2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
28 #include <inttypes.h> /* for PRId64 macro */
32 #include "bufferobj.h"
36 #include "glformats.h"
43 #include "main/dispatch.h"
46 /** Used to do error checking for GL_EXT_vertex_array_bgra */
50 /** Used to indicate which GL datatypes are accepted by each of the
51 * glVertex/Color/Attrib/EtcPointer() functions.
53 #define BOOL_BIT (1 << 0)
54 #define BYTE_BIT (1 << 1)
55 #define UNSIGNED_BYTE_BIT (1 << 2)
56 #define SHORT_BIT (1 << 3)
57 #define UNSIGNED_SHORT_BIT (1 << 4)
58 #define INT_BIT (1 << 5)
59 #define UNSIGNED_INT_BIT (1 << 6)
60 #define HALF_BIT (1 << 7)
61 #define FLOAT_BIT (1 << 8)
62 #define DOUBLE_BIT (1 << 9)
63 #define FIXED_ES_BIT (1 << 10)
64 #define FIXED_GL_BIT (1 << 11)
65 #define UNSIGNED_INT_2_10_10_10_REV_BIT (1 << 12)
66 #define INT_2_10_10_10_REV_BIT (1 << 13)
67 #define UNSIGNED_INT_10F_11F_11F_REV_BIT (1 << 14)
68 #define ALL_TYPE_BITS ((1 << 15) - 1)
70 #define ATTRIB_FORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \
71 SHORT_BIT | UNSIGNED_SHORT_BIT | \
72 INT_BIT | UNSIGNED_INT_BIT | \
73 HALF_BIT | FLOAT_BIT | DOUBLE_BIT | \
75 UNSIGNED_INT_2_10_10_10_REV_BIT | \
76 INT_2_10_10_10_REV_BIT | \
77 UNSIGNED_INT_10F_11F_11F_REV_BIT)
79 #define ATTRIB_IFORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \
80 SHORT_BIT | UNSIGNED_SHORT_BIT | \
81 INT_BIT | UNSIGNED_INT_BIT)
83 #define ATTRIB_LFORMAT_TYPES_MASK DOUBLE_BIT
86 /** Convert GL datatype enum into a <type>_BIT value seen above */
88 type_to_bit(const struct gl_context
*ctx
, GLenum type
)
95 case GL_UNSIGNED_BYTE
:
96 return UNSIGNED_BYTE_BIT
;
99 case GL_UNSIGNED_SHORT
:
100 return UNSIGNED_SHORT_BIT
;
103 case GL_UNSIGNED_INT
:
104 return UNSIGNED_INT_BIT
;
106 case GL_HALF_FLOAT_OES
:
107 if (ctx
->Extensions
.ARB_half_float_vertex
)
116 return _mesa_is_desktop_gl(ctx
) ? FIXED_GL_BIT
: FIXED_ES_BIT
;
117 case GL_UNSIGNED_INT_2_10_10_10_REV
:
118 return UNSIGNED_INT_2_10_10_10_REV_BIT
;
119 case GL_INT_2_10_10_10_REV
:
120 return INT_2_10_10_10_REV_BIT
;
121 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
122 return UNSIGNED_INT_10F_11F_11F_REV_BIT
;
130 * Depending on the position and generic0 attributes enable flags select
131 * the one that is used for both attributes.
132 * The generic0 attribute takes precedence.
135 update_attribute_map_mode(const struct gl_context
*ctx
,
136 struct gl_vertex_array_object
*vao
)
139 * There is no need to change the mapping away from the
140 * identity mapping if we are not in compat mode.
142 if (ctx
->API
!= API_OPENGL_COMPAT
)
144 /* The generic0 attribute superseeds the position attribute */
145 const GLbitfield enabled
= vao
->Enabled
;
146 if (enabled
& VERT_BIT_GENERIC0
)
147 vao
->_AttributeMapMode
= ATTRIBUTE_MAP_MODE_GENERIC0
;
148 else if (enabled
& VERT_BIT_POS
)
149 vao
->_AttributeMapMode
= ATTRIBUTE_MAP_MODE_POSITION
;
151 vao
->_AttributeMapMode
= ATTRIBUTE_MAP_MODE_IDENTITY
;
156 * Sets the BufferBindingIndex field for the vertex attribute given by
160 _mesa_vertex_attrib_binding(struct gl_context
*ctx
,
161 struct gl_vertex_array_object
*vao
,
162 gl_vert_attrib attribIndex
,
165 struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attribIndex
];
166 assert(!vao
->SharedAndImmutable
);
168 if (array
->BufferBindingIndex
!= bindingIndex
) {
169 const GLbitfield array_bit
= VERT_BIT(attribIndex
);
171 if (_mesa_is_bufferobj(vao
->BufferBinding
[bindingIndex
].BufferObj
))
172 vao
->VertexAttribBufferMask
|= array_bit
;
174 vao
->VertexAttribBufferMask
&= ~array_bit
;
176 vao
->BufferBinding
[array
->BufferBindingIndex
]._BoundArrays
&= ~array_bit
;
177 vao
->BufferBinding
[bindingIndex
]._BoundArrays
|= array_bit
;
179 array
->BufferBindingIndex
= bindingIndex
;
181 vao
->NewArrays
|= vao
->Enabled
& array_bit
;
187 * Binds a buffer object to the vertex buffer binding point given by index,
188 * and sets the Offset and Stride fields.
191 _mesa_bind_vertex_buffer(struct gl_context
*ctx
,
192 struct gl_vertex_array_object
*vao
,
194 struct gl_buffer_object
*vbo
,
195 GLintptr offset
, GLsizei stride
)
197 assert(index
< ARRAY_SIZE(vao
->BufferBinding
));
198 assert(!vao
->SharedAndImmutable
);
199 struct gl_vertex_buffer_binding
*binding
= &vao
->BufferBinding
[index
];
201 if (binding
->BufferObj
!= vbo
||
202 binding
->Offset
!= offset
||
203 binding
->Stride
!= stride
) {
205 _mesa_reference_buffer_object(ctx
, &binding
->BufferObj
, vbo
);
207 binding
->Offset
= offset
;
208 binding
->Stride
= stride
;
210 if (!_mesa_is_bufferobj(vbo
)) {
211 vao
->VertexAttribBufferMask
&= ~binding
->_BoundArrays
;
213 vao
->VertexAttribBufferMask
|= binding
->_BoundArrays
;
214 vbo
->UsageHistory
|= USAGE_ARRAY_BUFFER
;
217 vao
->NewArrays
|= vao
->Enabled
& binding
->_BoundArrays
;
223 * Sets the InstanceDivisor field in the vertex buffer binding point
224 * given by bindingIndex.
227 vertex_binding_divisor(struct gl_context
*ctx
,
228 struct gl_vertex_array_object
*vao
,
232 struct gl_vertex_buffer_binding
*binding
=
233 &vao
->BufferBinding
[bindingIndex
];
234 assert(!vao
->SharedAndImmutable
);
236 if (binding
->InstanceDivisor
!= divisor
) {
237 binding
->InstanceDivisor
= divisor
;
238 vao
->NewArrays
|= vao
->Enabled
& binding
->_BoundArrays
;
244 _mesa_set_vertex_format(struct gl_vertex_format
*vertex_format
,
245 GLubyte size
, GLenum16 type
, GLenum16 format
,
246 GLboolean normalized
, GLboolean integer
,
250 vertex_format
->Type
= type
;
251 vertex_format
->Format
= format
;
252 vertex_format
->Size
= size
;
253 vertex_format
->Normalized
= normalized
;
254 vertex_format
->Integer
= integer
;
255 vertex_format
->Doubles
= doubles
;
256 vertex_format
->_ElementSize
= _mesa_bytes_per_vertex_attrib(size
, type
);
257 assert(vertex_format
->_ElementSize
<= 4*sizeof(double));
262 * Examine the API profile and extensions to determine which types are legal
263 * for vertex arrays. This is called once from update_array_format().
266 get_legal_types_mask(const struct gl_context
*ctx
)
268 GLbitfield legalTypesMask
= ALL_TYPE_BITS
;
270 if (_mesa_is_gles(ctx
)) {
271 legalTypesMask
&= ~(FIXED_GL_BIT
|
273 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
275 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
276 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
277 * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed
278 * until 3.0 or with the GL_OES_vertex_half float extension, which isn't
279 * quite as trivial as we'd like because it uses a different enum value
280 * for GL_HALF_FLOAT_OES.
282 if (ctx
->Version
< 30) {
283 legalTypesMask
&= ~(UNSIGNED_INT_BIT
|
285 UNSIGNED_INT_2_10_10_10_REV_BIT
|
286 INT_2_10_10_10_REV_BIT
);
288 if (!_mesa_has_OES_vertex_half_float(ctx
))
289 legalTypesMask
&= ~HALF_BIT
;
293 legalTypesMask
&= ~FIXED_ES_BIT
;
295 if (!ctx
->Extensions
.ARB_ES2_compatibility
)
296 legalTypesMask
&= ~FIXED_GL_BIT
;
298 if (!ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
)
299 legalTypesMask
&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT
|
300 INT_2_10_10_10_REV_BIT
);
302 if (!ctx
->Extensions
.ARB_vertex_type_10f_11f_11f_rev
)
303 legalTypesMask
&= ~UNSIGNED_INT_10F_11F_11F_REV_BIT
;
306 return legalTypesMask
;
310 get_array_format(const struct gl_context
*ctx
, GLint sizeMax
, GLint
*size
)
312 GLenum format
= GL_RGBA
;
314 /* Do size parameter checking.
315 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
316 * must be handled specially.
318 if (ctx
->Extensions
.EXT_vertex_array_bgra
&& sizeMax
== BGRA_OR_4
&&
329 * \param attrib The index of the attribute array
330 * \param size Components per element (1, 2, 3 or 4)
331 * \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
332 * \param format Either GL_RGBA or GL_BGRA.
333 * \param normalized Whether integer types are converted to floats in [-1, 1]
334 * \param integer Integer-valued values (will not be normalized to [-1, 1])
335 * \param doubles Double values not reduced to floats
336 * \param relativeOffset Offset of the first element relative to the binding
340 _mesa_update_array_format(struct gl_context
*ctx
,
341 struct gl_vertex_array_object
*vao
,
342 gl_vert_attrib attrib
, GLint size
, GLenum type
,
343 GLenum format
, GLboolean normalized
,
344 GLboolean integer
, GLboolean doubles
,
345 GLuint relativeOffset
)
347 struct gl_array_attributes
*const array
= &vao
->VertexAttrib
[attrib
];
349 assert(!vao
->SharedAndImmutable
);
352 array
->RelativeOffset
= relativeOffset
;
353 _mesa_set_vertex_format(&array
->Format
, size
, type
, format
,
354 normalized
, integer
, doubles
);
356 vao
->NewArrays
|= vao
->Enabled
& VERT_BIT(attrib
);
360 * Does error checking of the format in an attrib array.
