2 * Mesa 3-D graphics library
5 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
6 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
29 #include "bufferobj.h"
36 #include "mfeatures.h"
40 #include "main/dispatch.h"
43 /** Used to do error checking for GL_EXT_vertex_array_bgra */
47 /** Used to indicate which GL datatypes are accepted by each of the
48 * glVertex/Color/Attrib/EtcPointer() functions.
52 #define UNSIGNED_BYTE_BIT 0x4
54 #define UNSIGNED_SHORT_BIT 0x10
56 #define UNSIGNED_INT_BIT 0x40
58 #define FLOAT_BIT 0x100
59 #define DOUBLE_BIT 0x200
60 #define FIXED_ES_BIT 0x400
61 #define FIXED_GL_BIT 0x800
62 #define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000
63 #define INT_2_10_10_10_REV_BIT 0x2000
66 /** Convert GL datatype enum into a <type>_BIT value seen above */
68 type_to_bit(const struct gl_context
*ctx
, GLenum type
)
75 case GL_UNSIGNED_BYTE
:
76 return UNSIGNED_BYTE_BIT
;
79 case GL_UNSIGNED_SHORT
:
80 return UNSIGNED_SHORT_BIT
;
84 return UNSIGNED_INT_BIT
;
86 if (ctx
->Extensions
.ARB_half_float_vertex
)
95 return _mesa_is_desktop_gl(ctx
) ? FIXED_GL_BIT
: FIXED_ES_BIT
;
96 case GL_UNSIGNED_INT_2_10_10_10_REV
:
97 return UNSIGNED_INT_2_10_10_10_REV_BIT
;
98 case GL_INT_2_10_10_10_REV
:
99 return INT_2_10_10_10_REV_BIT
;
107 * Do error checking and update state for glVertex/Color/TexCoord/...Pointer
110 * \param func name of calling function used for error reporting
111 * \param attrib the attribute array index to update
112 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
113 * \param sizeMin min allowable size value
114 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
115 * \param size components per element (1, 2, 3 or 4)
116 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
117 * \param stride stride between elements, in elements
118 * \param normalized are integer types converted to floats in [-1, 1]?
119 * \param integer integer-valued values (will not be normalized to [-1,1])
120 * \param ptr the address (or offset inside VBO) of the array data
123 update_array(struct gl_context
*ctx
,
125 GLuint attrib
, GLbitfield legalTypesMask
,
126 GLint sizeMin
, GLint sizeMax
,
127 GLint size
, GLenum type
, GLsizei stride
,
128 GLboolean normalized
, GLboolean integer
,
131 struct gl_client_array
*array
;
134 GLenum format
= GL_RGBA
;
136 if (_mesa_is_gles(ctx
)) {
137 /* Once Mesa gets support for GL_OES_vertex_half_float this mask will
138 * change. Adding support for this extension isn't quite as trivial as
139 * we'd like because ES uses a different enum value for GL_HALF_FLOAT.
141 legalTypesMask
&= ~(FIXED_GL_BIT
| HALF_BIT
| DOUBLE_BIT
);
143 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
144 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
145 * GL_OES_vertex_type_10_10_10_2.
147 if (ctx
->Version
< 30) {
148 legalTypesMask
&= ~(UNSIGNED_INT_BIT
150 | UNSIGNED_INT_2_10_10_10_REV_BIT
151 | INT_2_10_10_10_REV_BIT
);
154 /* BGRA ordering is not supported in ES contexts.
156 if (sizeMax
== BGRA_OR_4
)
159 legalTypesMask
&= ~FIXED_ES_BIT
;
161 if (!ctx
->Extensions
.ARB_ES2_compatibility
)
162 legalTypesMask
&= ~FIXED_GL_BIT
;
164 if (!ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
)
165 legalTypesMask
&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT
|
166 INT_2_10_10_10_REV_BIT
);
169 typeBit
= type_to_bit(ctx
, type
);
170 if (typeBit
== 0x0 || (typeBit
& legalTypesMask
) == 0x0) {
171 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(type = %s)",
172 func
, _mesa_lookup_enum_by_nr(type
));
176 /* Do size parameter checking.
