2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
29 #include "main/glheader.h"
30 #include "compiler/glsl_types.h"
31 #include "compiler/glsl/ir_uniform.h"
32 #include "program/prog_parameter.h"
43 _mesa_Uniform1f(GLint
, GLfloat
);
45 _mesa_Uniform2f(GLint
, GLfloat
, GLfloat
);
47 _mesa_Uniform3f(GLint
, GLfloat
, GLfloat
, GLfloat
);
49 _mesa_Uniform4f(GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
51 _mesa_Uniform1i(GLint
, GLint
);
53 _mesa_Uniform2i(GLint
, GLint
, GLint
);
55 _mesa_Uniform3i(GLint
, GLint
, GLint
, GLint
);
57 _mesa_Uniform4i(GLint
, GLint
, GLint
, GLint
, GLint
);
59 _mesa_Uniform1fv(GLint
, GLsizei
, const GLfloat
*);
61 _mesa_Uniform2fv(GLint
, GLsizei
, const GLfloat
*);
63 _mesa_Uniform3fv(GLint
, GLsizei
, const GLfloat
*);
65 _mesa_Uniform4fv(GLint
, GLsizei
, const GLfloat
*);
67 _mesa_Uniform1iv(GLint
, GLsizei
, const GLint
*);
69 _mesa_Uniform2iv(GLint
, GLsizei
, const GLint
*);
71 _mesa_Uniform3iv(GLint
, GLsizei
, const GLint
*);
73 _mesa_Uniform4iv(GLint
, GLsizei
, const GLint
*);
75 _mesa_Uniform1ui(GLint location
, GLuint v0
);
77 _mesa_Uniform2ui(GLint location
, GLuint v0
, GLuint v1
);
79 _mesa_Uniform3ui(GLint location
, GLuint v0
, GLuint v1
, GLuint v2
);
81 _mesa_Uniform4ui(GLint location
, GLuint v0
, GLuint v1
, GLuint v2
, GLuint v3
);
83 _mesa_Uniform1uiv(GLint location
, GLsizei count
, const GLuint
*value
);
85 _mesa_Uniform2uiv(GLint location
, GLsizei count
, const GLuint
*value
);
87 _mesa_Uniform3uiv(GLint location
, GLsizei count
, const GLuint
*value
);
89 _mesa_Uniform4uiv(GLint location
, GLsizei count
, const GLuint
*value
);
91 _mesa_UniformMatrix2fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
93 _mesa_UniformMatrix3fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
95 _mesa_UniformMatrix4fv(GLint
, GLsizei
, GLboolean
, const GLfloat
*);
97 _mesa_UniformMatrix2x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
98 const GLfloat
*value
);
100 _mesa_UniformMatrix3x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
101 const GLfloat
*value
);
103 _mesa_UniformMatrix2x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
104 const GLfloat
*value
);
106 _mesa_UniformMatrix4x2fv(GLint location
, GLsizei count
, GLboolean transpose
,
107 const GLfloat
*value
);
109 _mesa_UniformMatrix3x4fv(GLint location
, GLsizei count
, GLboolean transpose
,
110 const GLfloat
*value
);
112 _mesa_UniformMatrix4x3fv(GLint location
, GLsizei count
, GLboolean transpose
,
113 const GLfloat
*value
);
116 _mesa_UniformHandleui64ARB(GLint location
, GLuint64 value
);
118 _mesa_UniformHandleui64vARB(GLint location
, GLsizei count
,
119 const GLuint64
*value
);
121 _mesa_ProgramUniformHandleui64ARB(GLuint program
, GLint location
,
124 _mesa_ProgramUniformHandleui64vARB(GLuint program
, GLint location
,
125 GLsizei count
, const GLuint64
*values
);
128 _mesa_ProgramUniform1f(GLuint program
, GLint
, GLfloat
);
130 _mesa_ProgramUniform2f(GLuint program
, GLint
, GLfloat
, GLfloat
);
132 _mesa_ProgramUniform3f(GLuint program
