2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
29 #include "main/glheader.h"
30 #include "compiler/glsl_types.h"
31 #include "compiler/glsl/ir_uniform.h"
32 #include "program/prog_parameter.h"
43 _mesa_Uniform1f(GLint
, GLfloat
);
45 _mesa_Uniform2f(GLint
, GLfloat
, GLfloat
);
47 _mesa_Uniform3f(GLint
, GLfloat
, GLfloat
, GLfloat
);
49 _mesa_Uniform4f(GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
51 _mesa_Uniform1i(GLint
, GLint
);
53 _mesa_Uniform2i(GLint
, GLint
, GLint
);
55 _mesa_Uniform3i(GLint
, GLint
, GLint
, GLint
);
57 _mesa_Uniform4i(GLint
, GLint
, GLint
, GLint
, GLint
);
59 _mesa_Uniform1fv(GLint
, GLsizei
, const GLfloat
*);
61 _mesa_Uniform2fv(GLint
, GLsizei
, const GLfloat
*);
63 _mesa_Uniform3fv(GLint
, GLsizei
, const GLfloat
*);
65 _mesa_Uniform4fv(GLint
, GLsizei
, const GLfloat
*);
67 _mesa_Uniform1iv(GLint
, GLsizei
, const GLint
*);
69 _mesa_Uniform2iv(GLint
, GLsizei
, const GLint
*);
71 _mesa_Uniform3iv(GLint
, GLsizei
, const GLint
*);
73 _mesa_Uniform4iv(GLint
, GLsizei
, const GLint
*);
75 _mesa_Uniform1ui(GLint location
, GLuint v0
);
77 _mesa_Uniform2ui(GLint location
, GLuint v0
, GLuint v1
);
79 _mesa_Uniform3ui(GLint location
, GLuint v0
, GLuint v1
, GLuint v2
);
81 _mesa_Uniform4ui(GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
);
83 _mesa_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*value
);
85 _mesa_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*value
);
87 _mesa_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*value
);
89 _mesa_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*value
);
91 _mesa_UniformMatrix2fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
93 _mesa_UniformMatrix3fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
95 _mesa_UniformMatrix4fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
97 _mesa_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
98 const GLfloat
*value
);
100 _mesa_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
101 const GLfloat
*value
);
103 _mesa_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
104 const GLfloat
*value
);
106 _mesa_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
107 const GLfloat
*value
);
109 _mesa_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
110 const GLfloat
*value
);
112 _mesa_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
113 const GLfloat
*value
);
116 _mesa_ProgramUniform1f(GLuint program
, GLint
, GLfloat
);
118 _mesa_ProgramUniform2f(GLuint program
, GLint
, GLfloat
, GLfloat
);
120 _mesa_ProgramUniform3f(GLuint program
, GLint
, GLfloat
, GLfloat
, GLfloat
);
122 _mesa_ProgramUniform4f(GLuint program
, GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
124 _mesa_ProgramUniform1i(GLuint program
, GLint
, GLint
);
126 _mesa_ProgramUniform2i(GLuint program
, GLint
, GLint
, GLint
);
128 _mesa_ProgramUniform3i(GLuint program
, GLint
, GLint
, GLint
, GLint
);
130 _mesa_ProgramUniform4i(GLuint program
, GLint
, GLint
, GLint
, GLint
, GLint
);
132 _mesa_ProgramUniform1fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
134 _mesa_ProgramUniform2fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
136 _mesa_ProgramUniform3fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
138 _mesa_ProgramUniform4fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
140 _mesa_ProgramUniform1iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
142 _mesa_ProgramUniform2iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
144 _mesa_ProgramUniform3iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
