2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
28 #include <inttypes.h> /* for PRId64 macro */
32 #include "bufferobj.h"
42 #include "main/dispatch.h"
45 /** Used to do error checking for GL_EXT_vertex_array_bgra */
49 /** Used to indicate which GL datatypes are accepted by each of the
50 * glVertex/Color/Attrib/EtcPointer() functions.
52 #define BOOL_BIT (1 << 0)
53 #define BYTE_BIT (1 << 1)
54 #define UNSIGNED_BYTE_BIT (1 << 2)
55 #define SHORT_BIT (1 << 3)
56 #define UNSIGNED_SHORT_BIT (1 << 4)
57 #define INT_BIT (1 << 5)
58 #define UNSIGNED_INT_BIT (1 << 6)
59 #define HALF_BIT (1 << 7)
60 #define FLOAT_BIT (1 << 8)
61 #define DOUBLE_BIT (1 << 9)
62 #define FIXED_ES_BIT (1 << 10)
63 #define FIXED_GL_BIT (1 << 11)
64 #define UNSIGNED_INT_2_10_10_10_REV_BIT (1 << 12)
65 #define INT_2_10_10_10_REV_BIT (1 << 13)
66 #define UNSIGNED_INT_10F_11F_11F_REV_BIT (1 << 14)
67 #define ALL_TYPE_BITS ((1 << 15) - 1)
69 #define ATTRIB_FORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \
70 SHORT_BIT | UNSIGNED_SHORT_BIT | \
71 INT_BIT | UNSIGNED_INT_BIT | \
72 HALF_BIT | FLOAT_BIT | DOUBLE_BIT | \
74 UNSIGNED_INT_2_10_10_10_REV_BIT | \
75 INT_2_10_10_10_REV_BIT | \
76 UNSIGNED_INT_10F_11F_11F_REV_BIT)
78 #define ATTRIB_IFORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \
79 SHORT_BIT | UNSIGNED_SHORT_BIT | \
80 INT_BIT | UNSIGNED_INT_BIT)
82 #define ATTRIB_LFORMAT_TYPES_MASK DOUBLE_BIT
85 /** Convert GL datatype enum into a <type>_BIT value seen above */
87 type_to_bit(const struct gl_context
*ctx
, GLenum type
)
94 case GL_UNSIGNED_BYTE
:
95 return UNSIGNED_BYTE_BIT
;
98 case GL_UNSIGNED_SHORT
:
99 return UNSIGNED_SHORT_BIT
;
102 case GL_UNSIGNED_INT
:
103 return UNSIGNED_INT_BIT
;
105 case GL_HALF_FLOAT_OES
:
106 if (ctx
->Extensions
.ARB_half_float_vertex
)
115 return _mesa_is_desktop_gl(ctx
) ? FIXED_GL_BIT
: FIXED_ES_BIT
;
116 case GL_UNSIGNED_INT_2_10_10_10_REV
:
117 return UNSIGNED_INT_2_10_10_10_REV_BIT
;
118 case GL_INT_2_10_10_10_REV
:
119 return INT_2_10_10_10_REV_BIT
;
120 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
121 return UNSIGNED_INT_10F_11F_11F_REV_BIT
;
129 * Sets the BufferBindingIndex field for the vertex attribute given by
133 vertex_attrib_binding(struct gl_context
*ctx
,
134 struct gl_vertex_array_object
*vao
,
138 struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attribIndex
];
140 if (array
->BufferBindingIndex
!= bindingIndex
) {
141 const GLbitfield64 array_bit
= VERT_BIT(attribIndex
);
143 if (_mesa_is_bufferobj(vao
->BufferBinding
[bindingIndex
].BufferObj
))
144 vao
->VertexAttribBufferMask
|= array_bit
;
146 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
148 vao
->BufferBinding
[array
->BufferBindingIndex
]._BoundArrays
&= ~array_bit
;
149 vao
->BufferBinding
[bindingIndex
]._BoundArrays
|= array_bit
;
151 array
->BufferBindingIndex
= bindingIndex
;
153 vao
->NewArrays
|= array_bit
;
159 * Binds a buffer object to the vertex buffer binding point given by index,
160 * and sets the Offset and Stride fields.
163 _mesa_bind_vertex_buffer(struct gl_context
*ctx
,
164 struct gl_vertex_array_object
*vao
,
166 struct gl_buffer_object
*vbo
,
167 GLintptr offset
, GLsizei stride
)
169 struct gl_vertex_buffer_binding
*binding
= &vao
->BufferBinding
[index
];
171 if (binding
->BufferObj
!= vbo
||
172 binding
->Offset
!= offset
||
173 binding
->Stride
!= stride
) {
175 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
177 _mesa_reference_buffer_object(ctx
, &binding
->BufferObj
, vbo
);
179 binding
->Offset
= offset
;
180 binding
->Stride
= stride
;
182 if (!_mesa_is_bufferobj(vbo
))
183 vao
->VertexAttribBufferMask
&= ~binding
->_BoundArrays
;
185 vao
->VertexAttribBufferMask
|= binding
->_BoundArrays
;
187 vao
->NewArrays
|= binding
->_BoundArrays
;
193 * Sets the InstanceDivisor field in the vertex buffer binding point
194 * given by bindingIndex.
197 vertex_binding_divisor(struct gl_context
*ctx
,
198 struct gl_vertex_array_object
*vao
,
202 struct gl_vertex_buffer_binding
*binding
=
203 &vao
->BufferBinding
[bindingIndex
];
205 if (binding
->InstanceDivisor
!= divisor
) {
206 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
207 binding
->InstanceDivisor
= divisor
;
208 vao
->NewArrays
|= binding
->_BoundArrays
;
214 * Examine the API profile and extensions to determine which types are legal
215 * for vertex arrays. This is called once from update_array_format().
218 get_legal_types_mask(const struct gl_context
*ctx
)
220 GLbitfield legalTypesMask
= ALL_TYPE_BITS
;
222 if (_mesa_is_gles(ctx
)) {
223 legalTypesMask
&= ~(FIXED_GL_BIT
|
225 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
227 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
228 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
229 * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed
230 * until 3.0 or with the GL_OES_vertex_half float extension, which isn't
231 * quite as trivial as we'd like because it uses a different enum value
232 * for GL_HALF_FLOAT_OES.
234 if (ctx
->Version
< 30) {
235 legalTypesMask
&= ~(UNSIGNED_INT_BIT
|
237 UNSIGNED_INT_2_10_10_10_REV_BIT
|
238 INT_2_10_10_10_REV_BIT
);
240 if (!_mesa_has_OES_vertex_half_float(ctx
))
241 legalTypesMask
&= ~HALF_BIT
;
245 legalTypesMask
&= ~FIXED_ES_BIT
;
247 if (!ctx
->Extensions
.ARB_ES2_compatibility
)
248 legalTypesMask
&= ~FIXED_GL_BIT
;
250 if (!ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
)
251 legalTypesMask
&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT
|
252 INT_2_10_10_10_REV_BIT
);
254 if (!ctx
->Extensions
.ARB_vertex_type_10f_11f_11f_rev
)
255 legalTypesMask
&= ~UNSIGNED_INT_10F_11F_11F_REV_BIT
;
258 return legalTypesMask
;
262 get_array_format(const struct gl_context
*ctx
, GLint sizeMax
, GLint
*size
)
264 GLenum format
= GL_RGBA
;
266 /* Do size parameter checking.
267 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
268 * must be handled specially.
270 if (ctx
->Extensions
.EXT_vertex_array_bgra
&& sizeMax
== BGRA_OR_4
&&
281 * \param attrib The index of the attribute array
282 * \param size Components per element (1, 2, 3 or 4)
283 * \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
284 * \param format Either GL_RGBA or GL_BGRA.
285 * \param normalized Whether integer types are converted to floats in [-1, 1]
286 * \param integer Integer-valued values (will not be normalized to [-1, 1])
287 * \param doubles Double values not reduced to floats
288 * \param relativeOffset Offset of the first element relative to the binding
290 * \param flush_verties Should \c FLUSH_VERTICES be invoked before updating
294 _mesa_update_array_format(struct gl_context
*ctx
,
295 struct gl_vertex_array_object
*vao
,
296 GLuint attrib
, GLint size
, GLenum type
,
297 GLenum format
, GLboolean normalized
,
298 GLboolean integer
, GLboolean doubles
,
299 GLuint relativeOffset
)
301 struct gl_array_attributes
*const array
= &vao
->VertexAttrib
[attrib
];
306 elementSize
= _mesa_bytes_per_vertex_attrib(size
, type
);
307 assert(elementSize
!= -1);
311 array
->Format
= format
;
312 array
->Normalized
= normalized
;
313 array
->Integer
= integer
;
314 array
->Doubles
= doubles
;
315 array
->RelativeOffset
= relativeOffset
;
316 array
->_ElementSize
= elementSize
;
318 vao
->NewArrays
|= VERT_BIT(attrib
);
319 ctx
->NewState
|= _NEW_ARRAY
;
323 * Does error checking of the format in an attrib array.
