2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
29 #include "bufferobj.h"
39 #include "main/dispatch.h"
42 /** Used to do error checking for GL_EXT_vertex_array_bgra */
46 /** Used to indicate which GL datatypes are accepted by each of the
47 * glVertex/Color/Attrib/EtcPointer() functions.
51 #define UNSIGNED_BYTE_BIT 0x4
53 #define UNSIGNED_SHORT_BIT 0x10
55 #define UNSIGNED_INT_BIT 0x40
57 #define FLOAT_BIT 0x100
58 #define DOUBLE_BIT 0x200
59 #define FIXED_ES_BIT 0x400
60 #define FIXED_GL_BIT 0x800
61 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
62 #define INT_2_10_10_10_REV_BIT 0x2000
65 /** Convert GL datatype enum into a <type>_BIT value seen above */
67 type_to_bit(const struct gl_context
*ctx
, GLenum type
)
74 case GL_UNSIGNED_BYTE
:
75 return UNSIGNED_BYTE_BIT
;
78 case GL_UNSIGNED_SHORT
:
79 return UNSIGNED_SHORT_BIT
;
83 return UNSIGNED_INT_BIT
;
85 if (ctx
->Extensions
.ARB_half_float_vertex
)
94 return _mesa_is_desktop_gl(ctx
) ? FIXED_GL_BIT
: FIXED_ES_BIT
;
95 case GL_UNSIGNED_INT_2_10_10_10_REV
:
96 return UNSIGNED_INT_2_10_10_10_REV_BIT
;
97 case GL_INT_2_10_10_10_REV
:
98 return INT_2_10_10_10_REV_BIT
;
106 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
109 * \param func name of calling function used for error reporting
110 * \param attrib the attribute array index to update
111 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
112 * \param sizeMin min allowable size value
113 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
114 * \param size components per element (1, 2, 3 or 4)
115 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
116 * \param stride stride between elements, in elements
117 * \param normalized are integer types converted to floats in [-1, 1]?
118 * \param integer integer-valued values (will not be normalized to [-1,1])
119 * \param ptr the address (or offset inside VBO) of the array data
122 update_array(struct gl_context
*ctx
,
124 GLuint attrib
, GLbitfield legalTypesMask
,
125 GLint sizeMin
, GLint sizeMax
,
126 GLint size
, GLenum type
, GLsizei stride
,
127 GLboolean normalized
, GLboolean integer
,
130 struct gl_client_array
*array
;
133 GLenum format
= GL_RGBA
;
135 /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says:
137 * "Client vertex arrays - all vertex array attribute pointers must
138 * refer to buffer objects (section 2.9.2). The default vertex array
139 * object (the name zero) is also deprecated. Calling
140 * VertexAttribPointer when no buffer object or no vertex array object
141 * is bound will generate an INVALID_OPERATION error..."
143 * The check for VBOs is handled below.
145 if (ctx
->API
== API_OPENGL_CORE
146 && (ctx
->Array
.ArrayObj
== ctx
->Array
.DefaultArrayObj
)) {
147 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(no array object bound)",
152 if (_mesa_is_gles(ctx
)) {
153 legalTypesMask
&= ~(FIXED_GL_BIT
| DOUBLE_BIT
);
155 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
156 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
157 * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed
158 * until 3.0 or with the GL_OES_vertex_half float extension, which isn't
159 * quite as trivial as we'd like because it uses a different enum value
160 * for GL_HALF_FLOAT_OES.
162 if (ctx
->Version
< 30) {
163 legalTypesMask
&= ~(UNSIGNED_INT_BIT
165 | UNSIGNED_INT_2_10_10_10_REV_BIT
166 | INT_2_10_10_10_REV_BIT
170 /* BGRA ordering is not supported in ES contexts.
