2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
21 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
22 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
28 #include "bufferobj.h"
35 #include "glapi/dispatch.h"
39 * Update the fields of a vertex array object.
40 * We need to do a few special things for arrays that live in
41 * vertex buffer objects.
43 * \param array the array to update
44 * \param dirtyBit which bit to set in ctx->Array.NewState for this array
45 * \param elementSize size of each array element, in bytes
46 * \param size components per element (1, 2, 3 or 4)
47 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
48 * \param stride stride between elements, in elements
49 * \param normalized are integer types converted to floats in [-1, 1]?
50 * \param ptr the address (or offset inside VBO) of the array data
53 update_array(GLcontext
*ctx
, struct gl_client_array
*array
,
54 GLbitfield dirtyBit
, GLsizei elementSize
,
55 GLint size
, GLenum type
, GLenum format
,
56 GLsizei stride
, GLboolean normalized
, const GLvoid
*ptr
)
58 ASSERT(format
== GL_RGBA
|| format
== GL_BGRA
);
61 array
->Format
= format
;
62 array
->Stride
= stride
;
63 array
->StrideB
= stride
? stride
: elementSize
;
64 array
->Normalized
= normalized
;
65 array
->Ptr
= (const GLubyte
*) ptr
;
66 #if FEATURE_ARB_vertex_buffer_object
67 _mesa_reference_buffer_object(ctx
, &array
->BufferObj
,
68 ctx
->Array
.ArrayBufferObj
);
70 /* Compute the index of the last array element that's inside the buffer.
71 * Later in glDrawArrays we'll check if start + count > _MaxElement to
72 * be sure we won't go out of bounds.
74 if (ctx
->Array
.ArrayBufferObj
->Name
)
75 array
->_MaxElement
= ((GLsizeiptrARB
) ctx
->Array
.ArrayBufferObj
->Size
76 - (GLsizeiptrARB
) array
->Ptr
+ array
->StrideB
77 - elementSize
) / array
->StrideB
;
80 array
->_MaxElement
= 2 * 1000 * 1000 * 1000; /* just a big number */
82 ctx
->NewState
|= _NEW_ARRAY
;
83 ctx
->Array
.NewState
|= dirtyBit
;
88 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
91 GET_CURRENT_CONTEXT(ctx
);
92 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
94 if (size
< 2 || size
> 4) {
95 _mesa_error( ctx
, GL_INVALID_VALUE
, "glVertexPointer(size)" );
99 _mesa_error( ctx
, GL_INVALID_VALUE
, "glVertexPointer(stride)" );
103 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
104 _mesa_debug(ctx
, "glVertexPointer( sz %d type %s stride %d )\n", size
,
105 _mesa_lookup_enum_by_nr( type
), stride
);
107 /* always need to check that <type> is legal */
110 elementSize
= size
* sizeof(GLshort
);
113 elementSize
= size
* sizeof(GLint
);
116 elementSize
= size
* sizeof(GLfloat
);
119 elementSize
= size
* sizeof(GLdouble
);
123 elementSize
= size
* sizeof(GLfixed
);
126 #if FEATURE_vertex_array_byte
128 elementSize
= size
* sizeof(GLbyte
);
132 _mesa_error( ctx
, GL_INVALID_ENUM
, "glVertexPointer(type)" );
136 update_array(ctx
, &ctx
->Array
.ArrayObj
->Vertex
, _NEW_ARRAY_VERTEX
,
137 elementSize
, size
, type
, GL_RGBA
, stride
, GL_FALSE
, ptr
);
139 if (ctx
->Driver
.VertexPointer
)
140 ctx
->Driver
.VertexPointer( ctx
, size
, type
, stride
, ptr
);
145 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
148 GET_CURRENT_CONTEXT(ctx
);
149 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
152 _mesa_error( ctx
, GL_INVALID_VALUE
, "glNormalPointer(stride)" );
156 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
157 _mesa_debug(ctx
, "glNormalPointer( type %s stride %d )\n",
158 _mesa_lookup_enum_by_nr( type
), stride
);
162 elementSize
= 3 * sizeof(GLbyte