146 _mesa_ProgramUniform4iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
148 _mesa_ProgramUniform1ui(GLuint program
, GLint location
, GLuint v0
);
150 _mesa_ProgramUniform2ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
);
152 _mesa_ProgramUniform3ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
,
155 _mesa_ProgramUniform4ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
,
156 GLuint v2
, GLuint v3
);
158 _mesa_ProgramUniform1uiv(GLuint program
, GLint location
, GLsizei count
,
159 const GLuint
*value
);
161 _mesa_ProgramUniform2uiv(GLuint program
, GLint location
, GLsizei count
,
162 const GLuint
*value
);
164 _mesa_ProgramUniform3uiv(GLuint program
, GLint location
, GLsizei count
,
165 const GLuint
*value
);
167 _mesa_ProgramUniform4uiv(GLuint program
, GLint location
, GLsizei count
,
168 const GLuint
*value
);
170 _mesa_ProgramUniformMatrix2fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
173 _mesa_ProgramUniformMatrix3fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
176 _mesa_ProgramUniformMatrix4fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
179 _mesa_ProgramUniformMatrix2x3fv(GLuint program
, GLint location
, GLsizei count
,
180 GLboolean transpose
, const GLfloat
*value
);
182 _mesa_ProgramUniformMatrix3x2fv(GLuint program
, GLint location
, GLsizei count
,
183 GLboolean transpose
, const GLfloat
*value
);
185 _mesa_ProgramUniformMatrix2x4fv(GLuint program
, GLint location
, GLsizei count
,
186 GLboolean transpose
, const GLfloat
*value
);
188 _mesa_ProgramUniformMatrix4x2fv(GLuint program
, GLint location
, GLsizei count
,
189 GLboolean transpose
, const GLfloat
*value
);
191 _mesa_ProgramUniformMatrix3x4fv(GLuint program
, GLint location
, GLsizei count
,
192 GLboolean transpose
, const GLfloat
*value
);
194 _mesa_ProgramUniformMatrix4x3fv(GLuint program
, GLint location
, GLsizei count
,
195 GLboolean transpose
, const GLfloat
*value
);
198 _mesa_GetnUniformfvARB(GLuint
, GLint
, GLsizei
, GLfloat
*);
200 _mesa_GetUniformfv(GLuint
, GLint
, GLfloat
*);
202 _mesa_GetnUniformivARB(GLuint
, GLint
, GLsizei
, GLint
*);
204 _mesa_GetUniformuiv(GLuint
, GLint
, GLuint
*);
206 _mesa_GetnUniformuivARB(GLuint
, GLint
, GLsizei
, GLuint
*);
208 _mesa_GetUniformuiv(GLuint program
, GLint location
, GLuint
*params
);
210 _mesa_GetnUniformdvARB(GLuint
, GLint
, GLsizei
, GLdouble
*);
212 _mesa_GetUniformdv(GLuint
, GLint
, GLdouble
*);
214 _mesa_GetUniformLocation(GLuint
, const GLcharARB
*);
216 _mesa_GetUniformBlockIndex(GLuint program
,
217 const GLchar
*uniformBlockName
);
219 _mesa_GetUniformIndices(GLuint program
,
220 GLsizei uniformCount
,
221 const GLchar
* const *uniformNames
,
222 GLuint
*uniformIndices
);
224 _mesa_UniformBlockBinding(GLuint program
,
225 GLuint uniformBlockIndex
,
226 GLuint uniformBlockBinding
);
228 _mesa_ShaderStorageBlockBinding(GLuint program
,
229 GLuint shaderStorageBlockIndex
,
230 GLuint shaderStorageBlockBinding
);
232 _mesa_GetActiveAtomicCounterBufferiv(GLuint program
, GLuint bufferIndex
,
233 GLenum pname
, GLint
*params
);
235 _mesa_GetActiveUniformBlockiv(GLuint program
,
236 GLuint uniformBlockIndex
,
240 _mesa_GetActiveUniformBlockName(GLuint program
,
241 GLuint uniformBlockIndex
,
244 GLchar
*uniformBlockName
);
246 _mesa_GetActiveUniformName(GLuint program
, GLuint uniformIndex
,
247 GLsizei bufSize
, GLsizei
*length
,
248 GLchar
*uniformName
);
250 _mesa_GetActiveUniform(GLuint
, GLuint
, GLsizei
, GLsizei
*,
251 GLint
*, GLenum
*, GLcharARB
*);
253 _mesa_GetActiveUniformsiv(GLuint program
,
254 GLsizei uniformCount
,
255 const GLuint
*uniformIndices
,
259 _mesa_GetUniformiv(GLuint
, GLint
, GLint
*);
262 _mesa_Uniform1d(GLint
, GLdouble
);
264 _mesa_Uniform2d(GLint
, GLdouble
, GLdouble
);
266 _mesa_Uniform3d(GLint
, GLdouble
, GLdouble
, GLdouble
);
268 _mesa_Uniform4d(GLint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
271 _mesa_Uniform1dv(GLint
, GLsizei
, const GLdouble
*);
273 _mesa_Uniform2dv(GLint
, GLsizei
, const GLdouble
*);
275 _mesa_Uniform3dv(GLint
, GLsizei
, const GLdouble
*);
277 _mesa_Uniform4dv(GLint
, GLsizei
, const GLdouble
*);
280 _mesa_GetUniformi64vARB(GLuint
, GLint
, GLint64
*);
282 _mesa_GetUniformui64vARB(GLuint
, GLint
, GLuint64
*);
285 _mesa_GetnUniformi64vARB(GLuint
, GLint
, GLsizei
, GLint64
*);
287 _mesa_GetnUniformui64vARB(GLuint
, GLint
, GLsizei
, GLuint64
*);
290 _mesa_UniformMatrix2dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
292 _mesa_UniformMatrix3dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
294 _mesa_UniformMatrix4dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
296 _mesa_UniformMatrix2x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
297 const GLdouble
*value
);
299 _mesa_UniformMatrix3x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
300 const GLdouble
*value
);
302 _mesa_UniformMatrix2x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
303 const GLdouble
*value
);
305 _mesa_UniformMatrix4x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
306 const GLdouble
*value
);
308 _mesa_UniformMatrix3x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
309 const GLdouble
*value
);
311 _mesa_UniformMatrix4x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
312 const GLdouble
*value
);
315 _mesa_ProgramUniform1d(GLuint program
, GLint
, GLdouble
);
317 _mesa_ProgramUniform2d(GLuint program
, GLint
, GLdouble
, GLdouble
);
319 _mesa_ProgramUniform3d(GLuint program
, GLint
, GLdouble
, GLdouble
, GLdouble
);
321 _mesa_ProgramUniform4d(GLuint program
, GLint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
324 _mesa_ProgramUniform1dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
326 _mesa_ProgramUniform2dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
328 _mesa_ProgramUniform3dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
330 _mesa_ProgramUniform4dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
333 _mesa_ProgramUniformMatrix2dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
336 _mesa_ProgramUniformMatrix3dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
339 _mesa_ProgramUniformMatrix4dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
342 _mesa_ProgramUniformMatrix2x3dv(GLuint program
, GLint location
, GLsizei count
,
343 GLboolean transpose
, const GLdouble
*value
);
345 _mesa_ProgramUniformMatrix3x2dv(GLuint program
, GLint location
, GLsizei count
,
346 GLboolean transpose
, const GLdouble
*value
);
348 _mesa_ProgramUniformMatrix2x4dv(GLuint program
, GLint location
, GLsizei count
,
349 GLboolean transpose
, const GLdouble
*value
);
351 _mesa_ProgramUniformMatrix4x2dv(GLuint program
, GLint location
, GLsizei count
,
352 GLboolean transpose
, const GLdouble
*value
);
354 _mesa_ProgramUniformMatrix3x4dv(GLuint program
, GLint location
, GLsizei count
,
355 GLboolean transpose
, const GLdouble
*value
);
357 _mesa_ProgramUniformMatrix4x3dv(GLuint program
, GLint location
, GLsizei count
,
358 GLboolean transpose
, const GLdouble
*value
);
361 _mesa_Uniform1i64ARB(GLint
, GLint64
);
363 _mesa_Uniform2i64ARB(GLint
, GLint64
, GLint64
);
365 _mesa_Uniform3i64ARB(GLint
, GLint64
, GLint64
, GLint64
);
367 _mesa_Uniform4i64ARB(GLint
