2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2003 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
38 #define GL_BOOLEAN 0x9999
43 * Update the fields of a vertex array structure.
44 * We need to do a few special things for arrays that live in
45 * vertex buffer objects.
48 update_array(GLcontext
*ctx
, struct gl_client_array
*array
,
49 GLuint dirtyFlag
, GLsizei elementSize
,
50 GLint size
, GLenum type
,
51 GLsizei stride
, GLboolean normalized
, const GLvoid
*ptr
)
55 array
->Stride
= stride
;
56 array
->StrideB
= stride
? stride
: elementSize
;
57 array
->Normalized
= normalized
;
58 array
->Ptr
= (const GLubyte
*) ptr
;
59 #if FEATURE_ARB_vertex_buffer_object
60 array
->BufferObj
->RefCount
--;
61 /* XXX free buffer object if RefCount == 0 ? */
62 array
->BufferObj
= ctx
->Array
.ArrayBufferObj
;
63 array
->BufferObj
->RefCount
++;
64 /* Compute the index of the last array element that's inside the buffer.
65 * Later in glDrawArrays we'll check if start + count > _MaxElement to
66 * be sure we won't go out of bounds.
68 if (ctx
->Array
.ArrayBufferObj
->Name
)
69 array
->_MaxElement
= ((GLsizeiptrARB
) ctx
->Array
.ArrayBufferObj
->Size
70 - (GLsizeiptrARB
) array
->Ptr
) / array
->StrideB
;
73 array
->_MaxElement
= 2 * 1000 * 1000 * 1000; /* just a big number */
75 ctx
->NewState
|= _NEW_ARRAY
;
76 ctx
->Array
.NewState
|= dirtyFlag
;
81 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
84 GET_CURRENT_CONTEXT(ctx
);
85 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
87 if (size
< 2 || size
> 4) {
88 _mesa_error( ctx
, GL_INVALID_VALUE
, "glVertexPointer(size)" );
92 _mesa_error( ctx
, GL_INVALID_VALUE
, "glVertexPointer(stride)" );
96 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
97 _mesa_debug(ctx
, "glVertexPointer( sz %d type %s stride %d )\n", size
,
98 _mesa_lookup_enum_by_nr( type
), stride
);
100 /* always need to check that <type> is legal */
103 elementSize
= size
* sizeof(GLshort
);
106 elementSize
= size
* sizeof(GLint
);
109 elementSize
= size
* sizeof(GLfloat
);
112 elementSize
= size
* sizeof(GLdouble
);
115 _mesa_error( ctx
, GL_INVALID_ENUM
, "glVertexPointer(type)" );
119 update_array(ctx
, &ctx
->Array
.Vertex
, _NEW_ARRAY_VERTEX
,
120 elementSize
, size
, type
, stride
, GL_FALSE
, ptr
);
122 if (ctx
->Driver
.VertexPointer
)
123 ctx
->Driver
.VertexPointer( ctx
, size
, type
, stride
, ptr
);
128 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
131 GET_CURRENT_CONTEXT(ctx
);
132 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
135 _mesa_error( ctx
, GL_INVALID_VALUE
, "glNormalPointer(stride)" );
139 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
140 _mesa_debug(ctx
, "glNormalPointer( type %s stride %d )\n",
141 _mesa_lookup_enum_by_nr( type
), stride
);
145 elementSize
= 3 * sizeof(GLbyte
);
148 elementSize
= 3 * sizeof(GLshort
);
151 elementSize
= 3 * sizeof(GLint
);
154 elementSize
= 3 * sizeof(GLfloat
);
157 elementSize
= 3 * sizeof(GLdouble
);
160 _mesa_error( ctx
, GL_INVALID_ENUM
, "glNormalPointer(type)" );
164 update_array(ctx
, &ctx
->Array
.Normal
, _NEW_ARRAY_NORMAL
,
