBufferBase(invalid buffer=%u)", buffer
);
469 /* default size is the buffer size rounded down to nearest
472 size
= bufObj
->Size
& ~0x3;
474 bind_buffer_range(ctx
, index
, bufObj
, 0, size
);
479 * Specify a buffer object to receive vertex shader results, plus the
480 * offset in the buffer to start placing results.
481 * This function is part of GL_EXT_transform_feedback, but not GL3.
484 _mesa_BindBufferOffsetEXT(GLenum target
, GLuint index
, GLuint buffer
,
487 struct gl_transform_feedback_object
*obj
;
488 struct gl_buffer_object
*bufObj
;
489 GET_CURRENT_CONTEXT(ctx
);
492 if (target
!= GL_TRANSFORM_FEEDBACK_BUFFER
) {
493 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindBufferOffsetEXT(target)");
497 obj
= ctx
->TransformFeedback
.CurrentObject
;
500 _mesa_error(ctx
, GL_INVALID_OPERATION
,
501 "glBindBufferRange(transform feedback active)");
505 if (index
>= ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
506 _mesa_error(ctx
, GL_INVALID_VALUE
,
507 "glBindBufferOffsetEXT(index=%d)", index
);
511 bufObj
= _mesa_lookup_bufferobj(ctx
, buffer
);
513 _mesa_error(ctx
, GL_INVALID_OPERATION
,
514 "glBindBufferOffsetEXT(invalid buffer=%u)", buffer
);
518 /* default size is the buffer size rounded down to nearest
521 size
= (bufObj
->Size
- offset
) & ~0x3;
523 bind_buffer_range(ctx
, index
, bufObj
, offset
, size
);
528 * This function specifies the vertex shader outputs to be written
529 * to the feedback buffer(s), and in what order.
532 _mesa_TransformFeedbackVaryings(GLuint program
, GLsizei count
,
533 const GLchar
**varyings
, GLenum bufferMode
)
535 struct gl_shader_program
*shProg
;
537 GET_CURRENT_CONTEXT(ctx
);
539 switch (bufferMode
) {
540 case GL_INTERLEAVED_ATTRIBS
:
542 case GL_SEPARATE_ATTRIBS
:
545 _mesa_error(ctx
, GL_INVALID_ENUM
,
546 "glTransformFeedbackVaryings(bufferMode)");
550 if (count
< 0 || count
> ctx
->Const
.MaxTransformFeedbackSeparateAttribs
) {
551 _mesa_error(ctx
, GL_INVALID_VALUE
,
552 "glTransformFeedbackVaryings(count=%d)", count
);
556 shProg
= _mesa_lookup_shader_program(ctx
, program
);
558 _mesa_error(ctx
, GL_INVALID_VALUE
,
559 "glTransformFeedbackVaryings(program=%u)", program
);
563 /* free existing varyings, if any */
564 for (i
= 0; i
< shProg
->TransformFeedback
.NumVarying
; i
++) {
565 free(shProg
->TransformFeedback
.VaryingNames
[i
]);
567 free(shProg
->TransformFeedback
.VaryingNames
);
569 /* allocate new memory for varying names */
570 shProg
->TransformFeedback
.VaryingNames
=
571 (GLchar
**) malloc(count
* sizeof(GLchar
*));
573 if (!shProg
->TransformFeedback
.VaryingNames
) {
574 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glTransformFeedbackVaryings()");
578 /* Save the new names and the count */
579 for (i
= 0; i
< (GLuint
) count
; i
++) {
580 shProg
->TransformFeedback
.VaryingNames
[i
] = _mesa_strdup(varyings
[i
]);
582 shProg
->TransformFeedback
.NumVarying
= count
;
584 shProg
->TransformFeedback
.BufferMode
= bufferMode
;
586 /* The varyings won't be used until shader link time */
591 * Get info about the vertex shader's outputs which are to be written
592 * to the feedback buffer(s).