177 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
178 * must be handled specially.
180 if (ctx
->Extensions
.EXT_vertex_array_bgra
&&
181 sizeMax
== BGRA_OR_4
&&
183 GLboolean bgra_error
= GL_FALSE
;
185 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
) {
186 if (type
!= GL_UNSIGNED_INT_2_10_10_10_REV
&&
187 type
!= GL_INT_2_10_10_10_REV
&&
188 type
!= GL_UNSIGNED_BYTE
)
189 bgra_error
= GL_TRUE
;
190 } else if (type
!= GL_UNSIGNED_BYTE
)
191 bgra_error
= GL_TRUE
;
194 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(GL_BGRA/GLubyte)", func
);
200 else if (size
< sizeMin
|| size
> sizeMax
|| size
> 4) {
201 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d)", func
, size
);
205 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
&&
206 (type
== GL_UNSIGNED_INT_2_10_10_10_REV
||
207 type
== GL_INT_2_10_10_10_REV
) && size
!= 4) {
208 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
215 _mesa_error( ctx
, GL_INVALID_VALUE
, "%s(stride=%d)", func
, stride
);
219 if (ctx
->Array
.ArrayObj
->ARBsemantics
&&
220 !_mesa_is_bufferobj(ctx
->Array
.ArrayBufferObj
)) {
221 /* GL_ARB_vertex_array_object requires that all arrays reside in VBOs.
222 * Generate GL_INVALID_OPERATION if that's not true.
224 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-VBO array)", func
);
228 elementSize
= _mesa_sizeof_type(type
) * size
;
230 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[attrib
];
233 array
->Format
= format
;
234 array
->Stride
= stride
;
235 array
->StrideB
= stride
? stride
: elementSize
;
236 array
->Normalized
= normalized
;
237 array
->Integer
= integer
;
238 array
->Ptr
= (const GLubyte
*) ptr
;
239 array
->_ElementSize
= elementSize
;
241 _mesa_reference_buffer_object(ctx
, &array
->BufferObj
,
242 ctx
->Array
.ArrayBufferObj
);
244 ctx
->NewState
|= _NEW_ARRAY
;
245 ctx
->Array
.ArrayObj
->NewArrays
|= VERT_BIT(attrib
);
250 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
252 GLbitfield legalTypes
= (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
253 DOUBLE_BIT
| HALF_BIT
| FIXED_ES_BIT
|
254 UNSIGNED_INT_2_10_10_10_REV_BIT
|
255 INT_2_10_10_10_REV_BIT
);
256 GET_CURRENT_CONTEXT(ctx
);
257 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
259 if (ctx
->API
== API_OPENGLES
)
260 legalTypes
|= BYTE_BIT
;
262 update_array(ctx
, "glVertexPointer", VERT_ATTRIB_POS
,
264 size
, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
269 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
271 const GLbitfield legalTypes
= (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
272 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
274 UNSIGNED_INT_2_10_10_10_REV_BIT
|
275 INT_2_10_10_10_REV_BIT
);
276 GET_CURRENT_CONTEXT(ctx
);
277 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
279 update_array(ctx
, "glNormalPointer", VERT_ATTRIB_NORMAL
,
281 3, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
286 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
288 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
289 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
290 INT_BIT
| UNSIGNED_INT_BIT
|
291 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
293 UNSIGNED_INT_2_10_10_10_REV_BIT
|
294 INT_2_10_10_10_REV_BIT
);
295 GET_CURRENT_CONTEXT(ctx
);
296 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
298 update_array(ctx
, "glColorPointer", VERT_ATTRIB_COLOR0
,
299 legalTypes
, 3, BGRA_OR_4
,
300 size
, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
305 _mesa_FogCoordPointerEXT(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
307 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
308 GET_CURRENT_CONTEXT(ctx
);
309 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
311 update_array(ctx
, "glFogCoordPointer", VERT_ATTRIB_FOG