172 if (sizeMax
== BGRA_OR_4
)
175 legalTypesMask
&= ~FIXED_ES_BIT
;
177 if (!ctx
->Extensions
.ARB_ES2_compatibility
)
178 legalTypesMask
&= ~FIXED_GL_BIT
;
180 if (!ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
)
181 legalTypesMask
&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT
|
182 INT_2_10_10_10_REV_BIT
);
185 typeBit
= type_to_bit(ctx
, type
);
186 if (typeBit
== 0x0 || (typeBit
& legalTypesMask
) == 0x0) {
187 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(type = %s)",
188 func
, _mesa_lookup_enum_by_nr(type
));
192 /* Do size parameter checking.
193 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
194 * must be handled specially.
196 if (ctx
->Extensions
.EXT_vertex_array_bgra
&&
197 sizeMax
== BGRA_OR_4
&&
199 /* Page 298 of the PDF of the OpenGL 4.3 (Core Profile) spec says:
201 * "An INVALID_OPERATION error is generated under any of the following
204 * • size is BGRA and type is not UNSIGNED_BYTE, INT_2_10_10_10_REV
205 * or UNSIGNED_INT_2_10_10_10_REV;
207 * • size is BGRA and normalized is FALSE;"
209 GLboolean bgra_error
= GL_FALSE
;
211 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
) {
212 if (type
!= GL_UNSIGNED_INT_2_10_10_10_REV
&&
213 type
!= GL_INT_2_10_10_10_REV
&&
214 type
!= GL_UNSIGNED_BYTE
)
215 bgra_error
= GL_TRUE
;
216 } else if (type
!= GL_UNSIGNED_BYTE
)
217 bgra_error
= GL_TRUE
;
220 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=GL_BGRA and type=%s)",
221 func
, _mesa_lookup_enum_by_nr(type
));
226 _mesa_error(ctx
, GL_INVALID_OPERATION
,
227 "%s(size=GL_BGRA and normalized=GL_FALSE)", func
);
234 else if (size
< sizeMin
|| size
> sizeMax
|| size
> 4) {
235 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d)", func
, size
);
239 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
&&
240 (type
== GL_UNSIGNED_INT_2_10_10_10_REV
||
241 type
== GL_INT_2_10_10_10_REV
) && size
!= 4) {
242 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
249 _mesa_error( ctx
, GL_INVALID_VALUE
, "%s(stride=%d)", func
, stride
);
253 /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says:
255 * "An INVALID_OPERATION error is generated under any of the following
260 * * any of the *Pointer commands specifying the location and
261 * organization of vertex array data are called while zero is bound
262 * to the ARRAY_BUFFER buffer object binding point (see section
263 * 2.9.6), and the pointer argument is not NULL."
265 if (ptr
!= NULL
&& ctx
->Array
.ArrayObj
->ARBsemantics
&&
266 !_mesa_is_bufferobj(ctx
->Array
.ArrayBufferObj
)) {
267 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-VBO array)", func
);
271 elementSize
= _mesa_bytes_per_vertex_attrib(size
, type
);
272 assert(elementSize
!= -1);
274 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[attrib
];
277 array
->Format
= format
;
278 array
->Stride
= stride
;
279 array
->StrideB
= stride
? stride
: elementSize
;
280 array
->Normalized
= normalized
;
281 array
->Integer
= integer
;
282 array
->Ptr
= (const GLubyte
*) ptr
;
283 array
->_ElementSize
= elementSize
;
285 _mesa_reference_buffer_object(ctx
, &array
->BufferObj
,
286 ctx
->Array
.ArrayBufferObj
);
288 ctx
->NewState
|= _NEW_ARRAY
;
289 ctx
->Array
.ArrayObj
->NewArrays
|= VERT_BIT(attrib
);
294 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
296 GET_CURRENT_CONTEXT(ctx
);
297 GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
298 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
299 : (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
300 DOUBLE_BIT
| HALF_BIT
|
301 UNSIGNED_INT_2_10_10_10_REV_BIT
|
302 INT_2_10_10_10_REV_BIT
);
304 FLUSH_VERTICES(ctx
, 0);
306 update_array(ctx
, "glVertexPointer", VERT_ATTRIB_POS
,
308 size
, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
313 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
315 GET_CURRENT_CONTEXT(ctx
);
316 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
317 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
318 : (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
319 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
320 UNSIGNED_INT_2_10_10_10_REV_BIT
|
321 INT_2_10_10_10_REV_BIT
);
323 FLUSH_VERTICES(ctx
, 0);
325 update_array(ctx
, "glNormalPointer", VERT_ATTRIB_NORMAL
,
327 3, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
332 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
334 GET_CURRENT_CONTEXT(ctx
);
335 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
336 ? (UNSIGNED_BYTE_BIT
| HALF_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
337 : (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
338 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
339 INT_BIT
| UNSIGNED_INT_BIT
|
340 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
341 UNSIGNED_INT_2_10_10_10_REV_BIT
|
342 INT_2_10_10_10_REV_BIT
);
343 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 4 : 3;
345 FLUSH_VERTICES(ctx
, 0);
347 update_array(ctx
, "glColorPointer", VERT_ATTRIB_COLOR0
,
348 legalTypes
, sizeMin
, BGRA_OR_4
,
349 size
, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
354 _mesa_FogCoordPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
356 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
357 GET_CURRENT_CONTEXT(ctx
);
359 FLUSH_VERTICES(ctx
, 0);
361 update_array(ctx
, "glFogCoordPointer", VERT_ATTRIB_FOG
,
363 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
368 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
370 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
371 FLOAT_BIT
| DOUBLE_BIT
);
372 GET_CURRENT_CONTEXT(ctx
);
374 FLUSH_VERTICES(ctx
, 0);
376 update_array(ctx
, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX
,
378 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
383 _mesa_SecondaryColorPointer(GLint size
, GLenum type
,
384 GLsizei stride
, const GLvoid
*ptr
)
386 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
387 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
388 INT_BIT
| UNSIGNED_INT_BIT
|
389 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
390 UNSIGNED_INT_2_10_10_10_REV_BIT
|
391 INT_2_10_10_10_REV_BIT
);
392 GET_CURRENT_CONTEXT(ctx
);
394 FLUSH_VERTICES(ctx
, 0);
396 update_array(ctx
, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1
,
397 legalTypes
, 3, BGRA_OR_4
,
398 size
, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
403 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
406 GET_CURRENT_CONTEXT(ctx
);
407 GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
408 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
409 : (SHORT_BIT
| INT_BIT
|
410 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
411 UNSIGNED_INT_2_10_10_10_REV_BIT
|
412 INT_2_10_10_10_REV_BIT
);
413 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 2 : 1;
414 const GLuint unit
= ctx
->Array
.ActiveTexture
;
416 FLUSH_VERTICES(ctx
, 0);
418 update_array(ctx
, "glTexCoordPointer", VERT_ATTRIB_TEX(unit
),
419 legalTypes
, sizeMin
, 4,
420 size
, type
, stride
, GL_FALSE
, GL_FALSE
,
426 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
428 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
429 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
430 const GLboolean integer
= GL_TRUE
;
431 GET_CURRENT_CONTEXT(ctx
);
433 FLUSH_VERTICES(ctx
, 0);
435 update_array(ctx
, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG
,
437 1, GL_UNSIGNED_BYTE
, stride
, GL_FALSE
, integer
, ptr
);
442 _mesa_PointSizePointerOES(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
444 const GLbitfield legalTypes
= (FLOAT_BIT
| FIXED_ES_BIT
);
445 GET_CURRENT_CONTEXT(ctx
);
447 FLUSH_VERTICES(ctx
, 0);
449 if (ctx
->API
!= API_OPENGLES
) {
450 _mesa_error(ctx
, GL_INVALID_OPERATION
,
451 "glPointSizePointer(ES 1.x only)");
455 update_array(ctx
, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE
,
457 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
462 * Set a generic vertex attribute array.