362 * Called by *Pointer() and VertexAttrib*Format().
364 * \param func Name of calling function used for error reporting
365 * \param attrib The index of the attribute array
366 * \param legalTypes Bitmask of *_BIT above indicating legal datatypes
367 * \param sizeMin Min allowable size value
368 * \param sizeMax Max allowable size value (may also be BGRA_OR_4)
369 * \param size Components per element (1, 2, 3 or 4)
370 * \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
371 * \param normalized Whether integer types are converted to floats in [-1, 1]
372 * \param integer Integer-valued values (will not be normalized to [-1, 1])
373 * \param doubles Double values not reduced to floats
374 * \param relativeOffset Offset of the first element relative to the binding offset.
375 * \return bool True if validation is successful, False otherwise.
378 validate_array_format(struct gl_context
*ctx
, const char *func
,
379 struct gl_vertex_array_object
*vao
,
380 GLuint attrib
, GLbitfield legalTypesMask
,
381 GLint sizeMin
, GLint sizeMax
,
382 GLint size
, GLenum type
, GLboolean normalized
,
383 GLboolean integer
, GLboolean doubles
,
384 GLuint relativeOffset
, GLenum format
)
388 /* at most, one of these bools can be true */
389 assert((int) normalized
+ (int) integer
+ (int) doubles
<= 1);
391 if (ctx
->Array
.LegalTypesMask
== 0 || ctx
->Array
.LegalTypesMaskAPI
!= ctx
->API
) {
392 /* Compute the LegalTypesMask only once, unless the context API has
393 * changed, in which case we want to compute it again. We can't do this
394 * in _mesa_init_varrays() below because extensions are not yet enabled
397 ctx
->Array
.LegalTypesMask
= get_legal_types_mask(ctx
);
398 ctx
->Array
.LegalTypesMaskAPI
= ctx
->API
;
401 legalTypesMask
&= ctx
->Array
.LegalTypesMask
;
403 if (_mesa_is_gles(ctx
) && sizeMax
== BGRA_OR_4
) {
404 /* BGRA ordering is not supported in ES contexts.
409 typeBit
= type_to_bit(ctx
, type
);
410 if (typeBit
== 0x0 || (typeBit
& legalTypesMask
) == 0x0) {
411 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(type = %s)",
412 func
, _mesa_enum_to_string(type
));
416 if (format
== GL_BGRA
) {
417 /* Page 298 of the PDF of the OpenGL 4.3 (Core Profile) spec says:
419 * "An INVALID_OPERATION error is generated under any of the following
422 * • size is BGRA and type is not UNSIGNED_BYTE, INT_2_10_10_10_REV
423 * or UNSIGNED_INT_2_10_10_10_REV;
425 * • size is BGRA and normalized is FALSE;"
427 bool bgra_error
= false;
429 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
) {
430 if (type
!= GL_UNSIGNED_INT_2_10_10_10_REV
&&
431 type
!= GL_INT_2_10_10_10_REV
&&
432 type
!= GL_UNSIGNED_BYTE
)
434 } else if (type
!= GL_UNSIGNED_BYTE
)
438 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=GL_BGRA and type=%s)",
439 func
, _mesa_enum_to_string(type
));
444 _mesa_error(ctx
, GL_INVALID_OPERATION
,
445 "%s(size=GL_BGRA and normalized=GL_FALSE)", func
);
449 else if (size
< sizeMin
|| size
> sizeMax
|| size
> 4) {
450 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d)", func
, size
);
454 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
&&
455 (type
== GL_UNSIGNED_INT_2_10_10_10_REV
||
456 type
== GL_INT_2_10_10_10_REV
) && size
!= 4) {
457 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
461 /* The ARB_vertex_attrib_binding_spec says:
463 * An INVALID_VALUE error is generated if <relativeoffset> is larger than
464 * the value of MAX_VERTEX_ATTRIB_RELATIVE_OFFSET.
466 if (relativeOffset
> ctx
->Const
.MaxVertexAttribRelativeOffset
) {
467 _mesa_error(ctx
, GL_INVALID_VALUE
,
468 "%s(relativeOffset=%d > "
469 "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET)",
470 func
, relativeOffset
);
474 if (ctx
->Extensions
.ARB_vertex_type_10f_11f_11f_rev
&&
475 type
== GL_UNSIGNED_INT_10F_11F_11F_REV
&& size
!= 3) {
476 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
484 * Do error checking for glVertex/Color/TexCoord/...Pointer functions.
486 * \param func name of calling function used for error reporting
487 * \param vao the vao to update
488 * \param obj the bound buffer object
489 * \param attrib the attribute array index to update
490 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
491 * \param sizeMin min allowable size value
492 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
493 * \param size components per element (1, 2, 3 or 4)
494 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
495 * \param stride stride between elements, in elements
496 * \param normalized are integer types converted to floats in [-1, 1]?
497 * \param integer integer-valued values (will not be normalized to [-1,1])
498 * \param doubles Double values not reduced to floats
499 * \param ptr the address (or offset inside VBO) of the array data
502 validate_array(struct gl_context
*ctx
, const char *func
,
503 struct gl_vertex_array_object
*vao
,
504 struct gl_buffer_object
*obj
,
505 GLuint attrib
, GLbitfield legalTypesMask
,
506 GLint sizeMin
, GLint sizeMax
,
507 GLint size
, GLenum type
, GLsizei stride
,
508 GLboolean normalized
, GLboolean integer
, GLboolean doubles
,
511 /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says:
513 * "Client vertex arrays - all vertex array attribute pointers must
514 * refer to buffer objects (section 2.9.2). The default vertex array
515 * object (the name zero) is also deprecated. Calling
516 * VertexAttribPointer when no buffer object or no vertex array object
517 * is bound will generate an INVALID_OPERATION error..."
519 * The check for VBOs is handled below.
521 if (ctx
->API
== API_OPENGL_CORE
&& (vao
== ctx
->Array
.DefaultVAO
)) {
522 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(no array object bound)",
528 _mesa_error( ctx
, GL_INVALID_VALUE
, "%s(stride=%d)", func
, stride
);
532 if (_mesa_is_desktop_gl(ctx
) && ctx
->Version
>= 44 &&
533 stride
> ctx
->Const
.MaxVertexAttribStride
) {
534 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(stride=%d > "
535 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, stride
);
539 /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says:
541 * "An INVALID_OPERATION error is generated under any of the following
546 * * any of the *Pointer commands specifying the location and
547 * organization of vertex array data are called while zero is bound
548 * to the ARRAY_BUFFER buffer object binding point (see section
549 * 2.9.6), and the pointer argument is not NULL."
551 if (ptr
!= NULL
&& vao
!= ctx
->Array
.DefaultVAO
&&
552 !_mesa_is_bufferobj(obj
)) {
553 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-VBO array)", func
);
560 validate_array_and_format(struct gl_context
*ctx
, const char *func
,
561 struct gl_vertex_array_object
*vao
,
562 struct gl_buffer_object
*obj
,
563 GLuint attrib
, GLbitfield legalTypes
,
564 GLint sizeMin
, GLint sizeMax
,
565 GLint size
, GLenum type
, GLsizei stride
,
566 GLboolean normalized
, GLboolean integer
,
567 GLboolean doubles
, GLenum format
, const GLvoid
*ptr
)
569 validate_array(ctx
, func
, vao
, obj
, attrib
, legalTypes
, sizeMin
, sizeMax
,
570 size
, type
, stride
, normalized
, integer
, doubles
, ptr
);
572 return validate_array_format(ctx
, func
, vao
, attrib
, legalTypes
, sizeMin
,
573 sizeMax
, size
, type
, normalized
, integer
,
579 * Update state for glVertex/Color/TexCoord/...Pointer functions.
581 * \param vao the vao to update
582 * \param obj the bound buffer object
583 * \param attrib the attribute array index to update
584 * \param format Either GL_RGBA or GL_BGRA.
585 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
586 * \param size components per element (1, 2, 3 or 4)
587 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
588 * \param stride stride between elements, in elements
589 * \param normalized are integer types converted to floats in [-1, 1]?
590 * \param integer integer-valued values (will not be normalized to [-1,1])
591 * \param doubles Double values not reduced to floats
592 * \param ptr the address (or offset inside VBO) of the array data
595 update_array(struct gl_context
*ctx
,
596 struct gl_vertex_array_object
*vao
,
597 struct gl_buffer_object
*obj
,
598 GLuint attrib
, GLenum format
,
600 GLint size
, GLenum type
, GLsizei stride
,
601 GLboolean normalized
, GLboolean integer
, GLboolean doubles
,
604 _mesa_update_array_format(ctx
, vao
, attrib
, size
, type
, format
,
605 normalized
, integer
, doubles
, 0);
607 /* Reset the vertex attrib binding */
608 _mesa_vertex_attrib_binding(ctx
, vao
, attrib
, attrib
);
610 /* The Stride and Ptr fields are not set by update_array_format() */
611 struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attrib
];
612 array
->Stride
= stride
;
613 /* For updating the pointer we would need to add the vao->NewArrays flag
614 * to the VAO. But but that is done already unconditionally in
615 * _mesa_update_array_format called above.
617 assert((vao
->NewArrays
| ~vao
->Enabled
) & VERT_BIT(attrib
));
620 /* Update the vertex buffer binding */
621 GLsizei effectiveStride
= stride
!= 0 ?