,
313 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
318 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
320 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
321 FLOAT_BIT
| DOUBLE_BIT
);
322 GET_CURRENT_CONTEXT(ctx
);
323 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
325 update_array(ctx
, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX
,
327 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
332 _mesa_SecondaryColorPointerEXT(GLint size
, GLenum type
,
333 GLsizei stride
, const GLvoid
*ptr
)
335 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
336 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
337 INT_BIT
| UNSIGNED_INT_BIT
|
338 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
339 UNSIGNED_INT_2_10_10_10_REV_BIT
|
340 INT_2_10_10_10_REV_BIT
);
341 GET_CURRENT_CONTEXT(ctx
);
342 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
344 update_array(ctx
, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1
,
345 legalTypes
, 3, BGRA_OR_4
,
346 size
, type
, stride
, GL_TRUE
, GL_FALSE
, ptr
);
351 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
354 GLbitfield legalTypes
= (SHORT_BIT
| INT_BIT
|
355 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
357 UNSIGNED_INT_2_10_10_10_REV_BIT
|
358 INT_2_10_10_10_REV_BIT
);
359 GET_CURRENT_CONTEXT(ctx
);
360 const GLuint unit
= ctx
->Array
.ActiveTexture
;
361 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
363 if (ctx
->API
== API_OPENGLES
)
364 legalTypes
|= BYTE_BIT
;
366 update_array(ctx
, "glTexCoordPointer", VERT_ATTRIB_TEX(unit
),
368 size
, type
, stride
, GL_FALSE
, GL_FALSE
,
374 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
376 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
377 /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */
378 const GLboolean integer
= GL_TRUE
;
379 GET_CURRENT_CONTEXT(ctx
);
380 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
382 update_array(ctx
, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG
,
384 1, GL_UNSIGNED_BYTE
, stride
, GL_FALSE
, integer
, ptr
);
389 _mesa_PointSizePointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
391 const GLbitfield legalTypes
= (FLOAT_BIT
| FIXED_ES_BIT
);
392 GET_CURRENT_CONTEXT(ctx
);
393 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
395 if (ctx
->API
!= API_OPENGLES
) {
396 _mesa_error(ctx
, GL_INVALID_OPERATION
,
397 "glPointSizePointer(ES 1.x only)");
401 update_array(ctx
, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE
,
403 1, type
, stride
, GL_FALSE
, GL_FALSE
, ptr
);
407 #if FEATURE_NV_vertex_program
409 * Set a vertex attribute array.
410 * Note that these arrays DO alias the conventional GL vertex arrays
411 * (position, normal, color, fog, texcoord, etc).
412 * The generic attribute slots at #16 and above are not touched.
415 _mesa_VertexAttribPointerNV(GLuint index
, GLint size
, GLenum type
,
416 GLsizei stride
, const GLvoid
*ptr
)
418 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
|
419 FLOAT_BIT
| DOUBLE_BIT
);
420 GLboolean normalized
= GL_FALSE
;
421 GET_CURRENT_CONTEXT(ctx
);
422 ASSERT_OUTSIDE_BEGIN_END(ctx
);
424 if (index
>= MAX_NV_VERTEX_PROGRAM_INPUTS
) {
425 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(index)");
429 if (type
== GL_UNSIGNED_BYTE
&& size
!= 4) {
430 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerNV(size!=4)");
434 update_array(ctx
, "glVertexAttribPointerNV", VERT_ATTRIB_GENERIC(index
),
435 legalTypes
, 1, BGRA_OR_4
,
436 size
, type
, stride
, normalized
, GL_FALSE
, ptr
);
441 #if FEATURE_ARB_vertex_program
443 * Set a generic vertex attribute array.
444 * Note that these arrays DO NOT alias the conventional GL vertex arrays
445 * (position, normal, color, fog, texcoord, etc).
448 _mesa_VertexAttribPointerARB(GLuint index
, GLint size
, GLenum type
,
449 GLboolean normalized
,
450 GLsizei stride
, const GLvoid
*ptr
)
452 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
453 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
454 INT_BIT
| UNSIGNED_INT_BIT
|
455 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
456 FIXED_ES_BIT
| FIXED_GL_BIT
|
457 UNSIGNED_INT_2_10_10_10_REV_BIT
|
458 INT_2_10_10_10_REV_BIT
);
459 GET_CURRENT_CONTEXT(ctx
);
460 ASSERT_OUTSIDE_BEGIN_END(ctx
);
462 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
463 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(index)");
467 update_array(ctx
, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index
),
468 legalTypes
, 1, BGRA_OR_4
,
469 size
, type
, stride
, normalized
, GL_FALSE
, ptr
);
475 * GL_EXT_gpu_shader4 / GL 3.0.
476 * Set an integer-valued vertex attribute array.
477 * Note that these arrays DO NOT alias the conventional GL vertex arrays
478 * (position, normal, color, fog, texcoord, etc).
481 _mesa_VertexAttribIPointer(GLuint index
, GLint size
, GLenum type
,
482 GLsizei stride
, const GLvoid
*ptr
)
484 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
485 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
486 INT_BIT
| UNSIGNED_INT_BIT
);
487 const GLboolean normalized
= GL_FALSE
;
488 const GLboolean integer
= GL_TRUE
;
489 GET_CURRENT_CONTEXT(ctx
);
490 ASSERT_OUTSIDE_BEGIN_END(ctx
);
492 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
493 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribIPointer(index)");
497 update_array(ctx
, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index
),
499 size
, type
, stride
, normalized
, integer
, ptr
);
505 _mesa_EnableVertexAttribArrayARB(GLuint index
)
507 struct gl_array_object
*arrayObj
;
508 GET_CURRENT_CONTEXT(ctx
);
509 ASSERT_OUTSIDE_BEGIN_END(ctx
);
511 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
512 _mesa_error(ctx
, GL_INVALID_VALUE
,
513 "glEnableVertexAttribArrayARB(index)");
517 arrayObj
= ctx
->Array
.ArrayObj
;
519 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(arrayObj
->VertexAttrib
));
521 if (!arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
) {
522 /* was disabled, now being enabled */
523 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
524 arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
= GL_TRUE
;
525 arrayObj
->_Enabled
|= VERT_BIT_GENERIC(index
);
526 arrayObj
->NewArrays
|= VERT_BIT_GENERIC(index
);
532 _mesa_DisableVertexAttribArrayARB(GLuint index
)
534 struct gl_array_object
*arrayObj
;
535 GET_CURRENT_CONTEXT(ctx
);
536 ASSERT_OUTSIDE_BEGIN_END(ctx
);
538 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
539 _mesa_error(ctx
, GL_INVALID_VALUE
,
540 "glDisableVertexAttribArrayARB(index)");
544 arrayObj
= ctx
->Array
.ArrayObj
;
546 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(arrayObj
->VertexAttrib
));
548 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
) {
549 /* was enabled, now being disabled */
550 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
551 arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Enabled
= GL_FALSE
;
552 arrayObj
->_Enabled
&= ~VERT_BIT_GENERIC(index
);
553 arrayObj
->NewArrays
|= VERT_BIT_GENERIC(index
);
559 * Return info for a vertex attribute array (no alias with legacy
560 * vertex attributes (pos, normal, color, etc)). This function does
561 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
564 get_vertex_array_attrib(struct gl_context
*ctx
, GLuint index
, GLenum pname
,
567 const struct gl_client_array
*array
;
569 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
570 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%u)", caller
, index
);
574 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
576 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
579 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
:
580 return array
->Enabled
;
581 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
:
583 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
:
584 return array
->Stride
;
585 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
:
587 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
:
588 return array
->Normalized
;
589 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
:
590 return array
->BufferObj
->Name
;
591 case GL_VERTEX_ATTRIB_ARRAY_INTEGER
:
592 if (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_gpu_shader4
) {
593 return array
->Integer
;
596 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
:
597 if (ctx
->Extensions
.ARB_instanced_arrays
) {
598 return array
->InstanceDivisor
;
606 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=0x%x)", caller
, pname
);
611 static const GLfloat
*
612 get_current_attrib(struct gl_context
*ctx
, GLuint index
, const char *function
)
615 if (ctx
->API
!= API_OPENGLES2
) {
616 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(index==0)", function
);
620 else if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
621 _mesa_error(ctx
, GL_INVALID_VALUE
,
622 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function
);
626 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
628 FLUSH_CURRENT(ctx
, 0);
629 return ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC(index
)];
633 _mesa_GetVertexAttribfvARB(GLuint index
, GLenum pname
, GLfloat
*params
)
635 GET_CURRENT_CONTEXT(ctx
);
636 ASSERT_OUTSIDE_BEGIN_END(ctx
);
638 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
639 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribfv");
645 params
[0] = (GLfloat
) get_vertex_array_attrib(ctx
, index
, pname
,
646 "glGetVertexAttribfv");
652 _mesa_GetVertexAttribdvARB(GLuint index
, GLenum pname
, GLdouble
*params
)
654 GET_CURRENT_CONTEXT(ctx
);
655 ASSERT_OUTSIDE_BEGIN_END(ctx
);
657 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
658 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribdv");
660 params
[0] = (GLdouble
) v
[0];
661 params
[1] = (GLdouble
) v
[1];
662 params
[2] = (GLdouble
) v
[2];
663 params
[3] = (GLdouble
) v
[3];
667 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, index
, pname
,
668 "glGetVertexAttribdv");
674 _mesa_GetVertexAttribivARB(GLuint index
, GLenum pname
, GLint
*params
)
676 GET_CURRENT_CONTEXT(ctx
);
677 ASSERT_OUTSIDE_BEGIN_END(ctx
);
679 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
680 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribiv");
682 /* XXX should floats in[0,1] be scaled to full int range? */
683 params
[0] = (GLint
) v
[0];
684 params
[1] = (GLint
) v
[1];
685 params
[2] = (GLint
) v
[2];
686 params
[3] = (GLint
) v
[3];
690 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, index
, pname
,
691 "glGetVertexAttribiv");
698 _mesa_GetVertexAttribIiv(GLuint index
, GLenum pname
, GLint
*params
)
700 GET_CURRENT_CONTEXT(ctx
);
701 ASSERT_OUTSIDE_BEGIN_END(ctx
);
703 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
705 get_current_attrib(ctx
, index
, "glGetVertexAttribIiv");
707 /* XXX we don't have true integer-valued vertex attribs yet */
708 params
[0] = (GLint
) v
[0];
709 params
[1] = (GLint
) v
[1];
710 params
[2] = (GLint
) v
[2];
711 params
[3] = (GLint
) v
[3];
715 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, index
, pname
,
716 "glGetVertexAttribIiv");
723 _mesa_GetVertexAttribIuiv(GLuint index
, GLenum pname
, GLuint
*params
)
725 GET_CURRENT_CONTEXT(ctx
);
726 ASSERT_OUTSIDE_BEGIN_END(ctx
);
728 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
730 get_current_attrib(ctx
, index
, "glGetVertexAttribIuiv");
732 /* XXX we don't have true integer-valued vertex attribs yet */
733 params
[0] = (GLuint
) v
[0];
734 params
[1] = (GLuint
) v
[1];
735 params
[2] = (GLuint
) v
[2];
736 params
[3] = (GLuint
) v
[3];
740 params
[0] = get_vertex_array_attrib(ctx
, index
, pname
,
741 "glGetVertexAttribIuiv");
747 _mesa_GetVertexAttribPointervARB(GLuint index
, GLenum pname
, GLvoid
**pointer
)
749 GET_CURRENT_CONTEXT(ctx
);
750 ASSERT_OUTSIDE_BEGIN_END(ctx
);
752 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
753 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexAttribPointerARB(index)");