463 * Note that these arrays DO NOT alias the conventional GL vertex arrays
464 * (position, normal, color, fog, texcoord, etc).
467 _mesa_VertexAttribPointer(GLuint index
, GLint size
, GLenum type
,
468 GLboolean normalized
,
469 GLsizei stride
, const GLvoid
*ptr
)
471 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
472 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
473 INT_BIT
| UNSIGNED_INT_BIT
|
474 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
475 FIXED_ES_BIT
| FIXED_GL_BIT
|
476 UNSIGNED_INT_2_10_10_10_REV_BIT
|
477 INT_2_10_10_10_REV_BIT
);
478 GET_CURRENT_CONTEXT(ctx
);
480 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
481 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(index)");
485 update_array(ctx
, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index
),
486 legalTypes
, 1, BGRA_OR_4
,
487 size
, type
, stride
, normalized
, GL_FALSE
, ptr
);
492 * GL_EXT_gpu_shader4 / GL 3.0.
493 * Set an integer-valued vertex attribute array.
494 * Note that these arrays DO NOT alias the conventional GL vertex arrays
495 * (position, normal, color, fog, texcoord, etc).
498 _mesa_VertexAttribIPointer(GLuint index
, GLint size
, GLenum type
,
499 GLsizei stride
, const GLvoid
*ptr
)
501 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
502 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
503 INT_BIT
| UNSIGNED_INT_BIT
);
504 const GLboolean normalized
= GL_FALSE
;
505 const GLboolean integer
= GL_TRUE
;
506 GET_CURRENT_CONTEXT(ctx
);
508 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
509 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribIPointer(index)");
513 update_array(ctx
, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index
),
515 size
, type
, stride
, normalized
, integer
, ptr
);
521 _mesa_EnableVertexAttribArray(GLuint index
)
523 struct gl_array_object
*arrayObj
;
524 GET_CURRENT_CONTEXT(ctx
);
526 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
527 _mesa_error(ctx
, GL_INVALID_VALUE
,
528 "glEnableVertexAttribArrayARB(index)");
532 arrayObj
= ctx
->Array
.ArrayObj
;
534 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(arrayObj
->VertexAttrib
));
536 if (!arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
) {
537 /* was disabled, now being enabled */
538 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
539 arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
= GL_TRUE
;
540 arrayObj
->_Enabled
|= VERT_BIT_GENERIC(index
);
541 arrayObj
->NewArrays
|= VERT_BIT_GENERIC(index
);
547 _mesa_DisableVertexAttribArray(GLuint index
)
549 struct gl_array_object
*arrayObj
;
550 GET_CURRENT_CONTEXT(ctx
);
552 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
553 _mesa_error(ctx
, GL_INVALID_VALUE
,
554 "glDisableVertexAttribArrayARB(index)");
558 arrayObj
= ctx
->Array
.ArrayObj
;
560 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(arrayObj
->VertexAttrib
));
562 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
) {
563 /* was enabled, now being disabled */
564 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
565 arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
= GL_FALSE
;
566 arrayObj
->_Enabled
&= ~VERT_BIT_GENERIC(index
);
567 arrayObj
->NewArrays
|= VERT_BIT_GENERIC(index
);
573 * Return info for a vertex attribute array (no alias with legacy
574 * vertex attributes (pos, normal, color, etc)). This function does
575 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
578 get_vertex_array_attrib(struct gl_context
*ctx
, GLuint index
, GLenum pname
,
581 const struct gl_client_array
*array
;
583 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
584 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%u)", caller
, index
);
588 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
590 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
593 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
:
594 return array
->Enabled
;
595 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
:
597 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
:
598 return array
->Stride
;