622 stride
: array
->Format
._ElementSize
;
623 _mesa_bind_vertex_buffer(ctx
, vao
, attrib
,
629 /* Helper function for all EXT_direct_state_access glVertexArray* functions */
631 _lookup_vao_and_vbo_dsa(struct gl_context
*ctx
,
632 GLuint vaobj
, GLuint buffer
,
634 struct gl_vertex_array_object
** vao
,
635 struct gl_buffer_object
** vbo
,
638 *vao
= _mesa_lookup_vao_err(ctx
, vaobj
, true, caller
);
643 *vbo
= _mesa_lookup_bufferobj(ctx
, buffer
);
644 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
, vbo
, caller
))
648 _mesa_error(ctx
, GL_INVALID_VALUE
,
649 "%s(negative offset with non-0 buffer)", caller
);
653 *vbo
= ctx
->Shared
->NullBufferObj
;
661 _mesa_VertexPointer_no_error(GLint size
, GLenum type
, GLsizei stride
,
664 GET_CURRENT_CONTEXT(ctx
);
666 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
667 VERT_ATTRIB_POS
, GL_RGBA
, 4, size
, type
, stride
,
668 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
673 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
675 GET_CURRENT_CONTEXT(ctx
);
677 GLenum format
= GL_RGBA
;
678 GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
679 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
680 : (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
681 DOUBLE_BIT
| HALF_BIT
|
682 UNSIGNED_INT_2_10_10_10_REV_BIT
|
683 INT_2_10_10_10_REV_BIT
);
685 if (!validate_array_and_format(ctx
, "glVertexPointer",
686 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
687 VERT_ATTRIB_POS
, legalTypes
, 2, 4, size
,
688 type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
,
692 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
693 VERT_ATTRIB_POS
, format
, 4, size
, type
, stride
,
694 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
699 _mesa_VertexArrayVertexOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
700 GLenum type
, GLsizei stride
, GLintptr offset
)
707 _mesa_NormalPointer_no_error(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
709 GET_CURRENT_CONTEXT(ctx
);
711 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
712 VERT_ATTRIB_NORMAL
, GL_RGBA
, 3, 3, type
, stride
, GL_TRUE
,
713 GL_FALSE
, GL_FALSE
, ptr
);
718 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
720 GET_CURRENT_CONTEXT(ctx
);
722 GLenum format
= GL_RGBA
;
723 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
724 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
725 : (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
726 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
727 UNSIGNED_INT_2_10_10_10_REV_BIT
|
728 INT_2_10_10_10_REV_BIT
);
730 if (!validate_array_and_format(ctx
, "glNormalPointer",
731 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
732 VERT_ATTRIB_NORMAL
, legalTypes
, 3, 3, 3,
733 type
, stride
, GL_TRUE
, GL_FALSE
,
734 GL_FALSE
, format
, ptr
))
737 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
738 VERT_ATTRIB_NORMAL
, format
, 3, 3, type
, stride
, GL_TRUE
,
739 GL_FALSE
, GL_FALSE
, ptr
);
744 _mesa_VertexArrayNormalOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum type
,
745 GLsizei stride
, GLintptr offset
)
752 _mesa_ColorPointer_no_error(GLint size
, GLenum type
, GLsizei stride
,
755 GET_CURRENT_CONTEXT(ctx
);
757 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
758 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
759 VERT_ATTRIB_COLOR0
, format
, BGRA_OR_4
, size
,
760 type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
765 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
767 GET_CURRENT_CONTEXT(ctx
);
768 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 4 : 3;
770 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
771 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
772 ? (UNSIGNED_BYTE_BIT
| HALF_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
773 : (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
774 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
775 INT_BIT
| UNSIGNED_INT_BIT
|
776 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
777 UNSIGNED_INT_2_10_10_10_REV_BIT
|
778 INT_2_10_10_10_REV_BIT
);
780 if (!validate_array_and_format(ctx
, "glColorPointer",
781 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
782 VERT_ATTRIB_COLOR0
, legalTypes
, sizeMin
,
783 BGRA_OR_4
, size
, type
, stride
, GL_TRUE
,
784 GL_FALSE
, GL_FALSE
, format
, ptr
))
787 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
788 VERT_ATTRIB_COLOR0
, format
, BGRA_OR_4
, size
,
789 type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
794 _mesa_VertexArrayColorOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
795 GLenum type
, GLsizei stride
, GLintptr offset
)
802 _mesa_FogCoordPointer_no_error(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
804 GET_CURRENT_CONTEXT(ctx
);
806 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
807 VERT_ATTRIB_FOG
, GL_RGBA
, 1, 1, type
, stride
, GL_FALSE
,
808 GL_FALSE
, GL_FALSE
, ptr
);
813 _mesa_FogCoordPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
815 GET_CURRENT_CONTEXT(ctx
);
817 GLenum format
= GL_RGBA
;
818 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
820 if (!validate_array_and_format(ctx
, "glFogCoordPointer",
821 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
822 VERT_ATTRIB_FOG
, legalTypes
, 1, 1, 1,
823 type
, stride
, GL_FALSE
, GL_FALSE
,
824 GL_FALSE
, format
, ptr
))
827 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
828 VERT_ATTRIB_FOG
, format
, 1, 1, type
, stride
, GL_FALSE
,
829 GL_FALSE
, GL_FALSE
, ptr
);
834 _mesa_VertexArrayFogCoordOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum type
,
835 GLsizei stride
, GLintptr offset
)
842 _mesa_IndexPointer_no_error(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
844 GET_CURRENT_CONTEXT(ctx
);
846 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
847 VERT_ATTRIB_COLOR_INDEX
, GL_RGBA
, 1, 1, type
, stride
,
848 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
853 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
855 GET_CURRENT_CONTEXT(ctx
);
857 GLenum format
= GL_RGBA
;
858 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
859 FLOAT_BIT
| DOUBLE_BIT
);
861 if (!validate_array_and_format(ctx
, "glIndexPointer",
862 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
863 VERT_ATTRIB_COLOR_INDEX
,
864 legalTypes
, 1, 1, 1, type
, stride
,
865 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
868 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
869 VERT_ATTRIB_COLOR_INDEX
, format
, 1, 1, type
, stride
,
870 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
875 _mesa_VertexArrayIndexOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum type
,
876 GLsizei stride
, GLintptr offset
)
883 _mesa_SecondaryColorPointer_no_error(GLint size
, GLenum type
,
884 GLsizei stride
, const GLvoid
*ptr
)
886 GET_CURRENT_CONTEXT(ctx
);
888 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
889 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
890 VERT_ATTRIB_COLOR1
, format
, BGRA_OR_4
, size
, type
,
891 stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
896 _mesa_SecondaryColorPointer(GLint size
, GLenum type
,
897 GLsizei stride
, const GLvoid
*ptr
)
899 GET_CURRENT_CONTEXT(ctx
);
901 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
902 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
903 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
904 INT_BIT
| UNSIGNED_INT_BIT
|
905 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
906 UNSIGNED_INT_2_10_10_10_REV_BIT
|
907 INT_2_10_10_10_REV_BIT
);
909 if (!validate_array_and_format(ctx
, "glSecondaryColorPointer",
910 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
911 VERT_ATTRIB_COLOR1
, legalTypes
, 3,
912 BGRA_OR_4
, size
, type
, stride
,
913 GL_TRUE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
916 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
917 VERT_ATTRIB_COLOR1
, format
, BGRA_OR_4
, size
, type
,
918 stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
923 _mesa_VertexArraySecondaryColorOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
924 GLenum type
, GLsizei stride
, GLintptr offset
)
931 _mesa_TexCoordPointer_no_error(GLint size
, GLenum type
, GLsizei stride
,
934 GET_CURRENT_CONTEXT(ctx
);
935 const GLuint unit
= ctx
->Array
.ActiveTexture
;
937 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
938 VERT_ATTRIB_TEX(unit
), GL_RGBA
, 4, size
, type
,
939 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
944 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
947 GET_CURRENT_CONTEXT(ctx
);
948 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 2 : 1;
949 const GLuint unit
= ctx
->Array
.ActiveTexture
;
951 GLenum format
= GL_RGBA
;
952 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
953 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
954 : (SHORT_BIT
| INT_BIT
|
955 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
956 UNSIGNED_INT_2_10_10_10_REV_BIT
|
957 INT_2_10_10_10_REV_BIT
);
959 if (!validate_array_and_format(ctx
, "glTexCoordPointer",
960 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
961 VERT_ATTRIB_TEX(unit
), legalTypes
,
962 sizeMin
, 4, size
, type
, stride
,
963 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
966 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
967 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
968 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
973 _mesa_VertexArrayTexCoordOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
974 GLenum type
, GLsizei stride
, GLintptr offset
)
981 _mesa_VertexArrayMultiTexCoordOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum texunit
,
982 GLint size
, GLenum type
, GLsizei stride
,
990 _mesa_EdgeFlagPointer_no_error(GLsizei stride
, const GLvoid
*ptr
)
992 /* this is the same type that glEdgeFlag uses */
993 const GLboolean integer
= GL_FALSE
;
994 GET_CURRENT_CONTEXT(ctx
);
996 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
997 VERT_ATTRIB_EDGEFLAG
, GL_RGBA
, 1, 1, GL_UNSIGNED_BYTE
,
998 stride
, GL_FALSE
, integer
, GL_FALSE
, ptr
);
1003 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
1005 /* this is the same type that glEdgeFlag uses */
1006 const GLboolean integer
= GL_FALSE
;
1007 GET_CURRENT_CONTEXT(ctx
);
1009 GLenum format
= GL_RGBA
;
1010 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
1012 if (!validate_array_and_format(ctx
, "glEdgeFlagPointer",
1013 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1014 VERT_ATTRIB_EDGEFLAG
, legalTypes
,
1015 1, 1, 1, GL_UNSIGNED_BYTE
, stride
,
1016 GL_FALSE
, integer
, GL_FALSE
, format
, ptr
))
1019 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1020 VERT_ATTRIB_EDGEFLAG
, format
, 1, 1, GL_UNSIGNED_BYTE
,
1021 stride
, GL_FALSE
, integer
, GL_FALSE
, ptr
);
1026 _mesa_VertexArrayEdgeFlagOffsetEXT(GLuint vaobj
, GLuint buffer
, GLsizei stride
,
1034 _mesa_PointSizePointerOES_no_error(GLenum type
, GLsizei stride
,
1037 GET_CURRENT_CONTEXT(ctx
);
1039 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1040 VERT_ATTRIB_POINT_SIZE
, GL_RGBA
, 1, 1, type
, stride
,
1041 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1046 _mesa_PointSizePointerOES(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
1048 GET_CURRENT_CONTEXT(ctx
);
1050 GLenum format
= GL_RGBA
;
1051 if (ctx
->API
!= API_OPENGLES
) {
1052 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1053 "glPointSizePointer(ES 1.x only)");
1057 const GLbitfield legalTypes
= (FLOAT_BIT
| FIXED_ES_BIT
);
1059 if (!validate_array_and_format(ctx
, "glPointSizePointer",
1060 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1061 VERT_ATTRIB_POINT_SIZE
, legalTypes
,
1062 1, 1, 1, type
, stride
, GL_FALSE
, GL_FALSE
,
1063 GL_FALSE
, format
, ptr
))
1066 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1067 VERT_ATTRIB_POINT_SIZE
, format
, 1, 1, type
, stride
,
1068 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1073 _mesa_VertexAttribPointer_no_error(GLuint index
, GLint size
, GLenum type
,
1074 GLboolean normalized
,
1075 GLsizei stride
, const GLvoid
*ptr
)
1077 GET_CURRENT_CONTEXT(ctx
);
1079 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1080 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1081 VERT_ATTRIB_GENERIC(index
), format
, BGRA_OR_4
,
1082 size
, type
, stride
, normalized
, GL_FALSE
, GL_FALSE
, ptr
);
1087 * Set a generic vertex attribute array.
1088 * Note that these arrays DO NOT alias the conventional GL vertex arrays
1089 * (position, normal, color, fog, texcoord, etc).