);
165 elementSize
= 3 * sizeof(GLshort
);
168 elementSize
= 3 * sizeof(GLint
);
171 elementSize
= 3 * sizeof(GLfloat
);
174 elementSize
= 3 * sizeof(GLdouble
);
178 elementSize
= 3 * sizeof(GLfixed
);
182 _mesa_error( ctx
, GL_INVALID_ENUM
, "glNormalPointer(type)" );
186 update_array(ctx
, &ctx
->Array
.ArrayObj
->Normal
, _NEW_ARRAY_NORMAL
,
187 elementSize
, 3, type
, GL_RGBA
, stride
, GL_TRUE
, ptr
);
189 if (ctx
->Driver
.NormalPointer
)
190 ctx
->Driver
.NormalPointer( ctx
, type
, stride
, ptr
);
195 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
199 GET_CURRENT_CONTEXT(ctx
);
200 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
202 if (size
< 3 || size
> 4) {
203 if (!ctx
->Extensions
.EXT_vertex_array_bgra
|| size
!= GL_BGRA
) {
204 _mesa_error(ctx
, GL_INVALID_VALUE
, "glColorPointer(size)");
209 _mesa_error( ctx
, GL_INVALID_VALUE
, "glColorPointer(stride)" );
213 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
214 _mesa_debug(ctx
, "glColorPointer( sz %d type %s stride %d )\n", size
,
215 _mesa_lookup_enum_by_nr( type
), stride
);
217 if (size
== GL_BGRA
) {
218 if (type
!= GL_UNSIGNED_BYTE
) {
219 _mesa_error(ctx
, GL_INVALID_VALUE
, "glColorPointer(GL_BGRA/GLubyte)");
231 elementSize
= size
* sizeof(GLbyte
);
233 case GL_UNSIGNED_BYTE
:
234 elementSize
= size
* sizeof(GLubyte
);
237 elementSize
= size
* sizeof(GLshort
);
239 case GL_UNSIGNED_SHORT
:
240 elementSize
= size
* sizeof(GLushort
);
243 elementSize
= size
* sizeof(GLint
);
245 case GL_UNSIGNED_INT
:
246 elementSize
= size
* sizeof(GLuint
);
249 elementSize
= size
* sizeof(GLfloat
);
252 elementSize
= size
* sizeof(GLdouble
);
256 elementSize
= size
* sizeof(GLfixed
);
260 _mesa_error( ctx
, GL_INVALID_ENUM
, "glColorPointer(type)" );
264 update_array(ctx
, &ctx
->Array
.ArrayObj
->Color
, _NEW_ARRAY_COLOR0
,
265 elementSize
, size
, type
, format
, stride
, GL_TRUE
, ptr
);
267 if (ctx
->Driver
.ColorPointer
)
268 ctx
->Driver
.ColorPointer( ctx
, size
, type
, stride
, ptr
);
273 _mesa_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
276 GET_CURRENT_CONTEXT(ctx
);
277 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
280 _mesa_error( ctx
, GL_INVALID_VALUE
, "glFogCoordPointer(stride)" );
286 elementSize
= sizeof(GLfloat
);
289 elementSize
= sizeof(GLdouble
);
292 _mesa_error( ctx
, GL_INVALID_ENUM
, "glFogCoordPointer(type)" );
296 update_array(ctx
, &ctx
->Array
.ArrayObj
->FogCoord
, _NEW_ARRAY_FOGCOORD
,
297 elementSize
, 1, type
, GL_RGBA
, stride
, GL_FALSE
, ptr
);
299 if (ctx
->Driver
.FogCoordPointer
)
300 ctx
->Driver
.FogCoordPointer( ctx
, type
, stride
, ptr
);
305 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
308 GET_CURRENT_CONTEXT(ctx
);
309 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
312 _mesa_error( ctx
, GL_INVALID_VALUE
, "glIndexPointer(stride)" );
317 case GL_UNSIGNED_BYTE
:
318 elementSize
= sizeof(GLubyte
);
321 elementSize
= sizeof(GLshort
);
324 elementSize
= sizeof(GLint
);
327 elementSize
= sizeof(GLfloat
);
330 elementSize
= sizeof(GLdouble
);
333 _mesa_error( ctx
, GL_INVALID_ENUM
, "glIndexPointer(type)" );
337 update_array(ctx
, &ctx
->Array
.ArrayObj
->Index
, _NEW_ARRAY_INDEX
,
338 elementSize
, 1, type
, GL_RGBA
, stride
, GL_FALSE
, ptr
);
340 if (ctx
->Driver
.IndexPointer
)
341 ctx
->Driver
.IndexPointer( ctx
, type
, stride
, ptr
);
346 _mesa_SecondaryColorPointerEXT(GLint size
, GLenum type
,
347 GLsizei stride
, const GLvoid
*ptr
)
351 GET_CURRENT_CONTEXT(ctx
);
352 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
354 if (size
!= 3 && size