599 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
:
601 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
:
602 return array
->Normalized
;
603 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
:
604 return array
->BufferObj
->Name
;
605 case GL_VERTEX_ATTRIB_ARRAY_INTEGER
:
606 if ((_mesa_is_desktop_gl(ctx
)
607 && (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_gpu_shader4
))
608 || _mesa_is_gles3(ctx
)) {
609 return array
->Integer
;
612 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
:
613 if ((_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_instanced_arrays
)
614 || _mesa_is_gles3(ctx
)) {
615 return array
->InstanceDivisor
;
623 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=0x%x)", caller
, pname
);
628 static const GLfloat
*
629 get_current_attrib(struct gl_context
*ctx
, GLuint index
, const char *function
)
632 /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES
633 * 2.0. Note that we cannot just check for API_OPENGL_CORE here because
634 * that will erroneously allow this usage in a 3.0 forward-compatible
637 if ((ctx
->API
!= API_OPENGL_CORE
|| ctx
->Version
< 31)
638 && ctx
->API
!= API_OPENGLES2
) {
639 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(index==0)", function
);
643 else if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
644 _mesa_error(ctx
, GL_INVALID_VALUE
,
645 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function
);
649 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
651 FLUSH_CURRENT(ctx
, 0);
652 return ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC(index
)];
656 _mesa_GetVertexAttribfv(GLuint index
, GLenum pname
, GLfloat
*params
)
658 GET_CURRENT_CONTEXT(ctx
);
660 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
661 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribfv");
667 params
[0] = (GLfloat
) get_vertex_array_attrib(ctx
, index
, pname
,
668 "glGetVertexAttribfv");
674 _mesa_GetVertexAttribdv(GLuint index
, GLenum pname
, GLdouble
*params
)
676 GET_CURRENT_CONTEXT(ctx
);
678 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
679 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribdv");
681 params
[0] = (GLdouble
) v
[0];
682 params
[1] = (GLdouble
) v
[1];
683 params
[2] = (GLdouble
) v
[2];
684 params
[3] = (GLdouble
) v
[3];
688 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, index
, pname
,
689 "glGetVertexAttribdv");
695 _mesa_GetVertexAttribiv(GLuint index
, GLenum pname
, GLint
*params
)
697 GET_CURRENT_CONTEXT(ctx
);
699 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
700 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribiv");
702 /* XXX should floats in[0,1] be scaled to full int range? */
703 params
[0] = (GLint
) v
[0];
704 params
[1] = (GLint
) v
[1];
705 params
[2] = (GLint
) v
[2];
706 params
[3] = (GLint
) v
[3];
710 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, index
, pname
,
711 "glGetVertexAttribiv");
718 _mesa_GetVertexAttribIiv(GLuint index
, GLenum pname
, GLint
*params
)
720 GET_CURRENT_CONTEXT(ctx
);
722 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
723 const GLint
*v
= (const GLint
*)
724 get_current_attrib(ctx
, index
, "glGetVertexAttribIiv");
730 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, index
, pname
,
731 "glGetVertexAttribIiv");
738 _mesa_GetVertexAttribIuiv(GLuint index
, GLenum pname
, GLuint
*params
)
740 GET_CURRENT_CONTEXT(ctx
);
742 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
743 const GLuint
*v
= (const GLuint
*)
744 get_current_attrib(ctx
, index
, "glGetVertexAttribIuiv");
750 params
[0] = get_vertex_array_attrib(ctx
, index
, pname
,
751 "glGetVertexAttribIuiv");
757 _mesa_GetVertexAttribPointerv(GLuint index
, GLenum pname
, GLvoid
**pointer
)
759 GET_CURRENT_CONTEXT(ctx
);
761 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
762 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexAttribPointerARB(index)");
766 if (pname
!= GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
) {
767 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexAttribPointerARB(pname)");