1092 _mesa_VertexAttribPointer(GLuint index
, GLint size
, GLenum type
,
1093 GLboolean normalized
,
1094 GLsizei stride
, const GLvoid
*ptr
)
1096 GET_CURRENT_CONTEXT(ctx
);
1098 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1099 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1100 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(idx)");
1104 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1105 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1106 INT_BIT
| UNSIGNED_INT_BIT
|
1107 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1108 FIXED_ES_BIT
| FIXED_GL_BIT
|
1109 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1110 INT_2_10_10_10_REV_BIT
|
1111 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
1113 if (!validate_array_and_format(ctx
, "glVertexAttribPointer",
1114 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1115 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1116 1, BGRA_OR_4
, size
, type
, stride
,
1117 normalized
, GL_FALSE
, GL_FALSE
, format
, ptr
))
1120 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1121 VERT_ATTRIB_GENERIC(index
), format
, BGRA_OR_4
,
1122 size
, type
, stride
, normalized
, GL_FALSE
, GL_FALSE
, ptr
);
1127 _mesa_VertexArrayVertexAttribOffsetEXT(GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
,
1128 GLenum type
, GLboolean normalized
,
1129 GLsizei stride
, GLintptr offset
)
1136 _mesa_VertexAttribIPointer_no_error(GLuint index
, GLint size
, GLenum type
,
1137 GLsizei stride
, const GLvoid
*ptr
)
1139 const GLboolean normalized
= GL_FALSE
;
1140 const GLboolean integer
= GL_TRUE
;
1141 GET_CURRENT_CONTEXT(ctx
);
1143 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1144 VERT_ATTRIB_GENERIC(index
), GL_RGBA
, 4, size
, type
,
1145 stride
, normalized
, integer
, GL_FALSE
, ptr
);
1150 * GL_EXT_gpu_shader4 / GL 3.0.
1151 * Set an integer-valued vertex attribute array.
1152 * Note that these arrays DO NOT alias the conventional GL vertex arrays
1153 * (position, normal, color, fog, texcoord, etc).
1156 _mesa_VertexAttribIPointer(GLuint index
, GLint size
, GLenum type
,
1157 GLsizei stride
, const GLvoid
*ptr
)
1159 const GLboolean normalized
= GL_FALSE
;
1160 const GLboolean integer
= GL_TRUE
;
1161 GET_CURRENT_CONTEXT(ctx
);
1163 GLenum format
= GL_RGBA
;
1164 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1165 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribIPointer(index)");
1169 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1170 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1171 INT_BIT
| UNSIGNED_INT_BIT
);
1173 if (!validate_array_and_format(ctx
, "glVertexAttribIPointer",
1174 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1175 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1176 1, 4, size
, type
, stride
,
1177 normalized
, integer
, GL_FALSE
, format
, ptr
))
1180 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1181 VERT_ATTRIB_GENERIC(index
), format
, 4, size
, type
,
1182 stride
, normalized
, integer
, GL_FALSE
, ptr
);
1187 _mesa_VertexAttribLPointer_no_error(GLuint index
, GLint size
, GLenum type
,
1188 GLsizei stride
, const GLvoid
*ptr
)
1190 GET_CURRENT_CONTEXT(ctx
);
1192 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1193 VERT_ATTRIB_GENERIC(index
), GL_RGBA
, 4, size
, type
,
1194 stride
, GL_FALSE
, GL_FALSE
, GL_TRUE
, ptr
);
1199 _mesa_VertexArrayVertexAttribIOffsetEXT(GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
,
1200 GLenum type
, GLsizei stride
, GLintptr offset
)
1207 _mesa_VertexAttribLPointer(GLuint index
, GLint size
, GLenum type
,
1208 GLsizei stride
, const GLvoid
*ptr
)
1210 GET_CURRENT_CONTEXT(ctx
);
1212 GLenum format
= GL_RGBA
;
1213 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1214 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribLPointer(index)");
1218 const GLbitfield legalTypes
= DOUBLE_BIT
;
1220 if (!validate_array_and_format(ctx
, "glVertexAttribLPointer",
1221 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1222 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1223 1, 4, size
, type
, stride
,
1224 GL_FALSE
, GL_FALSE
, GL_TRUE
, format
, ptr
))
1227 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1228 VERT_ATTRIB_GENERIC(index
), format
, 4, size
, type
,
1229 stride
, GL_FALSE
, GL_FALSE
, GL_TRUE
, ptr
);
1234 _mesa_enable_vertex_array_attribs(struct gl_context
*ctx
,
1235 struct gl_vertex_array_object
*vao
,
1236 GLbitfield attrib_bits
)
1238 assert((attrib_bits
& ~VERT_BIT_ALL
) == 0);
1239 assert(!vao
->SharedAndImmutable
);
1241 /* Only work on bits that are disabled */
1242 attrib_bits
&= ~vao
->Enabled
;
1244 /* was disabled, now being enabled */
1245 vao
->Enabled
|= attrib_bits
;
1246 vao
->NewArrays
|= attrib_bits
;
1248 /* Update the map mode if needed */
1249 if (attrib_bits
& (VERT_BIT_POS
|VERT_BIT_GENERIC0
))
1250 update_attribute_map_mode(ctx
, vao
);
1255 enable_vertex_array_attrib(struct gl_context
*ctx
,
1256 struct gl_vertex_array_object
*vao
,
1260 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1261 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index)", func
);
1265 _mesa_enable_vertex_array_attrib(ctx
, vao
, VERT_ATTRIB_GENERIC(index
));
1270 _mesa_EnableVertexAttribArray(GLuint index
)
1272 GET_CURRENT_CONTEXT(ctx
);
1273 enable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, index
,
1274 "glEnableVertexAttribArray");
1279 _mesa_EnableVertexAttribArray_no_error(GLuint index
)
1281 GET_CURRENT_CONTEXT(ctx
);
1282 _mesa_enable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1283 VERT_ATTRIB_GENERIC(index
));
1288 _mesa_EnableVertexArrayAttrib(GLuint vaobj
, GLuint index
)
1290 GET_CURRENT_CONTEXT(ctx
);
1291 struct gl_vertex_array_object
*vao
;
1293 /* The ARB_direct_state_access specification says:
1295 * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib
1296 * and DisableVertexArrayAttrib if <vaobj> is not
1297 * [compatibility profile: zero or] the name of an existing vertex
1300 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glEnableVertexArrayAttrib");
1304 enable_vertex_array_attrib(ctx
, vao
, index
, "glEnableVertexArrayAttrib");
1309 _mesa_EnableVertexArrayAttrib_no_error(GLuint vaobj
, GLuint index
)
1311 GET_CURRENT_CONTEXT(ctx
);
1312 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
1313 _mesa_enable_vertex_array_attrib(ctx
, vao
, VERT_ATTRIB_GENERIC(index
));
1318 _mesa_disable_vertex_array_attribs(struct gl_context
*ctx
,
1319 struct gl_vertex_array_object
*vao
,
1320 GLbitfield attrib_bits
)
1322 assert((attrib_bits
& ~VERT_BIT_ALL
) == 0);
1323 assert(!vao
->SharedAndImmutable
);
1325 /* Only work on bits that are enabled */
1326 attrib_bits
&= vao
->Enabled
;
1328 /* was enabled, now being disabled */
1329 vao
->Enabled
&= ~attrib_bits
;
1330 vao
->NewArrays
|= attrib_bits
;
1332 /* Update the map mode if needed */
1333 if (attrib_bits
& (VERT_BIT_POS
|VERT_BIT_GENERIC0
))
1334 update_attribute_map_mode(ctx
, vao
);
1340 _mesa_DisableVertexAttribArray(GLuint index
)
1342 GET_CURRENT_CONTEXT(ctx
);
1344 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1345 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDisableVertexAttribArray(index)");
1349 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1350 _mesa_disable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, attrib
);
1355 _mesa_DisableVertexAttribArray_no_error(GLuint index
)
1357 GET_CURRENT_CONTEXT(ctx
);
1358 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1359 _mesa_disable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, attrib
);
1364 _mesa_DisableVertexArrayAttrib(GLuint vaobj
, GLuint index
)
1366 GET_CURRENT_CONTEXT(ctx
);
1367 struct gl_vertex_array_object
*vao
;
1369 /* The ARB_direct_state_access specification says:
1371 * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib
1372 * and DisableVertexArrayAttrib if <vaobj> is not
1373 * [compatibility profile: zero or] the name of an existing vertex
1376 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glDisableVertexArrayAttrib");
1380 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1381 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDisableVertexArrayAttrib(index)");
1385 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1386 _mesa_disable_vertex_array_attrib(ctx
, vao
, attrib
);
1391 _mesa_DisableVertexArrayAttrib_no_error(GLuint vaobj
, GLuint index
)
1393 GET_CURRENT_CONTEXT(ctx
);
1394 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
1395 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1396 _mesa_disable_vertex_array_attrib(ctx
, vao
, attrib
);
1401 * Return info for a vertex attribute array (no alias with legacy
1402 * vertex attributes (pos, normal, color, etc)). This function does
1403 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
1406 get_vertex_array_attrib(struct gl_context
*ctx
,
1407 const struct gl_vertex_array_object
*vao
,
1408 GLuint index
, GLenum pname
,
1411 const struct gl_array_attributes
*array
;
1413 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1414 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%u)", caller
, index
);
1418 assert(VERT_ATTRIB_GENERIC(index
) < ARRAY_SIZE(vao
->VertexAttrib
));
1420 array
= &vao
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
1423 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
:
1424 return !!(vao
->Enabled
& VERT_BIT_GENERIC(index
));
1425 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
:
1426 return (array
->Format
.Format
== GL_BGRA
) ? GL_BGRA
: array
->Format
.Size
;
1427 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
:
1428 return array
->Stride
;
1429 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
:
1430 return array
->Format
.Type
;
1431 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
:
1432 return array
->Format
.Normalized
;
1433 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
:
1434 return vao
->BufferBinding
[array
->BufferBindingIndex
].BufferObj
->Name
;
1435 case GL_VERTEX_ATTRIB_ARRAY_INTEGER
:
1436 if ((_mesa_is_desktop_gl(ctx
)
1437 && (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_gpu_shader4
))
1438 || _mesa_is_gles3(ctx
)) {
1439 return array
->Format
.Integer
;
1442 case GL_VERTEX_ATTRIB_ARRAY_LONG
:
1443 if (_mesa_is_desktop_gl(ctx
)) {
1444 return array
->Format
.Doubles
;
1447 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
:
1448 if ((_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_instanced_arrays
)
1449 || _mesa_is_gles3(ctx
)) {
1450 return vao
->BufferBinding
[array
->BufferBindingIndex
].InstanceDivisor
;
1453 case GL_VERTEX_ATTRIB_BINDING
:
1454 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles31(ctx
)) {
1455 return array
->BufferBindingIndex
- VERT_ATTRIB_GENERIC0
;
1458 case GL_VERTEX_ATTRIB_RELATIVE_OFFSET