325 * Called by update_array() and VertexAttrib*Format().
327 * \param func Name of calling function used for error reporting
328 * \param attrib The index of the attribute array
329 * \param legalTypes Bitmask of *_BIT above indicating legal datatypes
330 * \param sizeMin Min allowable size value
331 * \param sizeMax Max allowable size value (may also be BGRA_OR_4)
332 * \param size Components per element (1, 2, 3 or 4)
333 * \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
334 * \param normalized Whether integer types are converted to floats in [-1, 1]
335 * \param integer Integer-valued values (will not be normalized to [-1, 1])
336 * \param doubles Double values not reduced to floats
337 * \param relativeOffset Offset of the first element relative to the binding offset.
338 * \return bool True if validation is successful, False otherwise.
341 validate_array_format(struct gl_context
*ctx
, const char *func
,
342 struct gl_vertex_array_object
*vao
,
343 GLuint attrib
, GLbitfield legalTypesMask
,
344 GLint sizeMin
, GLint sizeMax
,
345 GLint size
, GLenum type
, GLboolean normalized
,
346 GLboolean integer
, GLboolean doubles
,
347 GLuint relativeOffset
, GLenum format
)
351 /* at most, one of these bools can be true */
352 assert((int) normalized
+ (int) integer
+ (int) doubles
<= 1);
354 if (ctx
->Array
.LegalTypesMask
== 0 || ctx
->Array
.LegalTypesMaskAPI
!= ctx
->API
) {
355 /* Compute the LegalTypesMask only once, unless the context API has
356 * changed, in which case we want to compute it again. We can't do this
357 * in _mesa_init_varrays() below because extensions are not yet enabled
360 ctx
->Array
.LegalTypesMask
= get_legal_types_mask(ctx
);
361 ctx
->Array
.LegalTypesMaskAPI
= ctx
->API
;
364 legalTypesMask
&= ctx
->Array
.LegalTypesMask
;
366 if (_mesa_is_gles(ctx
) && sizeMax
== BGRA_OR_4
) {
367 /* BGRA ordering is not supported in ES contexts.
372 typeBit
= type_to_bit(ctx
, type
);
373 if (typeBit
== 0x0 || (typeBit
& legalTypesMask
) == 0x0) {
374 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(type = %s)",
375 func
, _mesa_enum_to_string(type
));
379 if (format
== GL_BGRA
) {
380 /* Page 298 of the PDF of the OpenGL 4.3 (Core Profile) spec says:
382 * "An INVALID_OPERATION error is generated under any of the following
385 * • size is BGRA and type is not UNSIGNED_BYTE, INT_2_10_10_10_REV
386 * or UNSIGNED_INT_2_10_10_10_REV;
388 * • size is BGRA and normalized is FALSE;"
390 bool bgra_error
= false;
392 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
) {
393 if (type
!= GL_UNSIGNED_INT_2_10_10_10_REV
&&
394 type
!= GL_INT_2_10_10_10_REV
&&
395 type
!= GL_UNSIGNED_BYTE
)
397 } else if (type
!= GL_UNSIGNED_BYTE
)
401 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=GL_BGRA and type=%s)",
402 func
, _mesa_enum_to_string(type
));
407 _mesa_error(ctx
, GL_INVALID_OPERATION
,
408 "%s(size=GL_BGRA and normalized=GL_FALSE)", func
);
412 else if (size
< sizeMin
|| size
> sizeMax
|| size
> 4) {
413 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d)", func
, size
);
417 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
&&
418 (type
== GL_UNSIGNED_INT_2_10_10_10_REV
||
419 type
== GL_INT_2_10_10_10_REV
) && size
!= 4) {
420 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
424 /* The ARB_vertex_attrib_binding_spec says:
426 * An INVALID_VALUE error is generated if <relativeoffset> is larger than
427 * the value of MAX_VERTEX_ATTRIB_RELATIVE_OFFSET.
429 if (relativeOffset
> ctx
->Const
.MaxVertexAttribRelativeOffset
) {
430 _mesa_error(ctx
, GL_INVALID_VALUE
,
431 "%s(relativeOffset=%d > "
432 "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET)",
433 func
, relativeOffset
);
437 if (ctx
->Extensions
.ARB_vertex_type_10f_11f_11f_rev
&&
438 type
== GL_UNSIGNED_INT_10F_11F_11F_REV
&& size
!= 3) {
439 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
447 * Do error checking for glVertex/Color/TexCoord/...Pointer functions.
449 * \param func name of calling function used for error reporting
450 * \param attrib the attribute array index to update
451 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
452 * \param sizeMin min allowable size value
453 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
454 * \param size components per element (1, 2, 3 or 4)
455 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
456 * \param stride stride between elements, in elements
457 * \param normalized are integer types converted to floats in [-1, 1]?
458 * \param integer integer-valued values (will not be normalized to [-1,1])
459 * \param doubles Double values not reduced to floats
460 * \param ptr the address (or offset inside VBO) of the array data
463 validate_array(struct gl_context
*ctx
, const char *func
,
464 GLuint attrib
, GLbitfield legalTypesMask
,
465 GLint sizeMin
, GLint sizeMax
,
466 GLint size
, GLenum type
, GLsizei stride
,
467 GLboolean normalized
, GLboolean integer
, GLboolean doubles
,
470 struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
472 /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says:
474 * "Client vertex arrays - all vertex array attribute pointers must
475 * refer to buffer objects (section 2.9.2). The default vertex array
476 * object (the name zero) is also deprecated. Calling
477 * VertexAttribPointer when no buffer object or no vertex array object
478 * is bound will generate an INVALID_OPERATION error..."
480 * The check for VBOs is handled below.
482 if (ctx
->API
== API_OPENGL_CORE
&& (vao
== ctx
->Array
.DefaultVAO
)) {
483 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(no array object bound)",
489 _mesa_error( ctx
, GL_INVALID_VALUE
, "%s(stride=%d)", func
, stride
);
493 if (ctx
->API
== API_OPENGL_CORE
&& ctx
->Version
>= 44 &&
494 stride
> ctx
->Const
.MaxVertexAttribStride
) {
495 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(stride=%d > "
496 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, stride
);
500 /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says:
502 * "An INVALID_OPERATION error is generated under any of the following
507 * * any of the *Pointer commands specifying the location and
508 * organization of vertex array data are called while zero is bound
509 * to the ARRAY_BUFFER buffer object binding point (see section
510 * 2.9.6), and the pointer argument is not NULL."
512 if (ptr
!= NULL
&& vao
->ARBsemantics
&&
513 !_mesa_is_bufferobj(ctx
->Array
.ArrayBufferObj
)) {
514 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-VBO array)", func
);
521 * Update state for glVertex/Color/TexCoord/...Pointer functions.
523 * \param func name of calling function used for error reporting
524 * \param attrib the attribute array index to update
525 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
526 * \param sizeMin min allowable size value
527 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
528 * \param size components per element (1, 2, 3 or 4)
529 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
530 * \param stride stride between elements, in elements
531 * \param normalized are integer types converted to floats in [-1, 1]?