!= 4) {
355 if (!ctx
->Extensions
.EXT_vertex_array_bgra
|| size
!= GL_BGRA
) {
356 _mesa_error(ctx
, GL_INVALID_VALUE
, "glSecondaryColorPointer(size)");
361 _mesa_error( ctx
, GL_INVALID_VALUE
, "glSecondaryColorPointer(stride)" );
365 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
366 _mesa_debug(ctx
, "glSecondaryColorPointer( sz %d type %s stride %d )\n",
367 size
, _mesa_lookup_enum_by_nr( type
), stride
);
369 if (size
== GL_BGRA
) {
370 if (type
!= GL_UNSIGNED_BYTE
) {
371 _mesa_error(ctx
, GL_INVALID_VALUE
, "glColorPointer(GL_BGRA/GLubyte)");
383 elementSize
= size
* sizeof(GLbyte
);
385 case GL_UNSIGNED_BYTE
:
386 elementSize
= size
* sizeof(GLubyte
);
389 elementSize
= size
* sizeof(GLshort
);
391 case GL_UNSIGNED_SHORT
:
392 elementSize
= size
* sizeof(GLushort
);
395 elementSize
= size
* sizeof(GLint
);
397 case GL_UNSIGNED_INT
:
398 elementSize
= size
* sizeof(GLuint
);
401 elementSize
= size
* sizeof(GLfloat
);
404 elementSize
= size
* sizeof(GLdouble
);
407 _mesa_error( ctx
, GL_INVALID_ENUM
, "glSecondaryColorPointer(type)" );
411 update_array(ctx
, &ctx
->Array
.ArrayObj
->SecondaryColor
, _NEW_ARRAY_COLOR1
,
412 elementSize
, size
, type
, format
, stride
, GL_TRUE
, ptr
);
414 if (ctx
->Driver
.SecondaryColorPointer
)
415 ctx
->Driver
.SecondaryColorPointer( ctx
, size
, type
, stride
, ptr
);
420 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
424 GET_CURRENT_CONTEXT(ctx
);
425 const GLuint unit
= ctx
->Array
.ActiveTexture
;
426 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
428 if (size
< 1 || size
> 4) {
429 _mesa_error( ctx
, GL_INVALID_VALUE
, "glTexCoordPointer(size)" );
433 _mesa_error( ctx
, GL_INVALID_VALUE
, "glTexCoordPointer(stride)" );
437 if (MESA_VERBOSE
&(VERBOSE_VARRAY
|VERBOSE_API
))
438 _mesa_debug(ctx
, "glTexCoordPointer(unit %u sz %d type %s stride %d)\n",
439 unit
, size
, _mesa_lookup_enum_by_nr( type
), stride
);
441 /* always need to check that <type> is legal */
444 elementSize
= size
* sizeof(GLshort
);
447 elementSize
= size
* sizeof(GLint
);
450 elementSize
= size
* sizeof(GLfloat
);
453 elementSize
= size
* sizeof(GLdouble
);
457 elementSize
= size
* sizeof(GLfixed
);
460 #if FEATURE_vertex_array_byte
462 elementSize
= size
* sizeof(GLbyte
);
466 _mesa_error( ctx
, GL_INVALID_ENUM
, "glTexCoordPointer(type)" );
470 update_array(ctx
, &ctx
->Array
.ArrayObj
->TexCoord
[unit
],
471 _NEW_ARRAY_TEXCOORD(unit
),
472 elementSize
, size
, type
, GL_RGBA
, stride
, GL_FALSE
, ptr
);
474 if (ctx
->Driver
.TexCoordPointer
)
475 ctx
->Driver
.TexCoordPointer( ctx
, size
, type
, stride
, ptr
);
480 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
482 GET_CURRENT_CONTEXT(ctx
);
483 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
486 _mesa_error( ctx
, GL_INVALID_VALUE
, "glEdgeFlagPointer(stride)" );
490 update_array(ctx
, &ctx
->Array
.ArrayObj
->EdgeFlag
, _NEW_ARRAY_EDGEFLAG
,
491 sizeof(GLboolean
), 1, GL_UNSIGNED_BYTE
, GL_RGBA
,
492 stride
, GL_FALSE
, ptr
);
494 if (ctx
->Driver
.EdgeFlagPointer
)
495 ctx
->Driver
.EdgeFlagPointer( ctx
, stride
, ptr
);
500 _mesa_PointSizePointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
503 GET_CURRENT_CONTEXT(ctx
);
504 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
507 _mesa_error( ctx
, GL_INVALID_VALUE
, "glPointSizePointer(stride)" );
513 elementSize
= sizeof(GLfloat
);
517 elementSize
= sizeof(GLfixed
);
521 _mesa_error( ctx
, GL_INVALID_ENUM
, "glPointSizePointer(type)" );
525 update_array(ctx
, &ctx
->Array
.ArrayObj
->PointSize
, _NEW_ARRAY_POINT_SIZE
,
526 elementSize
, 1, type