:
1459 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles31(ctx
)) {
1460 return array
->RelativeOffset
;
1464 ; /* fall-through */
1468 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=0x%x)", caller
, pname
);
1473 static const GLfloat
*
1474 get_current_attrib(struct gl_context
*ctx
, GLuint index
, const char *function
)
1477 if (_mesa_attr_zero_aliases_vertex(ctx
)) {
1478 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(index==0)", function
);
1482 else if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1483 _mesa_error(ctx
, GL_INVALID_VALUE
,
1484 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function
);
1488 assert(VERT_ATTRIB_GENERIC(index
) <
1489 ARRAY_SIZE(ctx
->Array
.VAO
->VertexAttrib
));
1491 FLUSH_CURRENT(ctx
, 0);
1492 return ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC(index
)];
1496 _mesa_GetVertexAttribfv(GLuint index
, GLenum pname
, GLfloat
*params
)
1498 GET_CURRENT_CONTEXT(ctx
);
1500 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1501 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribfv");
1507 params
[0] = (GLfloat
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1509 "glGetVertexAttribfv");
1515 _mesa_GetVertexAttribdv(GLuint index
, GLenum pname
, GLdouble
*params
)
1517 GET_CURRENT_CONTEXT(ctx
);
1519 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1520 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribdv");
1522 params
[0] = (GLdouble
) v
[0];
1523 params
[1] = (GLdouble
) v
[1];
1524 params
[2] = (GLdouble
) v
[2];
1525 params
[3] = (GLdouble
) v
[3];
1529 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1531 "glGetVertexAttribdv");
1536 _mesa_GetVertexAttribLdv(GLuint index
, GLenum pname
, GLdouble
*params
)
1538 GET_CURRENT_CONTEXT(ctx
);
1540 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1542 (const GLdouble
*)get_current_attrib(ctx
, index
,
1543 "glGetVertexAttribLdv");
1552 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1554 "glGetVertexAttribLdv");
1559 _mesa_GetVertexAttribiv(GLuint index
, GLenum pname
, GLint
*params
)
1561 GET_CURRENT_CONTEXT(ctx
);
1563 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1564 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribiv");
1566 /* XXX should floats in[0,1] be scaled to full int range? */
1567 params
[0] = (GLint
) v
[0];
1568 params
[1] = (GLint
) v
[1];
1569 params
[2] = (GLint
) v
[2];
1570 params
[3] = (GLint
) v
[3];
1574 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1576 "glGetVertexAttribiv");
1581 _mesa_GetVertexAttribLui64vARB(GLuint index
, GLenum pname
, GLuint64EXT
*params
)
1583 GET_CURRENT_CONTEXT(ctx
);
1585 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1587 (const GLuint64
*)get_current_attrib(ctx
, index
,
1588 "glGetVertexAttribLui64vARB");
1597 params
[0] = (GLuint64
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1599 "glGetVertexAttribLui64vARB");
1606 _mesa_GetVertexAttribIiv(GLuint index
, GLenum pname
, GLint
*params
)
1608 GET_CURRENT_CONTEXT(ctx
);
1610 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1611 const GLint
*v
= (const GLint
*)
1612 get_current_attrib(ctx
, index
, "glGetVertexAttribIiv");
1618 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1620 "glGetVertexAttribIiv");
1627 _mesa_GetVertexAttribIuiv(GLuint index
, GLenum pname
, GLuint
*params
)
1629 GET_CURRENT_CONTEXT(ctx
);
1631 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1632 const GLuint
*v
= (const GLuint
*)
1633 get_current_attrib(ctx
, index
, "glGetVertexAttribIuiv");
1639 params
[0] = get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1641 "glGetVertexAttribIuiv");
1647 _mesa_GetVertexAttribPointerv(GLuint index
, GLenum pname
, GLvoid
**pointer
)
1649 GET_CURRENT_CONTEXT(ctx
);
1651 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1652 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexAttribPointerARB(index)");
1656 if (pname
!= GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
) {
1657 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexAttribPointerARB(pname)");
1661 assert(VERT_ATTRIB_GENERIC(index
) <
1662 ARRAY_SIZE(ctx
->Array
.VAO
->VertexAttrib
));
1664 *pointer
= (GLvoid
*)
1665 ctx
->Array
.VAO
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Ptr
;
1669 /** ARB_direct_state_access */
1671 _mesa_GetVertexArrayIndexediv(GLuint vaobj
, GLuint index
,
1672 GLenum pname
, GLint
*params
)
1674 GET_CURRENT_CONTEXT(ctx
);
1675 struct gl_vertex_array_object
*vao
;
1677 /* The ARB_direct_state_access specification says:
1679 * "An INVALID_OPERATION error is generated if <vaobj> is not
1680 * [compatibility profile: zero or] the name of an existing
1681 * vertex array object."
1683 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glGetVertexArrayIndexediv");
1687 /* The ARB_direct_state_access specification says:
1689 * "For GetVertexArrayIndexediv, <pname> must be one of
1690 * VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_SIZE,
1691 * VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE,
1692 * VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_INTEGER,
1693 * VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_DIVISOR, or
1694 * VERTEX_ATTRIB_RELATIVE_OFFSET."
1698 * "Add GetVertexArrayIndexediv in 'Get Command' for
1699 * VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
1700 * VERTEX_ATTRIB_BINDING,
1701 * VERTEX_ATTRIB_RELATIVE_OFFSET,
1702 * VERTEX_BINDING_OFFSET, and
1703 * VERTEX_BINDING_STRIDE states"
1705 * The only parameter name common to both lists is
1706 * VERTEX_ATTRIB_RELATIVE_OFFSET. Also note that VERTEX_BINDING_BUFFER
1707 * and VERTEX_BINDING_DIVISOR are missing from both lists. It seems
1708 * pretty clear however that the intent is that it should be possible
1709 * to query all vertex attrib and binding states that can be set with
1713 case GL_VERTEX_BINDING_OFFSET
:
1714 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Offset
;
1716 case GL_VERTEX_BINDING_STRIDE
:
1717 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Stride
;
1719 case GL_VERTEX_BINDING_DIVISOR
:
1720 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].InstanceDivisor
;
1722 case GL_VERTEX_BINDING_BUFFER
:
1723 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].BufferObj
->Name
;
1726 params
[0] = get_vertex_array_attrib(ctx
, vao
, index
, pname
,
1727 "glGetVertexArrayIndexediv");
1734 _mesa_GetVertexArrayIndexed64iv(GLuint vaobj
, GLuint index
,
1735 GLenum pname
, GLint64
*params
)
1737 GET_CURRENT_CONTEXT(ctx
);
1738 struct gl_vertex_array_object
*vao
;
1740 /* The ARB_direct_state_access specification says:
1742 * "An INVALID_OPERATION error is generated if <vaobj> is not
1743 * [compatibility profile: zero or] the name of an existing
1744 * vertex array object."
1746 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glGetVertexArrayIndexed64iv");
1750 /* The ARB_direct_state_access specification says:
1752 * "For GetVertexArrayIndexed64iv, <pname> must be
1753 * VERTEX_BINDING_OFFSET."
1757 * "An INVALID_ENUM error is generated if <pname> is not one of
1758 * the valid values listed above for the corresponding command."
1760 if (pname
!= GL_VERTEX_BINDING_OFFSET
) {
1761 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexArrayIndexed64iv("
1762 "pname != GL_VERTEX_BINDING_OFFSET)");
1766 /* The ARB_direct_state_access specification says:
1768 * "An INVALID_VALUE error is generated if <index> is greater than
1769 * or equal to the value of MAX_VERTEX_ATTRIBS."
1771 * Since the index refers to a buffer binding in this case, the intended
1772 * limit must be MAX_VERTEX_ATTRIB_BINDINGS. Both limits are currently
1773 * required to be the same, so in practice this doesn't matter.
1775 if (index
>= ctx
->Const
.MaxVertexAttribBindings
) {
1776 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexArrayIndexed64iv(index"
1777 "%d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))",
1778 index
, ctx
->Const
.MaxVertexAttribBindings
);
1782 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Offset
;
1787 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
1788 GLsizei count
, const GLvoid
*ptr
)
1791 _mesa_VertexPointer(size
, type
, stride
, ptr
);
1796 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
1800 _mesa_NormalPointer(type
, stride
, ptr
);
1805 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
1809 _mesa_ColorPointer(size
, type
, stride
, ptr
);
1814 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
1818 _mesa_IndexPointer(type
, stride
, ptr
);
1823 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
1824 GLsizei count
, const GLvoid
*ptr
)
1827 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
1832 _mesa_MultiTexCoordPointerEXT(GLenum texunit
, GLint size
, GLenum type
,
1833 GLsizei stride
, const GLvoid
*ptr
)
1835 GET_CURRENT_CONTEXT(ctx
);
1836 const GLint sizeMin
= 1;
1837 const GLuint unit
= texunit
- GL_TEXTURE0
;
1839 GLenum format
= GL_RGBA
;
1840 const GLbitfield legalTypes
= (SHORT_BIT
| INT_BIT
|
1841 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1842 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1843 INT_2_10_10_10_REV_BIT
);
1845 if (!validate_array_and_format(ctx
, "glMultiTexCoordPointerEXT",
1846 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1847 VERT_ATTRIB_TEX(unit
), legalTypes
,
1848 sizeMin
, 4, size
, type
, stride
,
1849 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
1852 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1853 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
1854 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1859 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
1862 _mesa_EdgeFlagPointer(stride
, ptr
);
1867 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
1869 GET_CURRENT_CONTEXT(ctx
);
1870 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
1871 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
1872 GLenum ctype
= 0; /* color type */
1873 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
1874 const GLint toffset
= 0; /* always zero */
1875 GLint defstride
; /* default stride */
1878 f
= sizeof(GLfloat
);
1879 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
1882 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
1888 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
1889 tcomps
= 0; ccomps
= 0; vcomps
= 2;
1894 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
1895 tcomps
= 0; ccomps
= 0; vcomps
= 3;
1900 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1901 tcomps
= 0; ccomps
= 4; vcomps
= 2;
1902 ctype
= GL_UNSIGNED_BYTE
;
1905 defstride
= c
+ 2*f
;
1908 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1909 tcomps
= 0; ccomps
= 4; vcomps
= 3;
1910 ctype
= GL_UNSIGNED_BYTE
;
1913 defstride
= c
+ 3*f