532 * \param integer integer-valued values (will not be normalized to [-1,1])
533 * \param doubles Double values not reduced to floats
534 * \param ptr the address (or offset inside VBO) of the array data
537 update_array(struct gl_context
*ctx
,
539 GLuint attrib
, GLbitfield legalTypesMask
,
540 GLint sizeMin
, GLint sizeMax
,
541 GLint size
, GLenum type
, GLsizei stride
,
542 GLboolean normalized
, GLboolean integer
, GLboolean doubles
,
545 struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
546 GLenum format
= get_array_format(ctx
, sizeMax
, &size
);
548 validate_array(ctx
, func
, attrib
, legalTypesMask
, sizeMin
, sizeMax
,
549 size
, type
, stride
, normalized
, integer
, doubles
, ptr
);
551 if (!validate_array_format(ctx
, func
, vao
, attrib
,
552 legalTypesMask
, sizeMin
, sizeMax
,
553 size
, type
, normalized
, integer
, doubles
, 0,
558 _mesa_update_array_format(ctx
, vao
, attrib
, size
, type
, format
,
559 normalized
, integer
, doubles
, 0);
561 /* Reset the vertex attrib binding */
562 vertex_attrib_binding(ctx
, vao
, attrib
, attrib
);
564 /* The Stride and Ptr fields are not set by update_array_format() */
565 struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attrib
];
566 array
->Stride
= stride
;
569 /* Update the vertex buffer binding */
570 GLsizei effectiveStride
= stride
!= 0 ? stride
: array
->_ElementSize
;
571 _mesa_bind_vertex_buffer(ctx
, vao
, attrib
,
572 ctx
->Array
.ArrayBufferObj
, (GLintptr
) ptr
,
578 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
580 GET_CURRENT_CONTEXT(ctx
);
581 GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
582 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
583 : (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
584 DOUBLE_BIT
| HALF_BIT
|
585 UNSIGNED_INT_2_10_10_10_REV_BIT
|
586 INT_2_10_10_10_REV_BIT
);
588 FLUSH_VERTICES(ctx
, 0);
590 update_array(ctx
, "glVertexPointer", VERT_ATTRIB_POS
,
592 size
, type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
597 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
599 GET_CURRENT_CONTEXT(ctx
);
600 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
601 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
602 : (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
603 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
604 UNSIGNED_INT_2_10_10_10_REV_BIT
|
605 INT_2_10_10_10_REV_BIT
);
607 FLUSH_VERTICES(ctx
, 0);
609 update_array(ctx
, "glNormalPointer", VERT_ATTRIB_NORMAL
,
611 3, type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
616 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
618 GET_CURRENT_CONTEXT(ctx
);
619 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
620 ? (UNSIGNED_BYTE_BIT
| HALF_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
621 : (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
622 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
623 INT_BIT
| UNSIGNED_INT_BIT
|
624 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
625 UNSIGNED_INT_2_10_10_10_REV_BIT
|
626 INT_2_10_10_10_REV_BIT
);
627 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 4 : 3;
629 FLUSH_VERTICES(ctx
, 0);
631 update_array(ctx
, "glColorPointer", VERT_ATTRIB_COLOR0
,
632 legalTypes
, sizeMin
, BGRA_OR_4
,
633 size
, type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
638 _mesa_FogCoordPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
640 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
641 GET_CURRENT_CONTEXT(ctx
);
643 FLUSH_VERTICES(ctx
, 0);
645 update_array(ctx
, "glFogCoordPointer", VERT_ATTRIB_FOG
,
647 1, type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
652 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
654 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
655 FLOAT_BIT
| DOUBLE_BIT
);
656 GET_CURRENT_CONTEXT(ctx
);
658 FLUSH_VERTICES(ctx
, 0);
660 update_array(ctx
, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX
,
662 1, type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
667 _mesa_SecondaryColorPointer(GLint size
, GLenum type
,
668 GLsizei stride
, const GLvoid
*ptr
)
670 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
671 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
672 INT_BIT
| UNSIGNED_INT_BIT
|
673 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
674 UNSIGNED_INT_2_10_10_10_REV_BIT
|
675 INT_2_10_10_10_REV_BIT
);
676 GET_CURRENT_CONTEXT(ctx
);
678 FLUSH_VERTICES(ctx
, 0);
680 update_array(ctx
, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1
,
681 legalTypes
, 3, BGRA_OR_4
,
682 size
, type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
687 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
690 GET_CURRENT_CONTEXT(ctx
);
691 GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
692 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
693 : (SHORT_BIT
| INT_BIT
|
694 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
695 UNSIGNED_INT_2_10_10_10_REV_BIT
|
696 INT_2_10_10_10_REV_BIT
);
697 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 2 : 1;
698 const GLuint unit
= ctx
->Array
.ActiveTexture
;
700 FLUSH_VERTICES(ctx
, 0);
702 update_array(ctx
, "glTexCoordPointer", VERT_ATTRIB_TEX(unit
),
703 legalTypes
, sizeMin
, 4,
704 size
, type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
,
710 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
712 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
713 /* this is the same type that glEdgeFlag uses */
714 const GLboolean integer
= GL_FALSE
;
715 GET_CURRENT_CONTEXT(ctx
);
717 FLUSH_VERTICES(ctx
, 0);
719 update_array(ctx
, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG
,
721 1, GL_UNSIGNED_BYTE
, stride
, GL_FALSE
, integer
, GL_FALSE
, ptr
);
726 _mesa_PointSizePointerOES(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
728 const GLbitfield legalTypes
= (FLOAT_BIT
| FIXED_ES_BIT
);
729 GET_CURRENT_CONTEXT(ctx
);
731 FLUSH_VERTICES(ctx
, 0);
733 if (ctx
->API
!= API_OPENGLES
) {
734 _mesa_error(ctx
, GL_INVALID_OPERATION
,
735 "glPointSizePointer(ES 1.x only)");
739 update_array(ctx
, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE
,
741 1, type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
746 * Set a generic vertex attribute array.
747 * Note that these arrays DO NOT alias the conventional GL vertex arrays
748 * (position, normal, color, fog, texcoord, etc).
751 _mesa_VertexAttribPointer(GLuint index
, GLint size
, GLenum type
,
752 GLboolean normalized
,
753 GLsizei stride
, const GLvoid
*ptr
)
755 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
756 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
757 INT_BIT
| UNSIGNED_INT_BIT
|
758 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
759 FIXED_ES_BIT
| FIXED_GL_BIT
|
760 UNSIGNED_INT_2_10_10_10_REV_BIT
|
761 INT_2_10_10_10_REV_BIT
|
762 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
763 GET_CURRENT_CONTEXT(ctx
);
765 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
766 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(index)");
770 update_array(ctx
, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index
),
771 legalTypes
, 1, BGRA_OR_4
,
772 size
, type
, stride
, normalized
, GL_FALSE
, GL_FALSE
, ptr
);
777 * GL_EXT_gpu_shader4 / GL 3.0.
778 * Set an integer-valued vertex attribute array.
779 * Note that these arrays DO NOT alias the conventional GL vertex arrays
780 * (position, normal, color, fog, texcoord, etc).
783 _mesa_VertexAttribIPointer(GLuint index
, GLint size
, GLenum type
,
784 GLsizei stride
, const GLvoid
*ptr
)
786 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
787 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
788 INT_BIT
| UNSIGNED_INT_BIT
);
789 const GLboolean normalized
= GL_FALSE
;
790 const GLboolean integer
= GL_TRUE
;
791 GET_CURRENT_CONTEXT(ctx
);
793 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
794 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribIPointer(index)");
798 update_array(ctx
, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index
),
800 size
, type
, stride
, normalized
, integer
, GL_FALSE
, ptr
);
804 _mesa_VertexAttribLPointer(GLuint index
, GLint size
, GLenum type
,
805 GLsizei stride
, const GLvoid
*ptr
)
807 GET_CURRENT_CONTEXT(ctx
);
808 const GLbitfield legalTypes
= (DOUBLE_BIT
);
809 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
810 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribLPointer(index)");
814 update_array(ctx
, "glVertexAttribLPointer", VERT_ATTRIB_GENERIC(index
),
816 size
, type
, stride
, GL_FALSE
, GL_FALSE
, GL_TRUE
, ptr
);
821 _mesa_enable_vertex_array_attrib(struct gl_context
*ctx
,
822 struct gl_vertex_array_object
*vao
,
825 assert(attrib
< ARRAY_SIZE(vao
->VertexAttrib
));
827 if (!vao
->VertexAttrib
[attrib
].Enabled
) {
828 /* was disabled, now being enabled */
829 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
830 vao
->VertexAttrib
[attrib
].Enabled
= GL_TRUE
;
831 vao
->_Enabled
|= VERT_BIT(attrib
);
832 vao
->NewArrays
|= VERT_BIT(attrib
);
837 enable_vertex_array_attrib(struct gl_context
*ctx
,
838 struct gl_vertex_array_object
*vao
,
842 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
843 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index)", func
);
847 _mesa_enable_vertex_array_attrib(ctx
, vao
, VERT_ATTRIB_GENERIC(index
));
852 _mesa_EnableVertexAttribArray(GLuint index
)
854 GET_CURRENT_CONTEXT(ctx
);
855 enable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, index
,
856 "glEnableVertexAttribArray");
861 _mesa_EnableVertexArrayAttrib(GLuint vaobj
, GLuint index
)
863 GET_CURRENT_CONTEXT(ctx
);
864 struct gl_vertex_array_object
*vao
;
866 /* The ARB_direct_state_access specification says:
868 * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib
869 * and DisableVertexArrayAttrib if <vaobj> is not
870 * [compatibility profile: zero or] the name of an existing vertex
