mesa: remove FEATURE_NV_(fragment|vertex)_program defines.
[mesa.git] / src / mesa / main / varray.c
1 /*
2 * Mesa 3-D graphics library
3 * Version: 7.6
4 *
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 *
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
14 *
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
24 */
25
26
27 #include "glheader.h"
28 #include "imports.h"
29 #include "bufferobj.h"
30 #include "context.h"
31 #include "enable.h"
32 #include "enums.h"
33 #include "hash.h"
34 #include "image.h"
35 #include "macros.h"
36 #include "mfeatures.h"
37 #include "mtypes.h"
38 #include "varray.h"
39 #include "arrayobj.h"
40 #include "main/dispatch.h"
41
42
43 /** Used to do error checking for GL_EXT_vertex_array_bgra */
44 #define BGRA_OR_4 5
45
46
47 /** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
49 */
50 #define BOOL_BIT 0x1
51 #define BYTE_BIT 0x2
52 #define UNSIGNED_BYTE_BIT 0x4
53 #define SHORT_BIT 0x8
54 #define UNSIGNED_SHORT_BIT 0x10
55 #define INT_BIT 0x20
56 #define UNSIGNED_INT_BIT 0x40
57 #define HALF_BIT 0x80
58 #define FLOAT_BIT 0x100
59 #define DOUBLE_BIT 0x200
60 #define FIXED_ES_BIT 0x400
61 #define FIXED_GL_BIT 0x800
62 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63 #define INT_2_10_10_10_REV_BIT 0x2000
64
65
66 /** Convert GL datatype enum into a <type>_BIT value seen above */
67 static GLbitfield
68 type_to_bit(const struct gl_context *ctx, GLenum type)
69 {
70 switch (type) {
71 case GL_BOOL:
72 return BOOL_BIT;
73 case GL_BYTE:
74 return BYTE_BIT;
75 case GL_UNSIGNED_BYTE:
76 return UNSIGNED_BYTE_BIT;
77 case GL_SHORT:
78 return SHORT_BIT;
79 case GL_UNSIGNED_SHORT:
80 return UNSIGNED_SHORT_BIT;
81 case GL_INT:
82 return INT_BIT;
83 case GL_UNSIGNED_INT:
84 return UNSIGNED_INT_BIT;
85 case GL_HALF_FLOAT:
86 if (ctx->Extensions.ARB_half_float_vertex)
87 return HALF_BIT;
88 else
89 return 0x0;
90 case GL_FLOAT:
91 return FLOAT_BIT;
92 case GL_DOUBLE:
93 return DOUBLE_BIT;
94 case GL_FIXED:
95 return _mesa_is_desktop_gl(ctx) ? FIXED_GL_BIT : FIXED_ES_BIT;
96 case GL_UNSIGNED_INT_2_10_10_10_REV:
97 return UNSIGNED_INT_2_10_10_10_REV_BIT;
98 case GL_INT_2_10_10_10_REV:
99 return INT_2_10_10_10_REV_BIT;
100 default:
101 return 0;
102 }
103 }
104
105
106 /**
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
108 * functions.
109 *
110 * \param func name of calling function used for error reporting
111 * \param attrib the attribute array index to update
112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin min allowable size value
114 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
115 * \param size components per element (1, 2, 3 or 4)
116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride stride between elements, in elements
118 * \param normalized are integer types converted to floats in [-1, 1]?
119 * \param integer integer-valued values (will not be normalized to [-1,1])
120 * \param ptr the address (or offset inside VBO) of the array data
121 */
122 static void
123 update_array(struct gl_context *ctx,
124 const char *func,
125 GLuint attrib, GLbitfield legalTypesMask,
126 GLint sizeMin, GLint sizeMax,
127 GLint size, GLenum type, GLsizei stride,
128 GLboolean normalized, GLboolean integer,
129 const GLvoid *ptr)
130 {
131 struct gl_client_array *array;
132 GLbitfield typeBit;
133 GLsizei elementSize;
134 GLenum format = GL_RGBA;
135
136 /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says:
137 *
138 * "Client vertex arrays - all vertex array attribute pointers must
139 * refer to buffer objects (section 2.9.2). The default vertex array
140 * object (the name zero) is also deprecated. Calling
141 * VertexAttribPointer when no buffer object or no vertex array object
142 * is bound will generate an INVALID_OPERATION error..."
143 *
144 * The check for VBOs is handled below.
145 */
146 if (ctx->API == API_OPENGL_CORE
147 && (ctx->Array.ArrayObj == ctx->Array.DefaultArrayObj)) {
148 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(no array object bound)",
149 func);
150 return;
151 }
152
153 if (_mesa_is_gles(ctx)) {
154 /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
155 * change. Adding support for this extension isn't quite as trivial as
156 * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
157 */
158 legalTypesMask &= ~(FIXED_GL_BIT | HALF_BIT | DOUBLE_BIT);
159
160 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
161 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
162 * GL_OES_vertex_type_10_10_10_2.
163 */
164 if (ctx->Version < 30) {
165 legalTypesMask &= ~(UNSIGNED_INT_BIT
166 | INT_BIT
167 | UNSIGNED_INT_2_10_10_10_REV_BIT
168 | INT_2_10_10_10_REV_BIT);
169 }
170
171 /* BGRA ordering is not supported in ES contexts.