;
1916 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1917 tcomps
= 0; ccomps
= 3; vcomps
= 3;
1924 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
1925 tcomps
= 0; ccomps
= 0; vcomps
= 3;
1930 case GL_C4F_N3F_V3F
:
1931 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
1932 tcomps
= 0; ccomps
= 4; vcomps
= 3;
1940 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
1941 tcomps
= 2; ccomps
= 0; vcomps
= 3;
1946 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
1947 tcomps
= 4; ccomps
= 0; vcomps
= 4;
1951 case GL_T2F_C4UB_V3F
:
1952 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1953 tcomps
= 2; ccomps
= 4; vcomps
= 3;
1954 ctype
= GL_UNSIGNED_BYTE
;
1959 case GL_T2F_C3F_V3F
:
1960 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
1961 tcomps
= 2; ccomps
= 3; vcomps
= 3;
1967 case GL_T2F_N3F_V3F
:
1968 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
1969 tcomps
= 2; ccomps
= 0; vcomps
= 3;
1974 case GL_T2F_C4F_N3F_V3F
:
1975 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
1976 tcomps
= 2; ccomps
= 4; vcomps
= 3;
1983 case GL_T4F_C4F_N3F_V4F
:
1984 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
1985 tcomps
= 4; ccomps
= 4; vcomps
= 4;
1993 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
2001 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
2002 _mesa_DisableClientState( GL_INDEX_ARRAY
);
2003 /* XXX also disable secondary color and generic arrays? */
2007 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
2008 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
2009 (GLubyte
*) pointer
+ toffset
);
2012 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
2017 _mesa_EnableClientState( GL_COLOR_ARRAY
);
2018 _mesa_ColorPointer( ccomps
, ctype
, stride
,
2019 (GLubyte
*) pointer
+ coffset
);
2022 _mesa_DisableClientState( GL_COLOR_ARRAY
);
2028 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
2029 _mesa_NormalPointer( GL_FLOAT
, stride
, (GLubyte
*) pointer
+ noffset
);
2032 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
2036 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
2037 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
2038 (GLubyte
*) pointer
+ voffset
);
2043 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
2045 GET_CURRENT_CONTEXT(ctx
);
2047 if (MESA_VERBOSE
& VERBOSE_API
)
2048 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
2051 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(first)" );
2055 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(count)" );
2058 if (ctx
->Array
.LockCount
!= 0) {
2059 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glLockArraysEXT(reentry)" );
2063 ctx
->Array
.LockFirst
= first
;
2064 ctx
->Array
.LockCount
= count
;
2069 _mesa_UnlockArraysEXT( void )
2071 GET_CURRENT_CONTEXT(ctx
);
2073 if (MESA_VERBOSE
& VERBOSE_API
)
2074 _mesa_debug(ctx
, "glUnlockArrays\n");
2076 if (ctx
->Array
.LockCount
== 0) {
2077 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glUnlockArraysEXT(reexit)" );
2081 ctx
->Array
.LockFirst
= 0;
2082 ctx
->Array
.LockCount
= 0;
2087 primitive_restart_index(struct gl_context
*ctx
, GLuint index
)
2089 ctx
->Array
.RestartIndex
= index
;
2094 * GL_NV_primitive_restart and GL 3.1
2097 _mesa_PrimitiveRestartIndex_no_error(GLuint index
)
2099 GET_CURRENT_CONTEXT(ctx
);
2100 primitive_restart_index(ctx
, index
);
2105 _mesa_PrimitiveRestartIndex(GLuint index
)
2107 GET_CURRENT_CONTEXT(ctx
);
2109 if (!ctx
->Extensions
.NV_primitive_restart
&& ctx
->Version
< 31) {
2110 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPrimitiveRestartIndexNV()");
2114 primitive_restart_index(ctx
, index
);
2119 _mesa_VertexAttribDivisor_no_error(GLuint index
, GLuint divisor
)
2121 GET_CURRENT_CONTEXT(ctx
);
2123 const gl_vert_attrib genericIndex
= VERT_ATTRIB_GENERIC(index
);
2124 struct gl_vertex_array_object
* const vao
= ctx
->Array
.VAO
;
2126 assert(genericIndex
< ARRAY_SIZE(vao
->VertexAttrib
));
2128 /* The ARB_vertex_attrib_binding spec says:
2132 * void VertexAttribDivisor(uint index, uint divisor);
2134 * is equivalent to (assuming no errors are generated):
2136 * VertexAttribBinding(index, index);
2137 * VertexBindingDivisor(index, divisor);"
2139 _mesa_vertex_attrib_binding(ctx
, vao
, genericIndex
, genericIndex
);
2140 vertex_binding_divisor(ctx
, vao
, genericIndex
, divisor
);
2145 * See GL_ARB_instanced_arrays.
2146 * Note that the instance divisor only applies to generic arrays, not
2147 * the legacy vertex arrays.
2150 _mesa_VertexAttribDivisor(GLuint index
, GLuint divisor
)
2152 GET_CURRENT_CONTEXT(ctx
);
2154 const gl_vert_attrib genericIndex
= VERT_ATTRIB_GENERIC(index
);
2155 struct gl_vertex_array_object
* const vao
= ctx
->Array
.VAO
;
2157 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
2158 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexAttribDivisor()");
2162 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2163 _mesa_error(ctx
, GL_INVALID_VALUE
,
2164 "glVertexAttribDivisor(index = %u)", index
);
2168 assert(genericIndex
< ARRAY_SIZE(vao
->VertexAttrib
));
2170 /* The ARB_vertex_attrib_binding spec says:
2174 * void VertexAttribDivisor(uint index, uint divisor);
2176 * is equivalent to (assuming no errors are generated):
2178 * VertexAttribBinding(index, index);
2179 * VertexBindingDivisor(index, divisor);"
2181 _mesa_vertex_attrib_binding(ctx
, vao
, genericIndex
, genericIndex
);
2182 vertex_binding_divisor(ctx
, vao
, genericIndex
, divisor
);
2186 static ALWAYS_INLINE
void
2187 vertex_array_vertex_buffer(struct gl_context
*ctx
,
2188 struct gl_vertex_array_object
*vao
,
2189 GLuint bindingIndex
, GLuint buffer
, GLintptr offset
,
2190 GLsizei stride
, bool no_error
, const char *func
)
2192 struct gl_buffer_object
*vbo
;
2194 vao
->BufferBinding
[VERT_ATTRIB_GENERIC(bindingIndex
)].BufferObj
->Name
) {
2195 vbo
= vao
->BufferBinding
[VERT_ATTRIB_GENERIC(bindingIndex
)].BufferObj
;
2196 } else if (buffer
!= 0) {
2197 vbo
= _mesa_lookup_bufferobj(ctx
, buffer
);
2199 if (!no_error
&& !vbo
&& _mesa_is_gles31(ctx
)) {
2200 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-gen name)", func
);
2203 /* From the GL_ARB_vertex_attrib_array spec:
2205 * "[Core profile only:]
2206 * An INVALID_OPERATION error is generated if buffer is not zero or a
2207 * name returned from a previous call to GenBuffers, or if such a name
2208 * has since been deleted with DeleteBuffers.
2210 * Otherwise, we fall back to the same compat profile behavior as other
2211 * object references (automatically gen it).
2213 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
, &vbo
, func
))
2216 /* The ARB_vertex_attrib_binding spec says:
2218 * "If <buffer> is zero, any buffer object attached to this
2219 * bindpoint is detached."
2221 vbo
= ctx
->Shared
->NullBufferObj
;
2224 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
),
2225 vbo
, offset
, stride
);
2230 * GL_ARB_vertex_attrib_binding
2233 vertex_array_vertex_buffer_err(struct gl_context
*ctx
,
2234 struct gl_vertex_array_object
*vao
,
2235 GLuint bindingIndex
, GLuint buffer
,
2236 GLintptr offset
, GLsizei stride
,
2239 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2241 /* The ARB_vertex_attrib_binding spec says:
2243 * "An INVALID_VALUE error is generated if <bindingindex> is greater than
2244 * the value of MAX_VERTEX_ATTRIB_BINDINGS."
2246 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
2247 _mesa_error(ctx
, GL_INVALID_VALUE
,
2248 "%s(bindingindex=%u > "
2249 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
2250 func
, bindingIndex
);
2254 /* The ARB_vertex_attrib_binding spec says:
2256 * "The error INVALID_VALUE is generated if <stride> or <offset>
2260 _mesa_error(ctx
, GL_INVALID_VALUE
,
2261 "%s(offset=%" PRId64
" < 0)",
2262 func
, (int64_t) offset
);
2267 _mesa_error(ctx
, GL_INVALID_VALUE
,
2268 "%s(stride=%d < 0)", func
, stride
);
2272 if (((_mesa_is_desktop_gl(ctx
) && ctx
->Version
>= 44) || _mesa_is_gles31(ctx
)) &&
2273 stride
> ctx
->Const
.MaxVertexAttribStride
) {
2274 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(stride=%d > "
2275 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, stride
);
2279 vertex_array_vertex_buffer(ctx
, vao
, bindingIndex
, buffer
, offset
,
2280 stride
, false, func
);
2285 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex
, GLuint buffer
,
2286 GLintptr offset
, GLsizei stride
)
2288 GET_CURRENT_CONTEXT(ctx
);
2289 vertex_array_vertex_buffer(ctx
, ctx
->Array
.VAO
, bindingIndex
,
2290 buffer
, offset
, stride
, true,
2291 "glBindVertexBuffer");
2296 _mesa_BindVertexBuffer(GLuint bindingIndex
, GLuint buffer
, GLintptr offset
,
2299 GET_CURRENT_CONTEXT(ctx
);
2301 /* The ARB_vertex_attrib_binding spec says:
2303 * "An INVALID_OPERATION error is generated if no vertex array object
2306 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2307 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2308 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2309 "glBindVertexBuffer(No array object bound)");
2313 vertex_array_vertex_buffer_err(ctx
, ctx
->Array
.VAO
, bindingIndex
,
2314 buffer
, offset
, stride
,
2315 "glBindVertexBuffer");
2320 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj
, GLuint bindingIndex
,
2321 GLuint buffer
, GLintptr offset
,
2324 GET_CURRENT_CONTEXT(ctx
);
2326 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
2327 vertex_array_vertex_buffer(ctx
, vao
, bindingIndex
, buffer
, offset
,
2328 stride
, true, "glVertexArrayVertexBuffer");
2333 _mesa_VertexArrayVertexBuffer(GLuint vaobj
, GLuint bindingIndex
, GLuint buffer
,
2334 GLintptr offset
, GLsizei stride
)
2336 GET_CURRENT_CONTEXT(ctx
);
2337 struct gl_vertex_array_object
*vao
;
2339 /* The ARB_direct_state_access specification says:
2341 * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer
2342 * if <vaobj> is not [compatibility profile: zero or] the name of an
2343 * existing vertex array object."
2345 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayVertexBuffer");
2349 vertex_array_vertex_buffer_err(ctx
, vao
, bindingIndex
, buffer
, offset
,
2350 stride
, "glVertexArrayVertexBuffer");
2354 static ALWAYS_INLINE
void
2355 vertex_array_vertex_buffers(struct gl_context
*ctx
,
2356 struct gl_vertex_array_object
*vao
,
2357 GLuint first
, GLsizei count
, const GLuint
*buffers
,
2358 const GLintptr
*offsets
, const GLsizei
*strides
,
2359 bool no_error
, const char *func
)
2365 * The ARB_multi_bind spec says:
2367 * "If <buffers> is NULL, each affected vertex buffer binding point
2368 * from <first> through <first>+<count>-1 will be reset to have no
2369 * bound buffer object. In this case, the offsets and strides
2370 * associated with the binding points are set to default values,
2371 * ignoring <offsets> and <strides>."