, GLint
, GLfloat
, GLfloat
, GLfloat
);
134 _mesa_ProgramUniform4f(GLuint program
, GLint
, GLfloat
, GLfloat
, GLfloat
, GLfloat
);
136 _mesa_ProgramUniform1i(GLuint program
, GLint
, GLint
);
138 _mesa_ProgramUniform2i(GLuint program
, GLint
, GLint
, GLint
);
140 _mesa_ProgramUniform3i(GLuint program
, GLint
, GLint
, GLint
, GLint
);
142 _mesa_ProgramUniform4i(GLuint program
, GLint
, GLint
, GLint
, GLint
, GLint
);
144 _mesa_ProgramUniform1fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
146 _mesa_ProgramUniform2fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
148 _mesa_ProgramUniform3fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
150 _mesa_ProgramUniform4fv(GLuint program
, GLint
, GLsizei
, const GLfloat
*);
152 _mesa_ProgramUniform1iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
154 _mesa_ProgramUniform2iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
156 _mesa_ProgramUniform3iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
158 _mesa_ProgramUniform4iv(GLuint program
, GLint
, GLsizei
, const GLint
*);
160 _mesa_ProgramUniform1ui(GLuint program
, GLint location
, GLuint v0
);
162 _mesa_ProgramUniform2ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
);
164 _mesa_ProgramUniform3ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
,
167 _mesa_ProgramUniform4ui(GLuint program
, GLint location
, GLuint v0
, GLuint v1
,
168 GLuint v2
, GLuint v3
);
170 _mesa_ProgramUniform1uiv(GLuint program
, GLint location
, GLsizei count
,
171 const GLuint
*value
);
173 _mesa_ProgramUniform2uiv(GLuint program
, GLint location
, GLsizei count
,
174 const GLuint
*value
);
176 _mesa_ProgramUniform3uiv(GLuint program
, GLint location
, GLsizei count
,
177 const GLuint
*value
);
179 _mesa_ProgramUniform4uiv(GLuint program
, GLint location
, GLsizei count
,
180 const GLuint
*value
);
182 _mesa_ProgramUniformMatrix2fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
185 _mesa_ProgramUniformMatrix3fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
188 _mesa_ProgramUniformMatrix4fv(GLuint program
, GLint
, GLsizei
, GLboolean
,
191 _mesa_ProgramUniformMatrix2x3fv(GLuint program
, GLint location
, GLsizei count
,
192 GLboolean transpose
, const GLfloat
*value
);
194 _mesa_ProgramUniformMatrix3x2fv(GLuint program
, GLint location
, GLsizei count
,
195 GLboolean transpose
, const GLfloat
*value
);
197 _mesa_ProgramUniformMatrix2x4fv(GLuint program
, GLint location
, GLsizei count
,
198 GLboolean transpose
, const GLfloat
*value
);
200 _mesa_ProgramUniformMatrix4x2fv(GLuint program
, GLint location
, GLsizei count
,
201 GLboolean transpose
, const GLfloat
*value
);
203 _mesa_ProgramUniformMatrix3x4fv(GLuint program
, GLint location
, GLsizei count
,
204 GLboolean transpose
, const GLfloat
*value
);
206 _mesa_ProgramUniformMatrix4x3fv(GLuint program
, GLint location
, GLsizei count
,
207 GLboolean transpose
, const GLfloat
*value
);
210 _mesa_GetnUniformfvARB(GLuint
, GLint
, GLsizei
, GLfloat
*);
212 _mesa_GetUniformfv(GLuint
, GLint
, GLfloat
*);
