2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
30 #include "program/prog_parameter.h"
31 #include "../glsl/glsl_types.h"
32 #include "../glsl/ir_uniform.h"
43 _mesa_Uniform1f(GLint
, GLfloat
);
45 _mesa_Uniform2f(GLint
, GLfloat
, GLfloat
);
47 _mesa_Uniform3f(GLint
, GLfloat
, GLfloat
, GLfloat
);
49 _mesa_Uniform4f(GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
51 _mesa_Uniform1i(GLint
, GLint
);
53 _mesa_Uniform2i(GLint
, GLint
, GLint
);
55 _mesa_Uniform3i(GLint
, GLint
, GLint
, GLint
);
57 _mesa_Uniform4i(GLint
, GLint
, GLint
, GLint
, GLint
);
59 _mesa_Uniform1fv(GLint
, GLsizei
, const GLfloat
*);
61 _mesa_Uniform2fv(GLint
, GLsizei
, const GLfloat
*);
63 _mesa_Uniform3fv(GLint
, GLsizei
, const GLfloat
*);
65 _mesa_Uniform4fv(GLint
, GLsizei
, const GLfloat
*);
67 _mesa_Uniform1iv(GLint
, GLsizei
, const GLint
*);
69 _mesa_Uniform2iv(GLint
, GLsizei
, const GLint
*);
71 _mesa_Uniform3iv(GLint
, GLsizei
, const GLint
*);
73 _mesa_Uniform4iv(GLint
, GLsizei
, const GLint
*);
75 _mesa_Uniform1ui(GLint location
, GLuint v0
);
77 _mesa_Uniform2ui(GLint location
, GLuint v0
, GLuint v1
);
79 _mesa_Uniform3ui(GLint location
, GLuint v0
, GLuint v1
, GLuint v2
);
81 _mesa_Uniform4ui(GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
);
83 _mesa_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*value
);
85 _mesa_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*value
);
87 _mesa_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*value
);
89 _mesa_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*value
);
91 _mesa_UniformMatrix2fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
93 _mesa_UniformMatrix3fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
95 _mesa_UniformMatrix4fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
97 _mesa_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
98 const GLfloat
*value
);
100 _mesa_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
101 const GLfloat
*value
);
103 _mesa_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
104 const GLfloat
*value
);
106 _mesa_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
107 const GLfloat
*value
);
109 _mesa_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
110 const GLfloat
*value
);
112 _mesa_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
113 const GLfloat
*value
);
116 _mesa_ProgramUniform1f(GLuint program
, GLint
, GLfloat
);
118 _mesa_ProgramUniform2f(GLuint program
, GLint
, GLfloat
, GLfloat
);
120 _mesa_ProgramUniform3f(GLuint program
, GLint
, GLfloat
, GLfloat
, GLfloat
);
122 _mesa_ProgramUniform4f(GLuint program
, GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
124 _mesa_ProgramUniform1i(GLuint program
, GLint
, GLint
);
126 _mesa_ProgramUniform2i(GLuint program
, GLint
, GLint
, GLint
);
128 _mesa_ProgramUniform3i(GLuint program
, GLint
, GLint
, GLint
, GLint
);
130 _mesa_ProgramUniform4i(GLuint program
, GLint
, GLint
, GLint
, GLint
, GLint
);
132 _mesa_ProgramUniform1fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
134 _mesa_ProgramUniform2fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
136 _mesa_ProgramUniform3fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
138 _mesa_ProgramUniform4fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
140 _mesa_ProgramUniform1iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
142 _mesa_ProgramUniform2iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
144 _mesa_ProgramUniform3iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
146 _mesa_ProgramUniform4iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
148 _mesa_ProgramUniform1ui(GLuint program
, GLint location
, GLuint v0
);
150 _mesa_ProgramUniform2ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
);
152 _mesa_ProgramUniform3ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
,
155 _mesa_ProgramUniform4ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
,
156 GLuint v2
, GLuint v3
);
158 _mesa_ProgramUniform1uiv(GLuint program