, GL_RGBA
, stride
, GL_FALSE
, ptr
);
530 #if FEATURE_NV_vertex_program
532 _mesa_VertexAttribPointerNV(GLuint index
, GLint size
, GLenum type
,
533 GLsizei stride
, const GLvoid
*ptr
)
535 GLboolean normalized
= GL_FALSE
;
538 GET_CURRENT_CONTEXT(ctx
);
539 ASSERT_OUTSIDE_BEGIN_END(ctx
);
541 if (index
>= MAX_NV_VERTEX_PROGRAM_INPUTS
) {
542 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(index)");
546 if (size
< 1 || size
> 4) {
547 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(size)");
552 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(stride)");
556 if (type
== GL_UNSIGNED_BYTE
&& size
!= 4) {
557 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(size!=4)");
561 if (size
== GL_BGRA
) {
562 if (type
!= GL_UNSIGNED_BYTE
) {
563 _mesa_error(ctx
, GL_INVALID_VALUE
,
564 "glVertexAttribPointerNV(GL_BGRA/type)");
570 normalized
= GL_TRUE
;
576 /* check for valid 'type' and compute StrideB right away */
578 case GL_UNSIGNED_BYTE
:
579 normalized
= GL_TRUE
;
580 elementSize
= size
* sizeof(GLubyte
);
583 elementSize
= size
* sizeof(GLshort
);
586 elementSize
= size
* sizeof(GLfloat
);
589 elementSize
= size
* sizeof(GLdouble
);
592 _mesa_error( ctx
, GL_INVALID_ENUM
, "glVertexAttribPointerNV(type)" );
596 update_array(ctx
, &ctx
->Array
.ArrayObj
->VertexAttrib
[index
],
597 _NEW_ARRAY_ATTRIB(index
),
598 elementSize
, size
, type
, format
, stride
, normalized
, ptr
);
600 if (ctx
->Driver
.VertexAttribPointer
)
601 ctx
->Driver
.VertexAttribPointer( ctx
, index
, size
, type
, stride
, ptr
);
606 #if FEATURE_ARB_vertex_program
608 _mesa_VertexAttribPointerARB(GLuint index
, GLint size
, GLenum type
,
609 GLboolean normalized
,
610 GLsizei stride
, const GLvoid
*ptr
)
614 GET_CURRENT_CONTEXT(ctx
);
615 ASSERT_OUTSIDE_BEGIN_END(ctx
);
617 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
618 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(index)");
622 if (size
< 1 || size
> 4) {
623 if (!ctx
->Extensions
.EXT_vertex_array_bgra
|| size
!= GL_BGRA
) {
624 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(size)");
630 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(stride)");
634 if (size
== GL_BGRA
) {
635 if (type
!= GL_UNSIGNED_BYTE
) {
636 _mesa_error(ctx
, GL_INVALID_VALUE
,
637 "glVertexAttribPointerARB(GL_BGRA/type)");
640 if (normalized
!= GL_TRUE
) {
641 _mesa_error(ctx
, GL_INVALID_VALUE
,
642 "glVertexAttribPointerARB(GL_BGRA/normalized)");
653 /* check for valid 'type' and compute StrideB right away */
654 /* NOTE: more types are supported here than in the NV extension */
657 elementSize
= size
* sizeof(GLbyte
);
659 case GL_UNSIGNED_BYTE
:
660 elementSize
= size
* sizeof(GLubyte
);
663 elementSize
= size
* sizeof(GLshort
);
665 case GL_UNSIGNED_SHORT
:
666 elementSize
= size
* sizeof(GLushort
);
669 elementSize
= size
* sizeof(GLint
);
671 case GL_UNSIGNED_INT
:
672 elementSize
= size
* sizeof(GLuint
);
675 elementSize
= size
* sizeof(GLfloat
);
678 elementSize
= size
* sizeof(GLdouble
);
682 elementSize
= size
* sizeof(GLfixed
);
686 _mesa_error( ctx
, GL_INVALID_ENUM
, "glVertexAttribPointerARB(type)" );
690 update_array(ctx
, &ctx
->Array
.ArrayObj
->VertexAttrib
[index
],
691 _NEW_ARRAY_ATTRIB(index
),
692 elementSize
, size
, type
, format
, stride
, normalized
, ptr
);
694 if (ctx
->Driver
.VertexAttribPointer
)
695 ctx
->Driver
.VertexAttribPointer(ctx
, index
, size
, type
, stride
, ptr
);
701 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
702 GLsizei count
, const GLvoid
*ptr
)
705 _mesa_VertexPointer(size
, type
, stride
, ptr
);