172 */
173 if (sizeMax == BGRA_OR_4)
174 sizeMax = 4;
175 } else {
176 legalTypesMask &= ~FIXED_ES_BIT;
177
178 if (!ctx->Extensions.ARB_ES2_compatibility)
179 legalTypesMask &= ~FIXED_GL_BIT;
180
181 if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev)
182 legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT |
183 INT_2_10_10_10_REV_BIT);
184 }
185
186 typeBit = type_to_bit(ctx, type);
187 if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) {
188 _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)",
189 func, _mesa_lookup_enum_by_nr(type));
190 return;
191 }
192
193 /* Do size parameter checking.
194 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
195 * must be handled specially.
196 */
197 if (ctx->Extensions.EXT_vertex_array_bgra &&
198 sizeMax == BGRA_OR_4 &&
199 size == GL_BGRA) {
200 GLboolean bgra_error = GL_FALSE;
201
202 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) {
203 if (type != GL_UNSIGNED_INT_2_10_10_10_REV &&
204 type != GL_INT_2_10_10_10_REV &&
205 type != GL_UNSIGNED_BYTE)
206 bgra_error = GL_TRUE;
207 } else if (type != GL_UNSIGNED_BYTE)
208 bgra_error = GL_TRUE;
209
210 if (bgra_error) {
211 _mesa_error(ctx, GL_INVALID_VALUE, "%s(GL_BGRA/GLubyte)", func);
212 return;
213 }
214 format = GL_BGRA;
215 size = 4;
216 }
217 else if (size < sizeMin || size > sizeMax || size > 4) {
218 _mesa_error(ctx, GL_INVALID_VALUE, "%s(size=%d)", func, size);
219 return;
220 }
221
222 if (ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
223 (type == GL_UNSIGNED_INT_2_10_10_10_REV ||
224 type == GL_INT_2_10_10_10_REV) && size != 4) {
225 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=%d)", func, size);
226 return;
227 }
228
229 ASSERT(size <= 4);
230
231 if (stride < 0) {
232 _mesa_error( ctx, GL_INVALID_VALUE, "%s(stride=%d)", func, stride );
233 return;
234 }
235
236 /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says:
237 *
238 * "An INVALID_OPERATION error is generated under any of the following
239 * conditions:
240 *
241 * ...
242 *
243 * * any of the *Pointer commands specifying the location and
244 * organization of vertex array data are called while zero is bound
245 * to the ARRAY_BUFFER buffer object binding point (see section
246 * 2.9.6), and the pointer argument is not NULL."
247 */
248 if (ptr != NULL && ctx->Array.ArrayObj->ARBsemantics &&
249 !_mesa_is_bufferobj(ctx->Array.ArrayBufferObj)) {
250 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-VBO array)", func);
251 return;
252 }
253
254 elementSize = _mesa_sizeof_type(type) * size;
255
256 array = &ctx->Array.ArrayObj->VertexAttrib[attrib];
257 array->Size = size;
258 array->Type = type;
259 array->Format = format;
260 array->Stride = stride;
261 array->StrideB = stride ? stride : elementSize;
262 array->Normalized = normalized;
263 array->Integer = integer;
264 array->Ptr = (const GLubyte *) ptr;
265 array->_ElementSize = elementSize;
266
267 _mesa_reference_buffer_object(ctx, &array->BufferObj,
268 ctx->Array.ArrayBufferObj);
269
270 ctx->NewState |= _NEW_ARRAY;
271 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(attrib);
272 }
273
274
275 void GLAPIENTRY
276 _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
277 {
278 GET_CURRENT_CONTEXT(ctx);
279 GLbitfield legalTypes = (ctx->API == API_OPENGLES)
280 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
281 : (SHORT_BIT | INT_BIT | FLOAT_BIT |
282 DOUBLE_BIT | HALF_BIT |
283 UNSIGNED_INT_2_10_10_10_REV_BIT |
284 INT_2_10_10_10_REV_BIT);
285 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
286
287 update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS,
288 legalTypes, 2, 4,
289 size, type, stride, GL_FALSE, GL_FALSE, ptr);
290 }
291
292
293 void GLAPIENTRY
294 _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr )
295 {
296 GET_CURRENT_CONTEXT(ctx);
297 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
298 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
299 : (BYTE_BIT | SHORT_BIT | INT_BIT |
300 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
301 UNSIGNED_INT_2_10_10_10_REV_BIT |
302 INT_2_10_10_10_REV_BIT);
303 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
304
305 update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL,
306 legalTypes, 3, 3,
307 3, type, stride, GL_TRUE, GL_FALSE, ptr);
308 }
309
310
311 void GLAPIENTRY
312 _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr)
313 {
314 GET_CURRENT_CONTEXT(ctx);
315 const GLbitfield legalTypes = (ctx->API == API_OPENGLES)
316 ? (UNSIGNED_BYTE_BIT | HALF_BIT | FLOAT_BIT | FIXED_ES_BIT)
317 : (BYTE_BIT | UNSIGNED_BYTE_BIT |
318 SHORT_BIT | UNSIGNED_SHORT_BIT |
319 INT_BIT | UNSIGNED_INT_BIT |
320 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
321 UNSIGNED_INT_2_10_10_10_REV_BIT |
322 INT_2_10_10_10_REV_BIT);
323 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 4 : 3;
324 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
325
326 update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0,
327 legalTypes, sizeMin, BGRA_OR_4,
328 size, type, stride, GL_TRUE, GL_FALSE, ptr);
329 }
330
331
332 void GLAPIENTRY
333 _mesa_FogCoordPointerEXT(GLenum type, GLsizei stride, const GLvoid *ptr)
334 {
335 const GLbitfield legalTypes = (HALF_BIT | FLOAT_BIT | DOUBLE_BIT);