, GLint location
, GLsizei count
,
159 const GLuint
*value
);
161 _mesa_ProgramUniform2uiv(GLuint program
, GLint location
, GLsizei count
,
162 const GLuint
*value
);
164 _mesa_ProgramUniform3uiv(GLuint program
, GLint location
, GLsizei count
,
165 const GLuint
*value
);
167 _mesa_ProgramUniform4uiv(GLuint program
, GLint location
, GLsizei count
,
168 const GLuint
*value
);
170 _mesa_ProgramUniformMatrix2fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
173 _mesa_ProgramUniformMatrix3fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
176 _mesa_ProgramUniformMatrix4fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
179 _mesa_ProgramUniformMatrix2x3fv(GLuint program
, GLint location
, GLsizei count
,
180 GLboolean transpose
, const GLfloat
*value
);
182 _mesa_ProgramUniformMatrix3x2fv(GLuint program
, GLint location
, GLsizei count
,
183 GLboolean transpose
, const GLfloat
*value
);
185 _mesa_ProgramUniformMatrix2x4fv(GLuint program
, GLint location
, GLsizei count
,
186 GLboolean transpose
, const GLfloat
*value
);
188 _mesa_ProgramUniformMatrix4x2fv(GLuint program
, GLint location
, GLsizei count
,
189 GLboolean transpose
, const GLfloat
*value
);
191 _mesa_ProgramUniformMatrix3x4fv(GLuint program
, GLint location
, GLsizei count
,
192 GLboolean transpose
, const GLfloat
*value
);
194 _mesa_ProgramUniformMatrix4x3fv(GLuint program
, GLint location
, GLsizei count
,
195 GLboolean transpose
, const GLfloat
*value
);
198 _mesa_GetnUniformfvARB(GLuint
, GLint
, GLsizei
, GLfloat
*);
200 _mesa_GetUniformfv(GLuint
, GLint
, GLfloat
*);
202 _mesa_GetnUniformivARB(GLuint
, GLint
, GLsizei
, GLint
*);
204 _mesa_GetUniformuiv(GLuint
, GLint
, GLuint
*);
206 _mesa_GetnUniformuivARB(GLuint
, GLint
, GLsizei
, GLuint
*);
208 _mesa_GetUniformuiv(GLuint program
, GLint location
, GLuint
*params
);
210 _mesa_GetnUniformdvARB(GLuint
, GLint
, GLsizei
, GLdouble
*);
212 _mesa_GetUniformdv(GLuint
, GLint
, GLdouble
*);
214 _mesa_GetUniformLocation(GLuint
, const GLcharARB
*);
216 _mesa_GetUniformBlockIndex(GLuint program
,
217 const GLchar
*uniformBlockName
);
219 _mesa_GetUniformIndices(GLuint program
,
220 GLsizei uniformCount
,
221 const GLchar
* const *uniformNames
,
222 GLuint
*uniformIndices
);
224 _mesa_UniformBlockBinding(GLuint program
,
225 GLuint uniformBlockIndex
,
226 GLuint uniformBlockBinding
);
228 _mesa_GetActiveAtomicCounterBufferiv(GLuint program
, GLuint bufferIndex
,
229 GLenum pname
, GLint
*params
);
231 _mesa_GetActiveUniformBlockiv(GLuint program
,
232 GLuint uniformBlockIndex
,
236 _mesa_GetActiveUniformBlockName(GLuint program
,
237 GLuint uniformBlockIndex
,
240 GLchar
*uniformBlockName
);
242 _mesa_GetActiveUniformName(GLuint program
, GLuint uniformIndex
,
243 GLsizei bufSize
, GLsizei
*length
,
244 GLchar
*uniformName
);
246 _mesa_GetActiveUniform(GLuint
, GLuint
, GLsizei
, GLsizei
*,
247 GLint
*, GLenum
*, GLcharARB
*);
249 _mesa_GetActiveUniformsiv(GLuint program
,
250 GLsizei uniformCount
,
251 const GLuint
*uniformIndices
,
255 _mesa_GetUniformiv(GLuint
, GLint
, GLint
*);
258 _mesa_Uniform1d(GLint
, GLdouble
);
260 _mesa_Uniform2d(GLint
, GLdouble
, GLdouble
);
262 _mesa_Uniform3d(GLint
, GLdouble
, GLdouble
, GLdouble
);
264 _mesa_Uniform4d(GLint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
267 _mesa_Uniform1dv(GLint
, GLsizei
, const GLdouble
*);
269 _mesa_Uniform2dv(GLint
, GLsizei
, const GLdouble
*);
271 _mesa_Uniform3dv(GLint
, GLsizei
, const GLdouble
*);
273 _mesa_Uniform4dv(GLint
, GLsizei
, const GLdouble
*);
276 _mesa_UniformMatrix2dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
278 _mesa_UniformMatrix3dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
280 _mesa_UniformMatrix4dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
282 _mesa_UniformMatrix2x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
283 const GLdouble
*value
);
285 _mesa_UniformMatrix3x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
286 const GLdouble
*value
);