771 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
773 *pointer
= (GLvoid
*) ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Ptr
;
778 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
779 GLsizei count
, const GLvoid
*ptr
)
782 _mesa_VertexPointer(size
, type
, stride
, ptr
);
787 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
791 _mesa_NormalPointer(type
, stride
, ptr
);
796 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
800 _mesa_ColorPointer(size
, type
, stride
, ptr
);
805 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
809 _mesa_IndexPointer(type
, stride
, ptr
);
814 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
815 GLsizei count
, const GLvoid
*ptr
)
818 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
823 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
826 _mesa_EdgeFlagPointer(stride
, ptr
);
831 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
833 GET_CURRENT_CONTEXT(ctx
);
834 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
835 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
836 GLenum ctype
= 0; /* color type */
837 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
838 const GLint toffset
= 0; /* always zero */
839 GLint defstride
; /* default stride */
842 FLUSH_VERTICES(ctx
, 0);
845 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
848 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
854 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
855 tcomps
= 0; ccomps
= 0; vcomps
= 2;
860 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
861 tcomps
= 0; ccomps
= 0; vcomps
= 3;
866 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
867 tcomps
= 0; ccomps
= 4; vcomps
= 2;
868 ctype
= GL_UNSIGNED_BYTE
;
874 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
875 tcomps
= 0; ccomps
= 4; vcomps
= 3;
876 ctype
= GL_UNSIGNED_BYTE
;
882 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
883 tcomps
= 0; ccomps
= 3; vcomps
= 3;
890 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
891 tcomps
= 0; ccomps
= 0; vcomps
= 3;
897 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
898 tcomps
= 0; ccomps
= 4; vcomps
= 3;
906 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
907 tcomps
= 2; ccomps
= 0; vcomps
= 3;
912 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
913 tcomps
= 4; ccomps
= 0; vcomps
= 4;
917 case GL_T2F_C4UB_V3F
:
918 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
919 tcomps
= 2; ccomps
= 4; vcomps
= 3;
920 ctype
= GL_UNSIGNED_BYTE
;
926 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
927 tcomps
= 2; ccomps
= 3; vcomps
= 3;
934 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
935 tcomps
= 2; ccomps
= 0; vcomps
= 3;
940 case GL_T2F_C4F_N3F_V3F
:
941 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
942 tcomps
= 2; ccomps
= 4; vcomps
= 3;
949 case GL_T4F_C4F_N3F_V4F
:
950 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
951 tcomps
= 4; ccomps
= 4; vcomps
= 4;
959 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
967 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
968 _mesa_DisableClientState( GL_INDEX_ARRAY
);
969 /* XXX also disable secondary color and generic arrays? */
973 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
974 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
975 (GLubyte
*) pointer
+ toffset
);
978 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
983 _mesa_EnableClientState( GL_COLOR_ARRAY
);
984 _mesa_ColorPointer( ccomps
, ctype
, stride
,
985 (GLubyte
*) pointer
+ coffset
);
988 _mesa_DisableClientState( GL_COLOR_ARRAY
);
994 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
995 _mesa_NormalPointer( GL_FLOAT
, stride
, (GLubyte
*) pointer
+ noffset
);
998 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
1002 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
1003 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
1004 (GLubyte
*) pointer
+ voffset
);
1009 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
1011 GET_CURRENT_CONTEXT(ctx
);
1013 FLUSH_VERTICES(ctx
, 0);
1015 if (MESA_VERBOSE
& VERBOSE_API
)