165 elementSize
, 3, type
, stride
, GL_FALSE
, ptr
);
167 if (ctx
->Driver
.NormalPointer
)
168 ctx
->Driver
.NormalPointer( ctx
, type
, stride
, ptr
);
173 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
176 GET_CURRENT_CONTEXT(ctx
);
177 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
179 if (size
< 3 || size
> 4) {
180 _mesa_error( ctx
, GL_INVALID_VALUE
, "glColorPointer(size)" );
184 _mesa_error( ctx
, GL_INVALID_VALUE
, "glColorPointer(stride)" );
188 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
189 _mesa_debug(ctx
, "glColorPointer( sz %d type %s stride %d )\n", size
,
190 _mesa_lookup_enum_by_nr( type
), stride
);
194 elementSize
= size
* sizeof(GLbyte
);
196 case GL_UNSIGNED_BYTE
:
197 elementSize
= size
* sizeof(GLubyte
);
200 elementSize
= size
* sizeof(GLshort
);
202 case GL_UNSIGNED_SHORT
:
203 elementSize
= size
* sizeof(GLushort
);
206 elementSize
= size
* sizeof(GLint
);
208 case GL_UNSIGNED_INT
:
209 elementSize
= size
* sizeof(GLuint
);
212 elementSize
= size
* sizeof(GLfloat
);
215 elementSize
= size
* sizeof(GLdouble
);
218 _mesa_error( ctx
, GL_INVALID_ENUM
, "glColorPointer(type)" );
222 update_array(ctx
, &ctx
->Array
.Color
, _NEW_ARRAY_COLOR0
,
223 elementSize
, size
, type
, stride
, GL_FALSE
, ptr
);
225 if (ctx
->Driver
.ColorPointer
)
226 ctx
->Driver
.ColorPointer( ctx
, size
, type
, stride
, ptr
);
231 _mesa_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
234 GET_CURRENT_CONTEXT(ctx
);
235 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
238 _mesa_error( ctx
, GL_INVALID_VALUE
, "glFogCoordPointer(stride)" );
244 elementSize
= sizeof(GLfloat
);
247 elementSize
= sizeof(GLdouble
);
250 _mesa_error( ctx
, GL_INVALID_ENUM
, "glFogCoordPointer(type)" );
254 update_array(ctx
, &ctx
->Array
.FogCoord
, _NEW_ARRAY_FOGCOORD
,
255 elementSize
, 1, type
, stride
, GL_FALSE
, ptr
);
257 if (ctx
->Driver
.FogCoordPointer
)
258 ctx
->Driver
.FogCoordPointer( ctx
, type
, stride
, ptr
);
263 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
266 GET_CURRENT_CONTEXT(ctx
);
267 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
270 _mesa_error( ctx
, GL_INVALID_VALUE
, "glIndexPointer(stride)" );
275 case GL_UNSIGNED_BYTE
:
276 elementSize
= sizeof(GLubyte
);
279 elementSize
= sizeof(GLshort
);
282 elementSize
= sizeof(GLint
);
285 elementSize
= sizeof(GLfloat
);
288 elementSize
= sizeof(GLdouble
);
291 _mesa_error( ctx
, GL_INVALID_ENUM
, "glIndexPointer(type)" );
295 update_array(ctx
, &ctx
->Array
.Index
, _NEW_ARRAY_INDEX
,
296 elementSize
, 1, type
, stride
, GL_FALSE
, ptr
);
298 if (ctx
->Driver
.IndexPointer
)
299 ctx
->Driver
.IndexPointer( ctx
, type
, stride
, ptr
);
304 _mesa_SecondaryColorPointerEXT(GLint size
, GLenum type
,
305 GLsizei stride
, const GLvoid
*ptr
)
308 GET_CURRENT_CONTEXT(ctx
);
309 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
311 if (size
!= 3 && size
!= 4) {
312 _mesa_error( ctx
, GL_INVALID_VALUE
, "glSecondaryColorPointer(size)" );
316 _mesa_error( ctx
, GL_INVALID_VALUE
, "glSecondaryColorPointer(stride)" );
320 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
