mesa/es: Validate TexCoordPointer types in Mesa code rather than the ES wrapper
[mesa.git] / src / mesa / main / varray.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "glheader.h"
28 #include "imports.h"
29 #include "bufferobj.h"
30 #include "context.h"
31 #include "enable.h"
32 #include "enums.h"
33 #include "hash.h"
34 #include "image.h"
35 #include "macros.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "varray.h"
39 #include "arrayobj.h"
40 #include "main/dispatch.h"
41
42
43 /** Used to do error checking for GL_EXT_vertex_array_bgra */
44 #define BGRA_OR_4 5
45
46
47 /** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50 #define BOOL_BIT 0x1
51 #define BYTE_BIT 0x2
52 #define UNSIGNED_BYTE_BIT 0x4
53 #define SHORT_BIT 0x8
54 #define UNSIGNED_SHORT_BIT 0x10
55 #define INT_BIT 0x20
56 #define UNSIGNED_INT_BIT 0x40
57 #define HALF_BIT 0x80
58 #define FLOAT_BIT 0x100
59 #define DOUBLE_BIT 0x200
60 #define FIXED_ES_BIT 0x400
61 #define FIXED_GL_BIT 0x800
62 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63 #define INT_2_10_10_10_REV_BIT 0x2000
64
65
66 /** Convert GL datatype enum into a <type>_BIT value seen above */
67 static GLbitfield
68 type_to_bit(const struct gl_context *ctx, GLenum type)
69 {
70 switch (type) {
71 case GL_BOOL:
72 return BOOL_BIT;
73 case GL_BYTE:
74 return BYTE_BIT;
75 case GL_UNSIGNED_BYTE:
76 return UNSIGNED_BYTE_BIT;
77 case GL_SHORT:
78 return SHORT_BIT;
79 case GL_UNSIGNED_SHORT:
80 return UNSIGNED_SHORT_BIT;
81 case GL_INT:
82 return INT_BIT;
83 case GL_UNSIGNED_INT:
84 return UNSIGNED_INT_BIT;
85 case GL_HALF_FLOAT:
86 if (ctx->Extensions.ARB_half_float_vertex)
87 return HALF_BIT;
88 else
89 return 0x0;
90 case GL_FLOAT:
91 return FLOAT_BIT;
92 case GL_DOUBLE:
93 return DOUBLE_BIT;
94 case GL_FIXED:
95 return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96 case GL_UNSIGNED_INT_2_10_10_10_REV:
97 return UNSIGNED_INT_2_10_10_10_REV_BIT;
98 case GL_INT_2_10_10_10_REV:
99 return INT_2_10_10_10_REV_BIT;
100 default:
101 return 0;
102 }
103 }
104
105
106 /**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func name of calling function used for error reporting
111 * \param attrib the attribute array index to update
112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin min allowable size value
114 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
115 * \param size components per element (1, 2, 3 or 4)
116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride stride between elements, in elements
118 * \param normalized are integer types converted to floats in [-1, 1]?
119 * \param integer integer-valued values (will not be normalized to [-1,1])
120 * \param ptr the address (or offset inside VBO) of the array data
121 */
122 static void
123 update_array(struct gl_context *ctx,
124 const char *func,
125 GLuint attrib, GLbitfield legalTypesMask,
126 GLint sizeMin, GLint sizeMax,
127 GLint size, GLenum type, GLsizei stride,
128 GLboolean normalized, GLboolean integer,
129 const GLvoid *ptr)
130 {
131 struct gl_client_array *array;
132 GLbitfield typeBit;
133 GLsizei elementSize;
134 GLenum format = GL_RGBA;
135
136 if (_mesa_is_gles(ctx)) {
137 /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
138 * change. Adding support for this extension isn't quite as trivial as
139 * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
140 */
141 legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
142
143 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
144 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
145 * GL_OES_vertex_type_10_10_10_2.
146 */
147 if (ctx->Version < 30) {
148 legalTypesMask &= ~(UNSIGNED_INT_BIT
149 | INT_BIT
150 | UNSIGNED_INT_2_10_10_10_REV_BIT
151 | INT_2_10_10_10_REV_BIT);
152 }
153
154 /* BGRA ordering is not supported in ES contexts.