1016 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
1019 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(first)" );
1023 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(count)" );
1026 if (ctx
->Array
.LockCount
!= 0) {
1027 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glLockArraysEXT(reentry)" );
1031 ctx
->Array
.LockFirst
= first
;
1032 ctx
->Array
.LockCount
= count
;
1034 ctx
->NewState
|= _NEW_ARRAY
;
1039 _mesa_UnlockArraysEXT( void )
1041 GET_CURRENT_CONTEXT(ctx
);
1043 FLUSH_VERTICES(ctx
, 0);
1045 if (MESA_VERBOSE
& VERBOSE_API
)
1046 _mesa_debug(ctx
, "glUnlockArrays\n");
1048 if (ctx
->Array
.LockCount
== 0) {
1049 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glUnlockArraysEXT(reexit)" );
1053 ctx
->Array
.LockFirst
= 0;
1054 ctx
->Array
.LockCount
= 0;
1055 ctx
->NewState
|= _NEW_ARRAY
;
1059 /* GL_EXT_multi_draw_arrays */
1061 _mesa_MultiDrawArrays( GLenum mode
, const GLint
*first
,
1062 const GLsizei
*count
, GLsizei primcount
)
1064 GET_CURRENT_CONTEXT(ctx
);
1067 FLUSH_VERTICES(ctx
, 0);
1069 for (i
= 0; i
< primcount
; i
++) {
1071 CALL_DrawArrays(ctx
->Exec
, (mode
, first
[i
], count
[i
]));
1077 /* GL_IBM_multimode_draw_arrays */
1079 _mesa_MultiModeDrawArraysIBM( const GLenum
* mode
, const GLint
* first
,
1080 const GLsizei
* count
,
1081 GLsizei primcount
, GLint modestride
)
1083 GET_CURRENT_CONTEXT(ctx
);
1086 FLUSH_VERTICES(ctx
, 0);
1088 for ( i
= 0 ; i
< primcount
; i
++ ) {
1089 if ( count
[i
] > 0 ) {
1090 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1091 CALL_DrawArrays(ctx
->Exec
, ( m
, first
[i
], count
[i
] ));
1097 /* GL_IBM_multimode_draw_arrays */
1099 _mesa_MultiModeDrawElementsIBM( const GLenum
* mode
, const GLsizei
* count
,
1100 GLenum type
, const GLvoid
* const * indices
,
1101 GLsizei primcount
, GLint modestride
)
1103 GET_CURRENT_CONTEXT(ctx
);
1106 FLUSH_VERTICES(ctx
, 0);
1108 /* XXX not sure about ARB_vertex_buffer_object handling here */
1110 for ( i
= 0 ; i
< primcount
; i
++ ) {
1111 if ( count
[i
] > 0 ) {
1112 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1113 CALL_DrawElements(ctx
->Exec
, ( m
, count
[i
], type
, indices
[i
] ));
1120 * GL_NV_primitive_restart and GL 3.1
1123 _mesa_PrimitiveRestartIndex(GLuint index
)
1125 GET_CURRENT_CONTEXT(ctx
);
1127 if (!ctx
->Extensions
.NV_primitive_restart
&& ctx
->Version
< 31) {
1128 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPrimitiveRestartIndexNV()");
1132 if (ctx
->Array
.RestartIndex
!= index
) {
1133 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM
);
1134 ctx
->Array
.RestartIndex
= index
;
1140 * See GL_ARB_instanced_arrays.
1141 * Note that the instance divisor only applies to generic arrays, not
1142 * the legacy vertex arrays.
1145 _mesa_VertexAttribDivisor(GLuint index
, GLuint divisor
)
1147 struct gl_client_array
*array
;
1148 GET_CURRENT_CONTEXT(ctx
);
1150 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
1151 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexAttribDivisor()");
1155 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
1156 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribDivisor(index = %u)",
1161 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
1163 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
1164 if (array
->InstanceDivisor
!= divisor
) {
1165 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
1166 array
->InstanceDivisor
= divisor
;
1167 ctx
->Array
.ArrayObj
->NewArrays
|= VERT_BIT(VERT_ATTRIB_GENERIC(index
));
1173 _mesa_primitive_restart_index(const struct gl_context
*ctx
, GLenum ib_type
)
1175 /* From the OpenGL 4.3 core specification, page 302:
1176 * "If both PRIMITIVE_RESTART and PRIMITIVE_RESTART_FIXED_INDEX are
1177 * enabled, the index value determined by PRIMITIVE_RESTART_FIXED_INDEX
1180 if (ctx
->Array
.PrimitiveRestartFixedIndex
) {
1182 case GL_UNSIGNED_BYTE
:
1184 case GL_UNSIGNED_SHORT
:
1186 case GL_UNSIGNED_INT
:
1189 assert(!"_mesa_primitive_restart_index: Invalid index buffer type.");
1193 return ctx
->Array
.RestartIndex
;
1198 * Copy one client vertex array to another.