336 GET_CURRENT_CONTEXT(ctx);
337 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
338
339 update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG,
340 legalTypes, 1, 1,
341 1, type, stride, GL_FALSE, GL_FALSE, ptr);
342 }
343
344
345 void GLAPIENTRY
346 _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr)
347 {
348 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT | INT_BIT |
349 FLOAT_BIT | DOUBLE_BIT);
350 GET_CURRENT_CONTEXT(ctx);
351 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
352
353 update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX,
354 legalTypes, 1, 1,
355 1, type, stride, GL_FALSE, GL_FALSE, ptr);
356 }
357
358
359 void GLAPIENTRY
360 _mesa_SecondaryColorPointerEXT(GLint size, GLenum type,
361 GLsizei stride, const GLvoid *ptr)
362 {
363 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
364 SHORT_BIT | UNSIGNED_SHORT_BIT |
365 INT_BIT | UNSIGNED_INT_BIT |
366 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
367 UNSIGNED_INT_2_10_10_10_REV_BIT |
368 INT_2_10_10_10_REV_BIT);
369 GET_CURRENT_CONTEXT(ctx);
370 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
371
372 update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1,
373 legalTypes, 3, BGRA_OR_4,
374 size, type, stride, GL_TRUE, GL_FALSE, ptr);
375 }
376
377
378 void GLAPIENTRY
379 _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride,
380 const GLvoid *ptr)
381 {
382 GET_CURRENT_CONTEXT(ctx);
383 GLbitfield legalTypes = (ctx->API == API_OPENGLES)
384 ? (BYTE_BIT | SHORT_BIT | FLOAT_BIT | FIXED_ES_BIT)
385 : (SHORT_BIT | INT_BIT |
386 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
387 UNSIGNED_INT_2_10_10_10_REV_BIT |
388 INT_2_10_10_10_REV_BIT);
389 const GLint sizeMin = (ctx->API == API_OPENGLES) ? 2 : 1;
390 const GLuint unit = ctx->Array.ActiveTexture;
391 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
392
393 update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit),
394 legalTypes, sizeMin, 4,
395 size, type, stride, GL_FALSE, GL_FALSE,
396 ptr);
397 }
398
399
400 void GLAPIENTRY
401 _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr)
402 {
403 const GLbitfield legalTypes = UNSIGNED_BYTE_BIT;
404 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
405 const GLboolean integer = GL_TRUE;
406 GET_CURRENT_CONTEXT(ctx);
407 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
408
409 update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG,
410 legalTypes, 1, 1,
411 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr);
412 }
413
414
415 void GLAPIENTRY
416 _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr)
417 {
418 const GLbitfield legalTypes = (FLOAT_BIT | FIXED_ES_BIT);
419 GET_CURRENT_CONTEXT(ctx);
420 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
421
422 if (ctx->API != API_OPENGLES) {
423 _mesa_error(ctx, GL_INVALID_OPERATION,
424 "glPointSizePointer(ES 1.x only)");
425 return;
426 }
427
428 update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE,
429 legalTypes, 1, 1,
430 1, type, stride, GL_FALSE, GL_FALSE, ptr);
431 }
432
433
434 /**
435 * Set a vertex attribute array.
436 * Note that these arrays DO alias the conventional GL vertex arrays
437 * (position, normal, color, fog, texcoord, etc).
438 * The generic attribute slots at #16 and above are not touched.
439 */
440 void GLAPIENTRY
441 _mesa_VertexAttribPointerNV(GLuint index, GLint size, GLenum type,
442 GLsizei stride, const GLvoid *ptr)
443 {
444 const GLbitfield legalTypes = (UNSIGNED_BYTE_BIT | SHORT_BIT |
445 FLOAT_BIT | DOUBLE_BIT);
446 GLboolean normalized = GL_FALSE;
447 GET_CURRENT_CONTEXT(ctx);
448 ASSERT_OUTSIDE_BEGIN_END(ctx);
449
450 if (index >= MAX_NV_VERTEX_PROGRAM_INPUTS) {
451 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(index)");
452 return;
453 }
454
455 if (type == GL_UNSIGNED_BYTE && size != 4) {
456 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerNV(size!=4)");
457 return;
458 }
459
460 update_array(ctx, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index),
461 legalTypes, 1, BGRA_OR_4,
462 size, type, stride, normalized, GL_FALSE, ptr);
463 }
464
465
466 #if FEATURE_ARB_vertex_program
467 /**
468 * Set a generic vertex attribute array.
469 * Note that these arrays DO NOT alias the conventional GL vertex arrays
470 * (position, normal, color, fog, texcoord, etc).
471 */
472 void GLAPIENTRY
473 _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type,
474 GLboolean normalized,
475 GLsizei stride, const GLvoid *ptr)
476 {
477 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
478 SHORT_BIT | UNSIGNED_SHORT_BIT |
479 INT_BIT | UNSIGNED_INT_BIT |
480 HALF_BIT | FLOAT_BIT | DOUBLE_BIT |
481 FIXED_ES_BIT | FIXED_GL_BIT |
482 UNSIGNED_INT_2_10_10_10_REV_BIT |
483 INT_2_10_10_10_REV_BIT);
484 GET_CURRENT_CONTEXT(ctx);
485 ASSERT_OUTSIDE_BEGIN_END(ctx);
486
487 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
488 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribPointerARB(index)");
489 return;
490 }
491
492 update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index),
493 legalTypes, 1, BGRA_OR_4,
494 size, type, stride, normalized, GL_FALSE, ptr);
495 }
496 #endif
497
498
499 /**
500 * GL_EXT_gpu_shader4 / GL 3.0.
501 * Set an integer-valued vertex attribute array.
502 * Note that these arrays DO NOT alias the conventional GL vertex arrays
503 * (position, normal, color, fog, texcoord, etc).
504 */
505 void GLAPIENTRY
506 _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type,
507 GLsizei stride, const GLvoid *ptr)
508 {
509 const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT |
510 SHORT_BIT | UNSIGNED_SHORT_BIT |
511 INT_BIT | UNSIGNED_INT_BIT);
512 const GLboolean normalized = GL_FALSE;
513 const GLboolean integer = GL_TRUE;
514 GET_CURRENT_CONTEXT(ctx);
515 ASSERT_OUTSIDE_BEGIN_END(ctx);
516
517 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
518 _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribIPointer(index)");
519 return;
520 }
521
522 update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index),
523 legalTypes, 1, 4,
524 size, type, stride, normalized, integer, ptr);
525 }
526
527
528
529 void GLAPIENTRY
530 _mesa_EnableVertexAttribArrayARB(GLuint index)
531 {
532 struct gl_array_object *arrayObj;
533 GET_CURRENT_CONTEXT(ctx);
534 ASSERT_OUTSIDE_BEGIN_END(ctx);
535
536 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
537 _mesa_error(ctx, GL_INVALID_VALUE,
538 "glEnableVertexAttribArrayARB(index)");
539 return;
540 }
541
542 arrayObj = ctx->Array.ArrayObj;
543
544 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
545
546 if (!arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
547 /* was disabled, now being enabled */
548 FLUSH_VERTICES(ctx, _NEW_ARRAY);
549 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE;
550 arrayObj->_Enabled |= VERT_BIT_GENERIC(index);
551 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
552 }
553 }
554
555
556 void GLAPIENTRY
557 _mesa_DisableVertexAttribArrayARB(GLuint index)
558 {
559 struct gl_array_object *arrayObj;
560 GET_CURRENT_CONTEXT(ctx);
561 ASSERT_OUTSIDE_BEGIN_END(ctx);
562
563 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
564 _mesa_error(ctx, GL_INVALID_VALUE,
565 "glDisableVertexAttribArrayARB(index)");
566 return;
567 }
568
569 arrayObj = ctx->Array.ArrayObj;
570
571 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(arrayObj->VertexAttrib));
572
573 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) {
574 /* was enabled, now being disabled */
575 FLUSH_VERTICES(ctx, _NEW_ARRAY);
576 arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_FALSE;
577 arrayObj->_Enabled &= ~VERT_BIT_GENERIC(index);
578 arrayObj->NewArrays |= VERT_BIT_GENERIC(index);
579 }
580 }
581
582
583 /**
584 * Return info for a vertex attribute array (no alias with legacy
585 * vertex attributes (pos, normal, color, etc)). This function does
586 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
587 */
588 static GLuint
589 get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname,
590 const char *caller)
591 {
592 const struct gl_client_array *array;
593
594 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
595 _mesa_error(ctx, GL_INVALID_VALUE, "%s(index=%u)", caller, index);
596 return 0;
597 }
598
599 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
600
601 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
602
603 switch (pname) {
604 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB:
605 return array->Enabled;
606 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB:
607 return array->Size;
608 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB:
609 return array->Stride;
610 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB:
611 return array->Type;
612 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB:
613 return array->Normalized;
614 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB:
615 return array->BufferObj->Name;
616 case GL_VERTEX_ATTRIB_ARRAY_INTEGER:
617 if ((_mesa_is_desktop_gl(ctx)
618 && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4))
619 || _mesa_is_gles3(ctx)) {
620 return array->Integer;
621 }
622 goto error;
623 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB:
624 if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays)
625 || _mesa_is_gles3(ctx)) {
626 return array->InstanceDivisor;
627 }
628 goto error;
629 default:
630 ; /* fall-through */
631 }
632
633 error:
634 _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname);
635 return 0;
636 }
637
638
639 static const GLfloat *
640 get_current_attrib(struct gl_context *ctx, GLuint index, const char *function)
641 {
642 if (index == 0) {
643 /* In OpenGL 3.1 attribute 0 becomes non-magic, just like in OpenGL ES
644 * 2.0. Note that we cannot just check for API_OPENGL_CORE here because
645 * that will erroneously allow this usage in a 3.0 forward-compatible
646 * context too.
647 */
648 if ((ctx->API != API_OPENGL_CORE || ctx->Version < 31)
649 && ctx->API != API_OPENGLES2) {
650 _mesa_error(ctx, GL_INVALID_OPERATION, "%s(index==0)", function);
651 return NULL;
652 }
653 }
654 else if (index >= ctx->Const.VertexProgram.MaxAttribs) {
655 _mesa_error(ctx, GL_INVALID_VALUE,
656 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function);
657 return NULL;
658 }
659
660 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
661
662 FLUSH_CURRENT(ctx, 0);
663 return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)];
664 }
665
666 void GLAPIENTRY
667 _mesa_GetVertexAttribfvARB(GLuint index, GLenum pname, GLfloat *params)
668 {
669 GET_CURRENT_CONTEXT(ctx);
670 ASSERT_OUTSIDE_BEGIN_END(ctx);
671
672 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
673 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribfv");
674 if (v != NULL) {
675 COPY_4V(params, v);
676 }
677 }
678 else {
679 params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname,
680 "glGetVertexAttribfv");
681 }
682 }
683
684
685 void GLAPIENTRY
686 _mesa_GetVertexAttribdvARB(GLuint index, GLenum pname, GLdouble *params)
687 {
688 GET_CURRENT_CONTEXT(ctx);
689 ASSERT_OUTSIDE_BEGIN_END(ctx);
690
691 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
692 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribdv");
693 if (v != NULL) {
694 params[0] = (GLdouble) v[0];
695 params[1] = (GLdouble) v[1];
696 params[2] = (GLdouble) v[2];
697 params[3] = (GLdouble) v[3];
698 }
699 }
700 else {
701 params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname,
702 "glGetVertexAttribdv");
703 }
704 }
705
706
707 void GLAPIENTRY
708 _mesa_GetVertexAttribivARB(GLuint index, GLenum pname, GLint *params)
709 {
710 GET_CURRENT_CONTEXT(ctx);
711 ASSERT_OUTSIDE_BEGIN_END(ctx);
712
713 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
714 const GLfloat *v = get_current_attrib(ctx, index, "glGetVertexAttribiv");
715 if (v != NULL) {
716 /* XXX should floats in[0,1] be scaled to full int range? */
717 params[0] = (GLint) v[0];
718 params[1] = (GLint) v[1];
719 params[2] = (GLint) v[2];
720 params[3] = (GLint) v[3];
721 }
722 }
723 else {
724 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
725 "glGetVertexAttribiv");
726 }
727 }
728
729
730 /** GL 3.0 */
731 void GLAPIENTRY
732 _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params)
733 {
734 GET_CURRENT_CONTEXT(ctx);
735 ASSERT_OUTSIDE_BEGIN_END(ctx);
736
737 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
738 const GLfloat *v =
739 get_current_attrib(ctx, index, "glGetVertexAttribIiv");
740 if (v != NULL) {
741 /* XXX we don't have true integer-valued vertex attribs yet */
742 params[0] = (GLint) v[0];
743 params[1] = (GLint) v[1];
744 params[2] = (GLint) v[2];
745 params[3] = (GLint) v[3];
746 }
747 }
748 else {
749 params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname,
750 "glGetVertexAttribIiv");
751 }
752 }
753
754
755 /** GL 3.0 */
756 void GLAPIENTRY
757 _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params)
758 {
759 GET_CURRENT_CONTEXT(ctx);
760 ASSERT_OUTSIDE_BEGIN_END(ctx);
761
762 if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) {
763 const GLfloat *v =
764 get_current_attrib(ctx, index, "glGetVertexAttribIuiv");
765 if (v != NULL) {
766 /* XXX we don't have true integer-valued vertex attribs yet */
767 params[0] = (GLuint) v[0];
768 params[1] = (GLuint) v[1];
769 params[2] = (GLuint) v[2];
770 params[3] = (GLuint) v[3];
771 }
772 }
773 else {
774 params[0] = get_vertex_array_attrib(ctx, index, pname,
775 "glGetVertexAttribIuiv");
776 }
777 }
778
779
780 void GLAPIENTRY
781 _mesa_GetVertexAttribPointervARB(GLuint index, GLenum pname, GLvoid **pointer)
782 {
783 GET_CURRENT_CONTEXT(ctx);
784 ASSERT_OUTSIDE_BEGIN_END(ctx);
785
786 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
787 _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexAttribPointerARB(index)");
788 return;
789 }
790
791 if (pname != GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB) {
792 _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexAttribPointerARB(pname)");
793 return;
794 }
795
796 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
797
798 *pointer = (GLvoid *) ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr;
799 }
800
801
802 void GLAPIENTRY
803 _mesa_VertexPointerEXT(GLint size, GLenum type, GLsizei stride,
804 GLsizei count, const GLvoid *ptr)
805 {
806 (void) count;
807 _mesa_VertexPointer(size, type, stride, ptr);
808 }
809
810
811 void GLAPIENTRY
812 _mesa_NormalPointerEXT(GLenum type, GLsizei stride, GLsizei count,
813 const GLvoid *ptr)
814 {
815 (void) count;