595 _mesa_GetTransformFeedbackVarying(GLuint program
, GLuint index
,
596 GLsizei bufSize
, GLsizei
*length
,
597 GLsizei
*size
, GLenum
*type
, GLchar
*name
)
599 const struct gl_shader_program
*shProg
;
600 const GLchar
*varyingName
;
602 GET_CURRENT_CONTEXT(ctx
);
604 shProg
= _mesa_lookup_shader_program(ctx
, program
);
606 _mesa_error(ctx
, GL_INVALID_VALUE
,
607 "glGetTransformFeedbackVaryings(program=%u)", program
);
611 if (index
>= shProg
->TransformFeedback
.NumVarying
) {
612 _mesa_error(ctx
, GL_INVALID_VALUE
,
613 "glGetTransformFeedbackVaryings(index=%u)", index
);
617 varyingName
= shProg
->TransformFeedback
.VaryingNames
[index
];
619 v
= _mesa_lookup_parameter_index(shProg
->Varying
, -1, varyingName
);
621 struct gl_program_parameter
*param
= &shProg
->Varying
->Parameters
[v
];
623 /* return the varying's name and length */
624 _mesa_copy_string(name
, bufSize
, length
, varyingName
);
626 /* return the datatype and value's size (in datatype units) */
628 *type
= param
->DataType
;
645 static struct gl_transform_feedback_object
*
646 lookup_transform_feedback_object(GLcontext
*ctx
, GLuint name
)
649 return ctx
->TransformFeedback
.DefaultObject
;
652 return (struct gl_transform_feedback_object
*)
653 _mesa_HashLookup(ctx
->TransformFeedback
.Objects
, name
);
658 * Create new transform feedback objects. Transform feedback objects
659 * encapsulate the state related to transform feedback to allow quickly
660 * switching state (and drawing the results, below).
661 * Part of GL_ARB_transform_feedback2.
664 _mesa_GenTransformFeedbacks(GLsizei n
, GLuint
*names
)
667 GET_CURRENT_CONTEXT(ctx
);
669 ASSERT_OUTSIDE_BEGIN_END(ctx
);
672 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGenTransformFeedbacks(n < 0)");
679 /* we don't need contiguous IDs, but this might be faster */
680 first
= _mesa_HashFindFreeKeyBlock(ctx
->TransformFeedback
.Objects
, n
);
683 for (i
= 0; i
< n
; i
++) {
684 struct gl_transform_feedback_object
*obj
685 = ctx
->Driver
.NewTransformFeedback(ctx
, first
+ i
);
687 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
690 names
[i
] = first
+ i
;
691 _mesa_HashInsert(ctx
->TransformFeedback
.Objects
, first
+ i
, obj
);
695 _mesa_error(ctx
, GL_OUT_OF_MEMORY
, "glGenTransformFeedbacks");
701 * Is the given ID a transform feedback object?
702 * Part of GL_ARB_transform_feedback2.
705 _mesa_IsTransformFeedback(GLuint name
)
707 GET_CURRENT_CONTEXT(ctx
);
709 ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx
, GL_FALSE
);
711 if (name
&& lookup_transform_feedback_object(ctx
, name
))
719 * Bind the given transform feedback object.
720 * Part of GL_ARB_transform_feedback2.
723 _mesa_BindTransformFeedback(GLenum target
, uint name
)
725 struct gl_transform_feedback_object
*obj
;
726 GET_CURRENT_CONTEXT(ctx
);
728 if (target
!= GL_TRANSFORM_FEEDBACK
) {
729 _mesa_error(ctx
, GL_INVALID_ENUM
, "glBindTransformFeedback(target)");
733 if (ctx
->TransformFeedback
.CurrentObject
->Active
&&
734 !ctx
->TransformFeedback
.CurrentObject
->Paused
) {
735 _mesa_error(ctx
, GL_INVALID_OPERATION
,
736 "glBindTransformFeedback(transform is active, or not paused)");
740 obj
= lookup_transform_feedback_object(ctx
, name
);
742 _mesa_error(ctx
, GL_INVALID_OPERATION
,
743 "glBindTransformFeedback(name=%u)", name
);
747 reference_transform_feedback_object(&ctx
->TransformFeedback
.CurrentObject
,
753 * Delete the given transform feedback objects.