710 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
714 _mesa_NormalPointer(type
, stride
, ptr
);
719 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
723 _mesa_ColorPointer(size
, type
, stride
, ptr
);
728 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
732 _mesa_IndexPointer(type
, stride
, ptr
);
737 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
738 GLsizei count
, const GLvoid
*ptr
)
741 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
746 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
749 _mesa_EdgeFlagPointer(stride
, ptr
);
754 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
756 GET_CURRENT_CONTEXT(ctx
);
757 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
758 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
759 GLenum ctype
= 0; /* color type */
760 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
761 const GLint toffset
= 0; /* always zero */
762 GLint defstride
; /* default stride */
765 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
768 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
771 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
777 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
778 tcomps
= 0; ccomps
= 0; vcomps
= 2;
783 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
784 tcomps
= 0; ccomps
= 0; vcomps
= 3;
789 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
790 tcomps
= 0; ccomps
= 4; vcomps
= 2;
791 ctype
= GL_UNSIGNED_BYTE
;
797 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
798 tcomps
= 0; ccomps
= 4; vcomps
= 3;
799 ctype
= GL_UNSIGNED_BYTE
;
805 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
806 tcomps
= 0; ccomps
= 3; vcomps
= 3;
813 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
814 tcomps
= 0; ccomps
= 0; vcomps
= 3;
820 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
821 tcomps
= 0; ccomps
= 4; vcomps
= 3;
829 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
830 tcomps
= 2; ccomps
= 0; vcomps
= 3;
835 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
836 tcomps
= 4; ccomps
= 0; vcomps
= 4;
840 case GL_T2F_C4UB_V3F
:
841 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
842 tcomps
= 2; ccomps
= 4; vcomps
= 3;
843 ctype
= GL_UNSIGNED_BYTE
;
849 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
850 tcomps
= 2; ccomps
= 3; vcomps
= 3;
857 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
858 tcomps
= 2; ccomps
= 0; vcomps
= 3;
863 case GL_T2F_C4F_N3F_V3F
:
864 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
865 tcomps
= 2; ccomps
= 4; vcomps
= 3;
872 case GL_T4F_C4F_N3F_V4F
:
873 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
874 tcomps
= 4; ccomps
= 4; vcomps
= 4;
882 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
890 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
891 _mesa_DisableClientState( GL_INDEX_ARRAY
);
892 /* XXX also disable secondary color and generic arrays? */
896 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
897 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
898 (GLubyte
*) pointer
+ toffset
);
901 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
906 _mesa_EnableClientState( GL_COLOR_ARRAY
);
907 _mesa_ColorPointer( ccomps
, ctype
, stride
,
908 (GLubyte
*) pointer
+ coffset
);
911 _mesa_DisableClientState( GL_COLOR_ARRAY
);
917 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
918 _mesa_NormalPointer( GL_FLOAT
, stride
, (GLubyte
*) pointer
+ noffset
);
921 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
925 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