873 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, "glEnableVertexArrayAttrib");
877 enable_vertex_array_attrib(ctx
, vao
, index
, "glEnableVertexArrayAttrib");
882 disable_vertex_array_attrib(struct gl_context
*ctx
,
883 struct gl_vertex_array_object
*vao
,
887 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
888 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index)", func
);
892 assert(VERT_ATTRIB_GENERIC(index
) < ARRAY_SIZE(vao
->VertexAttrib
));
894 if (vao
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
) {
895 /* was enabled, now being disabled */
896 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
897 vao
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
= GL_FALSE
;
898 vao
->_Enabled
&= ~VERT_BIT_GENERIC(index
);
899 vao
->NewArrays
|= VERT_BIT_GENERIC(index
);
905 _mesa_DisableVertexAttribArray(GLuint index
)
907 GET_CURRENT_CONTEXT(ctx
);
908 disable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, index
,
909 "glDisableVertexAttribArray");
914 _mesa_DisableVertexArrayAttrib(GLuint vaobj
, GLuint index
)
916 GET_CURRENT_CONTEXT(ctx
);
917 struct gl_vertex_array_object
*vao
;
919 /* The ARB_direct_state_access specification says:
921 * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib
922 * and DisableVertexArrayAttrib if <vaobj> is not
923 * [compatibility profile: zero or] the name of an existing vertex
926 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, "glDisableVertexArrayAttrib");
930 disable_vertex_array_attrib(ctx
, vao
, index
, "glDisableVertexArrayAttrib");
935 * Return info for a vertex attribute array (no alias with legacy
936 * vertex attributes (pos, normal, color, etc)). This function does
937 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
940 get_vertex_array_attrib(struct gl_context
*ctx
,
941 const struct gl_vertex_array_object
*vao
,
942 GLuint index
, GLenum pname
,
945 const struct gl_array_attributes
*array
;
947 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
948 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%u)", caller
, index
);
952 assert(VERT_ATTRIB_GENERIC(index
) < ARRAY_SIZE(vao
->VertexAttrib
));
954 array
= &vao
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
957 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
:
958 return array
->Enabled
;
959 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
:
960 return (array
->Format
== GL_BGRA
) ? GL_BGRA
: array
->Size
;
961 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
:
962 return array
->Stride
;
963 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
:
965 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
:
966 return array
->Normalized
;
967 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
:
968 return vao
->BufferBinding
[array
->BufferBindingIndex
].BufferObj
->Name
;
969 case GL_VERTEX_ATTRIB_ARRAY_INTEGER
:
970 if ((_mesa_is_desktop_gl(ctx
)
971 && (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_gpu_shader4
))
972 || _mesa_is_gles3(ctx
)) {
973 return array
->Integer
;
976 case GL_VERTEX_ATTRIB_ARRAY_LONG
:
977 if (_mesa_is_desktop_gl(ctx
)) {
978 return array
->Doubles
;
981 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
:
982 if ((_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_instanced_arrays
)
983 || _mesa_is_gles3(ctx
)) {
984 return vao
->BufferBinding
[array
->BufferBindingIndex
].InstanceDivisor
;
987 case GL_VERTEX_ATTRIB_BINDING
:
988 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles31(ctx
)) {
989 return array
->BufferBindingIndex
- VERT_ATTRIB_GENERIC0
;
992 case GL_VERTEX_ATTRIB_RELATIVE_OFFSET
:
993 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles31(ctx
)) {
994 return array
->RelativeOffset
;
1002 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=0x%x)", caller
, pname
);
1007 static const GLfloat
*
1008 get_current_attrib(struct gl_context
*ctx
, GLuint index
, const char *function
)
1011 if (_mesa_attr_zero_aliases_vertex(ctx
)) {
1012 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(index==0)", function
);
1016 else if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1017 _mesa_error(ctx
, GL_INVALID_VALUE
,
1018 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function
);
1022 assert(VERT_ATTRIB_GENERIC(index
) <
1023 ARRAY_SIZE(ctx
->Array
.VAO
->VertexAttrib
));
1025 FLUSH_CURRENT(ctx
, 0);
1026 return ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC(index
)];
1030 _mesa_GetVertexAttribfv(GLuint index
, GLenum pname
, GLfloat
*params
)
1032 GET_CURRENT_CONTEXT(ctx
);
1034 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1035 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribfv");
1041 params
[0] = (GLfloat
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1043 "glGetVertexAttribfv");
1049 _mesa_GetVertexAttribdv(GLuint index
, GLenum pname
, GLdouble
*params
)
1051 GET_CURRENT_CONTEXT(ctx
);
1053 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1054 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribdv");
1056 params
[0] = (GLdouble
) v
[0];
1057 params
[1] = (GLdouble
) v
[1];
1058 params
[2] = (GLdouble
) v
[2];
1059 params
[3] = (GLdouble
) v
[3];
1063 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1065 "glGetVertexAttribdv");
1070 _mesa_GetVertexAttribLdv(GLuint index
, GLenum pname
, GLdouble
*params
)
1072 GET_CURRENT_CONTEXT(ctx
);
1074 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1076 (const GLdouble
*)get_current_attrib(ctx
, index
,
1077 "glGetVertexAttribLdv");
1086 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1088 "glGetVertexAttribLdv");
1093 _mesa_GetVertexAttribiv(GLuint index
, GLenum pname
, GLint
*params
)
1095 GET_CURRENT_CONTEXT(ctx
);
1097 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1098 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribiv");
1100 /* XXX should floats in[0,1] be scaled to full int range? */
1101 params
[0] = (GLint
) v
[0];
1102 params
[1] = (GLint
) v
[1];
1103 params
[2] = (GLint
) v
[2];
1104 params
[3] = (GLint
) v
[3];
1108 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1110 "glGetVertexAttribiv");
1117 _mesa_GetVertexAttribIiv(GLuint index
, GLenum pname
, GLint
*params
)
1119 GET_CURRENT_CONTEXT(ctx
);
1121 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1122 const GLint
*v
= (const GLint
*)
1123 get_current_attrib(ctx
, index
, "glGetVertexAttribIiv");
1129 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1131 "glGetVertexAttribIiv");
1138 _mesa_GetVertexAttribIuiv(GLuint index
, GLenum pname
, GLuint
*params
)
1140 GET_CURRENT_CONTEXT(ctx
);
1142 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1143 const GLuint
*v
= (const GLuint
*)
1144 get_current_attrib(ctx
, index
, "glGetVertexAttribIuiv");
1150 params
[0] = get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1152 "glGetVertexAttribIuiv");
1158 _mesa_GetVertexAttribPointerv(GLuint index
, GLenum pname
, GLvoid
**pointer
)
1160 GET_CURRENT_CONTEXT(ctx
);
1162 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1163 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexAttribPointerARB(index)");
1167 if (pname
!= GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
) {
1168 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexAttribPointerARB(pname)");
1172 assert(VERT_ATTRIB_GENERIC(index
) <
1173 ARRAY_SIZE(ctx
->Array
.VAO
->VertexAttrib
));
1175 *pointer
= (GLvoid
*)
1176 ctx
->Array
.VAO
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Ptr
;
1180 /** ARB_direct_state_access */
1182 _mesa_GetVertexArrayIndexediv(GLuint vaobj
, GLuint index
,
1183 GLenum pname
, GLint
*params
)
1185 GET_CURRENT_CONTEXT(ctx
);
1186 struct gl_vertex_array_object
*vao
;
1188 /* The ARB_direct_state_access specification says:
1190 * "An INVALID_OPERATION error is generated if <vaobj> is not
1191 * [compatibility profile: zero or] the name of an existing
1192 * vertex array object."
1194 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, "glGetVertexArrayIndexediv");
1198 /* The ARB_direct_state_access specification says:
1200 * "For GetVertexArrayIndexediv, <pname> must be one of
1201 * VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_SIZE,
1202 * VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE,
1203 * VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_INTEGER,
1204 * VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_DIVISOR, or
1205 * VERTEX_ATTRIB_RELATIVE_OFFSET."
1209 * "Add GetVertexArrayIndexediv in 'Get Command' for
1210 * VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
1211 * VERTEX_ATTRIB_BINDING,
1212 * VERTEX_ATTRIB_RELATIVE_OFFSET,
1213 * VERTEX_BINDING_OFFSET, and
1214 * VERTEX_BINDING_STRIDE states"
1216 * The only parameter name common to both lists is
1217 * VERTEX_ATTRIB_RELATIVE_OFFSET. Also note that VERTEX_BINDING_BUFFER
1218 * and VERTEX_BINDING_DIVISOR are missing from both lists. It seems
1219 * pretty clear however that the intent is that it should be possible
1220 * to query all vertex attrib and binding states that can be set with
1224 case GL_VERTEX_BINDING_OFFSET
:
1225 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Offset
;
1227 case GL_VERTEX_BINDING_STRIDE
:
1228 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Stride
;
1230 case GL_VERTEX_BINDING_DIVISOR
:
1231 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].InstanceDivisor
;
1233 case GL_VERTEX_BINDING_BUFFER
:
1234 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].BufferObj
->Name
;
1237 params
[0] = get_vertex_array_attrib(ctx
, vao
, index
, pname
,
1238 "glGetVertexArrayIndexediv");
1245 _mesa_GetVertexArrayIndexed64iv(GLuint vaobj
, GLuint index
,
1246 GLenum pname
, GLint64
*params
)
1248 GET_CURRENT_CONTEXT(ctx
);
1249 struct gl_vertex_array_object
*vao
;
1251 /* The ARB_direct_state_access specification says:
1253 * "An INVALID_OPERATION error is generated if <vaobj> is not
1254 * [compatibility profile: zero or] the name of an existing
1255 * vertex array object."
1257 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, "glGetVertexArrayIndexed64iv");
1261 /* The ARB_direct_state_access specification says:
1263 * "For GetVertexArrayIndexed64iv, <pname> must be
1264 * VERTEX_BINDING_OFFSET."
1268 * "An INVALID_ENUM error is generated if <pname> is not one of
1269 * the valid values listed above for the corresponding command."
1271 if (pname
!= GL_VERTEX_BINDING_OFFSET
) {
1272 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexArrayIndexed64iv("
1273 "pname != GL_VERTEX_BINDING_OFFSET)");
1277 /* The ARB_direct_state_access specification says:
1279 * "An INVALID_VALUE error is generated if <index> is greater than
1280 * or equal to the value of MAX_VERTEX_ATTRIBS."
1282 * Since the index refers to a buffer binding in this case, the intended
1283 * limit must be MAX_VERTEX_ATTRIB_BINDINGS. Both limits are currently
1284 * required to be the same, so in practice this doesn't matter.
1286 if (index
>= ctx
->Const
.MaxVertexAttribBindings
) {
1287 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexArrayIndexed64iv(index"
1288 "%d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))",
1289 index
, ctx
->Const
.MaxVertexAttribBindings
);
1293 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Offset
;
1298 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
1299 GLsizei count
, const GLvoid
*ptr
)
1302 _mesa_VertexPointer(size
, type
, stride
, ptr
);
1307 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
1311 _mesa_NormalPointer(type
, stride
, ptr
);
1316 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
1320 _mesa_ColorPointer(size
, type
, stride
, ptr
);
1325 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
1329 _mesa_IndexPointer(type
, stride
, ptr
);
1334 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
1335 GLsizei count
, const GLvoid
*ptr
)
1338 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
1343 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
1346 _mesa_EdgeFlagPointer(stride
, ptr
);
1351 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
1353 GET_CURRENT_CONTEXT(ctx
);
1354 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
1355 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
1356 GLenum ctype
= 0; /* color type */
1357 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
1358 const GLint toffset
= 0; /* always zero */
1359 GLint defstride
; /* default stride */
1362 FLUSH_VERTICES(ctx
, 0);
1364 f
= sizeof(GLfloat
);
1365 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
1368 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
1374 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
1375 tcomps
= 0; ccomps
= 0; vcomps
= 2;
1380 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
1381 tcomps
= 0; ccomps
= 0; vcomps
= 3;
1386 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1387 tcomps
= 0; ccomps
= 4; vcomps
= 2;
1388 ctype
= GL_UNSIGNED_BYTE
;
1391 defstride
= c
+ 2*f
;
1394 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1395 tcomps
= 0; ccomps
= 4; vcomps
= 3;
1396 ctype
= GL_UNSIGNED_BYTE
;
1399 defstride
= c
+ 3*f
;
1402 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1403 tcomps
= 0; ccomps
= 3; vcomps
= 3;
1410 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
1411 tcomps
= 0; ccomps
= 0; vcomps
= 3;
1416 case GL_C4F_N3F_V3F
:
1417 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
1418 tcomps
= 0; ccomps
= 4; vcomps
= 3;
1426 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
1427 tcomps
= 2; ccomps
= 0; vcomps
= 3;
1432 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
1433 tcomps
= 4; ccomps
= 0; vcomps
= 4;
1437 case GL_T2F_C4UB_V3F
:
1438 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1439 tcomps
= 2; ccomps
= 4; vcomps
= 3;
1440 ctype
= GL_UNSIGNED_BYTE
;
1445 case GL_T2F_C3F_V3F
:
1446 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1447 tcomps
= 2; ccomps
= 3; vcomps
= 3;
1453 case GL_T2F_N3F_V3F
:
1454 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
1455 tcomps
= 2; ccomps
= 0; vcomps
= 3;
1460 case GL_T2F_C4F_N3F_V3F
:
1461 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
1462 tcomps
= 2; ccomps
= 4; vcomps
= 3;
1469 case GL_T4F_C4F_N3F_V4F
:
1470 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
1471 tcomps
= 4; ccomps
= 4; vcomps
= 4;
1479 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
1487 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
1488 _mesa_DisableClientState( GL_INDEX_ARRAY
);
1489 /* XXX also disable secondary color and generic arrays? */
1493 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
1494 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
1495 (GLubyte
*) pointer
+ toffset
);
1498 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
1503 _mesa_EnableClientState( GL_COLOR_ARRAY
);
1504 _mesa_ColorPointer( ccomps
, ctype
, stride
,
1505 (GLubyte
*) pointer
+ coffset
);
1508 _mesa_DisableClientState( GL_COLOR_ARRAY
);
1514 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
1515 _mesa_NormalPointer( GL_FLOAT
, stride
, (GLubyte
*) pointer
+ noffset
);
1518 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
1522 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
1523 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
1524 (GLubyte
*) pointer
+ voffset
);
1529 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
1531 GET_CURRENT_CONTEXT(ctx
);
1533 FLUSH_VERTICES(ctx
, 0);
1535 if (MESA_VERBOSE
& VERBOSE_API
)
1536 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
1539 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(first)" );
1543 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(count)" );
1546 if (ctx
->Array
.LockCount
!= 0) {
1547 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glLockArraysEXT(reentry)" );
1551 ctx
->Array
.LockFirst
= first
;
1552 ctx
->Array
.LockCount
= count
;
1554 ctx
->NewState
|= _NEW_ARRAY
;
1559 _mesa_UnlockArraysEXT( void )
1561 GET_CURRENT_CONTEXT(ctx
);
1563 FLUSH_VERTICES(ctx
, 0);
1565 if (MESA_VERBOSE
& VERBOSE_API
)
1566 _mesa_debug(ctx
, "glUnlockArrays\n");
1568 if (ctx
->Array
.LockCount
== 0) {
1569 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glUnlockArraysEXT(reexit)" );
1573 ctx
->Array
.LockFirst
= 0;
1574 ctx
->Array
.LockCount
= 0;
1575 ctx
->NewState
|= _NEW_ARRAY
;
1579 /* GL_IBM_multimode_draw_arrays */
1581 _mesa_MultiModeDrawArraysIBM( const GLenum
* mode
, const GLint
* first
,
1582 const GLsizei
* count
,
1583 GLsizei primcount
, GLint modestride
)
1585 GET_CURRENT_CONTEXT(ctx
);
1588 FLUSH_VERTICES(ctx
, 0);
1590 for ( i
= 0 ; i
< primcount
; i
++ ) {
1591 if ( count
[i
] > 0 ) {
1592 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1593 CALL_DrawArrays(ctx
->CurrentServerDispatch
, ( m
, first
[i
], count
[i
] ));
1599 /* GL_IBM_multimode_draw_arrays */
1601 _mesa_MultiModeDrawElementsIBM( const GLenum
* mode
, const GLsizei
* count
,
1602 GLenum type
, const GLvoid
* const * indices
,
1603 GLsizei primcount
, GLint modestride
)
1605 GET_CURRENT_CONTEXT(ctx
);
1608 FLUSH_VERTICES(ctx
, 0);
1610 /* XXX not sure about ARB_vertex_buffer_object handling here */
1612 for ( i
= 0 ; i
< primcount
; i
++ ) {
1613 if ( count
[i
] > 0 ) {
1614 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1615 CALL_DrawElements(ctx
->CurrentServerDispatch
, ( m
, count
[i
], type
,
1623 * GL_NV_primitive_restart and GL 3.1
1626 _mesa_PrimitiveRestartIndex(GLuint index
)
1628 GET_CURRENT_CONTEXT(ctx
);
1630 if (!ctx
->Extensions
.NV_primitive_restart
&& ctx
->Version
< 31) {
1631 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPrimitiveRestartIndexNV()");
1635 if (ctx
->Array
.RestartIndex
!= index
) {
1636 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM
);
1637 ctx
->Array
.RestartIndex
= index
;
1643 * See GL_ARB_instanced_arrays.