1201 _mesa_copy_client_array(struct gl_context
*ctx
,
1202 struct gl_client_array
*dst
,
1203 struct gl_client_array
*src
)
1205 dst
->Size
= src
->Size
;
1206 dst
->Type
= src
->Type
;
1207 dst
->Format
= src
->Format
;
1208 dst
->Stride
= src
->Stride
;
1209 dst
->StrideB
= src
->StrideB
;
1210 dst
->Ptr
= src
->Ptr
;
1211 dst
->Enabled
= src
->Enabled
;
1212 dst
->Normalized
= src
->Normalized
;
1213 dst
->Integer
= src
->Integer
;
1214 dst
->InstanceDivisor
= src
->InstanceDivisor
;
1215 dst
->_ElementSize
= src
->_ElementSize
;
1216 _mesa_reference_buffer_object(ctx
, &dst
->BufferObj
, src
->BufferObj
);
1217 dst
->_MaxElement
= src
->_MaxElement
;
1223 * Print vertex array's fields.
1226 print_array(const char *name
, GLint index
, const struct gl_client_array
*array
)
1229 printf(" %s[%d]: ", name
, index
);
1231 printf(" %s: ", name
);
1232 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1233 array
->Ptr
, array
->Type
, array
->Size
,
1234 array
->_ElementSize
, array
->StrideB
,
1235 array
->BufferObj
->Name
, (unsigned long) array
->BufferObj
->Size
,
1236 array
->_MaxElement
);
1241 * Print current vertex object/array info. For debug.
1244 _mesa_print_arrays(struct gl_context
*ctx
)
1246 struct gl_array_object
*arrayObj
= ctx
->Array
.ArrayObj
;
1249 _mesa_update_array_object_max_element(ctx
, arrayObj
);
1251 printf("Array Object %u\n", arrayObj
->Name
);
1252 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_POS
].Enabled
)
1253 print_array("Vertex", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_POS
]);
1254 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
].Enabled
)
1255 print_array("Normal", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
]);
1256 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
].Enabled
)
1257 print_array("Color", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
]);
1258 for (i
= 0; i
< ctx
->Const
.MaxTextureCoordUnits
; i
++)
1259 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_TEX(i
)].Enabled
)
1260 print_array("TexCoord", i
, &arrayObj
->VertexAttrib
[VERT_ATTRIB_TEX(i
)]);
1261 for (i
= 0; i
< VERT_ATTRIB_GENERIC_MAX
; i
++)
1262 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(i
)].Enabled
)
1263 print_array("Attrib", i
, &arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(i
)]);
1264 printf(" _MaxElement = %u\n", arrayObj
->_MaxElement
);
1269 * Initialize vertex array state for given context.
1272 _mesa_init_varray(struct gl_context
*ctx
)
1274 ctx
->Array
.DefaultArrayObj
= ctx
->Driver
.NewArrayObject(ctx
, 0);
1275 _mesa_reference_array_object(ctx
, &ctx
->Array
.ArrayObj
,
1276 ctx
->Array
.DefaultArrayObj
);
1277 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */
1279 ctx
->Array
.Objects
= _mesa_NewHashTable();
1284 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1287 delete_arrayobj_cb(GLuint id
, void *data
, void *userData
)
1289 struct gl_array_object
*arrayObj
= (struct gl_array_object
*) data
;
1290 struct gl_context
*ctx
= (struct gl_context
*) userData
;
1291 _mesa_delete_array_object(ctx
, arrayObj
);
1296 * Free vertex array state for given context.
1299 _mesa_free_varray_data(struct gl_context
*ctx
)
1301 _mesa_HashDeleteAll(ctx
->Array
.Objects
, delete_arrayobj_cb
, ctx
);
1302 _mesa_DeleteHashTable(ctx
->Array
.Objects
);