214 _mesa_GetnUniformivARB(GLuint
, GLint
, GLsizei
, GLint
*);
216 _mesa_GetUniformuiv(GLuint
, GLint
, GLuint
*);
218 _mesa_GetnUniformuivARB(GLuint
, GLint
, GLsizei
, GLuint
*);
220 _mesa_GetUniformuiv(GLuint program
, GLint location
, GLuint
*params
);
222 _mesa_GetnUniformdvARB(GLuint
, GLint
, GLsizei
, GLdouble
*);
224 _mesa_GetUniformdv(GLuint
, GLint
, GLdouble
*);
226 _mesa_GetUniformLocation(GLuint
, const GLcharARB
*);
228 _mesa_GetUniformBlockIndex(GLuint program
,
229 const GLchar
*uniformBlockName
);
231 _mesa_GetUniformIndices(GLuint program
,
232 GLsizei uniformCount
,
233 const GLchar
* const *uniformNames
,
234 GLuint
*uniformIndices
);
237 _mesa_UniformBlockBinding_no_error(GLuint program
, GLuint uniformBlockIndex
,
238 GLuint uniformBlockBinding
);
241 _mesa_UniformBlockBinding(GLuint program
,
242 GLuint uniformBlockIndex
,
243 GLuint uniformBlockBinding
);
246 _mesa_ShaderStorageBlockBinding_no_error(GLuint program
,
247 GLuint shaderStorageBlockIndex
,
248 GLuint shaderStorageBlockBinding
);
251 _mesa_ShaderStorageBlockBinding(GLuint program
,
252 GLuint shaderStorageBlockIndex
,
253 GLuint shaderStorageBlockBinding
);
255 _mesa_GetActiveAtomicCounterBufferiv(GLuint program
, GLuint bufferIndex
,
256 GLenum pname
, GLint
*params
);
258 _mesa_GetActiveUniformBlockiv(GLuint program
,
259 GLuint uniformBlockIndex
,
263 _mesa_GetActiveUniformBlockName(GLuint program
,
264 GLuint uniformBlockIndex
,
267 GLchar
*uniformBlockName
);
269 _mesa_GetActiveUniformName(GLuint program
, GLuint uniformIndex
,
270 GLsizei bufSize
, GLsizei
*length
,
271 GLchar
*uniformName
);
273 _mesa_GetActiveUniform(GLuint
, GLuint
, GLsizei
, GLsizei
*,
274 GLint
*, GLenum
*, GLcharARB
*);
276 _mesa_GetActiveUniformsiv(GLuint program
,
277 GLsizei uniformCount
,
278 const GLuint
*uniformIndices
,
282 _mesa_GetUniformiv(GLuint
, GLint
, GLint
*);
285 _mesa_Uniform1d(GLint
, GLdouble
);
287 _mesa_Uniform2d(GLint
, GLdouble
, GLdouble
);
289 _mesa_Uniform3d(GLint
, GLdouble
, GLdouble
, GLdouble
);
291 _mesa_Uniform4d(GLint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
294 _mesa_Uniform1dv(GLint
, GLsizei
, const GLdouble
*);
296 _mesa_Uniform2dv(GLint
, GLsizei
, const GLdouble
*);
298 _mesa_Uniform3dv(GLint
, GLsizei
, const GLdouble
*);
300 _mesa_Uniform4dv(GLint
, GLsizei
, const GLdouble
*);
303 _mesa_GetUniformi64vARB(GLuint
, GLint
, GLint64
*);
305 _mesa_GetUniformui64vARB(GLuint
, GLint
, GLuint64
*);
308 _mesa_GetnUniformi64vARB(GLuint
, GLint
, GLsizei
, GLint64
*);
310 _mesa_GetnUniformui64vARB(GLuint
, GLint
, GLsizei
, GLuint64
*);
313 _mesa_UniformMatrix2dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
315 _mesa_UniformMatrix3dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
317 _mesa_UniformMatrix4dv(GLint
, GLsizei
, GLboolean
, const GLdouble
*);
319 _mesa_UniformMatrix2x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
320 const GLdouble
*value
);
322 _mesa_UniformMatrix3x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
323 const GLdouble
*value