1644 * Note that the instance divisor only applies to generic arrays, not
1645 * the legacy vertex arrays.
1648 _mesa_VertexAttribDivisor(GLuint index
, GLuint divisor
)
1650 GET_CURRENT_CONTEXT(ctx
);
1652 const GLuint genericIndex
= VERT_ATTRIB_GENERIC(index
);
1653 struct gl_vertex_array_object
* const vao
= ctx
->Array
.VAO
;
1655 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
1656 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexAttribDivisor()");
1660 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1661 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribDivisor(index = %u)",
1666 assert(genericIndex
< ARRAY_SIZE(vao
->VertexAttrib
));
1668 /* The ARB_vertex_attrib_binding spec says:
1672 * void VertexAttribDivisor(uint index, uint divisor);
1674 * is equivalent to (assuming no errors are generated):
1676 * VertexAttribBinding(index, index);
1677 * VertexBindingDivisor(index, divisor);"
1679 vertex_attrib_binding(ctx
, vao
, genericIndex
, genericIndex
);
1680 vertex_binding_divisor(ctx
, vao
, genericIndex
, divisor
);
1685 _mesa_primitive_restart_index(const struct gl_context
*ctx
, GLenum ib_type
)
1687 /* From the OpenGL 4.3 core specification, page 302:
1688 * "If both PRIMITIVE_RESTART and PRIMITIVE_RESTART_FIXED_INDEX are
1689 * enabled, the index value determined by PRIMITIVE_RESTART_FIXED_INDEX
1692 if (ctx
->Array
.PrimitiveRestartFixedIndex
) {
1694 case GL_UNSIGNED_BYTE
:
1696 case GL_UNSIGNED_SHORT
:
1698 case GL_UNSIGNED_INT
:
1701 assert(!"_mesa_primitive_restart_index: Invalid index buffer type.");
1705 return ctx
->Array
.RestartIndex
;
1710 * GL_ARB_vertex_attrib_binding
1713 vertex_array_vertex_buffer(struct gl_context
*ctx
,
1714 struct gl_vertex_array_object
*vao
,
1715 GLuint bindingIndex
, GLuint buffer
, GLintptr offset
,
1716 GLsizei stride
, const char *func
)
1718 struct gl_buffer_object
*vbo
;
1720 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1722 /* The ARB_vertex_attrib_binding spec says:
1724 * "An INVALID_VALUE error is generated if <bindingindex> is greater than
1725 * the value of MAX_VERTEX_ATTRIB_BINDINGS."
1727 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
1728 _mesa_error(ctx
, GL_INVALID_VALUE
,
1729 "%s(bindingindex=%u > "
1730 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
1731 func
, bindingIndex
);
1735 /* The ARB_vertex_attrib_binding spec says:
1737 * "The error INVALID_VALUE is generated if <stride> or <offset>
1741 _mesa_error(ctx
, GL_INVALID_VALUE
,
1742 "%s(offset=%" PRId64
" < 0)",
1743 func
, (int64_t) offset
);
1748 _mesa_error(ctx
, GL_INVALID_VALUE
,
1749 "%s(stride=%d < 0)", func
, stride
);
1753 if (((ctx
->API
== API_OPENGL_CORE
&& ctx
->Version
>= 44) || _mesa_is_gles31(ctx
)) &&
1754 stride
> ctx
->Const
.MaxVertexAttribStride
) {
1755 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(stride=%d > "
1756 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, stride
);
1761 vao
->BufferBinding
[VERT_ATTRIB_GENERIC(bindingIndex
)].BufferObj
->Name
) {
1762 vbo
= vao
->BufferBinding
[VERT_ATTRIB_GENERIC(bindingIndex
)].BufferObj
;
1763 } else if (buffer
!= 0) {
1764 vbo
= _mesa_lookup_bufferobj(ctx
, buffer
);
1766 if (!vbo
&& _mesa_is_gles31(ctx
)) {
1767 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-gen name)", func
);
1770 /* From the GL_ARB_vertex_attrib_array spec:
1772 * "[Core profile only:]
1773 * An INVALID_OPERATION error is generated if buffer is not zero or a
1774 * name returned from a previous call to GenBuffers, or if such a name
1775 * has since been deleted with DeleteBuffers.
1777 * Otherwise, we fall back to the same compat profile behavior as other
1778 * object references (automatically gen it).
1780 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
, &vbo
, func
))
1783 /* The ARB_vertex_attrib_binding spec says:
1785 * "If <buffer> is zero, any buffer object attached to this
1786 * bindpoint is detached."
1788 vbo
= ctx
->Shared
->NullBufferObj
;
1791 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
),
1792 vbo
, offset
, stride
);
1797 _mesa_BindVertexBuffer(GLuint bindingIndex
, GLuint buffer
, GLintptr offset
,
1800 GET_CURRENT_CONTEXT(ctx
);
1802 /* The ARB_vertex_attrib_binding spec says:
1804 * "An INVALID_OPERATION error is generated if no vertex array object
1807 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
1808 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
1809 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1810 "glBindVertexBuffer(No array object bound)");
1814 vertex_array_vertex_buffer(ctx
, ctx
->Array
.VAO
, bindingIndex
,
1815 buffer
, offset
, stride
, "glBindVertexBuffer");
1820 _mesa_VertexArrayVertexBuffer(GLuint vaobj
, GLuint bindingIndex
, GLuint buffer
,
1821 GLintptr offset
, GLsizei stride
)
1823 GET_CURRENT_CONTEXT(ctx
);
1824 struct gl_vertex_array_object
*vao
;
1826 /* The ARB_direct_state_access specification says:
1828 * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer
1829 * if <vaobj> is not [compatibility profile: zero or] the name of an
1830 * existing vertex array object."
1832 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, "glVertexArrayVertexBuffer");
1836 vertex_array_vertex_buffer(ctx
, vao
, bindingIndex
,
1837 buffer
, offset
, stride
,
1838 "glVertexArrayVertexBuffer");
1843 vertex_array_vertex_buffers(struct gl_context
*ctx
,
1844 struct gl_vertex_array_object
*vao
,
1845 GLuint first
, GLsizei count
, const GLuint
*buffers
,
1846 const GLintptr
*offsets
, const GLsizei
*strides
,
1851 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1853 /* The ARB_multi_bind spec says:
1855 * "An INVALID_OPERATION error is generated if <first> + <count>
1856 * is greater than the value of MAX_VERTEX_ATTRIB_BINDINGS."
1858 if (first
+ count
> ctx
->Const
.MaxVertexAttribBindings
) {
1859 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1860 "%s(first=%u + count=%d > the value of "
1861 "GL_MAX_VERTEX_ATTRIB_BINDINGS=%u)",
1862 func
, first
, count
, ctx
->Const
.MaxVertexAttribBindings
);
1868 * The ARB_multi_bind spec says:
1870 * "If <buffers> is NULL, each affected vertex buffer binding point
1871 * from <first> through <first>+<count>-1 will be reset to have no
1872 * bound buffer object. In this case, the offsets and strides
1873 * associated with the binding points are set to default values,
1874 * ignoring <offsets> and <strides>."
1876 struct gl_buffer_object
*vbo
= ctx
->Shared
->NullBufferObj
;
1878 for (i
= 0; i
< count
; i
++)
1879 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(first
+ i
),
1885 /* Note that the error semantics for multi-bind commands differ from
1886 * those of other GL commands.
1888 * The Issues section in the ARB_multi_bind spec says:
1890 * "(11) Typically, OpenGL specifies that if an error is generated by
1891 * a command, that command has no effect. This is somewhat
1892 * unfortunate for multi-bind commands, because it would require
1893 * a first pass to scan the entire list of bound objects for
1894 * errors and then a second pass to actually perform the
1895 * bindings. Should we have different error semantics?
1897 * RESOLVED: Yes. In this specification, when the parameters for
1898 * one of the <count> binding points are invalid, that binding
1899 * point is not updated and an error will be generated. However,
1900 * other binding points in the same command will be updated if
1901 * their parameters are valid and no other error occurs."
1904 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
1906 for (i
= 0; i
< count
; i
++) {
1907 struct gl_buffer_object
*vbo
;
1909 /* The ARB_multi_bind spec says:
1911 * "An INVALID_VALUE error is generated if any value in
1912 * <offsets> or <strides> is negative (per binding)."