155 */
156 if (sizeMax == BGRA_OR_4)
157 sizeMax = 4;
158 } else {
159 legalTypesMask &= ~FIXED_ES_BIT;
160
161 if (!ctx->Extensions.ARB_ES2_compatibility)
162 legalTypesMask &= ~FIXED_GL_BIT;
163
164 if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
165 legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
166 INT_2_10_10_10_REV_BIT);
167 }
168
169 typeBit = type_to_bit(ctx, type);
170 if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
171 _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
172 func, _mesa_lookup_enum_by_nr(type));
173 return;
174 }
175
176 /* Do size parameter checking.
177 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
178 * must be handled specially.
179 */
180 if (ctx->Extensions.EXT_vertex_array_bgra &&
181 sizeMax == BGRA_OR_4 &&
182 size == GL_BGRA) {
183 GLboolean bgra_error = GL_FALSE;
184
185 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
186 if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
187 type != GL_INT_2_10_10_10_REV &&
188 type != GL_UNSIGNED_BYTE)
189 bgra_error = GL_TRUE;
190 } else if (type != GL_UNSIGNED_BYTE)
191 bgra_error = GL_TRUE;
192
193 if (bgra_error) {
194 _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
195 return;
196 }
197 format = GL_BGRA;
198 size = 4;
199 }
200 else if (size < sizeMin || size > sizeMax || size > 4) {
201 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
202 return;
203 }
204
205 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
206 (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
207 type == GL_INT_2_10_10_10_REV) && size != 4) {
208 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
209 return;
210 }
211
212 ASSERT(size <= 4);
213
214 if (stride < 0) {
215 _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
216 return;
217 }
218
219 if (ctx->Array.ArrayObj->ARBsemantics &&
220 !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
221 /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
222 * Generate GL_INVALID_OPERATION if that's not true.
223 */
224 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
225 return;
226 }
227
228 elementSize = _mesa_sizeof_type(type) * size;
229
230 array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
231 array->Size = size;
232 array->Type = type;
233 array->Format = format;
234 array->Stride = stride;
235 array->StrideB = stride ? stride : elementSize;
236 array->Normalized = normalized;
237 array->Integer = integer;
238 array->Ptr = (const GLubyte *) ptr;
239 array->_ElementSize = elementSize;
240
241 _mesa_reference_buffer_object(ctx, &array->BufferObj,
242 ctx->Array.ArrayBufferObj);
243
244 ctx->NewState |= _NEW_ARRAY;
245 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
246 }
247
248
249 void GLAPIENTRY
250 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
251 {
252 GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT |
253 DOUBLE_BIT | HALF_BIT | FIXED_ES_BIT |
254 UNSIGNED_INT_2_10_10_10_REV_BIT |
255 INT_2_10_10_10_REV_BIT);
256 GET_CURRENT_CONTEXT(ctx);
257 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
258
259 if (ctx->API == API_OPENGLES)
260 legalTypes |= BYTE_BIT;
261
262 update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
263 legalTypes, 2, 4,
264 size, type, stride, GL_FALSE, GL_FALSE, ptr);
265 }
266
267
268 void GLAPIENTRY
269 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
270 {
271 GET_CURRENT_CONTEXT(ctx);
272 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
273 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
274 : (BYTE_BIT | SHORT_BIT | INT_BIT |
275 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
276 UNSIGNED_INT_2_10_10_10_REV_BIT |
277 INT_2_10_10_10_REV_BIT);
278 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
279
280 update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
281 legalTypes, 3, 3,
282 3, type, stride, GL_TRUE, GL_FALSE, ptr);
283 }
284
285
286 void GLAPIENTRY
287 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
288 {
289 GET_CURRENT_CONTEXT(ctx);
290 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
291 ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
292 : (BYTE_BIT | UNSIGNED_BYTE_BIT |
293 SHORT_BIT | UNSIGNED_SHORT_BIT |
294 INT_BIT | UNSIGNED_INT_BIT |
295 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
296 UNSIGNED_INT_2_10_10_10_REV_BIT |
297 INT_2_10_10_10_REV_BIT);
298 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
299 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
300
301 update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
302 legalTypes, sizeMin, BGRA_OR_4,
303 size, type, stride, GL_TRUE, GL_FALSE, ptr);
304 }
305
306
307 void GLAPIENTRY
308 _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
309 {
310 const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
311 GET_CURRENT_CONTEXT(ctx);
312 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
313
314 update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
315 legalTypes, 1, 1,
316 1, type, stride, GL_FALSE, GL_FALSE, ptr);
317 }
318
319
320 void GLAPIENTRY
321 _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
322 {
323 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
324 FLOAT_BIT | DOUBLE_BIT);
325 GET_CURRENT_CONTEXT(ctx);
326 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
327
328 update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
329 legalTypes, 1, 1,
330 1, type, stride, GL_FALSE, GL_FALSE, ptr);
331 }
332
333
334 void GLAPIENTRY
335 _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
336 GLsizei stride, const GLvoid *ptr)
337 {
338 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
339 SHORT_BIT | UNSIGNED_SHORT_BIT |
340 INT_BIT | UNSIGNED_INT_BIT |
341 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
342 UNSIGNED_INT_2_10_10_10_REV_BIT |
343 INT_2_10_10_10_REV_BIT);
344 GET_CURRENT_CONTEXT(ctx);
345 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
346
347 update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
348 legalTypes, 3, BGRA_OR_4,
349 size, type, stride, GL_TRUE, GL_FALSE, ptr);
350 }
351
352
353 void GLAPIENTRY
354 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
355 const GLvoid *ptr)
356 {
357 GET_CURRENT_CONTEXT(ctx);
358 GLbitfield legalTypes = (ctx->API == API_OPENGLES)
359 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
360 : (SHORT_BIT | INT_BIT |
361 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
362 UNSIGNED_INT_2_10_10_10_REV_BIT |
363 INT_2_10_10_10_REV_BIT);
364 const GLuint unit = ctx->Array.ActiveTexture;
365 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
366
367 update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
368 legalTypes, 1, 4,
369 size, type, stride, GL_FALSE, GL_FALSE,
370 ptr);
371 }
372
373
374 void GLAPIENTRY
375 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
376 {
377 const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
378 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
379 const GLboolean integer = GL_TRUE;
380 GET_CURRENT_CONTEXT(ctx);
381 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
382
383 update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
384 legalTypes, 1, 1,
385 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
386 }
387
388
389 void GLAPIENTRY
390 _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
391 {
392 const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
393 GET_CURRENT_CONTEXT(ctx);
394 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
395
396 if (ctx->API != API_OPENGLES) {
397 _mesa_error(ctx, GL_INVALID_OPERATION,
398 "glPointSizePointer(ES 1.x only)");
399 return;
400 }
401
402 update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
403 legalTypes, 1, 1,
404 1, type, stride, GL_FALSE, GL_FALSE, ptr);
405 }
406
407
408 #if FEATURE_NV_vertex_program
409 /**
410 * Set a vertex attribute array.
411 * Note that these arrays DO alias the conventional GL vertex arrays
412 * (position, normal, color, fog, texcoord, etc).
413 * The generic attribute slots at #16 and above are not touched.
414 */
415 void GLAPIENTRY
416 _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
417 GLsizei stride, const GLvoid *ptr)
418 {
419 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
420 FLOAT_BIT | DOUBLE_BIT);
421 GLboolean normalized = GL_FALSE;
422 GET_CURRENT_CONTEXT(ctx);
423 ASSERT_OUTSIDE_BEGIN_END(ctx);
424
425 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
426 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
427 return;
428 }
429
430 if (type == GL_UNSIGNED_BYTE && size != 4) {
431 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
432 return;
433 }
434
435 update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
436 legalTypes, 1, BGRA_OR_4,
437 size, type, stride, normalized, GL_FALSE, ptr);
438 }
439 #endif
440
441
442 #if FEATURE_ARB_vertex_program
443 /**
444 * Set a generic vertex attribute array.
445 * Note that these arrays DO NOT alias the conventional GL vertex arrays
446 * (position, normal, color, fog, texcoord, etc).
447 */
448 void GLAPIENTRY
449 _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
450 GLboolean normalized,
451 GLsizei stride, const GLvoid *ptr)
452 {
453 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
454 SHORT_BIT | UNSIGNED_SHORT_BIT |
455 INT_BIT | UNSIGNED_INT_BIT |
456 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
457 FIXED_ES_BIT | FIXED_GL_BIT |
458 UNSIGNED_INT_2_10_10_10_REV_BIT |
459 INT_2_10_10_10_REV_BIT);
460 GET_CURRENT_CONTEXT(ctx);
461 ASSERT_OUTSIDE_BEGIN_END(ctx);
462
463 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
464 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
465 return;
466 }
467
468 update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
469 legalTypes, 1, BGRA_OR_4,
470 size, type, stride, normalized, GL_FALSE, ptr);
471 }
472 #endif
473
474
475 /**
476 * GL_EXT_gpu_shader4 / GL 3.0.
477 * Set an integer-valued vertex attribute array.
478 * Note that these arrays DO NOT alias the conventional GL vertex arrays
479 * (position, normal, color, fog, texcoord, etc).
480 */
481 void GLAPIENTRY
482 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
483 GLsizei stride, const GLvoid *ptr)
484 {
485 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
486 SHORT_BIT | UNSIGNED_SHORT_BIT |
487 INT_BIT | UNSIGNED_INT_BIT);
488 const GLboolean normalized = GL_FALSE;
489 const GLboolean integer = GL_TRUE;
490 GET_CURRENT_CONTEXT(ctx);
491 ASSERT_OUTSIDE_BEGIN_END(ctx);
492
493 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
494 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
495 return;
496 }
497
498 update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
499 legalTypes, 1, 4,
500 size, type, stride, normalized, integer, ptr);
501 }
502
503
504
505 void GLAPIENTRY
506 _mesa_EnableVertexAttribArrayARB(GLuint index)
507 {
508 struct gl_array_object *arrayObj;
509 GET_CURRENT_CONTEXT(ctx);
510 ASSERT_OUTSIDE_BEGIN_END(ctx);
511
512 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
513 _mesa_error(ctx, GL_INVALID_VALUE,
514 "glEnableVertexAttribArrayARB(index)");
515 return;
516 }
517
518 arrayObj = ctx->Array.ArrayObj;
519
520 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
521
522 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
523 /* was disabled, now being enabled */
524 FLUSH_VERTICES(ctx, _NEW_ARRAY);
525 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
526 arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
527 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
528 }
529 }
530
531
532 void GLAPIENTRY
533 _mesa_DisableVertexAttribArrayARB(GLuint index)
534 {
535 struct gl_array_object *arrayObj;
536 GET_CURRENT_CONTEXT(ctx);
537 ASSERT_OUTSIDE_BEGIN_END(ctx);
538
539 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
540 _mesa_error(ctx, GL_INVALID_VALUE,
541 "glDisableVertexAttribArrayARB(index)");
542 return;
543 }
544
545 arrayObj = ctx->Array.ArrayObj;
546
547 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
548
549 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
550 /* was enabled, now being disabled */
551 FLUSH_VERTICES(ctx, _NEW_ARRAY);
552 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
553 arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
554 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
555 }
556 }
557
558
559 /**
560 * Return info for a vertex attribute array (no alias with legacy
561 * vertex attributes (pos, normal, color, etc)). This function does
562 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
563 */
564 static GLuint
565 get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
566 const char *caller)
567 {
568 const struct gl_client_array *array;
569
570 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
571 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
572 return 0;
573 }
574
575 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
576
577 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
578
579 switch (pname) {
580 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
581 return array->Enabled;
582 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
583 return array->Size;
584 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
585 return array->Stride;
586 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
587 return array->Type;
588 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
589 return array->Normalized;
590 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
591 return array->BufferObj->Name;
592 case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
593 if (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4) {
594 return array->Integer;
595 }
596 goto error;
597 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
598 if (ctx->Extensions.ARB_instanced_arrays) {
599 return array->InstanceDivisor;
600 }
601 goto error;
602 default:
603 ; /* fall-through */
604 }
605
606 error:
607 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
608 return 0;
609 }
610
611
612 static const GLfloat *
613 get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
614 {
615 if (index == 0) {
616 if (ctx->API != API_OPENGLES2) {
617 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
618 return NULL;
619 }
620 }
621 else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
622 _mesa_error(ctx, GL_INVALID_VALUE,
623 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
624 return NULL;
625 }
626
627 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
628
629 FLUSH_CURRENT(ctx, 0);
630 return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
631 }
632
633 void GLAPIENTRY
634 _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
635 {
636 GET_CURRENT_CONTEXT(ctx);
637 ASSERT_OUTSIDE_BEGIN_END(ctx);
638
639 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
640 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
641 if (v != NULL) {
642 COPY_4V(params, v);
643 }
644 }
645 else {
646 params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
647 "glGetVertexAttribfv");
648 }
649 }
650
651
652 void GLAPIENTRY
653 _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
654 {
655 GET_CURRENT_CONTEXT(ctx);
656 ASSERT_OUTSIDE_BEGIN_END(ctx);
657
658 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
659 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
660 if (v != NULL) {
661 params[0] = (GLdouble) v[0];
662 params[1] = (GLdouble) v[1];
663 params[2] = (GLdouble) v[2];
664 params[3] = (GLdouble) v[3];
665 }
666 }
667 else {
668 params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
669 "glGetVertexAttribdv");
670 }
671 }
672
673
674 void GLAPIENTRY
675 _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
676 {
677 GET_CURRENT_CONTEXT(ctx);
678 ASSERT_OUTSIDE_BEGIN_END(ctx);
679
680 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
681 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
682 if (v != NULL) {
683 /* XXX should floats in[0,1] be scaled to full int range? */
684 params[0] = (GLint) v[0];
685 params[1] = (GLint) v[1];
686 params[2] = (GLint) v[2];
687 params[3] = (GLint) v[3];
688 }
689 }
690 else {
691 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
692 "glGetVertexAttribiv");
693 }
694 }
695
696
697 /** GL 3.0 */
698 void GLAPIENTRY
699 _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
700 {
701 GET_CURRENT_CONTEXT(ctx);
702 ASSERT_OUTSIDE_BEGIN_END(ctx);
703
704 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
705 const GLfloat *v =
706 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
707 if (v != NULL) {
708 /* XXX we don't have true integer-valued vertex attribs yet */
709 params[0] = (GLint) v[0];
710 params[1] = (GLint) v[1];
711 params[2] = (GLint) v[2];
712 params[3] = (GLint) v[3];
713 }
714 }
715 else {
716 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
717 "glGetVertexAttribIiv");
718 }
719 }
720
721
722 /** GL 3.0 */
723 void GLAPIENTRY
724 _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
725 {
726 GET_CURRENT_CONTEXT(ctx);
727 ASSERT_OUTSIDE_BEGIN_END(ctx);
728
729 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
730 const GLfloat *v =
731 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
732 if (v != NULL) {
733 /* XXX we don't have true integer-valued vertex attribs yet */
734 params[0] = (GLuint) v[0];
735 params[1] = (GLuint) v[1];
736 params[2] = (GLuint) v[2];
737 params[3] = (GLuint) v[3];
738 }
739 }
740 else {
741 params[0] = get_vertex_array_attrib(ctx, index, pname,
742 "glGetVertexAttribIuiv");
743 }
744 }
745
746
747 void GLAPIENTRY
748 _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
749 {
750 GET_CURRENT_CONTEXT(ctx);
751 ASSERT_OUTSIDE_BEGIN_END(ctx);
752
753 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
754 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
755 return;
756 }
757
758 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
759 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
760 return;
761 }
762
763 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
764
765 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
766 }
767
768
769 void GLAPIENTRY
770 _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
771 GLsizei count, const GLvoid *ptr)
772 {
773 (void) count;
774 _mesa_VertexPointer(size, type, stride, ptr);
775 }
776
777
778 void GLAPIENTRY
779 _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
780 const GLvoid *ptr)
781 {
782 (void) count;
783 _mesa_NormalPointer(type, stride, ptr);
784 }
785
786
787 void GLAPIENTRY
788 _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
789 const GLvoid *ptr)
790 {
791 (void) count;
792 _mesa_ColorPointer(size, type, stride, ptr);
793 }
794
795
796 void GLAPIENTRY
797 _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
798 const GLvoid *ptr)
799 {
800 (void) count;
801 _mesa_IndexPointer(type, stride, ptr);
802 }
803
804
805 void GLAPIENTRY
806 _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
807 GLsizei count, const GLvoid *ptr)
808 {
809 (void) count;
810 _mesa_TexCoordPointer(size, type, stride, ptr);
811 }
812
813
814 void GLAPIENTRY
815 _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
816 {
817 (void) count;
818 _mesa_EdgeFlagPointer(stride, ptr);
819 }
820
821
822 void GLAPIENTRY
823 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
824 {
825 GET_CURRENT_CONTEXT(ctx);
826 GLboolean tflag, cflag, nflag; /* enable/disable flags */
827 GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
828 GLenum ctype = 0; /* color type */
829 GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
830 const GLint toffset = 0; /* always zero */
831 GLint defstride; /* default stride */
832 GLint c, f;
833
834 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
835
836 f = sizeof(GLfloat);
837 c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
838
839 if (stride < 0) {
840 _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
841 return;
842 }
843
844 switch (format) {
845 case GL_V2F:
846 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
847 tcomps = 0; ccomps = 0; vcomps = 2;
848 voffset = 0;
849 defstride = 2*f;
850 break;
851 case GL_V3F:
852 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
853 tcomps = 0; ccomps = 0; vcomps = 3;
854 voffset = 0;
855 defstride = 3*f;
856 break;
857 case GL_C4UB_V2F:
858 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
859 tcomps = 0; ccomps = 4; vcomps = 2;
860 ctype = GL_UNSIGNED_BYTE;
861 coffset = 0;
862 voffset = c;
863 defstride = c + 2*f;
864 break;
865 case GL_C4UB_V3F:
866 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
867 tcomps = 0; ccomps = 4; vcomps = 3;
868 ctype = GL_UNSIGNED_BYTE;
869 coffset = 0;
870 voffset = c;
871 defstride = c + 3*f;
872 break;
873 case GL_C3F_V3F:
874 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
875 tcomps = 0; ccomps = 3; vcomps = 3;
876 ctype = GL_FLOAT;
877 coffset = 0;
878 voffset = 3*f;
879 defstride = 6*f;
880 break;
881 case GL_N3F_V3F:
882 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
883 tcomps = 0; ccomps = 0; vcomps = 3;
884 noffset = 0;
885 voffset = 3*f;
886 defstride = 6*f;
887 break;
888 case GL_C4F_N3F_V3F:
889 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
890 tcomps = 0; ccomps = 4; vcomps = 3;
891 ctype = GL_FLOAT;
892 coffset = 0;
893 noffset = 4*f;
894 voffset = 7*f;
895 defstride = 10*f;
896 break;
897 case GL_T2F_V3F:
898 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
899 tcomps = 2; ccomps = 0; vcomps = 3;
900 voffset = 2*f;
901 defstride = 5*f;
902 break;
903 case GL_T4F_V4F:
904 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
905 tcomps = 4; ccomps = 0; vcomps = 4;
906 voffset = 4*f;
907 defstride = 8*f;
908 break;
909 case GL_T2F_C4UB_V3F:
910 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
911 tcomps = 2; ccomps = 4; vcomps = 3;
912 ctype = GL_UNSIGNED_BYTE;
913 coffset = 2*f;
914 voffset = c+2*f;
915 defstride = c+5*f;
916 break;
917 case GL_T2F_C3F_V3F:
918 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
919 tcomps = 2; ccomps = 3; vcomps = 3;
920 ctype = GL_FLOAT;
921 coffset = 2*f;
922 voffset = 5*f;
923 defstride = 8*f;
924 break;
925 case GL_T2F_N3F_V3F:
926 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
927 tcomps = 2; ccomps = 0; vcomps = 3;
928 noffset = 2*f;
929 voffset = 5*f;
930 defstride = 8*f;
931 break;
932 case GL_T2F_C4F_N3F_V3F:
933 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
934 tcomps = 2; ccomps = 4; vcomps = 3;
935 ctype = GL_FLOAT;
936 coffset = 2*f;
937 noffset = 6*f;
938 voffset = 9*f;
939 defstride = 12*f;
940 break;
941 case GL_T4F_C4F_N3F_V4F:
942 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
943 tcomps = 4; ccomps = 4; vcomps = 4;
944 ctype = GL_FLOAT;
945 coffset = 4*f;
946 noffset = 8*f;
947 voffset = 11*f;
948 defstride = 15*f;
949 break;
950 default:
951 _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
952 return;
953 }
954
955 if (stride==0) {
956 stride = defstride;
957 }
958
959 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
960 _mesa_DisableClientState( GL_INDEX_ARRAY );
961 /* XXX also disable secondary color and generic arrays? */
962
963 /* Texcoords */
964 if (tflag) {
965 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
966 _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
967 (GLubyte *) pointer + toffset );
968 }
969 else {
970 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
971 }
972
973 /* Color */
974 if (cflag) {
975 _mesa_EnableClientState( GL_COLOR_ARRAY );
976 _mesa_ColorPointer( ccomps, ctype, stride,
977 (GLubyte *) pointer + coffset );
978 }
979 else {
980 _mesa_DisableClientState( GL_COLOR_ARRAY );
981 }
982
983
984 /* Normals */
985 if (nflag) {
986 _mesa_EnableClientState( GL_NORMAL_ARRAY );
987 _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
988 }
989 else {
990 _mesa_DisableClientState( GL_NORMAL_ARRAY );
991 }
992
993 /* Vertices */
994 _mesa_EnableClientState( GL_VERTEX_ARRAY );
995 _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
996 (GLubyte *) pointer + voffset );
997 }
998
999
1000 void GLAPIENTRY
1001 _mesa_LockArraysEXT(GLint first, GLsizei count)
1002 {
1003 GET_CURRENT_CONTEXT(ctx);
1004 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1005
1006 if (MESA_VERBOSE & VERBOSE_API)
1007 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
1008
1009 if (first < 0) {
1010 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1011 return;
1012 }
1013 if (count <= 0) {
1014 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1015 return;
1016 }
1017 if (ctx->Array.LockCount != 0) {
1018 _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1019 return;
1020 }
1021
1022 ctx->Array.LockFirst = first;
1023 ctx->Array.LockCount = count;
1024
1025 ctx->NewState |= _NEW_ARRAY;
1026 }
1027
1028
1029 void GLAPIENTRY
1030 _mesa_UnlockArraysEXT( void )
1031 {
1032 GET_CURRENT_CONTEXT(ctx);
1033 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1034
1035 if (MESA_VERBOSE & VERBOSE_API)
1036 _mesa_debug(ctx, "glUnlockArrays\n");
1037
1038 if (ctx->Array.LockCount == 0) {
1039 _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1040 return;
1041 }
1042
1043 ctx->Array.LockFirst = 0;
1044 ctx->Array.LockCount = 0;
1045 ctx->NewState |= _NEW_ARRAY;
1046 }
1047
1048
1049 /* GL_EXT_multi_draw_arrays */
1050 void GLAPIENTRY
1051 _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1052 const GLsizei *count, GLsizei primcount )
1053 {
1054 GET_CURRENT_CONTEXT(ctx);
1055 GLint i;
1056
1057 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1058
1059 for (i = 0; i < primcount; i++) {
1060 if (count[i] > 0) {
1061 CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1062 }
1063 }
1064 }
1065
1066
1067 /* GL_IBM_multimode_draw_arrays */
1068 void GLAPIENTRY
1069 _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1070 const GLsizei * count,
1071 GLsizei primcount, GLint modestride )
1072 {
1073 GET_CURRENT_CONTEXT(ctx);
1074 GLint i;
1075
1076 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1077
1078 for ( i = 0 ; i < primcount ; i++ ) {
1079 if ( count[i] > 0 ) {
1080 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1081 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1082 }
1083 }
1084 }
1085
1086
1087 /* GL_IBM_multimode_draw_arrays */
1088 void GLAPIENTRY
1089 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1090 GLenum type, const GLvoid * const * indices,
1091 GLsizei primcount, GLint modestride )
1092 {
1093 GET_CURRENT_CONTEXT(ctx);
1094 GLint i;
1095
1096 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1097
1098 /* XXX not sure about ARB_vertex_buffer_object handling here */
1099
1100 for ( i = 0 ; i < primcount ; i++ ) {
1101 if ( count[i] > 0 ) {
1102 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1103 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1104 }
1105 }
1106 }
1107
1108
1109 /**
1110 * GL_NV_primitive_restart and GL 3.1
1111 */
1112 void GLAPIENTRY
1113 _mesa_PrimitiveRestartIndex(GLuint index)
1114 {
1115 GET_CURRENT_CONTEXT(ctx);
1116
1117 if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1118 _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1119 return;
1120 }
1121
1122 ASSERT_OUTSIDE_BEGIN_END(ctx);
1123
1124 if (ctx->Array.RestartIndex != index) {
1125 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1126 ctx->Array.RestartIndex = index;
1127 }
1128 }
1129
1130
1131 /**
1132 * See GL_ARB_instanced_arrays.