);
325 _mesa_UniformMatrix2x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
326 const GLdouble
*value
);
328 _mesa_UniformMatrix4x2dv(GLint location
, GLsizei count
, GLboolean transpose
,
329 const GLdouble
*value
);
331 _mesa_UniformMatrix3x4dv(GLint location
, GLsizei count
, GLboolean transpose
,
332 const GLdouble
*value
);
334 _mesa_UniformMatrix4x3dv(GLint location
, GLsizei count
, GLboolean transpose
,
335 const GLdouble
*value
);
338 _mesa_ProgramUniform1d(GLuint program
, GLint
, GLdouble
);
340 _mesa_ProgramUniform2d(GLuint program
, GLint
, GLdouble
, GLdouble
);
342 _mesa_ProgramUniform3d(GLuint program
, GLint
, GLdouble
, GLdouble
, GLdouble
);
344 _mesa_ProgramUniform4d(GLuint program
, GLint
, GLdouble
, GLdouble
, GLdouble
, GLdouble
);
347 _mesa_ProgramUniform1dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
349 _mesa_ProgramUniform2dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
351 _mesa_ProgramUniform3dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
353 _mesa_ProgramUniform4dv(GLuint program
, GLint
, GLsizei
, const GLdouble
*);
356 _mesa_ProgramUniformMatrix2dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
359 _mesa_ProgramUniformMatrix3dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
362 _mesa_ProgramUniformMatrix4dv(GLuint program
, GLint
, GLsizei
, GLboolean
,
365 _mesa_ProgramUniformMatrix2x3dv(GLuint program
, GLint location
, GLsizei count
,
366 GLboolean transpose
, const GLdouble
*value
);
368 _mesa_ProgramUniformMatrix3x2dv(GLuint program
, GLint location
, GLsizei count
,
369 GLboolean transpose
, const GLdouble
*value
);
371 _mesa_ProgramUniformMatrix2x4dv(GLuint program
, GLint location
, GLsizei count
,
372 GLboolean transpose
, const GLdouble
*value
);
374 _mesa_ProgramUniformMatrix4x2dv(GLuint program
, GLint location
, GLsizei count
,
375 GLboolean transpose
, const GLdouble
*value
);
377 _mesa_ProgramUniformMatrix3x4dv(GLuint program
, GLint location
, GLsizei count
,
378 GLboolean transpose
, const GLdouble
*value
);
380 _mesa_ProgramUniformMatrix4x3dv(GLuint program
, GLint location
, GLsizei count
,
381 GLboolean transpose
, const GLdouble
*value
);
384 _mesa_Uniform1i64ARB(GLint
, GLint64
);
386 _mesa_Uniform2i64ARB(GLint
, GLint64
, GLint64
);
388 _mesa_Uniform3i64ARB(GLint
, GLint64
, GLint64
, GLint64
);
390 _mesa_Uniform4i64ARB(GLint
, GLint64
, GLint64
, GLint64
, GLint64
);
393 _mesa_Uniform1i64vARB(GLint
, GLsizei
, const GLint64
*);
395 _mesa_Uniform2i64vARB(GLint
, GLsizei
, const GLint64
*);
397 _mesa_Uniform3i64vARB(GLint
, GLsizei
, const GLint64
*);
399 _mesa_Uniform4i64vARB(GLint
, GLsizei
, const GLint64
*);
402 _mesa_Uniform1ui64ARB(GLint
, GLuint64
);
404 _mesa_Uniform2ui64ARB(GLint
, GLuint64
, GLuint64
);
406 _mesa_Uniform3ui64ARB(GLint
, GLuint64
, GLuint64
, GLuint64
);
408 _mesa_Uniform4ui64ARB(GLint
, GLuint64
, GLuint64
, GLuint64
, GLuint64
);
411 _mesa_Uniform1ui64vARB(GLint
, GLsizei
, const GLuint64
*);
413 _mesa_Uniform2ui64vARB(GLint
, GLsizei
, const GLuint64
*);
415 _mesa_Uniform3ui64vARB(GLint
, GLsizei
, const GLuint64
*);
417 _mesa_Uniform4ui64vARB(GLint
, GLsizei
, const GLuint64
*);
420 _mesa_ProgramUniform1i64ARB(GLuint
, GLint
, GLint64
);
422 _mesa_ProgramUniform2i64ARB(GLuint
, GLint
, GLint64
, GLint64
);
424 _mesa_ProgramUniform3i64ARB(GLuint
, GLint
, GLint64
, GLint64
, GLint64
);
426 _mesa_ProgramUniform4i64ARB(GLuint
, GLint
, GLint64
, GLint64
, GLint64
, GLint64
);
429 _mesa_ProgramUniform1i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
431 _mesa_ProgramUniform2i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
433 _mesa_ProgramUniform3i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
435 _mesa_ProgramUniform4i64vARB(GLuint
, GLint
, GLsizei
, const GLint64
*);
438 _mesa_ProgramUniform1ui64ARB(GLuint
, GLint
, GLuint64
);
440 _mesa_ProgramUniform2ui64ARB(GLuint
, GLint
, GLuint64
, GLuint64
);
442 _mesa_ProgramUniform3ui64ARB(GLuint
, GLint
, GLuint64
, GLuint64
, GLuint64
);
444 _mesa_ProgramUniform4ui64ARB(GLuint
, GLint
, GLuint64
, GLuint64
, GLuint64
, GLuint64
);
447 _mesa_ProgramUniform1ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
449 _mesa_ProgramUniform2ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
451 _mesa_ProgramUniform3ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
453 _mesa_ProgramUniform4ui64vARB(GLuint
, GLint
, GLsizei
, const GLuint64
*);
456 _mesa_uniform(GLint location
, GLsizei count
, const GLvoid
*values
,
457 struct gl_context
*, struct gl_shader_program
*,
458 enum glsl_base_type basicType
, unsigned src_components
);
461 _mesa_uniform_matrix(GLint location
, GLsizei count
,
462 GLboolean transpose
, const void *values
,
463 struct gl_context
*, struct gl_shader_program
*,
464 GLuint cols
, GLuint rows
, enum glsl_base_type basicType
);
467 _mesa_uniform_handle(GLint location
, GLsizei count
, const GLvoid
*values
,
468 struct gl_context
*, struct gl_shader_program
*);
471 _mesa_get_uniform(struct gl_context
*ctx
, GLuint program
, GLint location
,
472 GLsizei bufSize
, enum glsl_base_type returnType
,
476 _mesa_uniform_attach_driver_storage(struct gl_uniform_storage
*,
477 unsigned element_stride
,
478 unsigned vector_stride
,
479 enum gl_uniform_driver_format format
,
483 _mesa_uniform_detach_all_driver_storage(struct gl_uniform_storage
*uni
);
486 _mesa_propagate_uniforms_to_driver_storage(struct gl_uniform_storage
*uni
,
487 unsigned array_index
,
491 _mesa_update_shader_textures_used(struct gl_shader_program
*shProg
,
492 struct gl_program
*prog
);
495 _mesa_sampler_uniforms_are_valid(const struct gl_shader_program
*shProg
,
496 char *errMsg
, size_t errMsgLength
);
498 _mesa_sampler_uniforms_pipeline_are_valid(struct gl_pipeline_object
*);
501 _mesa_flush_vertices_for_uniforms(struct gl_context
*ctx
,
502 const struct gl_uniform_storage
*uni
);
504 struct gl_builtin_uniform_element
{
506 int tokens
[STATE_LENGTH
];
510 struct gl_builtin_uniform_desc
{
512 const struct gl_builtin_uniform_element
*elements
;
513 unsigned int num_elements
;
521 #endif /* UNIFORMS_H */