2 * Mesa 3-D graphics library
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 * Copyright (C) 2009 VMware, Inc. All Rights Reserved.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the "Software"),
9 * to deal in the Software without restriction, including without limitation
10 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
11 * and/or sell copies of the Software, and to permit persons to whom the
12 * Software is furnished to do so, subject to the following conditions:
14 * The above copyright notice and this permission notice shall be included
15 * in all copies or substantial portions of the Software.
17 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
18 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
19 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
20 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
21 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
22 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
23 * OTHER DEALINGS IN THE SOFTWARE.
28 #include <inttypes.h> /* for PRId64 macro */
32 #include "bufferobj.h"
36 #include "glformats.h"
44 #include "main/dispatch.h"
47 /** Used to do error checking for GL_EXT_vertex_array_bgra */
51 /** Used to indicate which GL datatypes are accepted by each of the
52 * glVertex/Color/Attrib/EtcPointer() functions.
54 #define BOOL_BIT (1 << 0)
55 #define BYTE_BIT (1 << 1)
56 #define UNSIGNED_BYTE_BIT (1 << 2)
57 #define SHORT_BIT (1 << 3)
58 #define UNSIGNED_SHORT_BIT (1 << 4)
59 #define INT_BIT (1 << 5)
60 #define UNSIGNED_INT_BIT (1 << 6)
61 #define HALF_BIT (1 << 7)
62 #define FLOAT_BIT (1 << 8)
63 #define DOUBLE_BIT (1 << 9)
64 #define FIXED_ES_BIT (1 << 10)
65 #define FIXED_GL_BIT (1 << 11)
66 #define UNSIGNED_INT_2_10_10_10_REV_BIT (1 << 12)
67 #define INT_2_10_10_10_REV_BIT (1 << 13)
68 #define UNSIGNED_INT_10F_11F_11F_REV_BIT (1 << 14)
69 #define ALL_TYPE_BITS ((1 << 15) - 1)
71 #define ATTRIB_FORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \
72 SHORT_BIT | UNSIGNED_SHORT_BIT | \
73 INT_BIT | UNSIGNED_INT_BIT | \
74 HALF_BIT | FLOAT_BIT | DOUBLE_BIT | \
76 UNSIGNED_INT_2_10_10_10_REV_BIT | \
77 INT_2_10_10_10_REV_BIT | \
78 UNSIGNED_INT_10F_11F_11F_REV_BIT)
80 #define ATTRIB_IFORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \
81 SHORT_BIT | UNSIGNED_SHORT_BIT | \
82 INT_BIT | UNSIGNED_INT_BIT)
84 #define ATTRIB_LFORMAT_TYPES_MASK DOUBLE_BIT
87 /** Convert GL datatype enum into a <type>_BIT value seen above */
89 type_to_bit(const struct gl_context
*ctx
, GLenum type
)
96 case GL_UNSIGNED_BYTE
:
97 return UNSIGNED_BYTE_BIT
;
100 case GL_UNSIGNED_SHORT
:
101 return UNSIGNED_SHORT_BIT
;
104 case GL_UNSIGNED_INT
:
105 return UNSIGNED_INT_BIT
;
107 case GL_HALF_FLOAT_OES
:
108 if (ctx
->Extensions
.ARB_half_float_vertex
)
117 return _mesa_is_desktop_gl(ctx
) ? FIXED_GL_BIT
: FIXED_ES_BIT
;
118 case GL_UNSIGNED_INT_2_10_10_10_REV
:
119 return UNSIGNED_INT_2_10_10_10_REV_BIT
;
120 case GL_INT_2_10_10_10_REV
:
121 return INT_2_10_10_10_REV_BIT
;
122 case GL_UNSIGNED_INT_10F_11F_11F_REV
:
123 return UNSIGNED_INT_10F_11F_11F_REV_BIT
;
131 * Depending on the position and generic0 attributes enable flags select
132 * the one that is used for both attributes.
133 * The generic0 attribute takes precedence.
136 update_attribute_map_mode(const struct gl_context
*ctx
,
137 struct gl_vertex_array_object
*vao
)
140 * There is no need to change the mapping away from the
141 * identity mapping if we are not in compat mode.