1914 if (offsets
[i
] < 0) {
1915 _mesa_error(ctx
, GL_INVALID_VALUE
,
1916 "%s(offsets[%u]=%" PRId64
" < 0)",
1917 func
, i
, (int64_t) offsets
[i
]);
1921 if (strides
[i
] < 0) {
1922 _mesa_error(ctx
, GL_INVALID_VALUE
,
1923 "%s(strides[%u]=%d < 0)",
1924 func
, i
, strides
[i
]);
1928 if (ctx
->API
== API_OPENGL_CORE
&& ctx
->Version
>= 44 &&
1929 strides
[i
] > ctx
->Const
.MaxVertexAttribStride
) {
1930 _mesa_error(ctx
, GL_INVALID_VALUE
,
1931 "%s(strides[%u]=%d > "
1932 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, i
, strides
[i
]);
1937 struct gl_vertex_buffer_binding
*binding
=
1938 &vao
->BufferBinding
[VERT_ATTRIB_GENERIC(first
+ i
)];
1940 if (buffers
[i
] == binding
->BufferObj
->Name
)
1941 vbo
= binding
->BufferObj
;
1943 vbo
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, func
);
1948 vbo
= ctx
->Shared
->NullBufferObj
;
1951 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(first
+ i
),
1952 vbo
, offsets
[i
], strides
[i
]);
1955 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
1960 _mesa_BindVertexBuffers(GLuint first
, GLsizei count
, const GLuint
*buffers
,
1961 const GLintptr
*offsets
, const GLsizei
*strides
)
1963 GET_CURRENT_CONTEXT(ctx
);
1965 /* The ARB_vertex_attrib_binding spec says:
1967 * "An INVALID_OPERATION error is generated if no
1968 * vertex array object is bound."
1970 if (ctx
->API
== API_OPENGL_CORE
&&
1971 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
1972 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1973 "glBindVertexBuffers(No array object bound)");
1977 vertex_array_vertex_buffers(ctx
, ctx
->Array
.VAO
, first
, count
,
1978 buffers
, offsets
, strides
,
1979 "glBindVertexBuffers");
1984 _mesa_VertexArrayVertexBuffers(GLuint vaobj
, GLuint first
, GLsizei count
,
1985 const GLuint
*buffers
,
1986 const GLintptr
*offsets
, const GLsizei
*strides
)
1988 GET_CURRENT_CONTEXT(ctx
);
1989 struct gl_vertex_array_object
*vao
;
1991 /* The ARB_direct_state_access specification says:
1993 * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer
1994 * if <vaobj> is not [compatibility profile: zero or] the name of an
1995 * existing vertex array object."
1997 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, "glVertexArrayVertexBuffers");
2001 vertex_array_vertex_buffers(ctx
, vao
, first
, count
,
2002 buffers
, offsets
, strides
,
2003 "glVertexArrayVertexBuffers");
2008 vertex_attrib_format(GLuint attribIndex
, GLint size
, GLenum type
,
2009 GLboolean normalized
, GLboolean integer
,
2010 GLboolean doubles
, GLbitfield legalTypes
,
2011 GLsizei sizeMax
, GLuint relativeOffset
,
2014 GET_CURRENT_CONTEXT(ctx
);
2015 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2017 GLenum format
= get_array_format(ctx
, sizeMax
, &size
);
2019 /* The ARB_vertex_attrib_binding spec says:
2021 * "An INVALID_OPERATION error is generated under any of the following
2023 * - if no vertex array object is currently bound (see section 2.10);
2026 * This error condition only applies to VertexAttribFormat and
2027 * VertexAttribIFormat in the extension spec, but we assume that this
2028 * is an oversight. In the OpenGL 4.3 (Core Profile) spec, it applies
2029 * to all three functions.
2031 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2032 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2033 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2034 "%s(No array object bound)", func
);
2038 /* The ARB_vertex_attrib_binding spec says:
2040 * "The error INVALID_VALUE is generated if index is greater than or equal
2041 * to the value of MAX_VERTEX_ATTRIBS."
2043 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2044 _mesa_error(ctx
, GL_INVALID_VALUE
,
2045 "%s(attribindex=%u > "
2046 "GL_MAX_VERTEX_ATTRIBS)",
2051 FLUSH_VERTICES(ctx
, 0);
2053 if (!validate_array_format(ctx
, func
, ctx
->Array
.VAO
,
2054 VERT_ATTRIB_GENERIC(attribIndex
),
2055 legalTypes
, 1, sizeMax
, size
, type
,
2056 normalized
, integer
, doubles
, relativeOffset
,
2061 _mesa_update_array_format(ctx
, ctx
->Array
.VAO
,
2062 VERT_ATTRIB_GENERIC(attribIndex
), size
, type
,
2063 format
, normalized
, integer
, doubles
,
2069 _mesa_VertexAttribFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2070 GLboolean normalized
, GLuint relativeOffset
)
2072 vertex_attrib_format(attribIndex
, size
, type
, normalized
,
2073 GL_FALSE
, GL_FALSE
, ATTRIB_FORMAT_TYPES_MASK
,
2074 BGRA_OR_4
, relativeOffset
,
2075 "glVertexAttribFormat");
2080 _mesa_VertexAttribIFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2081 GLuint relativeOffset
)
2083 vertex_attrib_format(attribIndex
, size
, type
, GL_FALSE
,
2084 GL_TRUE
, GL_FALSE
, ATTRIB_IFORMAT_TYPES_MASK
, 4,
2085 relativeOffset
, "glVertexAttribIFormat");
2090 _mesa_VertexAttribLFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2091 GLuint relativeOffset
)
2093 vertex_attrib_format(attribIndex
, size
, type
, GL_FALSE
, GL_FALSE
,
2094 GL_TRUE
, ATTRIB_LFORMAT_TYPES_MASK
, 4,
2095 relativeOffset
, "glVertexAttribLFormat");
2100 vertex_array_attrib_format(GLuint vaobj
, GLuint attribIndex
, GLint size
,
2101 GLenum type
, GLboolean normalized
,
2102 GLboolean integer
, GLboolean doubles
,
2103 GLbitfield legalTypes
, GLsizei sizeMax
,
2104 GLuint relativeOffset
, const char *func
)
2106 GET_CURRENT_CONTEXT(ctx
);
2107 struct gl_vertex_array_object
*vao
;
2109 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2111 GLenum format
= get_array_format(ctx
, sizeMax
, &size
);
2113 /* The ARB_direct_state_access spec says:
2115 * "An INVALID_OPERATION error is generated by VertexArrayAttrib*Format
2116 * if <vaobj> is not [compatibility profile: zero or] the name of an
2117 * existing vertex array object."
2119 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, func
);
2123 /* The ARB_vertex_attrib_binding spec says:
2125 * "The error INVALID_VALUE is generated if index is greater than or equal
2126 * to the value of MAX_VERTEX_ATTRIBS."
2128 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2129 _mesa_error(ctx
, GL_INVALID_VALUE
,
2130 "%s(attribindex=%u > GL_MAX_VERTEX_ATTRIBS)",
2135 FLUSH_VERTICES(ctx
, 0);
2137 if (!validate_array_format(ctx
, func
, vao
,
2138 VERT_ATTRIB_GENERIC(attribIndex
),
2139 legalTypes
, 1, sizeMax
, size
, type
, normalized
,
2140 integer
, doubles
, relativeOffset
, format
)) {
2144 _mesa_update_array_format(ctx
, vao
, VERT_ATTRIB_GENERIC(attribIndex
), size
,
2145 type
, format
, normalized
, integer
, doubles
,
2151 _mesa_VertexArrayAttribFormat(GLuint vaobj
, GLuint attribIndex
, GLint size
,
2152 GLenum type
, GLboolean normalized
,
2153 GLuint relativeOffset
)
2155 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, normalized
,
2156 GL_FALSE
, GL_FALSE
, ATTRIB_FORMAT_TYPES_MASK
,
2157 BGRA_OR_4
, relativeOffset
,
2158 "glVertexArrayAttribFormat");
2163 _mesa_VertexArrayAttribIFormat(GLuint vaobj
, GLuint attribIndex
,
2164 GLint size
, GLenum type
,
2165 GLuint relativeOffset
)
2167 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, GL_FALSE
,
2168 GL_TRUE
, GL_FALSE
, ATTRIB_IFORMAT_TYPES_MASK
,
2170 "glVertexArrayAttribIFormat");
2175 _mesa_VertexArrayAttribLFormat(GLuint vaobj
, GLuint attribIndex
,
2176 GLint size
, GLenum type
,
2177 GLuint relativeOffset
)
2179 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, GL_FALSE
,
2180 GL_FALSE
, GL_TRUE
, ATTRIB_LFORMAT_TYPES_MASK
,
2182 "glVertexArrayAttribLFormat");
2187 vertex_array_attrib_binding(struct gl_context
*ctx
,
2188 struct gl_vertex_array_object
*vao
,
2189 GLuint attribIndex
, GLuint bindingIndex
,
2192 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2194 /* The ARB_vertex_attrib_binding spec says:
2196 * "<attribindex> must be less than the value of MAX_VERTEX_ATTRIBS and
2197 * <bindingindex> must be less than the value of
2198 * MAX_VERTEX_ATTRIB_BINDINGS, otherwise the error INVALID_VALUE
2201 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2202 _mesa_error(ctx
, GL_INVALID_VALUE
,
2203 "%s(attribindex=%u >= "
2204 "GL_MAX_VERTEX_ATTRIBS)",
2209 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
2210 _mesa_error(ctx
, GL_INVALID_VALUE
,
2211 "%s(bindingindex=%u >= "
2212 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
2213 func
, bindingIndex
);
2217 assert(VERT_ATTRIB_GENERIC(attribIndex
) < ARRAY_SIZE(vao
->VertexAttrib
));
2219 vertex_attrib_binding(ctx
, vao
,
2220 VERT_ATTRIB_GENERIC(attribIndex
),
2221 VERT_ATTRIB_GENERIC(bindingIndex
));
2226 _mesa_VertexAttribBinding(GLuint attribIndex
, GLuint bindingIndex
)
2228 GET_CURRENT_CONTEXT(ctx
);
2230 /* The ARB_vertex_attrib_binding spec says:
2232 * "An INVALID_OPERATION error is generated if no vertex array object
2235 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2236 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2237 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2238 "glVertexAttribBinding(No array object bound)");
2242 vertex_array_attrib_binding(ctx
, ctx
->Array
.VAO
,
2243 attribIndex
, bindingIndex
,
2244 "glVertexAttribBinding");
2249 _mesa_VertexArrayAttribBinding(GLuint vaobj
, GLuint attribIndex
, GLuint bindingIndex
)
2251 GET_CURRENT_CONTEXT(ctx
);
2252 struct gl_vertex_array_object
*vao
;
2254 /* The ARB_direct_state_access specification says:
2256 * "An INVALID_OPERATION error is generated by VertexArrayAttribBinding
2257 * if <vaobj> is not [compatibility profile: zero or] the name of an
2258 * existing vertex array object."