926 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
927 (GLubyte
*) pointer
+ voffset
);
932 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
934 GET_CURRENT_CONTEXT(ctx
);
935 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
937 if (MESA_VERBOSE
& VERBOSE_API
)
938 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
941 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(first)" );
945 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(count)" );
948 if (ctx
->Array
.LockCount
!= 0) {
949 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glLockArraysEXT(reentry)" );
953 ctx
->Array
.LockFirst
= first
;
954 ctx
->Array
.LockCount
= count
;
956 ctx
->NewState
|= _NEW_ARRAY
;
957 ctx
->Array
.NewState
|= _NEW_ARRAY_ALL
;
959 if (ctx
->Driver
.LockArraysEXT
)
960 ctx
->Driver
.LockArraysEXT( ctx
, first
, count
);
965 _mesa_UnlockArraysEXT( void )
967 GET_CURRENT_CONTEXT(ctx
);
968 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
970 if (MESA_VERBOSE
& VERBOSE_API
)
971 _mesa_debug(ctx
, "glUnlockArrays\n");
973 if (ctx
->Array
.LockCount
== 0) {
974 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glUnlockArraysEXT(reexit)" );
978 ctx
->Array
.LockFirst
= 0;
979 ctx
->Array
.LockCount
= 0;
980 ctx
->NewState
|= _NEW_ARRAY
;
981 ctx
->Array
.NewState
|= _NEW_ARRAY_ALL
;
983 if (ctx
->Driver
.UnlockArraysEXT
)
984 ctx
->Driver
.UnlockArraysEXT( ctx
);
988 /* GL_EXT_multi_draw_arrays */
989 /* Somebody forgot to spec the first and count parameters as const! <sigh> */
991 _mesa_MultiDrawArraysEXT( GLenum mode
, GLint
*first
,
992 GLsizei
*count
, GLsizei primcount
)
994 GET_CURRENT_CONTEXT(ctx
);
997 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
999 for (i
= 0; i
< primcount
; i
++) {
1001 CALL_DrawArrays(ctx
->Exec
, (mode
, first
[i
], count
[i
]));
1007 /* GL_EXT_multi_draw_arrays */
1009 _mesa_MultiDrawElementsEXT( GLenum mode
, const GLsizei
*count
, GLenum type
,
1010 const GLvoid
**indices
, GLsizei primcount
)
1012 GET_CURRENT_CONTEXT(ctx
);
1015 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1017 for (i
= 0; i
< primcount
; i
++) {
1019 CALL_DrawElements(ctx
->Exec
, (mode
, count
[i
], type
, indices
[i
]));
1025 /* GL_IBM_multimode_draw_arrays */
1027 _mesa_MultiModeDrawArraysIBM( const GLenum
* mode
, const GLint
* first
,
1028 const GLsizei
* count
,
1029 GLsizei primcount
, GLint modestride
)
1031 GET_CURRENT_CONTEXT(ctx
);
1034 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1036 for ( i
= 0 ; i
< primcount
; i
++ ) {
1037 if ( count
[i
] > 0 ) {
1038 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1039 CALL_DrawArrays(ctx
->Exec
, ( m
, first
[i
], count
[i
] ));
1045 /* GL_IBM_multimode_draw_arrays */
1047 _mesa_MultiModeDrawElementsIBM( const GLenum
* mode
, const GLsizei
* count
,
1048 GLenum type
, const GLvoid
* const * indices
,
1049 GLsizei primcount
, GLint modestride
)
1051 GET_CURRENT_CONTEXT(ctx
);
1054 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1056 /* XXX not sure about ARB_vertex_buffer_object handling here */
1058 for ( i
= 0 ; i
< primcount
; i
++ ) {
1059 if ( count
[i
] > 0 ) {
1060 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1061 CALL_DrawElements(ctx
->Exec
, ( m
, count
[i
], type
, indices
[i
] ));
1068 * Initialize vertex array state for given context.
1071 _mesa_init_varray(GLcontext
*ctx
)
1073 ctx
->Array
.DefaultArrayObj
= _mesa_new_array_object(ctx
, 0);
1074 _mesa_reference_array_object(ctx
, &ctx
->Array
.ArrayObj
,
1075 ctx
->Array
.DefaultArrayObj
);
1076 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */