2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
29 #include "main/glheader.h"
30 #include "compiler/glsl_types.h"
31 #include "compiler/glsl/ir_uniform.h"
32 #include "program/prog_parameter.h"
43 _mesa_Uniform1f(GLint
, GLfloat
);
45 _mesa_Uniform2f(GLint
, GLfloat
, GLfloat
);
47 _mesa_Uniform3f(GLint
, GLfloat
, GLfloat
, GLfloat
);
49 _mesa_Uniform4f(GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
51 _mesa_Uniform1i(GLint
, GLint
);
53 _mesa_Uniform2i(GLint
, GLint
, GLint
);
55 _mesa_Uniform3i(GLint
, GLint
, GLint
, GLint
);
57 _mesa_Uniform4i(GLint
, GLint
, GLint
, GLint
, GLint
);
59 _mesa_Uniform1fv(GLint
, GLsizei
, const GLfloat
*);
61 _mesa_Uniform2fv(GLint
, GLsizei
, const GLfloat
*);
63 _mesa_Uniform3fv(GLint
, GLsizei
, const GLfloat
*);
65 _mesa_Uniform4fv(GLint
, GLsizei
, const GLfloat
*);
67 _mesa_Uniform1iv(GLint
, GLsizei
, const GLint
*);
69 _mesa_Uniform2iv(GLint
, GLsizei
, const GLint
*);
71 _mesa_Uniform3iv(GLint
, GLsizei
, const GLint
*);
73 _mesa_Uniform4iv(GLint
, GLsizei
, const GLint
*);
75 _mesa_Uniform1ui(GLint location
, GLuint v0
);
77 _mesa_Uniform2ui(GLint location
, GLuint v0
, GLuint v1
);
79 _mesa_Uniform3ui(GLint location
, GLuint v0
, GLuint v1
, GLuint v2
);
81 _mesa_Uniform4ui(GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
);
83 _mesa_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*value
);
85 _mesa_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*value
);
87 _mesa_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*value
);
89 _mesa_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*value
);
91 _mesa_UniformMatrix2fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
93 _mesa_UniformMatrix3fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
95 _mesa_UniformMatrix4fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
97 _mesa_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
98 const GLfloat
*value
);
100 _mesa_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
101 const GLfloat
*value
);
103 _mesa_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
104 const GLfloat
*value
);
106 _mesa_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
107 const GLfloat
*value
);
109 _mesa_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
110 const GLfloat
*value
);
112 _mesa_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
113 const GLfloat
*value
);
116 _mesa_UniformHandleui64ARB(GLint location
, GLuint64 value
);
118 _mesa_UniformHandleui64vARB(GLint location
, GLsizei count
,
119 const GLuint64
*value
);
121 _mesa_ProgramUniformHandleui64ARB(GLuint program
, GLint location
,
124 _mesa_ProgramUniformHandleui64vARB(GLuint program
, GLint location
,
125 GLsizei count
, const GLuint64
*values
);
128 _mesa_ProgramUniform1f(GLuint program
, GLint
, GLfloat
);
130 _mesa_ProgramUniform2f(GLuint program
, GLint
, GLfloat
, GLfloat
);
132 _mesa_ProgramUniform3f(GLuint program
, GLint
, GLfloat
, GLfloat
, GLfloat
);
134 _mesa_ProgramUniform4f(GLuint program
, GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
136 _mesa_ProgramUniform1i(GLuint program
, GLint
, GLint
);
138 _mesa_ProgramUniform2i(GLuint program
, GLint
, GLint
, GLint
);
140 _mesa_ProgramUniform3i(GLuint program
, GLint
, GLint
, GLint
, GLint
);
142 _mesa_ProgramUniform4i(GLuint program
, GLint
, GLint
, GLint
, GLint
, GLint
);
144 _mesa_ProgramUniform1fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
146 _mesa_ProgramUniform2fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
148 _mesa_ProgramUniform3fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
150 _mesa_ProgramUniform4fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
152 _mesa_ProgramUniform1iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
154 _mesa_ProgramUniform2iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
156 _mesa_ProgramUniform3iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
158 _mesa_ProgramUniform4iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
160 _mesa_ProgramUniform1ui(GLuint program
, GLint location
, GLuint v0
);
162 _mesa_ProgramUniform2ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
);
164 _mesa_ProgramUniform3ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
,
167 _mesa_ProgramUniform4ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
,
168 GLuint v2
, GLuint v3
);
170 _mesa_ProgramUniform1uiv(GLuint program
, GLint location
, GLsizei count
,
171 const GLuint
*value
);
173 _mesa_ProgramUniform2uiv(GLuint program
, GLint location
, GLsizei count
,
174 const GLuint
*value
);
176 _mesa_ProgramUniform3uiv(GLuint program
, GLint location
, GLsizei count
,
177 const GLuint
*value
);
179 _mesa_ProgramUniform4uiv(GLuint program
, GLint location
, GLsizei count
,
180 const GLuint
*value
);
182 _mesa_ProgramUniformMatrix2fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
185 _mesa_ProgramUniformMatrix3fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
188 _mesa_ProgramUniformMatrix4fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
191 _mesa_ProgramUniformMatrix2x3fv(GLuint program
, GLint location
, GLsizei count
,
192 GLboolean transpose
, const GLfloat
*value
);
194 _mesa_ProgramUniformMatrix3x2fv(GLuint program
, GLint location
, GLsizei count
,
195 GLboolean transpose
, const GLfloat
*value
);
197 _mesa_ProgramUniformMatrix2x4fv(GLuint program
, GLint location
, GLsizei count
,
198 GLboolean transpose
, const GLfloat
*value
);
200 _mesa_ProgramUniformMatrix4x2fv(GLuint program
, GLint location
, GLsizei count
,
201 GLboolean transpose
, const GLfloat
*value
);
203 _mesa_ProgramUniformMatrix3x4fv(GLuint program
, GLint location
, GLsizei count
,
204 GLboolean transpose
, const GLfloat
*value
);
206 _mesa_ProgramUniformMatrix4x3fv(GLuint program
, GLint location
, GLsizei count
,
207 GLboolean transpose
, const GLfloat
*value
);
210 _mesa_GetnUniformfvARB(GLuint
, GLint
, GLsizei
, GLfloat
*);
212 _mesa_GetUniformfv(GLuint
, GLint
, GLfloat
*);
214 _mesa_GetnUniformivARB(GLuint
, GLint
, GLsizei
, GLint
*);
216 _mesa_GetUniformuiv(GLuint
, GLint
, GLuint
*);
218 _mesa_GetnUniformuivARB(GLuint
, GLint
, GLsizei
, GLuint
*);
220 _mesa_GetUniformuiv(GLuint program
, GLint location
, GLuint
*params
);
222 _mesa_GetnUniformdvARB(GLuint
, GLint
, GLsizei
, GLdouble
*);
224 _mesa_GetUniformdv(GLuint
, GLint
, GLdouble
*);
226 _mesa_GetUniformLocation(GLuint
, const GLcharARB
*);
228 _mesa_GetUniformBlockIndex(GLuint program
,
229 const GLchar
*uniformBlockName
);
231 _mesa_GetUniformIndices(GLuint program
,
232 GLsizei uniformCount
,
233 const GLchar
* const *uniformNames
,
234 GLuint
*uniformIndices
);
237 _mesa_UniformBlockBinding_no_error(GLuint program
, GLuint uniformBlockIndex
,
238 GLuint uniformBlockBinding
);
241 _mesa_UniformBlockBinding(GLuint program
,
242 GLuint uniformBlockIndex
,
243 GLuint uniformBlockBinding
);
245 _mesa_ShaderStorageBlockBinding(GLuint program
,
246 GLuint shaderStorageBlockIndex
,
247 GLuint shaderStorageBlockBinding
);
249 _mesa_GetActiveAtomicCounterBufferiv(GLuint program
, GLuint bufferIndex
,
250 GLenum pname
, GLint
*params
);
252 _mesa_GetActiveUniformBlockiv(GLuint program
,
253 GLuint uniformBlockIndex
,
257 _mesa_GetActiveUniformBlockName(GLuint program
,
258 GLuint uniformBlockIndex
,
261 GLchar
*uniformBlockName
);
263 _mesa_GetActiveUniformName(GLuint program
, GLuint uniformIndex
,
264 GLsizei bufSize
, GLsizei
*length
,
265 GLchar
*uniformName
);
267 _mesa_GetActiveUniform(GLuint
, GLuint
, GLsizei
, GLsizei
*,
268 GLint
*, GLenum
*, GLcharARB
*);
270 _mesa_GetActiveUniformsiv(GLuint program
,
271 GLsizei uniformCount
,
272 const GLuint
*uniformIndices
,
276 _mesa_GetUniformiv(GLuint
, GLint
, GLint
*);
279 _mesa_Uniform1d(GLint
, GLdouble
);
281 _mesa_Uniform2d(GLint
, GLdouble
, GLdouble
);
283 _mesa_Uniform3d(GLint
, GLdouble
, GLdouble
, GLdouble
);
285 _mesa_Uniform4d(GLint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
288 _mesa_Uniform1dv(GLint
, GLsizei
, const GLdouble
*);
290 _mesa_Uniform2dv(GLint
, GLsizei
, const GLdouble
*);
292 _mesa_Uniform3dv(GLint
, GLsizei
, const GLdouble
*);
294 _mesa_Uniform4dv(GLint
, GLsizei
, const GLdouble
*);
297 _mesa_GetUniformi64vARB(GLuint
, GLint
, GLint64
*);
299 _mesa_GetUniformui64vARB(GLuint
, GLint
, GLuint64
*);
302 _mesa_GetnUniformi64vARB(GLuint
, GLint
, GLsizei
, GLint64
*);
304 _mesa_GetnUniformui64vARB(GLuint
, GLint
, GLsizei
, GLuint64
*);
307 _mesa_UniformMatrix2dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
309 _mesa_UniformMatrix3dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
311 _mesa_UniformMatrix4dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
313 _mesa_UniformMatrix2x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
314 const GLdouble
*value
);
316 _mesa_UniformMatrix3x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
317 const GLdouble
*value
);
319 _mesa_UniformMatrix2x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
320 const GLdouble
*value
);
322 _mesa_UniformMatrix4x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
323 const GLdouble
*value
);
325 _mesa_UniformMatrix3x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
326 const GLdouble
*value
);
328 _mesa_UniformMatrix4x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
329 const GLdouble
*value
);
332 _mesa_ProgramUniform1d(GLuint program
, GLint
, GLdouble
);
334 _mesa_ProgramUniform2d(GLuint program
, GLint
, GLdouble
, GLdouble
);
336 _mesa_ProgramUniform3d(GLuint program
, GLint
, GLdouble
, GLdouble
, GLdouble
);
338 _mesa_ProgramUniform4d(GLuint program
, GLint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
341 _mesa_ProgramUniform1dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
343 _mesa_ProgramUniform2dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
345 _mesa_ProgramUniform3dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
347 _mesa_ProgramUniform4dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
350 _mesa_ProgramUniformMatrix2dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
353 _mesa_ProgramUniformMatrix3dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
356 _mesa_ProgramUniformMatrix4dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
359 _mesa_ProgramUniformMatrix2x3dv(GLuint program
, GLint location
, GLsizei count
,
360 GLboolean transpose
, const GLdouble
*value
);
362 _mesa_ProgramUniformMatrix3x2dv(GLuint program
, GLint location
, GLsizei count
,
363 GLboolean transpose
, const GLdouble
*value
);
365 _mesa_ProgramUniformMatrix2x4dv(GLuint program
, GLint location
, GLsizei count
,
366 GLboolean transpose
, const GLdouble
*value
);
368 _mesa_ProgramUniformMatrix4x2dv(GLuint program
, GLint location
, GLsizei count
,
369 GLboolean transpose
, const GLdouble
*value
);
371 _mesa_ProgramUniformMatrix3x4dv(GLuint program
, GLint location
, GLsizei count
,
372 GLboolean transpose
, const GLdouble
*value
);
374 _mesa_ProgramUniformMatrix4x3dv(GLuint program
, GLint location
, GLsizei count
,
375 GLboolean transpose
, const GLdouble
*value
);
378 _mesa_Uniform1i64ARB(GLint
, GLint64
);
380 _mesa_Uniform2i64ARB(GLint
, GLint64
, GLint64
);
382 _mesa_Uniform3i64ARB(GLint
, GLint64
, GLint64
, GLint64
);
384 _mesa_Uniform4i64ARB(GLint
, GLint64
, GLint64
, GLint64
, GLint64
);
387 _mesa_Uniform1i64vARB(GLint
, GLsizei
, const GLint64
*);
389 _mesa_Uniform2i64vARB(GLint
, GLsizei
, const GLint64
*);
391 _mesa_Uniform3i64vARB(GLint
, GLsizei
, const GLint64
*);
393 _mesa_Uniform4i64vARB(GLint
, GLsizei
, const GLint64
*);
396 _mesa_Uniform1ui64ARB(GLint
, GLuint64
);
398 _mesa_Uniform2ui64ARB(GLint
, GLuint64
, GLuint64
);
400 _mesa_Uniform3ui64ARB(GLint
, GLuint64
, GLuint64
, GLuint64
);
402 _mesa_Uniform4ui64ARB(GLint
, GLuint64
, GLuint64
, GLuint64
, GLuint64
);
405 _mesa_Uniform1ui64vARB(GLint
, GLsizei
, const GLuint64
*);
407 _mesa_Uniform2ui64vARB(GLint
, GLsizei
, const GLuint64
*);
409 _mesa_Uniform3ui64vARB(GLint
, GLsizei
, const GLuint64
*);
411 _mesa_Uniform4ui64vARB(GLint
, GLsizei
, const GLuint64
*);
414 _mesa_ProgramUniform1i64ARB(GLuint
, GLint
, GLint64
);
416 _mesa_ProgramUniform2i64ARB(GLuint
, GLint
, GLint64
, GLint64
);
418 _mesa_ProgramUniform3i64ARB(GLuint
, GLint
, GLint64
, GLint64
, GLint64
);
420 _mesa_ProgramUniform4i64ARB(GLuint
, GLint
, GLint64
, GLint64
, GLint64
, GLint64
);
423 _mesa_ProgramUniform1i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
425 _mesa_ProgramUniform2i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
427 _mesa_ProgramUniform3i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
429 _mesa_ProgramUniform4i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
432 _mesa_ProgramUniform1ui64ARB(GLuint
, GLint
, GLuint64
);
434 _mesa_ProgramUniform2ui64ARB(GLuint
, GLint
, GLuint64
, GLuint64
);
436 _mesa_ProgramUniform3ui64ARB(GLuint
, GLint
, GLuint64
, GLuint64
, GLuint64
);
438 _mesa_ProgramUniform4ui64ARB(GLuint
, GLint
, GLuint64
, GLuint64
, GLuint64
, GLuint64
);
441 _mesa_ProgramUniform1ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
443 _mesa_ProgramUniform2ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
445 _mesa_ProgramUniform3ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
447 _mesa_ProgramUniform4ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
450 _mesa_uniform(GLint location
, GLsizei count
, const GLvoid
*values
,
451 struct gl_context
*, struct gl_shader_program
*,
452 enum glsl_base_type basicType
, unsigned src_components
);
455 _mesa_uniform_matrix(GLint location
, GLsizei count
,
456 GLboolean transpose
, const void *values
,
457 struct gl_context
*, struct gl_shader_program
*,
458 GLuint cols
, GLuint rows
, enum glsl_base_type basicType
);
461 _mesa_uniform_handle(GLint location
, GLsizei count
, const GLvoid
*values
,
462 struct gl_context
*, struct gl_shader_program
*);
465 _mesa_get_uniform(struct gl_context
*ctx
, GLuint program
, GLint location
,
466 GLsizei bufSize
, enum glsl_base_type returnType
,
470 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage
*,
471 unsigned element_stride
,
472 unsigned vector_stride
,
473 enum gl_uniform_driver_format format
,
477 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage
*uni
);
480 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage
*uni
,
481 unsigned array_index
,
485 _mesa_update_shader_textures_used(struct gl_shader_program
*shProg
,
486 struct gl_program
*prog
);
489 _mesa_sampler_uniforms_are_valid(const struct gl_shader_program
*shProg
,
490 char *errMsg
, size_t errMsgLength
);
492 _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object
*);
495 _mesa_flush_vertices_for_uniforms(struct gl_context
*ctx
,
496 const struct gl_uniform_storage
*uni
);
498 struct gl_builtin_uniform_element
{
500 int tokens
[STATE_LENGTH
];
504 struct gl_builtin_uniform_desc
{
506 const struct gl_builtin_uniform_element
*elements
;
507 unsigned int num_elements
;
515 #endif /* UNIFORMS_H */