1133 * Note that the instance divisor only applies to generic arrays, not
1134 * the legacy vertex arrays.
1135 */
1136 void GLAPIENTRY
1137 _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1138 {
1139 struct gl_client_array *array;
1140 GET_CURRENT_CONTEXT(ctx);
1141 ASSERT_OUTSIDE_BEGIN_END(ctx);
1142
1143 if (!ctx->Extensions.ARB_instanced_arrays) {
1144 _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1145 return;
1146 }
1147
1148 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1149 _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1150 index);
1151 return;
1152 }
1153
1154 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1155
1156 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1157 if (array->InstanceDivisor != divisor) {
1158 FLUSH_VERTICES(ctx, _NEW_ARRAY);
1159 array->InstanceDivisor = divisor;
1160 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1161 }
1162 }
1163
1164
1165
1166 /**
1167 * Copy one client vertex array to another.
1168 */
1169 void
1170 _mesa_copy_client_array(struct gl_context *ctx,
1171 struct gl_client_array *dst,
1172 struct gl_client_array *src)
1173 {
1174 dst->Size = src->Size;
1175 dst->Type = src->Type;
1176 dst->Format = src->Format;
1177 dst->Stride = src->Stride;
1178 dst->StrideB = src->StrideB;
1179 dst->Ptr = src->Ptr;
1180 dst->Enabled = src->Enabled;
1181 dst->Normalized = src->Normalized;
1182 dst->Integer = src->Integer;
1183 dst->InstanceDivisor = src->InstanceDivisor;
1184 dst->_ElementSize = src->_ElementSize;
1185 _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1186 dst->_MaxElement = src->_MaxElement;
1187 }
1188
1189
1190
1191 /**
1192 * Print vertex array's fields.
1193 */
1194 static void
1195 print_array(const char *name, GLint index, const struct gl_client_array *array)
1196 {
1197 if (index >= 0)
1198 printf(" %s[%d]: ", name, index);
1199 else
1200 printf(" %s: ", name);
1201 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1202 array->Ptr, array->Type, array->Size,
1203 array->_ElementSize, array->StrideB,
1204 array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1205 array->_MaxElement);
1206 }
1207
1208
1209 /**
1210 * Print current vertex object/array info. For debug.
1211 */
1212 void
1213 _mesa_print_arrays(struct gl_context *ctx)
1214 {
1215 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1216 GLuint i;
1217
1218 _mesa_update_array_object_max_element(ctx, arrayObj);
1219
1220 printf("Array Object %u\n", arrayObj->Name);
1221 if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1222 print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1223 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1224 print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1225 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1226 print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1227 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1228 if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1229 print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1230 for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1231 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1232 print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1233 printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
1234 }
1235
1236
1237 /**
1238 * Initialize vertex array state for given context.
1239 */
1240 void
1241 _mesa_init_varray(struct gl_context *ctx)
1242 {
1243 ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1244 _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1245 ctx->Array.DefaultArrayObj);
1246 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1247
1248 ctx->Array.Objects = _mesa_NewHashTable();
1249 }
1250
1251
1252 /**
1253 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1254 */
1255 static void
1256 delete_arrayobj_cb(GLuint id, void *data, void *userData)
1257 {
1258 struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1259 struct gl_context *ctx = (struct gl_context *) userData;
1260 _mesa_delete_array_object(ctx, arrayObj);
1261 }
1262
1263
1264 /**
1265 * Free vertex array state for given context.
1266 */
1267 void
1268 _mesa_free_varray_data(struct gl_context *ctx)
1269 {
1270 _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1271 _mesa_DeleteHashTable(ctx->Array.Objects);
1272 }