754 * Part of GL_ARB_transform_feedback2.
757 _mesa_DeleteTransformFeedbacks(GLsizei n
, const GLuint
*names
)
760 GET_CURRENT_CONTEXT(ctx
);
762 ASSERT_OUTSIDE_BEGIN_END(ctx
);
765 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDeleteTransformFeedbacks(n < 0)");
772 for (i
= 0; i
< n
; i
++) {
774 struct gl_transform_feedback_object
*obj
775 = lookup_transform_feedback_object(ctx
, names
[i
]);
778 _mesa_error(ctx
, GL_INVALID_OPERATION
,
779 "glDeleteTransformFeedbacks(object %u is active)",
783 _mesa_HashRemove(ctx
->TransformFeedback
.Objects
, names
[i
]);
784 /* unref, but object may not be deleted until later */
785 reference_transform_feedback_object(&obj
, NULL
);
793 * Pause transform feedback.
794 * Part of GL_ARB_transform_feedback2.
797 _mesa_PauseTransformFeedback(void)
799 struct gl_transform_feedback_object
*obj
;
800 GET_CURRENT_CONTEXT(ctx
);
802 obj
= ctx
->TransformFeedback
.CurrentObject
;
804 if (!obj
->Active
|| obj
->Paused
) {
805 _mesa_error(ctx
, GL_INVALID_OPERATION
,
806 "glPauseTransformFeedback(feedback not active or already paused)");
810 obj
->Paused
= GL_TRUE
;
812 assert(ctx
->Driver
.PauseTransformFeedback
);
813 ctx
->Driver
.PauseTransformFeedback(ctx
, obj
);
818 * Resume transform feedback.
819 * Part of GL_ARB_transform_feedback2.
822 _mesa_ResumeTransformFeedback(void)
824 struct gl_transform_feedback_object
*obj
;
825 GET_CURRENT_CONTEXT(ctx
);
827 obj
= ctx
->TransformFeedback
.CurrentObject
;
829 if (!obj
->Active
|| !obj
->Paused
) {
830 _mesa_error(ctx
, GL_INVALID_OPERATION
,
831 "glPauseTransformFeedback(feedback not active or not paused)");
835 obj
->Paused
= GL_FALSE
;
837 assert(ctx
->Driver
.ResumeTransformFeedback
);
838 ctx
->Driver
.ResumeTransformFeedback(ctx
, obj
);
843 * Draw the vertex data in a transform feedback object.
844 * \param mode GL_POINTS, GL_LINES, GL_TRIANGLE_STRIP, etc.
845 * \param name the transform feedback object
846 * The number of vertices comes from the transform feedback object.
847 * User still has to setup of the vertex attribute info with
848 * glVertexPointer, glColorPointer, etc.
849 * Part of GL_ARB_transform_feedback2.
852 _mesa_DrawTransformFeedback(GLenum mode
, GLuint name
)
854 GET_CURRENT_CONTEXT(ctx
);
855 struct gl_transform_feedback_object
*obj
=
856 lookup_transform_feedback_object(ctx
, name
);
859 _mesa_error(ctx
, GL_INVALID_VALUE
,
860 "glDrawTransformFeedback(name = %u)", name
);
864 /* XXX check if EndTransformFeedback has never been called while
865 * the object was bound
868 assert(ctx
->Driver
.DrawTransformFeedback
);
869 ctx
->Driver
.DrawTransformFeedback(ctx
, mode
, obj
);
878 GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED
879 GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE
880 GL_TRANSFORM_FEEDBACK_BINDING