757 if (pname
!= GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
) {
758 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexAttribPointerARB(pname)");
762 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
764 *pointer
= (GLvoid
*) ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Ptr
;
769 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
770 GLsizei count
, const GLvoid
*ptr
)
773 _mesa_VertexPointer(size
, type
, stride
, ptr
);
778 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
782 _mesa_NormalPointer(type
, stride
, ptr
);
787 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
791 _mesa_ColorPointer(size
, type
, stride
, ptr
);
796 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
800 _mesa_IndexPointer(type
, stride
, ptr
);
805 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
806 GLsizei count
, const GLvoid
*ptr
)
809 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
814 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
817 _mesa_EdgeFlagPointer(stride
, ptr
);
822 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
824 GET_CURRENT_CONTEXT(ctx
);
825 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
826 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
827 GLenum ctype
= 0; /* color type */
828 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
829 const GLint toffset
= 0; /* always zero */
830 GLint defstride
; /* default stride */
833 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
836 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
839 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
845 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
846 tcomps
= 0; ccomps
= 0; vcomps
= 2;
851 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
852 tcomps
= 0; ccomps
= 0; vcomps
= 3;
857 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
858 tcomps
= 0; ccomps
= 4; vcomps
= 2;
859 ctype
= GL_UNSIGNED_BYTE
;
865 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
866 tcomps
= 0; ccomps
= 4; vcomps
= 3;
867 ctype
= GL_UNSIGNED_BYTE
;
873 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
874 tcomps
= 0; ccomps
= 3; vcomps
= 3;
881 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
882 tcomps
= 0; ccomps
= 0; vcomps
= 3;
888 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
889 tcomps
= 0; ccomps
= 4; vcomps
= 3;
897 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
898 tcomps
= 2; ccomps
= 0; vcomps
= 3;
903 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
904 tcomps
= 4; ccomps
= 0; vcomps
= 4;
908 case GL_T2F_C4UB_V3F
:
909 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
910 tcomps
= 2; ccomps
= 4; vcomps
= 3;
911 ctype
= GL_UNSIGNED_BYTE
;
917 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
918 tcomps
= 2; ccomps
= 3; vcomps
= 3;
925 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
926 tcomps
= 2; ccomps
= 0; vcomps
= 3;
931 case GL_T2F_C4F_N3F_V3F
:
932 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
933 tcomps
= 2; ccomps
= 4; vcomps
= 3;
940 case GL_T4F_C4F_N3F_V4F
:
941 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
942 tcomps
= 4; ccomps
= 4; vcomps
= 4;
950 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
958 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
959 _mesa_DisableClientState( GL_INDEX_ARRAY
);
960 /* XXX also disable secondary color and generic arrays? */
964 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
965 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
966 (GLubyte
*) pointer
+ toffset
);
969 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
974 _mesa_EnableClientState( GL_COLOR_ARRAY
);
975 _mesa_ColorPointer( ccomps
, ctype
, stride
,
976 (GLubyte
*) pointer
+ coffset
);
979 _mesa_DisableClientState( GL_COLOR_ARRAY
);
985 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
986 _mesa_NormalPointer( GL_FLOAT
, stride
, (GLubyte
*) pointer
+ noffset
);
989 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
993 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
994 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
995 (GLubyte
*) pointer
+ voffset
);
1000 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
1002 GET_CURRENT_CONTEXT(ctx
);
1003 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1005 if (MESA_VERBOSE
& VERBOSE_API
)
1006 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
1009 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(first)" );
1013 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(count)" );
1016 if (ctx
->Array
.LockCount
!= 0) {
1017 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glLockArraysEXT(reentry)" );
1021 ctx
->Array
.LockFirst
= first
;
1022 ctx
->Array
.LockCount
= count
;
1024 ctx
->NewState
|= _NEW_ARRAY
;
1029 _mesa_UnlockArraysEXT( void )
1031 GET_CURRENT_CONTEXT(ctx
);
1032 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1034 if (MESA_VERBOSE
& VERBOSE_API
)
1035 _mesa_debug(ctx
, "glUnlockArrays\n");
1037 if (ctx
->Array
.LockCount
== 0) {
1038 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glUnlockArraysEXT(reexit)" );
1042 ctx
->Array
.LockFirst
= 0;
1043 ctx
->Array
.LockCount
= 0;
1044 ctx
->NewState
|= _NEW_ARRAY
;
1048 /* GL_EXT_multi_draw_arrays */
1050 _mesa_MultiDrawArraysEXT( GLenum mode
, const GLint
*first
,
1051 const GLsizei
*count
, GLsizei primcount
)
1053 GET_CURRENT_CONTEXT(ctx
);
1056 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1058 for (i
= 0; i
< primcount
; i
++) {
1060 CALL_DrawArrays(ctx
->Exec
, (mode
, first
[i
], count
[i
]));
1066 /* GL_IBM_multimode_draw_arrays */
1068 _mesa_MultiModeDrawArraysIBM( const GLenum
* mode
, const GLint
* first
,
1069 const GLsizei
* count
,
1070 GLsizei primcount
, GLint modestride
)
1072 GET_CURRENT_CONTEXT(ctx
);
1075 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1077 for ( i
= 0 ; i
< primcount
; i
++ ) {
1078 if ( count
[i
] > 0 ) {
1079 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1080 CALL_DrawArrays(ctx
->Exec
, ( m
, first
[i
], count
[i
] ));
1086 /* GL_IBM_multimode_draw_arrays */
1088 _mesa_MultiModeDrawElementsIBM( const GLenum
* mode
, const GLsizei
* count
,
1089 GLenum type
, const GLvoid
* const * indices
,
1090 GLsizei primcount
, GLint modestride
)
1092 GET_CURRENT_CONTEXT(ctx
);
1095 ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx
);
1097 /* XXX not sure about ARB_vertex_buffer_object handling here */
1099 for ( i
= 0 ; i
< primcount
; i
++ ) {
1100 if ( count
[i
] > 0 ) {
1101 GLenum m
= *((GLenum
*) ((GLubyte
*) mode
+ i
* modestride
));
1102 CALL_DrawElements(ctx
->Exec
, ( m
, count
[i
], type
, indices
[i
] ));
1109 * GL_NV_primitive_restart and GL 3.1
1112 _mesa_PrimitiveRestartIndex(GLuint index
)
1114 GET_CURRENT_CONTEXT(ctx
);
1116 if (!ctx
->Extensions
.NV_primitive_restart
&& ctx
->Version
< 31) {
1117 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPrimitiveRestartIndexNV()");
1121 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1123 if (ctx
->Array
.RestartIndex
!= index
) {
1124 FLUSH_VERTICES(ctx
, _NEW_TRANSFORM
);
1125 ctx
->Array
.RestartIndex
= index
;
1131 * See GL_ARB_instanced_arrays.
1132 * Note that the instance divisor only applies to generic arrays, not
1133 * the legacy vertex arrays.
1136 _mesa_VertexAttribDivisor(GLuint index
, GLuint divisor
)
1138 struct gl_client_array
*array
;
1139 GET_CURRENT_CONTEXT(ctx
);
1140 ASSERT_OUTSIDE_BEGIN_END(ctx
);
1142 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
1143 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexAttribDivisor()");
1147 if (index
>= ctx
->Const
.VertexProgram
.MaxAttribs
) {
1148 _mesa_error(ctx
, GL_INVALID_ENUM
, "glVertexAttribDivisor(index = %u)",
1153 ASSERT(VERT_ATTRIB_GENERIC(index
) < Elements(ctx
->Array
.ArrayObj
->VertexAttrib
));
1155 array
= &ctx
->Array
.ArrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
1156 if (array
->InstanceDivisor
!= divisor
) {
1157 FLUSH_VERTICES(ctx
, _NEW_ARRAY
);
1158 array
->InstanceDivisor
= divisor
;
1159 ctx
->Array
.ArrayObj
->NewArrays
|= VERT_BIT(VERT_ATTRIB_GENERIC(index
));
1166 * Copy one client vertex array to another.
1169 _mesa_copy_client_array(struct gl_context
*ctx
,
1170 struct gl_client_array
*dst
,
1171 struct gl_client_array
*src
)
1173 dst
->Size
= src
->Size
;
1174 dst
->Type
= src
->Type
;
1175 dst
->Format
= src
->Format
;
1176 dst
->Stride
= src
->Stride
;
1177 dst
->StrideB
= src
->StrideB
;
1178 dst
->Ptr
= src
->Ptr
;
1179 dst
->Enabled
= src
->Enabled
;
1180 dst
->Normalized
= src
->Normalized
;
1181 dst
->Integer
= src
->Integer
;
1182 dst
->InstanceDivisor
= src
->InstanceDivisor
;
1183 dst
->_ElementSize
= src
->_ElementSize
;
1184 _mesa_reference_buffer_object(ctx
, &dst
->BufferObj
, src
->BufferObj
);
1185 dst
->_MaxElement
= src
->_MaxElement
;
1191 * Print vertex array's fields.
1194 print_array(const char *name
, GLint index
, const struct gl_client_array
*array
)
1197 printf(" %s[%d]: ", name
, index
);
1199 printf(" %s: ", name
);
1200 printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n",
1201 array
->Ptr
, array
->Type
, array
->Size
,
1202 array
->_ElementSize
, array
->StrideB
,
1203 array
->BufferObj
->Name
, (unsigned long) array
->BufferObj
->Size
,
1204 array
->_MaxElement
);
1209 * Print current vertex object/array info. For debug.
1212 _mesa_print_arrays(struct gl_context
*ctx
)
1214 struct gl_array_object
*arrayObj
= ctx
->Array
.ArrayObj
;
1217 _mesa_update_array_object_max_element(ctx
, arrayObj
);
1219 printf("Array Object %u\n", arrayObj
->Name
);
1220 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_POS
].Enabled
)
1221 print_array("Vertex", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_POS
]);
1222 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
].Enabled
)
1223 print_array("Normal", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_NORMAL
]);
1224 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
].Enabled
)
1225 print_array("Color", -1, &arrayObj
->VertexAttrib
[VERT_ATTRIB_COLOR0
]);
1226 for (i
= 0; i
< ctx
->Const
.MaxTextureCoordUnits
; i
++)
1227 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_TEX(i
)].Enabled
)
1228 print_array("TexCoord", i
, &arrayObj
->VertexAttrib
[VERT_ATTRIB_TEX(i
)]);
1229 for (i
= 0; i
< VERT_ATTRIB_GENERIC_MAX
; i
++)
1230 if (arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(i
)].Enabled
)
1231 print_array("Attrib", i
, &arrayObj
->VertexAttrib
[VERT_ATTRIB_GENERIC(i
)]);
1232 printf(" _MaxElement = %u\n", arrayObj
->_MaxElement
);
1237 * Initialize vertex array state for given context.
1240 _mesa_init_varray(struct gl_context
*ctx
)
1242 ctx
->Array
.DefaultArrayObj
= ctx
->Driver
.NewArrayObject(ctx
, 0);
1243 _mesa_reference_array_object(ctx
, &ctx
->Array
.ArrayObj
,
1244 ctx
->Array
.DefaultArrayObj
);
1245 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */
1247 ctx
->Array
.Objects
= _mesa_NewHashTable();
1252 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
1255 delete_arrayobj_cb(GLuint id
, void *data
, void *userData
)
1257 struct gl_array_object
*arrayObj
= (struct gl_array_object
*) data
;
1258 struct gl_context
*ctx
= (struct gl_context
*) userData
;
1259 _mesa_delete_array_object(ctx
, arrayObj
);
1264 * Free vertex array state for given context.
1267 _mesa_free_varray_data(struct gl_context
*ctx
)
1269 _mesa_HashDeleteAll(ctx
->Array
.Objects
, delete_arrayobj_cb
, ctx
);
1270 _mesa_DeleteHashTable(ctx
->Array
.Objects
);