2373 struct gl_buffer_object
*vbo
= ctx
->Shared
->NullBufferObj
;
2375 for (i
= 0; i
< count
; i
++)
2376 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(first
+ i
),
2382 /* Note that the error semantics for multi-bind commands differ from
2383 * those of other GL commands.
2385 * The Issues section in the ARB_multi_bind spec says:
2387 * "(11) Typically, OpenGL specifies that if an error is generated by
2388 * a command, that command has no effect. This is somewhat
2389 * unfortunate for multi-bind commands, because it would require
2390 * a first pass to scan the entire list of bound objects for
2391 * errors and then a second pass to actually perform the
2392 * bindings. Should we have different error semantics?
2394 * RESOLVED: Yes. In this specification, when the parameters for
2395 * one of the <count> binding points are invalid, that binding
2396 * point is not updated and an error will be generated. However,
2397 * other binding points in the same command will be updated if
2398 * their parameters are valid and no other error occurs."
2401 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
2403 for (i
= 0; i
< count
; i
++) {
2404 struct gl_buffer_object
*vbo
;
2407 /* The ARB_multi_bind spec says:
2409 * "An INVALID_VALUE error is generated if any value in
2410 * <offsets> or <strides> is negative (per binding)."
2412 if (offsets
[i
] < 0) {
2413 _mesa_error(ctx
, GL_INVALID_VALUE
,
2414 "%s(offsets[%u]=%" PRId64
" < 0)",
2415 func
, i
, (int64_t) offsets
[i
]);
2419 if (strides
[i
] < 0) {
2420 _mesa_error(ctx
, GL_INVALID_VALUE
,
2421 "%s(strides[%u]=%d < 0)",
2422 func
, i
, strides
[i
]);
2426 if (_mesa_is_desktop_gl(ctx
) && ctx
->Version
>= 44 &&
2427 strides
[i
] > ctx
->Const
.MaxVertexAttribStride
) {
2428 _mesa_error(ctx
, GL_INVALID_VALUE
,
2429 "%s(strides[%u]=%d > "
2430 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, i
, strides
[i
]);
2436 struct gl_vertex_buffer_binding
*binding
=
2437 &vao
->BufferBinding
[VERT_ATTRIB_GENERIC(first
+ i
)];
2439 if (buffers
[i
] == binding
->BufferObj
->Name
)
2440 vbo
= binding
->BufferObj
;
2442 vbo
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, func
);
2447 vbo
= ctx
->Shared
->NullBufferObj
;
2450 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(first
+ i
),
2451 vbo
, offsets
[i
], strides
[i
]);
2454 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
2459 vertex_array_vertex_buffers_err(struct gl_context
*ctx
,
2460 struct gl_vertex_array_object
*vao
,
2461 GLuint first
, GLsizei count
,
2462 const GLuint
*buffers
, const GLintptr
*offsets
,
2463 const GLsizei
*strides
, const char *func
)
2465 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2467 /* The ARB_multi_bind spec says:
2469 * "An INVALID_OPERATION error is generated if <first> + <count>
2470 * is greater than the value of MAX_VERTEX_ATTRIB_BINDINGS."
2472 if (first
+ count
> ctx
->Const
.MaxVertexAttribBindings
) {
2473 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2474 "%s(first=%u + count=%d > the value of "
2475 "GL_MAX_VERTEX_ATTRIB_BINDINGS=%u)",
2476 func
, first
, count
, ctx
->Const
.MaxVertexAttribBindings
);
2480 vertex_array_vertex_buffers(ctx
, vao
, first
, count
, buffers
, offsets
,
2481 strides
, false, func
);
2486 _mesa_BindVertexBuffers_no_error(GLuint first
, GLsizei count
,
2487 const GLuint
*buffers
, const GLintptr
*offsets
,
2488 const GLsizei
*strides
)
2490 GET_CURRENT_CONTEXT(ctx
);
2492 vertex_array_vertex_buffers(ctx
, ctx
->Array
.VAO
, first
, count
,
2493 buffers
, offsets
, strides
, true,
2494 "glBindVertexBuffers");
2499 _mesa_BindVertexBuffers(GLuint first
, GLsizei count
, const GLuint
*buffers
,
2500 const GLintptr
*offsets
, const GLsizei
*strides
)
2502 GET_CURRENT_CONTEXT(ctx
);
2504 /* The ARB_vertex_attrib_binding spec says:
2506 * "An INVALID_OPERATION error is generated if no
2507 * vertex array object is bound."
2509 if (ctx
->API
== API_OPENGL_CORE
&&
2510 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2511 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2512 "glBindVertexBuffers(No array object bound)");
2516 vertex_array_vertex_buffers_err(ctx
, ctx
->Array
.VAO
, first
, count
,
2517 buffers
, offsets
, strides
,
2518 "glBindVertexBuffers");
2523 _mesa_VertexArrayVertexBuffers_no_error(GLuint vaobj
, GLuint first
,
2524 GLsizei count
, const GLuint
*buffers
,
2525 const GLintptr
*offsets
,
2526 const GLsizei
*strides
)
2528 GET_CURRENT_CONTEXT(ctx
);
2530 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
2531 vertex_array_vertex_buffers(ctx
, vao
, first
, count
,
2532 buffers
, offsets
, strides
, true,
2533 "glVertexArrayVertexBuffers");
2538 _mesa_VertexArrayVertexBuffers(GLuint vaobj
, GLuint first
, GLsizei count
,
2539 const GLuint
*buffers
,
2540 const GLintptr
*offsets
, const GLsizei
*strides
)
2542 GET_CURRENT_CONTEXT(ctx
);
2543 struct gl_vertex_array_object
*vao
;
2545 /* The ARB_direct_state_access specification says:
2547 * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer
2548 * if <vaobj> is not [compatibility profile: zero or] the name of an
2549 * existing vertex array object."
2551 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayVertexBuffers");
2555 vertex_array_vertex_buffers_err(ctx
, vao
, first
, count
,
2556 buffers
, offsets
, strides
,
2557 "glVertexArrayVertexBuffers");
2562 vertex_attrib_format(GLuint attribIndex
, GLint size
, GLenum type
,
2563 GLboolean normalized
, GLboolean integer
,
2564 GLboolean doubles
, GLbitfield legalTypes
,
2565 GLsizei sizeMax
, GLuint relativeOffset
,
2568 GET_CURRENT_CONTEXT(ctx
);
2569 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2571 GLenum format
= get_array_format(ctx
, sizeMax
, &size
);
2573 if (!_mesa_is_no_error_enabled(ctx
)) {
2574 /* The ARB_vertex_attrib_binding spec says:
2576 * "An INVALID_OPERATION error is generated under any of the
2577 * following conditions:
2578 * - if no vertex array object is currently bound (see section
2582 * This error condition only applies to VertexAttribFormat and
2583 * VertexAttribIFormat in the extension spec, but we assume that this
2584 * is an oversight. In the OpenGL 4.3 (Core Profile) spec, it applies
2585 * to all three functions.
2587 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2588 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2589 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2590 "%s(No array object bound)", func
);
2594 /* The ARB_vertex_attrib_binding spec says:
2596 * "The error INVALID_VALUE is generated if index is greater than or
2597 * equal to the value of MAX_VERTEX_ATTRIBS."
2599 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2600 _mesa_error(ctx
, GL_INVALID_VALUE
,
2601 "%s(attribindex=%u > "
2602 "GL_MAX_VERTEX_ATTRIBS)",
2607 if (!validate_array_format(ctx
, func
, ctx
->Array
.VAO
,
2608 VERT_ATTRIB_GENERIC(attribIndex
),
2609 legalTypes
, 1, sizeMax
, size
, type
,
2610 normalized
, integer
, doubles
, relativeOffset
,
2616 _mesa_update_array_format(ctx
, ctx
->Array
.VAO
,
2617 VERT_ATTRIB_GENERIC(attribIndex
), size
, type
,
2618 format
, normalized
, integer
, doubles
,
2624 _mesa_VertexAttribFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2625 GLboolean normalized
, GLuint relativeOffset
)
2627 vertex_attrib_format(attribIndex
, size
, type
, normalized
,
2628 GL_FALSE
, GL_FALSE
, ATTRIB_FORMAT_TYPES_MASK
,
2629 BGRA_OR_4
, relativeOffset
,
2630 "glVertexAttribFormat");
2635 _mesa_VertexAttribIFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2636 GLuint relativeOffset
)
2638 vertex_attrib_format(attribIndex
, size
, type
, GL_FALSE
,
2639 GL_TRUE
, GL_FALSE
, ATTRIB_IFORMAT_TYPES_MASK
, 4,
2640 relativeOffset
, "glVertexAttribIFormat");
2645 _mesa_VertexAttribLFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2646 GLuint relativeOffset
)
2648 vertex_attrib_format(attribIndex
, size
, type
, GL_FALSE
, GL_FALSE
,
2649 GL_TRUE
, ATTRIB_LFORMAT_TYPES_MASK
, 4,
2650 relativeOffset
, "glVertexAttribLFormat");
2655 vertex_array_attrib_format(GLuint vaobj
, GLuint attribIndex
, GLint size
,
2656 GLenum type
, GLboolean normalized
,
2657 GLboolean integer
, GLboolean doubles
,
2658 GLbitfield legalTypes
, GLsizei sizeMax
,
2659 GLuint relativeOffset
, const char *func
)
2661 GET_CURRENT_CONTEXT(ctx
);
2662 struct gl_vertex_array_object
*vao
;
2664 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2666 GLenum format
= get_array_format(ctx
, sizeMax
, &size
);
2668 if (_mesa_is_no_error_enabled(ctx
)) {
2669 vao
= _mesa_lookup_vao(ctx
, vaobj
);
2673 /* The ARB_direct_state_access spec says:
2675 * "An INVALID_OPERATION error is generated by
2676 * VertexArrayAttrib*Format if <vaobj> is not [compatibility profile:
2677 * zero or] the name of an existing vertex array object."
2679 vao
= _mesa_lookup_vao_err(ctx
, false, vaobj
, func
);
2683 /* The ARB_vertex_attrib_binding spec says:
2685 * "The error INVALID_VALUE is generated if index is greater than or
2686 * equal to the value of MAX_VERTEX_ATTRIBS."