, GLint64
, GLint64
, GLint64
, GLint64
);
370 _mesa_Uniform1i64vARB(GLint
, GLsizei
, const GLint64
*);
372 _mesa_Uniform2i64vARB(GLint
, GLsizei
, const GLint64
*);
374 _mesa_Uniform3i64vARB(GLint
, GLsizei
, const GLint64
*);
376 _mesa_Uniform4i64vARB(GLint
, GLsizei
, const GLint64
*);
379 _mesa_Uniform1ui64ARB(GLint
, GLuint64
);
381 _mesa_Uniform2ui64ARB(GLint
, GLuint64
, GLuint64
);
383 _mesa_Uniform3ui64ARB(GLint
, GLuint64
, GLuint64
, GLuint64
);
385 _mesa_Uniform4ui64ARB(GLint
, GLuint64
, GLuint64
, GLuint64
, GLuint64
);
388 _mesa_Uniform1ui64vARB(GLint
, GLsizei
, const GLuint64
*);
390 _mesa_Uniform2ui64vARB(GLint
, GLsizei
, const GLuint64
*);
392 _mesa_Uniform3ui64vARB(GLint
, GLsizei
, const GLuint64
*);
394 _mesa_Uniform4ui64vARB(GLint
, GLsizei
, const GLuint64
*);
397 _mesa_ProgramUniform1i64ARB(GLuint
, GLint
, GLint64
);
399 _mesa_ProgramUniform2i64ARB(GLuint
, GLint
, GLint64
, GLint64
);
401 _mesa_ProgramUniform3i64ARB(GLuint
, GLint
, GLint64
, GLint64
, GLint64
);
403 _mesa_ProgramUniform4i64ARB(GLuint
, GLint
, GLint64
, GLint64
, GLint64
, GLint64
);
406 _mesa_ProgramUniform1i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
408 _mesa_ProgramUniform2i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
410 _mesa_ProgramUniform3i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
412 _mesa_ProgramUniform4i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
415 _mesa_ProgramUniform1ui64ARB(GLuint
, GLint
, GLuint64
);
417 _mesa_ProgramUniform2ui64ARB(GLuint
, GLint
, GLuint64
, GLuint64
);
419 _mesa_ProgramUniform3ui64ARB(GLuint
, GLint
, GLuint64
, GLuint64
, GLuint64
);
421 _mesa_ProgramUniform4ui64ARB(GLuint
, GLint
, GLuint64
, GLuint64
, GLuint64
, GLuint64
);
424 _mesa_ProgramUniform1ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
426 _mesa_ProgramUniform2ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
428 _mesa_ProgramUniform3ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
430 _mesa_ProgramUniform4ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
433 _mesa_uniform(GLint location
, GLsizei count
, const GLvoid
*values
,
434 struct gl_context
*, struct gl_shader_program
*,
435 enum glsl_base_type basicType
, unsigned src_components
);
438 _mesa_uniform_matrix(GLint location
, GLsizei count
,
439 GLboolean transpose
, const void *values
,
440 struct gl_context
*, struct gl_shader_program
*,
441 GLuint cols
, GLuint rows
, enum glsl_base_type basicType
);
444 _mesa_get_uniform(struct gl_context
*ctx
, GLuint program
, GLint location
,
445 GLsizei bufSize
, enum glsl_base_type returnType
,
449 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage
*,
450 unsigned element_stride
,
451 unsigned vector_stride
,
452 enum gl_uniform_driver_format format
,
456 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage
*uni
);
459 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage
*uni
,
460 unsigned array_index
,
464 _mesa_update_shader_textures_used(struct gl_shader_program
*shProg
,
465 struct gl_program
*prog
);
468 _mesa_sampler_uniforms_are_valid(const struct gl_shader_program
*shProg
,
469 char *errMsg
, size_t errMsgLength
);
471 _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object
*);
473 extern const struct gl_program_parameter
*
474 get_uniform_parameter(struct gl_shader_program
*shProg
, GLint index
);
476 struct gl_builtin_uniform_element
{
478 int tokens
[STATE_LENGTH
];
482 struct gl_builtin_uniform_desc
{
484 const struct gl_builtin_uniform_element
*elements
;
485 unsigned int num_elements
;
493 #endif /* UNIFORMS_H */