2260 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, "glVertexArrayAttribBinding");
2264 vertex_array_attrib_binding(ctx
, vao
, attribIndex
, bindingIndex
,
2265 "glVertexArrayAttribBinding");
2270 vertex_array_binding_divisor(struct gl_context
*ctx
,
2271 struct gl_vertex_array_object
*vao
,
2272 GLuint bindingIndex
, GLuint divisor
,
2275 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2277 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
2278 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s()", func
);
2282 /* The ARB_vertex_attrib_binding spec says:
2284 * "An INVALID_VALUE error is generated if <bindingindex> is greater
2285 * than or equal to the value of MAX_VERTEX_ATTRIB_BINDINGS."
2287 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
2288 _mesa_error(ctx
, GL_INVALID_VALUE
,
2289 "%s(bindingindex=%u > "
2290 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
2291 func
, bindingIndex
);
2295 vertex_binding_divisor(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
2300 _mesa_VertexBindingDivisor(GLuint bindingIndex
, GLuint divisor
)
2302 GET_CURRENT_CONTEXT(ctx
);
2304 /* The ARB_vertex_attrib_binding spec says:
2306 * "An INVALID_OPERATION error is generated if no vertex array object
2309 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2310 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2311 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2312 "glVertexBindingDivisor(No array object bound)");
2316 vertex_array_binding_divisor(ctx
, ctx
->Array
.VAO
,
2317 bindingIndex
, divisor
,
2318 "glVertexBindingDivisor");
2323 _mesa_VertexArrayBindingDivisor(GLuint vaobj
, GLuint bindingIndex
,
2326 struct gl_vertex_array_object
*vao
;
2327 GET_CURRENT_CONTEXT(ctx
);
2329 /* The ARB_direct_state_access specification says:
2331 * "An INVALID_OPERATION error is generated by VertexArrayBindingDivisor
2332 * if <vaobj> is not [compatibility profile: zero or] the name of an
2333 * existing vertex array object."
2335 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, "glVertexArrayBindingDivisor");
2339 vertex_array_binding_divisor(ctx
, vao
, bindingIndex
, divisor
,
2340 "glVertexArrayBindingDivisor");
2345 * Copy one client vertex array to another.
2348 _mesa_copy_client_array(struct gl_context
*ctx
,
2349 struct gl_vertex_array
*dst
,
2350 struct gl_vertex_array
*src
)
2352 dst
->Size
= src
->Size
;
2353 dst
->Type
= src
->Type
;
2354 dst
->Format
= src
->Format
;
2355 dst
->StrideB
= src
->StrideB
;
2356 dst
->Ptr
= src
->Ptr
;
2357 dst
->Normalized
= src
->Normalized
;
2358 dst
->Integer
= src
->Integer
;
2359 dst
->Doubles
= src
->Doubles
;
2360 dst
->InstanceDivisor
= src
->InstanceDivisor
;
2361 dst
->_ElementSize
= src
->_ElementSize
;
2362 _mesa_reference_buffer_object(ctx
, &dst
->BufferObj
, src
->BufferObj
);
2366 _mesa_copy_vertex_attrib_array(struct gl_context
*ctx
,
2367 struct gl_array_attributes
*dst
,
2368 const struct gl_array_attributes
*src
)
2370 dst
->Size
= src
->Size
;
2371 dst
->Type
= src
->Type
;
2372 dst
->Format
= src
->Format
;
2373 dst
->BufferBindingIndex
= src
->BufferBindingIndex
;
2374 dst
->RelativeOffset
= src
->RelativeOffset
;
2375 dst
->Format
= src
->Format
;
2376 dst
->Integer
= src
->Integer
;
2377 dst
->Doubles
= src
->Doubles
;
2378 dst
->Normalized
= src
->Normalized
;
2379 dst
->Ptr
= src
->Ptr
;
2380 dst
->Enabled
= src
->Enabled
;
2381 dst
->_ElementSize
= src
->_ElementSize
;
2385 _mesa_copy_vertex_buffer_binding(struct gl_context
*ctx
,
2386 struct gl_vertex_buffer_binding
*dst
,
2387 const struct gl_vertex_buffer_binding
*src
)
2389 dst
->Offset
= src
->Offset
;
2390 dst
->Stride
= src
->Stride
;
2391 dst
->InstanceDivisor
= src
->InstanceDivisor
;
2392 dst
->_BoundArrays
= src
->_BoundArrays
;
2394 _mesa_reference_buffer_object(ctx
, &dst
->BufferObj
, src
->BufferObj
);
2398 * Print current vertex object/array info. For debug.
2401 _mesa_print_arrays(struct gl_context
*ctx
)
2403 const struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
2405 fprintf(stderr
, "Array Object %u\n", vao
->Name
);
2408 for (i
= 0; i
< VERT_ATTRIB_MAX
; ++i
) {
2409 const struct gl_array_attributes
*array
= &vao
->VertexAttrib
[i
];
2410 if (!array
->Enabled
)
2413 const struct gl_vertex_buffer_binding
*binding
=
2414 &vao
->BufferBinding
[array
->BufferBindingIndex
];
2415 const struct gl_buffer_object
*bo
= binding
->BufferObj
;
2417 fprintf(stderr
, " %s: Ptr=%p, Type=%s, Size=%d, ElemSize=%u, "
2418 "Stride=%d, Buffer=%u(Size %lu)\n",
2419 gl_vert_attrib_name((gl_vert_attrib
)i
),
2420 array
->Ptr
, _mesa_enum_to_string(array
->Type
), array
->Size
,
2421 array
->_ElementSize
, binding
->Stride
, bo
->Name
,
2422 (unsigned long) bo
->Size
);
2428 * Initialize vertex array state for given context.
2431 _mesa_init_varray(struct gl_context
*ctx
)
2433 ctx
->Array
.DefaultVAO
= _mesa_new_vao(ctx
, 0);
2434 _mesa_reference_vao(ctx
, &ctx
->Array
.VAO
, ctx
->Array
.DefaultVAO
);
2435 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */
2437 ctx
->Array
.Objects
= _mesa_NewHashTable();
2442 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
2445 delete_arrayobj_cb(GLuint id
, void *data
, void *userData
)
2447 struct gl_vertex_array_object
*vao
= (struct gl_vertex_array_object
*) data
;
2448 struct gl_context
*ctx
= (struct gl_context
*) userData
;
2449 _mesa_delete_vao(ctx
, vao
);
2454 * Free vertex array state for given context.
2457 _mesa_free_varray_data(struct gl_context
*ctx
)
2459 _mesa_HashDeleteAll(ctx
->Array
.Objects
, delete_arrayobj_cb
, ctx
);
2460 _mesa_DeleteHashTable(ctx
->Array
.Objects
);