288 _mesa_UniformMatrix2x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
289 const GLdouble
*value
);
291 _mesa_UniformMatrix4x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
292 const GLdouble
*value
);
294 _mesa_UniformMatrix3x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
295 const GLdouble
*value
);
297 _mesa_UniformMatrix4x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
298 const GLdouble
*value
);
301 _mesa_ProgramUniform1d(GLuint program
, GLint
, GLdouble
);
303 _mesa_ProgramUniform2d(GLuint program
, GLint
, GLdouble
, GLdouble
);
305 _mesa_ProgramUniform3d(GLuint program
, GLint
, GLdouble
, GLdouble
, GLdouble
);
307 _mesa_ProgramUniform4d(GLuint program
, GLint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
310 _mesa_ProgramUniform1dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
312 _mesa_ProgramUniform2dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
314 _mesa_ProgramUniform3dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
316 _mesa_ProgramUniform4dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
319 _mesa_ProgramUniformMatrix2dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
322 _mesa_ProgramUniformMatrix3dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
325 _mesa_ProgramUniformMatrix4dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
328 _mesa_ProgramUniformMatrix2x3dv(GLuint program
, GLint location
, GLsizei count
,
329 GLboolean transpose
, const GLdouble
*value
);
331 _mesa_ProgramUniformMatrix3x2dv(GLuint program
, GLint location
, GLsizei count
,
332 GLboolean transpose
, const GLdouble
*value
);
334 _mesa_ProgramUniformMatrix2x4dv(GLuint program
, GLint location
, GLsizei count
,
335 GLboolean transpose
, const GLdouble
*value
);
337 _mesa_ProgramUniformMatrix4x2dv(GLuint program
, GLint location
, GLsizei count
,
338 GLboolean transpose
, const GLdouble
*value
);
340 _mesa_ProgramUniformMatrix3x4dv(GLuint program
, GLint location
, GLsizei count
,
341 GLboolean transpose
, const GLdouble
*value
);
343 _mesa_ProgramUniformMatrix4x3dv(GLuint program
, GLint location
, GLsizei count
,
344 GLboolean transpose
, const GLdouble
*value
);
347 _mesa_parse_program_resource_name(const GLchar
*name
,
348 const GLchar
**out_base_name_end
);
351 _mesa_get_uniform_location(struct gl_shader_program
*shProg
,
352 const GLchar
*name
, unsigned *offset
);
355 _mesa_uniform(struct gl_context
*ctx
, struct gl_shader_program
*shader_program
,
356 GLint location
, GLsizei count
,
357 const GLvoid
*values
,
358 enum glsl_base_type basicType
,
359 unsigned src_components
);
362 _mesa_uniform_matrix(struct gl_context
*ctx
, struct gl_shader_program
*shProg
,
363 GLuint cols
, GLuint rows
,
364 GLint location
, GLsizei count
,
366 const GLvoid
*values
, GLenum type
);
369 _mesa_get_uniform(struct gl_context
*ctx
, GLuint program
, GLint location
,
370 GLsizei bufSize
, enum glsl_base_type returnType
,
374 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage
*,
375 unsigned element_stride
,
376 unsigned vector_stride
,
377 enum gl_uniform_driver_format format
,
381 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage
*uni
);
384 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage
*uni
,
385 unsigned array_index
,
389 _mesa_update_shader_textures_used(struct gl_shader_program
*shProg
,
390 struct gl_program
*prog
);
393 _mesa_sampler_uniforms_are_valid(const struct gl_shader_program
*shProg
,
394 char *errMsg
, size_t errMsgLength
);
396 _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object
*);
398 extern const struct gl_program_parameter
*
399 get_uniform_parameter(struct gl_shader_program
*shProg
, GLint index
);
402 _mesa_get_uniform_name(const struct gl_uniform_storage
*uni
,
403 GLsizei maxLength
, GLsizei
*length
,
406 struct gl_builtin_uniform_element
{
408 int tokens
[STATE_LENGTH
];
412 struct gl_builtin_uniform_desc
{
414 const struct gl_builtin_uniform_element
*elements
;
415 unsigned int num_elements
;
423 #endif /* UNIFORMS_H */