816 _mesa_NormalPointer(type, stride, ptr);
817 }
818
819
820 void GLAPIENTRY
821 _mesa_ColorPointerEXT(GLint size, GLenum type, GLsizei stride, GLsizei count,
822 const GLvoid *ptr)
823 {
824 (void) count;
825 _mesa_ColorPointer(size, type, stride, ptr);
826 }
827
828
829 void GLAPIENTRY
830 _mesa_IndexPointerEXT(GLenum type, GLsizei stride, GLsizei count,
831 const GLvoid *ptr)
832 {
833 (void) count;
834 _mesa_IndexPointer(type, stride, ptr);
835 }
836
837
838 void GLAPIENTRY
839 _mesa_TexCoordPointerEXT(GLint size, GLenum type, GLsizei stride,
840 GLsizei count, const GLvoid *ptr)
841 {
842 (void) count;
843 _mesa_TexCoordPointer(size, type, stride, ptr);
844 }
845
846
847 void GLAPIENTRY
848 _mesa_EdgeFlagPointerEXT(GLsizei stride, GLsizei count, const GLboolean *ptr)
849 {
850 (void) count;
851 _mesa_EdgeFlagPointer(stride, ptr);
852 }
853
854
855 void GLAPIENTRY
856 _mesa_InterleavedArrays(GLenum format, GLsizei stride, const GLvoid *pointer)
857 {
858 GET_CURRENT_CONTEXT(ctx);
859 GLboolean tflag, cflag, nflag; /* enable/disable flags */
860 GLint tcomps, ccomps, vcomps; /* components per texcoord, color, vertex */
861 GLenum ctype = 0; /* color type */
862 GLint coffset = 0, noffset = 0, voffset;/* color, normal, vertex offsets */
863 const GLint toffset = 0; /* always zero */
864 GLint defstride; /* default stride */
865 GLint c, f;
866
867 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
868
869 f = sizeof(GLfloat);
870 c = f * ((4 * sizeof(GLubyte) + (f - 1)) / f);
871
872 if (stride < 0) {
873 _mesa_error( ctx, GL_INVALID_VALUE, "glInterleavedArrays(stride)" );
874 return;
875 }
876
877 switch (format) {
878 case GL_V2F:
879 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
880 tcomps = 0; ccomps = 0; vcomps = 2;
881 voffset = 0;
882 defstride = 2*f;
883 break;
884 case GL_V3F:
885 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_FALSE;
886 tcomps = 0; ccomps = 0; vcomps = 3;
887 voffset = 0;
888 defstride = 3*f;
889 break;
890 case GL_C4UB_V2F:
891 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
892 tcomps = 0; ccomps = 4; vcomps = 2;
893 ctype = GL_UNSIGNED_BYTE;
894 coffset = 0;
895 voffset = c;
896 defstride = c + 2*f;
897 break;
898 case GL_C4UB_V3F:
899 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
900 tcomps = 0; ccomps = 4; vcomps = 3;
901 ctype = GL_UNSIGNED_BYTE;
902 coffset = 0;
903 voffset = c;
904 defstride = c + 3*f;
905 break;
906 case GL_C3F_V3F:
907 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_FALSE;
908 tcomps = 0; ccomps = 3; vcomps = 3;
909 ctype = GL_FLOAT;
910 coffset = 0;
911 voffset = 3*f;
912 defstride = 6*f;
913 break;
914 case GL_N3F_V3F:
915 tflag = GL_FALSE; cflag = GL_FALSE; nflag = GL_TRUE;
916 tcomps = 0; ccomps = 0; vcomps = 3;
917 noffset = 0;
918 voffset = 3*f;
919 defstride = 6*f;
920 break;
921 case GL_C4F_N3F_V3F:
922 tflag = GL_FALSE; cflag = GL_TRUE; nflag = GL_TRUE;
923 tcomps = 0; ccomps = 4; vcomps = 3;
924 ctype = GL_FLOAT;
925 coffset = 0;
926 noffset = 4*f;
927 voffset = 7*f;
928 defstride = 10*f;
929 break;
930 case GL_T2F_V3F:
931 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
932 tcomps = 2; ccomps = 0; vcomps = 3;
933 voffset = 2*f;
934 defstride = 5*f;
935 break;
936 case GL_T4F_V4F:
937 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_FALSE;
938 tcomps = 4; ccomps = 0; vcomps = 4;
939 voffset = 4*f;
940 defstride = 8*f;
941 break;
942 case GL_T2F_C4UB_V3F:
943 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
944 tcomps = 2; ccomps = 4; vcomps = 3;
945 ctype = GL_UNSIGNED_BYTE;
946 coffset = 2*f;
947 voffset = c+2*f;
948 defstride = c+5*f;
949 break;
950 case GL_T2F_C3F_V3F:
951 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_FALSE;
952 tcomps = 2; ccomps = 3; vcomps = 3;
953 ctype = GL_FLOAT;
954 coffset = 2*f;
955 voffset = 5*f;
956 defstride = 8*f;
957 break;
958 case GL_T2F_N3F_V3F:
959 tflag = GL_TRUE; cflag = GL_FALSE; nflag = GL_TRUE;
960 tcomps = 2; ccomps = 0; vcomps = 3;
961 noffset = 2*f;
962 voffset = 5*f;
963 defstride = 8*f;
964 break;
965 case GL_T2F_C4F_N3F_V3F:
966 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
967 tcomps = 2; ccomps = 4; vcomps = 3;
968 ctype = GL_FLOAT;
969 coffset = 2*f;
970 noffset = 6*f;
971 voffset = 9*f;
972 defstride = 12*f;
973 break;
974 case GL_T4F_C4F_N3F_V4F:
975 tflag = GL_TRUE; cflag = GL_TRUE; nflag = GL_TRUE;
976 tcomps = 4; ccomps = 4; vcomps = 4;
977 ctype = GL_FLOAT;
978 coffset = 4*f;
979 noffset = 8*f;
980 voffset = 11*f;
981 defstride = 15*f;
982 break;
983 default:
984 _mesa_error( ctx, GL_INVALID_ENUM, "glInterleavedArrays(format)" );
985 return;
986 }
987
988 if (stride==0) {
989 stride = defstride;