2688 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2689 _mesa_error(ctx
, GL_INVALID_VALUE
,
2690 "%s(attribindex=%u > GL_MAX_VERTEX_ATTRIBS)",
2695 if (!validate_array_format(ctx
, func
, vao
,
2696 VERT_ATTRIB_GENERIC(attribIndex
),
2697 legalTypes
, 1, sizeMax
, size
, type
,
2698 normalized
, integer
, doubles
, relativeOffset
,
2704 _mesa_update_array_format(ctx
, vao
, VERT_ATTRIB_GENERIC(attribIndex
), size
,
2705 type
, format
, normalized
, integer
, doubles
,
2711 _mesa_VertexArrayAttribFormat(GLuint vaobj
, GLuint attribIndex
, GLint size
,
2712 GLenum type
, GLboolean normalized
,
2713 GLuint relativeOffset
)
2715 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, normalized
,
2716 GL_FALSE
, GL_FALSE
, ATTRIB_FORMAT_TYPES_MASK
,
2717 BGRA_OR_4
, relativeOffset
,
2718 "glVertexArrayAttribFormat");
2723 _mesa_VertexArrayAttribIFormat(GLuint vaobj
, GLuint attribIndex
,
2724 GLint size
, GLenum type
,
2725 GLuint relativeOffset
)
2727 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, GL_FALSE
,
2728 GL_TRUE
, GL_FALSE
, ATTRIB_IFORMAT_TYPES_MASK
,
2730 "glVertexArrayAttribIFormat");
2735 _mesa_VertexArrayAttribLFormat(GLuint vaobj
, GLuint attribIndex
,
2736 GLint size
, GLenum type
,
2737 GLuint relativeOffset
)
2739 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, GL_FALSE
,
2740 GL_FALSE
, GL_TRUE
, ATTRIB_LFORMAT_TYPES_MASK
,
2742 "glVertexArrayAttribLFormat");
2747 vertex_array_attrib_binding(struct gl_context
*ctx
,
2748 struct gl_vertex_array_object
*vao
,
2749 GLuint attribIndex
, GLuint bindingIndex
,
2752 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2754 /* The ARB_vertex_attrib_binding spec says:
2756 * "<attribindex> must be less than the value of MAX_VERTEX_ATTRIBS and
2757 * <bindingindex> must be less than the value of
2758 * MAX_VERTEX_ATTRIB_BINDINGS, otherwise the error INVALID_VALUE
2761 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2762 _mesa_error(ctx
, GL_INVALID_VALUE
,
2763 "%s(attribindex=%u >= "
2764 "GL_MAX_VERTEX_ATTRIBS)",
2769 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
2770 _mesa_error(ctx
, GL_INVALID_VALUE
,
2771 "%s(bindingindex=%u >= "
2772 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
2773 func
, bindingIndex
);
2777 assert(VERT_ATTRIB_GENERIC(attribIndex
) < ARRAY_SIZE(vao
->VertexAttrib
));
2779 _mesa_vertex_attrib_binding(ctx
, vao
,
2780 VERT_ATTRIB_GENERIC(attribIndex
),
2781 VERT_ATTRIB_GENERIC(bindingIndex
));
2786 _mesa_VertexAttribBinding_no_error(GLuint attribIndex
, GLuint bindingIndex
)
2788 GET_CURRENT_CONTEXT(ctx
);
2789 _mesa_vertex_attrib_binding(ctx
, ctx
->Array
.VAO
,
2790 VERT_ATTRIB_GENERIC(attribIndex
),
2791 VERT_ATTRIB_GENERIC(bindingIndex
));
2796 _mesa_VertexAttribBinding(GLuint attribIndex
, GLuint bindingIndex
)
2798 GET_CURRENT_CONTEXT(ctx
);
2800 /* The ARB_vertex_attrib_binding spec says:
2802 * "An INVALID_OPERATION error is generated if no vertex array object
2805 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2806 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2807 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2808 "glVertexAttribBinding(No array object bound)");
2812 vertex_array_attrib_binding(ctx
, ctx
->Array
.VAO
,
2813 attribIndex
, bindingIndex
,
2814 "glVertexAttribBinding");
2819 _mesa_VertexArrayAttribBinding_no_error(GLuint vaobj
, GLuint attribIndex
,
2820 GLuint bindingIndex
)
2822 GET_CURRENT_CONTEXT(ctx
);
2824 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
2825 _mesa_vertex_attrib_binding(ctx
, vao
,
2826 VERT_ATTRIB_GENERIC(attribIndex
),
2827 VERT_ATTRIB_GENERIC(bindingIndex
));
2832 _mesa_VertexArrayAttribBinding(GLuint vaobj
, GLuint attribIndex
, GLuint bindingIndex
)
2834 GET_CURRENT_CONTEXT(ctx
);
2835 struct gl_vertex_array_object
*vao
;
2837 /* The ARB_direct_state_access specification says:
2839 * "An INVALID_OPERATION error is generated by VertexArrayAttribBinding
2840 * if <vaobj> is not [compatibility profile: zero or] the name of an
2841 * existing vertex array object."
2843 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayAttribBinding");
2847 vertex_array_attrib_binding(ctx
, vao
, attribIndex
, bindingIndex
,
2848 "glVertexArrayAttribBinding");
2853 vertex_array_binding_divisor(struct gl_context
*ctx
,
2854 struct gl_vertex_array_object
*vao
,
2855 GLuint bindingIndex
, GLuint divisor
,
2858 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2860 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
2861 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s()", func
);
2865 /* The ARB_vertex_attrib_binding spec says:
2867 * "An INVALID_VALUE error is generated if <bindingindex> is greater
2868 * than or equal to the value of MAX_VERTEX_ATTRIB_BINDINGS."
2870 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
2871 _mesa_error(ctx
, GL_INVALID_VALUE
,
2872 "%s(bindingindex=%u > "
2873 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
2874 func
, bindingIndex
);
2878 vertex_binding_divisor(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
2883 _mesa_VertexBindingDivisor_no_error(GLuint bindingIndex
, GLuint divisor
)
2885 GET_CURRENT_CONTEXT(ctx
);
2886 vertex_binding_divisor(ctx
, ctx
->Array
.VAO
,
2887 VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
2892 _mesa_VertexBindingDivisor(GLuint bindingIndex
, GLuint divisor
)
2894 GET_CURRENT_CONTEXT(ctx
);
2896 /* The ARB_vertex_attrib_binding spec says:
2898 * "An INVALID_OPERATION error is generated if no vertex array object
2901 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2902 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2903 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2904 "glVertexBindingDivisor(No array object bound)");
2908 vertex_array_binding_divisor(ctx
, ctx
->Array
.VAO
,
2909 bindingIndex
, divisor
,
2910 "glVertexBindingDivisor");
2915 _mesa_VertexArrayBindingDivisor_no_error(GLuint vaobj
, GLuint bindingIndex
,
2918 GET_CURRENT_CONTEXT(ctx
);
2920 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
2921 vertex_binding_divisor(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
2926 _mesa_VertexArrayBindingDivisor(GLuint vaobj
, GLuint bindingIndex
,
2929 struct gl_vertex_array_object
*vao
;
2930 GET_CURRENT_CONTEXT(ctx
);
2932 /* The ARB_direct_state_access specification says:
2934 * "An INVALID_OPERATION error is generated by VertexArrayBindingDivisor
2935 * if <vaobj> is not [compatibility profile: zero or] the name of an
2936 * existing vertex array object."
2938 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayBindingDivisor");
2942 vertex_array_binding_divisor(ctx
, vao
, bindingIndex
, divisor
,
2943 "glVertexArrayBindingDivisor");
2948 _mesa_copy_vertex_attrib_array(struct gl_context
*ctx
,
2949 struct gl_array_attributes
*dst
,
2950 const struct gl_array_attributes
*src
)
2952 dst
->Ptr
= src
->Ptr
;
2953 dst
->RelativeOffset
= src
->RelativeOffset
;
2954 dst
->Format
= src
->Format
;
2955 dst
->Stride
= src
->Stride
;
2956 dst
->BufferBindingIndex
= src
->BufferBindingIndex
;
2957 dst
->_EffBufferBindingIndex
= src
->_EffBufferBindingIndex
;
2958 dst
->_EffRelativeOffset
= src
->_EffRelativeOffset
;
2962 _mesa_copy_vertex_buffer_binding(struct gl_context
*ctx
,
2963 struct gl_vertex_buffer_binding
*dst
,
2964 const struct gl_vertex_buffer_binding
*src
)
2966 dst
->Offset
= src
->Offset
;
2967 dst
->Stride
= src
->Stride
;
2968 dst
->InstanceDivisor
= src
->InstanceDivisor
;
2969 dst
->_BoundArrays
= src
->_BoundArrays
;
2970 dst
->_EffBoundArrays
= src
->_EffBoundArrays
;
2971 dst
->_EffOffset
= src
->_EffOffset
;
2973 _mesa_reference_buffer_object(ctx
, &dst
->BufferObj
, src
->BufferObj
);
2977 * Print current vertex object/array info. For debug.
2980 _mesa_print_arrays(struct gl_context
*ctx
)
2982 const struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
2984 fprintf(stderr
, "Array Object %u\n", vao
->Name
);
2986 GLbitfield mask
= vao
->Enabled
;
2988 const gl_vert_attrib i
= u_bit_scan(&mask
);
2989 const struct gl_array_attributes
*array
= &vao
->VertexAttrib
[i
];
2991 const struct gl_vertex_buffer_binding
*binding
=
2992 &vao
->BufferBinding
[array
->BufferBindingIndex
];
2993 const struct gl_buffer_object
*bo
= binding
->BufferObj
;
2995 fprintf(stderr
, " %s: Ptr=%p, Type=%s, Size=%d, ElemSize=%u, "
2996 "Stride=%d, Buffer=%u(Size %lu)\n",
2997 gl_vert_attrib_name((gl_vert_attrib
)i
),
2998 array
->Ptr
, _mesa_enum_to_string(array
->Format
.Type
),
3000 array
->Format
._ElementSize
, binding
->Stride
, bo
->Name
,
3001 (unsigned long) bo
->Size
);
3007 * Initialize vertex array state for given context.
3010 _mesa_init_varray(struct gl_context
*ctx
)
3012 ctx
->Array
.DefaultVAO
= _mesa_new_vao(ctx
, 0);
3013 _mesa_reference_vao(ctx
, &ctx
->Array
.VAO
, ctx
->Array
.DefaultVAO
);
3014 ctx
->Array
._EmptyVAO
= _mesa_new_vao(ctx
, ~0u);
3015 _mesa_reference_vao(ctx
, &ctx
->Array
._DrawVAO
, ctx
->Array
._EmptyVAO
);
3016 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */
3018 ctx
->Array
.Objects
= _mesa_NewHashTable();
3023 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
3026 delete_arrayobj_cb(GLuint id
, void *data
, void *userData
)
3028 struct gl_vertex_array_object
*vao
= (struct gl_vertex_array_object
*) data
;
3029 struct gl_context
*ctx
= (struct gl_context
*) userData
;
3030 _mesa_delete_vao(ctx
, vao
);
3035 * Free vertex array state for given context.
3038 _mesa_free_varray_data(struct gl_context
*ctx
)
3040 _mesa_HashDeleteAll(ctx
->Array
.Objects
, delete_arrayobj_cb
, ctx
);
3041 _mesa_DeleteHashTable(ctx
->Array
.Objects
);