321 _mesa_debug(ctx
, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
322 size
, _mesa_lookup_enum_by_nr( type
), stride
);
326 elementSize
= size
* sizeof(GLbyte
);
328 case GL_UNSIGNED_BYTE
:
329 elementSize
= size
* sizeof(GLubyte
);
332 elementSize
= size
* sizeof(GLshort
);
334 case GL_UNSIGNED_SHORT
:
335 elementSize
= size
* sizeof(GLushort
);
338 elementSize
= size
* sizeof(GLint
);
340 case GL_UNSIGNED_INT
:
341 elementSize
= size
* sizeof(GLuint
);
344 elementSize
= size
* sizeof(GLfloat
);
347 elementSize
= size
* sizeof(GLdouble
);
350 _mesa_error( ctx
, GL_INVALID_ENUM
, "glSecondaryColorPointer(type)" );
354 update_array(ctx
, &ctx
->Array
.SecondaryColor
, _NEW_ARRAY_COLOR1
,
355 elementSize
, size
, type
, stride
, GL_FALSE
, ptr
);
357 if (ctx
->Driver
.SecondaryColorPointer
)
358 ctx
->Driver
.SecondaryColorPointer( ctx
, size
, type
, stride
, ptr
);
363 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
367 GET_CURRENT_CONTEXT(ctx
);
368 const GLuint unit
= ctx
->Array
.ActiveTexture
;
369 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
371 if (size
< 1 || size
> 4) {
372 _mesa_error( ctx
, GL_INVALID_VALUE
, "glTexCoordPointer(size)" );
376 _mesa_error( ctx
, GL_INVALID_VALUE
, "glTexCoordPointer(stride)" );
380 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
381 _mesa_debug(ctx
, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
382 unit
, size
, _mesa_lookup_enum_by_nr( type
), stride
);
384 /* always need to check that <type> is legal */
387 elementSize
= size
* sizeof(GLshort
);
390 elementSize
= size
* sizeof(GLint
);
393 elementSize
= size
* sizeof(GLfloat
);
396 elementSize
= size
* sizeof(GLdouble
);
399 _mesa_error( ctx
, GL_INVALID_ENUM
, "glTexCoordPointer(type)" );
403 update_array(ctx
, &ctx
->Array
.TexCoord
[unit
], _NEW_ARRAY_TEXCOORD(unit
),
404 elementSize
, size
, type
, stride
, GL_FALSE
, ptr
);
406 if (ctx
->Driver
.TexCoordPointer
)
407 ctx
->Driver
.TexCoordPointer( ctx
, size
, type
, stride
, ptr
);
412 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
414 GET_CURRENT_CONTEXT(ctx
);
415 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
418 _mesa_error( ctx
, GL_INVALID_VALUE
, "glEdgeFlagPointer(stride)" );
422 update_array(ctx
, &ctx
->Array
.EdgeFlag
, _NEW_ARRAY_EDGEFLAG
,
423 sizeof(GLboolean
), 1, GL_BOOLEAN
, stride
, GL_FALSE
, ptr
);
425 if (ctx
->Driver
.EdgeFlagPointer
)
426 ctx
->Driver
.EdgeFlagPointer( ctx
, stride
, ptr
);
430 #if FEATURE_NV_vertex_program
432 _mesa_VertexAttribPointerNV(GLuint index
, GLint size
, GLenum type
,
433 GLsizei stride
, const GLvoid
*ptr
)
436 GET_CURRENT_CONTEXT(ctx
);
437 ASSERT_OUTSIDE_BEGIN_END(ctx
);
439 if (index
>= VERT_ATTRIB_MAX
) {
440 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(index)");
444 if (size
< 1 || size
> 4) {
445 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(size)");
450 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(stride)");
454 if (type
== GL_UNSIGNED_BYTE
&& size
!= 4) {
455 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(size!=4)");
459 /* check for valid 'type' and compute StrideB right away */
461 case GL_UNSIGNED_BYTE
:
462 elementSize
= size
* sizeof(GLubyte
);
465 elementSize
= size
* sizeof(GLshort
);
468 elementSize
= size
* sizeof(GLfloat
);
471 elementSize
= size
* sizeof(GLdouble
);
474 _mesa_error( ctx
, GL_INVALID_ENUM
, "glVertexAttribPointerNV(type)" );
478 update_array(ctx
, &ctx
->Array
.VertexAttrib
[index
], _NEW_ARRAY_ATTRIB(index
),
479 elementSize
, size
, type
, stride
, GL_FALSE
, ptr
);
481 if (ctx
->Driver
.VertexAttribPointer
)
482 ctx
->Driver
.VertexAttribPointer( ctx
, index
, size
, type
, stride
, ptr
);
487 #if FEATURE_ARB_vertex_program
489 _mesa_VertexAttribPointerARB(GLuint index
, GLint size
, GLenum type
,
490 GLboolean normalized
,
491 GLsizei stride
, const GLvoid
*ptr
)
494 GET_CURRENT_CONTEXT(ctx
);
495 ASSERT_OUTSIDE_BEGIN_END(ctx
);
497 if (index
>= ctx
->Const
.MaxVertexProgramAttribs
) {
498 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(index)");
502 if (size
< 1 || size
> 4) {
503 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(size)");
508 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(stride)");
512 if (type
== GL_UNSIGNED_BYTE
&& size
!= 4) {
513 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(size!=4)");
517 /* check for valid 'type' and compute StrideB right away */
518 /* NOTE: more types are supported here than in the NV extension */
521 elementSize
= size
* sizeof(GLbyte
);
523 case GL_UNSIGNED_BYTE
:
524 elementSize
= size
* sizeof(GLubyte
);
527 elementSize
= size
* sizeof(GLshort
);
529 case GL_UNSIGNED_SHORT
:
530 elementSize
= size
* sizeof(GLushort
);
533 elementSize
= size
* sizeof(GLint
);
535 case GL_UNSIGNED_INT
:
536 elementSize
= size
* sizeof(GLuint
);
539 elementSize
= size
* sizeof(GLfloat
);
542 elementSize
= size
* sizeof(GLdouble
);
545 _mesa_error( ctx
, GL_INVALID_ENUM
, "glVertexAttribPointerARB(type)" );
549 update_array(ctx
, &ctx
->Array
.VertexAttrib
[index
], _NEW_ARRAY_ATTRIB(index
),
550 elementSize
, size
, type
, stride
, normalized
, ptr
);
553 if (ctx->Driver.VertexAttribPointer)
554 ctx->Driver.VertexAttribPointer( ctx, index, size, type, stride, ptr );
561 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
562 GLsizei count
, const GLvoid
*ptr
)
565 _mesa_VertexPointer(size
, type
, stride
, ptr
);
570 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
574 _mesa_NormalPointer(type
, stride
, ptr
);
579 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
583 _mesa_ColorPointer(size
, type
, stride
, ptr
);
588 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
592 _mesa_IndexPointer(type
, stride
, ptr
);
597 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
598 GLsizei count
, const GLvoid
*ptr
)
601 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
606 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
609 _mesa_EdgeFlagPointer(stride
, ptr
);
614 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
616 GET_CURRENT_CONTEXT(ctx
);
617 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
618 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
619 GLenum ctype
= 0; /* color type */
620 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
621 GLint defstride
; /* default stride */
625 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
628 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
631 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
637 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
638 tcomps
= 0; ccomps
= 0; vcomps
= 2;
643 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
644 tcomps
= 0; ccomps
= 0; vcomps
= 3;
649 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
650 tcomps
= 0; ccomps
= 4; vcomps
= 2;
651 ctype
= GL_UNSIGNED_BYTE
;
657 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
658 tcomps
= 0; ccomps
= 4; vcomps
= 3;
659 ctype
= GL_UNSIGNED_BYTE
;
665 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
666 tcomps
= 0; ccomps
= 3; vcomps
= 3;
673 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
674 tcomps
= 0; ccomps
= 0; vcomps
= 3;
680 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
681 tcomps
= 0; ccomps
= 4; vcomps
= 3;
689 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
690 tcomps
= 2; ccomps
= 0; vcomps
= 3;
695 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
696 tcomps
= 4; ccomps
= 0; vcomps
= 4;
700 case GL_T2F_C4UB_V3F
:
701 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
702 tcomps
= 2; ccomps
= 4; vcomps
= 3;
703 ctype
= GL_UNSIGNED_BYTE
;
709 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
710 tcomps
= 2; ccomps
= 3; vcomps
= 3;
717 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
718 tcomps
= 2; ccomps
= 0; vcomps
= 3;
723 case GL_T2F_C4F_N3F_V3F
:
724 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
725 tcomps
= 2; ccomps
= 4; vcomps
= 3;
732 case GL_T4F_C4F_N3F_V4F
:
733 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
734 tcomps
= 4; ccomps
= 4; vcomps
= 4;
742 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
750 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
751 _mesa_DisableClientState( GL_INDEX_ARRAY
);
754 coordUnitSave
= ctx
->Array
.ActiveTexture
;
757 GLint factor
= ctx
->Array
.TexCoordInterleaveFactor
;
758 for (i
= 0; i
< factor
; i
++) {
759 _mesa_ClientActiveTextureARB( (GLenum
) (GL_TEXTURE0_ARB
+ i
) );
760 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
761 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
762 (GLubyte
*) pointer
+ i
* coffset
);
764 for (i
= factor
; i
< (GLint
) ctx
->Const
.MaxTextureCoordUnits
; i
++) {
765 _mesa_ClientActiveTextureARB( (GLenum
) (GL_TEXTURE0_ARB
+ i
) );
766 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
771 for (i
= 0; i
< (GLint
) ctx
->Const
.MaxTextureCoordUnits
; i
++) {
772 _mesa_ClientActiveTextureARB( (GLenum
) (GL_TEXTURE0_ARB
+ i
) );
773 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
776 /* Restore texture coordinate unit index */
777 _mesa_ClientActiveTextureARB( (GLenum
) (GL_TEXTURE0_ARB
+ coordUnitSave
) );
782 _mesa_EnableClientState( GL_COLOR_ARRAY
);
783 _mesa_ColorPointer( ccomps
, ctype
, stride
,
784 (GLubyte
*) pointer
+ coffset
);
787 _mesa_DisableClientState( GL_COLOR_ARRAY
);
793 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
794 _mesa_NormalPointer( GL_FLOAT
, stride
,
795 (GLubyte
*) pointer
+ noffset
);
798 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
801 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
802 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
803 (GLubyte
*) pointer
+ voffset
);
808 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
810 GET_CURRENT_CONTEXT(ctx
);
811 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
813 if (MESA_VERBOSE
& VERBOSE_API
)
814 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
816 if (first
== 0 && count
> 0 &&
817 count
<= (GLint
) ctx
->Const
.MaxArrayLockSize
) {
818 ctx
->Array
.LockFirst
= first
;
819 ctx
->Array
.LockCount
= count
;
822 ctx
->Array
.LockFirst
= 0;
823 ctx
->Array
.LockCount
= 0;
826 ctx
->NewState
|= _NEW_ARRAY
;
827 ctx
->Array
.NewState
|= _NEW_ARRAY_ALL
;
829 if (ctx
->Driver
.LockArraysEXT
)
830 ctx
->Driver
.LockArraysEXT( ctx
, first
, count
);
835 _mesa_UnlockArraysEXT( void )
837 GET_CURRENT_CONTEXT(ctx
);
838 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
840 if (MESA_VERBOSE
& VERBOSE_API
)
841 _mesa_debug(ctx
, "glUnlockArrays\n");
843 ctx
->Array
.LockFirst
= 0;
844 ctx
->Array
.LockCount
= 0;
845 ctx
->NewState
|= _NEW_ARRAY
;
846 ctx
->Array
.NewState
|= _NEW_ARRAY_ALL
;
848 if (ctx
->Driver
.UnlockArraysEXT
)
849 ctx
->Driver
.UnlockArraysEXT( ctx
);
853 /* GL_EXT_multi_draw_arrays */
854 /* Somebody forgot to spec the first and count parameters as const! <sigh> */
856 _mesa_MultiDrawArraysEXT( GLenum mode
, GLint
*first
,
857 GLsizei
*count
, GLsizei primcount
)
859 GET_CURRENT_CONTEXT(ctx
);
862 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
864 for (i
= 0; i
< primcount
; i
++) {
866 (ctx
->Exec
->DrawArrays
)(mode
, first
[i
], count
[i
]);
872 /* GL_EXT_multi_draw_arrays */
874 _mesa_MultiDrawElementsEXT( GLenum mode
, const GLsizei
*count
, GLenum type
,
875 const GLvoid
**indices
, GLsizei primcount
)
877 GET_CURRENT_CONTEXT(ctx
);
880 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
882 for (i
= 0; i
< primcount
; i
++) {
884 (ctx
->Exec
->DrawElements
)(mode
, count
[i
], type
, indices
[i
]);
890 /* GL_IBM_multimode_draw_arrays */
892 _mesa_MultiModeDrawArraysIBM( const GLenum
* mode
, const GLint
* first
,
893 const GLsizei
* count
,
894 GLsizei primcount
, GLint modestride
)
896 GET_CURRENT_CONTEXT(ctx
);
899 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
901 for ( i
= 0 ; i
< primcount
; i
++ ) {
902 if ( count
[i
] > 0 ) {
903 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
904 (ctx
->Exec
->DrawArrays
)( m
, first
[i
], count
[i
] );
910 /* GL_IBM_multimode_draw_arrays */
912 _mesa_MultiModeDrawElementsIBM( const GLenum
* mode
, const GLsizei
* count
,
913 GLenum type
, const GLvoid
* const * indices
,
914 GLsizei primcount
, GLint modestride
)
916 GET_CURRENT_CONTEXT(ctx
);
919 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
921 /* XXX not sure about ARB_vertex_buffer_object handling here */
923 for ( i
= 0 ; i
< primcount
; i
++ ) {
924 if ( count
[i
] > 0 ) {
925 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
926 (ctx
->Exec
->DrawElements
)( m
, count
[i
], type
, indices
[i
] );
932 /**********************************************************************/
933 /***** Initialization *****/
934 /**********************************************************************/
937 _mesa_init_varray( GLcontext
* ctx
)
942 ctx
->Array
.Vertex
.Size
= 4;
943 ctx
->Array
.Vertex
.Type
= GL_FLOAT
;
944 ctx
->Array
.Vertex
.Stride
= 0;
945 ctx
->Array
.Vertex
.StrideB
= 0;
946 ctx
->Array
.Vertex
.Ptr
= NULL
;
947 ctx
->Array
.Vertex
.Enabled
= GL_FALSE
;
948 ctx
->Array
.Vertex
.Flags
= CA_CLIENT_DATA
;
949 ctx
->Array
.Normal
.Type
= GL_FLOAT
;
950 ctx
->Array
.Normal
.Stride
= 0;
951 ctx
->Array
.Normal
.StrideB
= 0;
952 ctx
->Array
.Normal
.Ptr
= NULL
;
953 ctx
->Array
.Normal
.Enabled
= GL_FALSE
;
954 ctx
->Array
.Normal
.Flags
= CA_CLIENT_DATA
;
955 ctx
->Array
.Color
.Size
= 4;
956 ctx
->Array
.Color
.Type
= GL_FLOAT
;
957 ctx
->Array
.Color
.Stride
= 0;
958 ctx
->Array
.Color
.StrideB
= 0;
959 ctx
->Array
.Color
.Ptr
= NULL
;
960 ctx
->Array
.Color
.Enabled
= GL_FALSE
;
961 ctx
->Array
.Color
.Flags
= CA_CLIENT_DATA
;
962 ctx
->Array
.SecondaryColor
.Size
= 4;
963 ctx
->Array
.SecondaryColor
.Type
= GL_FLOAT
;
964 ctx
->Array
.SecondaryColor
.Stride
= 0;
965 ctx
->Array
.SecondaryColor
.StrideB
= 0;
966 ctx
->Array
.SecondaryColor
.Ptr
= NULL
;
967 ctx
->Array
.SecondaryColor
.Enabled
= GL_FALSE
;
968 ctx
->Array
.SecondaryColor
.Flags
= CA_CLIENT_DATA
;
969 ctx
->Array
.FogCoord
.Size
= 1;
970 ctx
->Array
.FogCoord
.Type
= GL_FLOAT
;
971 ctx
->Array
.FogCoord
.Stride
= 0;
972 ctx
->Array
.FogCoord
.StrideB
= 0;
973 ctx
->Array
.FogCoord
.Ptr
= NULL
;
974 ctx
->Array
.FogCoord
.Enabled
= GL_FALSE
;
975 ctx
->Array
.FogCoord
.Flags
= CA_CLIENT_DATA
;
976 ctx
->Array
.Index
.Type
= GL_FLOAT
;
977 ctx
->Array
.Index
.Stride
= 0;
978 ctx
->Array
.Index
.StrideB
= 0;
979 ctx
->Array
.Index
.Ptr
= NULL
;
980 ctx
->Array
.Index
.Enabled
= GL_FALSE
;
981 ctx
->Array
.Index
.Flags
= CA_CLIENT_DATA
;
982 for (i
= 0; i
< MAX_TEXTURE_UNITS
; i
++) {
983 ctx
->Array
.TexCoord
[i
].Size
= 4;
984 ctx
->Array
.TexCoord
[i
].Type
= GL_FLOAT
;
985 ctx
->Array
.TexCoord
[i
].Stride
= 0;
986 ctx
->Array
.TexCoord
[i
].StrideB
= 0;
987 ctx
->Array
.TexCoord
[i
].Ptr
= NULL
;
988 ctx
->Array
.TexCoord
[i
].Enabled
= GL_FALSE
;
989 ctx
->Array
.TexCoord
[i
].Flags
= CA_CLIENT_DATA
;
991 ctx
->Array
.TexCoordInterleaveFactor
= 1;
992 ctx
->Array
.EdgeFlag
.Stride
= 0;
993 ctx
->Array
.EdgeFlag
.StrideB
= 0;
994 ctx
->Array
.EdgeFlag
.Ptr
= NULL
;
995 ctx
->Array
.EdgeFlag
.Enabled
= GL_FALSE
;
996 ctx
->Array
.EdgeFlag
.Flags
= CA_CLIENT_DATA
;
997 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */
998 for (i
= 0; i
< VERT_ATTRIB_MAX
; i
++) {
999 ctx
->Array
.VertexAttrib
[i
].Size
= 4;
1000 ctx
->Array
.VertexAttrib
[i
].Type
= GL_FLOAT
;
1001 ctx
->Array
.VertexAttrib
[i
].Stride
= 0;
1002 ctx
->Array
.VertexAttrib
[i
].StrideB
= 0;
1003 ctx
->Array
.VertexAttrib
[i
].Ptr
= NULL
;
1004 ctx
->Array
.VertexAttrib
[i
].Enabled
= GL_FALSE
;
1005 ctx
->Array
.VertexAttrib
[i
].Flags
= CA_CLIENT_DATA
;