990 }
991
992 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY );
993 _mesa_DisableClientState( GL_INDEX_ARRAY );
994 /* XXX also disable secondary color and generic arrays? */
995
996 /* Texcoords */
997 if (tflag) {
998 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY );
999 _mesa_TexCoordPointer( tcomps, GL_FLOAT, stride,
1000 (GLubyte *) pointer + toffset );
1001 }
1002 else {
1003 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY );
1004 }
1005
1006 /* Color */
1007 if (cflag) {
1008 _mesa_EnableClientState( GL_COLOR_ARRAY );
1009 _mesa_ColorPointer( ccomps, ctype, stride,
1010 (GLubyte *) pointer + coffset );
1011 }
1012 else {
1013 _mesa_DisableClientState( GL_COLOR_ARRAY );
1014 }
1015
1016
1017 /* Normals */
1018 if (nflag) {
1019 _mesa_EnableClientState( GL_NORMAL_ARRAY );
1020 _mesa_NormalPointer( GL_FLOAT, stride, (GLubyte *) pointer + noffset );
1021 }
1022 else {
1023 _mesa_DisableClientState( GL_NORMAL_ARRAY );
1024 }
1025
1026 /* Vertices */
1027 _mesa_EnableClientState( GL_VERTEX_ARRAY );
1028 _mesa_VertexPointer( vcomps, GL_FLOAT, stride,
1029 (GLubyte *) pointer + voffset );
1030 }
1031
1032
1033 void GLAPIENTRY
1034 _mesa_LockArraysEXT(GLint first, GLsizei count)
1035 {
1036 GET_CURRENT_CONTEXT(ctx);
1037 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1038
1039 if (MESA_VERBOSE & VERBOSE_API)
1040 _mesa_debug(ctx, "glLockArrays %d %d\n", first, count);
1041
1042 if (first < 0) {
1043 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(first)" );
1044 return;
1045 }
1046 if (count <= 0) {
1047 _mesa_error( ctx, GL_INVALID_VALUE, "glLockArraysEXT(count)" );
1048 return;
1049 }
1050 if (ctx->Array.LockCount != 0) {
1051 _mesa_error( ctx, GL_INVALID_OPERATION, "glLockArraysEXT(reentry)" );
1052 return;
1053 }
1054
1055 ctx->Array.LockFirst = first;
1056 ctx->Array.LockCount = count;
1057
1058 ctx->NewState |= _NEW_ARRAY;
1059 }
1060
1061
1062 void GLAPIENTRY
1063 _mesa_UnlockArraysEXT( void )
1064 {
1065 GET_CURRENT_CONTEXT(ctx);
1066 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1067
1068 if (MESA_VERBOSE & VERBOSE_API)
1069 _mesa_debug(ctx, "glUnlockArrays\n");
1070
1071 if (ctx->Array.LockCount == 0) {
1072 _mesa_error( ctx, GL_INVALID_OPERATION, "glUnlockArraysEXT(reexit)" );
1073 return;
1074 }
1075
1076 ctx->Array.LockFirst = 0;
1077 ctx->Array.LockCount = 0;
1078 ctx->NewState |= _NEW_ARRAY;
1079 }
1080
1081
1082 /* GL_EXT_multi_draw_arrays */
1083 void GLAPIENTRY
1084 _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first,
1085 const GLsizei *count, GLsizei primcount )
1086 {
1087 GET_CURRENT_CONTEXT(ctx);
1088 GLint i;
1089
1090 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1091
1092 for (i = 0; i < primcount; i++) {
1093 if (count[i] > 0) {
1094 CALL_DrawArrays(ctx->Exec, (mode, first[i], count[i]));
1095 }
1096 }
1097 }
1098
1099
1100 /* GL_IBM_multimode_draw_arrays */
1101 void GLAPIENTRY
1102 _mesa_MultiModeDrawArraysIBM( const GLenum * mode, const GLint * first,
1103 const GLsizei * count,
1104 GLsizei primcount, GLint modestride )
1105 {
1106 GET_CURRENT_CONTEXT(ctx);
1107 GLint i;
1108
1109 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1110
1111 for ( i = 0 ; i < primcount ; i++ ) {
1112 if ( count[i] > 0 ) {
1113 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1114 CALL_DrawArrays(ctx->Exec, ( m, first[i], count[i] ));
1115 }
1116 }
1117 }
1118
1119
1120 /* GL_IBM_multimode_draw_arrays */
1121 void GLAPIENTRY
1122 _mesa_MultiModeDrawElementsIBM( const GLenum * mode, const GLsizei * count,
1123 GLenum type, const GLvoid * const * indices,
1124 GLsizei primcount, GLint modestride )
1125 {
1126 GET_CURRENT_CONTEXT(ctx);
1127 GLint i;
1128
1129 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx);
1130
1131 /* XXX not sure about ARB_vertex_buffer_object handling here */
1132
1133 for ( i = 0 ; i < primcount ; i++ ) {
1134 if ( count[i] > 0 ) {
1135 GLenum m = *((GLenum *) ((GLubyte *) mode + i * modestride));
1136 CALL_DrawElements(ctx->Exec, ( m, count[i], type, indices[i] ));
1137 }
1138 }
1139 }
1140
1141
1142 /**
1143 * GL_NV_primitive_restart and GL 3.1
1144 */
1145 void GLAPIENTRY
1146 _mesa_PrimitiveRestartIndex(GLuint index)
1147 {
1148 GET_CURRENT_CONTEXT(ctx);
1149
1150 if (!ctx->Extensions.NV_primitive_restart && ctx->Version < 31) {
1151 _mesa_error(ctx, GL_INVALID_OPERATION, "glPrimitiveRestartIndexNV()");
1152 return;
1153 }
1154
1155 ASSERT_OUTSIDE_BEGIN_END(ctx);
1156
1157 if (ctx->Array.RestartIndex != index) {
1158 FLUSH_VERTICES(ctx, _NEW_TRANSFORM);
1159 ctx->Array.RestartIndex = index;
1160 }
1161 }
1162
1163
1164 /**
1165 * See GL_ARB_instanced_arrays.
1166 * Note that the instance divisor only applies to generic arrays, not
1167 * the legacy vertex arrays.
1168 */
1169 void GLAPIENTRY
1170 _mesa_VertexAttribDivisor(GLuint index, GLuint divisor)
1171 {
1172 struct gl_client_array *array;
1173 GET_CURRENT_CONTEXT(ctx);
1174 ASSERT_OUTSIDE_BEGIN_END(ctx);
1175
1176 if (!ctx->Extensions.ARB_instanced_arrays) {
1177 _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()");
1178 return;
1179 }
1180
1181 if (index >= ctx->Const.VertexProgram.MaxAttribs) {
1182 _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)",
1183 index);
1184 return;
1185 }
1186
1187 ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.ArrayObj->VertexAttrib));
1188
1189 array = &ctx->Array.ArrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(index)];
1190 if (array->InstanceDivisor != divisor) {
1191 FLUSH_VERTICES(ctx, _NEW_ARRAY);
1192 array->InstanceDivisor = divisor;
1193 ctx->Array.ArrayObj->NewArrays |= VERT_BIT(VERT_ATTRIB_GENERIC(index));
1194 }
1195 }
1196
1197
1198
1199 /**
1200 * Copy one client vertex array to another.
1201 */
1202 void
1203 _mesa_copy_client_array(struct gl_context *ctx,
1204 struct gl_client_array *dst,
1205 struct gl_client_array *src)
1206 {
1207 dst->Size = src->Size;
1208 dst->Type = src->Type;
1209 dst->Format = src->Format;
1210 dst->Stride = src->Stride;
1211 dst->StrideB = src->StrideB;
1212 dst->Ptr = src->Ptr;
1213 dst->Enabled = src->Enabled;
1214 dst->Normalized = src->Normalized;
1215 dst->Integer = src->Integer;
1216 dst->InstanceDivisor = src->InstanceDivisor;
1217 dst->_ElementSize = src->_ElementSize;
1218 _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj);
1219 dst->_MaxElement = src->_MaxElement;
1220 }
1221
1222
1223
1224 /**
1225 * Print vertex array's fields.
1226 */
1227 static void
1228 print_array(const char *name, GLint index, const struct gl_client_array *array)
1229 {
1230 if (index >= 0)
1231 printf(" %s[%d]: ", name, index);
1232 else
1233 printf(" %s: ", name);
1234 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1235 array->Ptr, array->Type, array->Size,
1236 array->_ElementSize, array->StrideB,
1237 array->BufferObj->Name, (unsigned long) array->BufferObj->Size,
1238 array->_MaxElement);
1239 }
1240
1241
1242 /**
1243 * Print current vertex object/array info. For debug.
1244 */
1245 void
1246 _mesa_print_arrays(struct gl_context *ctx)
1247 {
1248 struct gl_array_object *arrayObj = ctx->Array.ArrayObj;
1249 GLuint i;
1250
1251 _mesa_update_array_object_max_element(ctx, arrayObj);
1252
1253 printf("Array Object %u\n", arrayObj->Name);
1254 if (arrayObj->VertexAttrib[VERT_ATTRIB_POS].Enabled)
1255 print_array("Vertex", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_POS]);
1256 if (arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL].Enabled)
1257 print_array("Normal", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_NORMAL]);
1258 if (arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0].Enabled)
1259 print_array("Color", -1, &arrayObj->VertexAttrib[VERT_ATTRIB_COLOR0]);
1260 for (i = 0; i < ctx->Const.MaxTextureCoordUnits; i++)
1261 if (arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)].Enabled)
1262 print_array("TexCoord", i, &arrayObj->VertexAttrib[VERT_ATTRIB_TEX(i)]);
1263 for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++)
1264 if (arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled)
1265 print_array("Attrib", i, &arrayObj->VertexAttrib[VERT_ATTRIB_GENERIC(i)]);
1266 printf(" _MaxElement = %u\n", arrayObj->_MaxElement);
1267 }
1268
1269
1270 /**
1271 * Initialize vertex array state for given context.
1272 */
1273 void
1274 _mesa_init_varray(struct gl_context *ctx)
1275 {
1276 ctx->Array.DefaultArrayObj = ctx->Driver.NewArrayObject(ctx, 0);
1277 _mesa_reference_array_object(ctx, &ctx->Array.ArrayObj,
1278 ctx->Array.DefaultArrayObj);
1279 ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */
1280
1281 ctx->Array.Objects = _mesa_NewHashTable();
1282 }
1283
1284
1285 /**
1286 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1287 */
1288 static void
1289 delete_arrayobj_cb(GLuint id, void *data, void *userData)
1290 {
1291 struct gl_array_object *arrayObj = (struct gl_array_object *) data;
1292 struct gl_context *ctx = (struct gl_context *) userData;
1293 _mesa_delete_array_object(ctx, arrayObj);
1294 }
1295
1296
1297 /**
1298 * Free vertex array state for given context.
1299 */
1300 void
1301 _mesa_free_varray_data(struct gl_context *ctx)
1302 {
1303 _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);
1304 _mesa_DeleteHashTable(ctx->Array.Objects);
1305 }