143 if (ctx
->API
!= API_OPENGL_COMPAT
)
145 /* The generic0 attribute superseeds the position attribute */
146 const GLbitfield enabled
= vao
->Enabled
;
147 if (enabled
& VERT_BIT_GENERIC0
)
148 vao
->_AttributeMapMode
= ATTRIBUTE_MAP_MODE_GENERIC0
;
149 else if (enabled
& VERT_BIT_POS
)
150 vao
->_AttributeMapMode
= ATTRIBUTE_MAP_MODE_POSITION
;
152 vao
->_AttributeMapMode
= ATTRIBUTE_MAP_MODE_IDENTITY
;
157 * Sets the BufferBindingIndex field for the vertex attribute given by
161 _mesa_vertex_attrib_binding(struct gl_context
*ctx
,
162 struct gl_vertex_array_object
*vao
,
163 gl_vert_attrib attribIndex
,
166 struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attribIndex
];
167 assert(!vao
->SharedAndImmutable
);
169 if (array
->BufferBindingIndex
!= bindingIndex
) {
170 const GLbitfield array_bit
= VERT_BIT(attribIndex
);
172 if (_mesa_is_bufferobj(vao
->BufferBinding
[bindingIndex
].BufferObj
))
173 vao
->VertexAttribBufferMask
|= array_bit
;
175 vao
->VertexAttribBufferMask
&= ~array_bit
;
177 vao
->BufferBinding
[array
->BufferBindingIndex
]._BoundArrays
&= ~array_bit
;
178 vao
->BufferBinding
[bindingIndex
]._BoundArrays
|= array_bit
;
180 array
->BufferBindingIndex
= bindingIndex
;
182 vao
->NewArrays
|= vao
->Enabled
& array_bit
;
188 * Binds a buffer object to the vertex buffer binding point given by index,
189 * and sets the Offset and Stride fields.
192 _mesa_bind_vertex_buffer(struct gl_context
*ctx
,
193 struct gl_vertex_array_object
*vao
,
195 struct gl_buffer_object
*vbo
,
196 GLintptr offset
, GLsizei stride
)
198 assert(index
< ARRAY_SIZE(vao
->BufferBinding
));
199 assert(!vao
->SharedAndImmutable
);
200 struct gl_vertex_buffer_binding
*binding
= &vao
->BufferBinding
[index
];
202 if (binding
->BufferObj
!= vbo
||
203 binding
->Offset
!= offset
||
204 binding
->Stride
!= stride
) {
206 _mesa_reference_buffer_object(ctx
, &binding
->BufferObj
, vbo
);
208 binding
->Offset
= offset
;
209 binding
->Stride
= stride
;
211 if (!_mesa_is_bufferobj(vbo
)) {
212 vao
->VertexAttribBufferMask
&= ~binding
->_BoundArrays
;
214 vao
->VertexAttribBufferMask
|= binding
->_BoundArrays
;
215 vbo
->UsageHistory
|= USAGE_ARRAY_BUFFER
;
218 vao
->NewArrays
|= vao
->Enabled
& binding
->_BoundArrays
;
224 * Sets the InstanceDivisor field in the vertex buffer binding point
225 * given by bindingIndex.
228 vertex_binding_divisor(struct gl_context
*ctx
,
229 struct gl_vertex_array_object
*vao
,
233 struct gl_vertex_buffer_binding
*binding
=
234 &vao
->BufferBinding
[bindingIndex
];
235 assert(!vao
->SharedAndImmutable
);
237 if (binding
->InstanceDivisor
!= divisor
) {
238 binding
->InstanceDivisor
= divisor
;
239 vao
->NewArrays
|= vao
->Enabled
& binding
->_BoundArrays
;
245 _mesa_set_vertex_format(struct gl_vertex_format
*vertex_format
,
246 GLubyte size
, GLenum16 type
, GLenum16 format
,
247 GLboolean normalized
, GLboolean integer
,
251 vertex_format
->Type
= type
;
252 vertex_format
->Format
= format
;
253 vertex_format
->Size
= size
;
254 vertex_format
->Normalized
= normalized
;
255 vertex_format
->Integer
= integer
;
256 vertex_format
->Doubles
= doubles
;
257 vertex_format
->_ElementSize
= _mesa_bytes_per_vertex_attrib(size
, type
);
258 assert(vertex_format
->_ElementSize
<= 4*sizeof(double));
263 * Examine the API profile and extensions to determine which types are legal
264 * for vertex arrays. This is called once from update_array_format().
267 get_legal_types_mask(const struct gl_context
*ctx
)
269 GLbitfield legalTypesMask
= ALL_TYPE_BITS
;
271 if (_mesa_is_gles(ctx
)) {
272 legalTypesMask
&= ~(FIXED_GL_BIT
|
274 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
276 /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until
277 * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or
278 * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed
279 * until 3.0 or with the GL_OES_vertex_half float extension, which isn't
280 * quite as trivial as we'd like because it uses a different enum value
281 * for GL_HALF_FLOAT_OES.
283 if (ctx
->Version
< 30) {
284 legalTypesMask
&= ~(UNSIGNED_INT_BIT
|
286 UNSIGNED_INT_2_10_10_10_REV_BIT
|
287 INT_2_10_10_10_REV_BIT
);
289 if (!_mesa_has_OES_vertex_half_float(ctx
))
290 legalTypesMask
&= ~HALF_BIT
;
294 legalTypesMask
&= ~FIXED_ES_BIT
;
296 if (!ctx
->Extensions
.ARB_ES2_compatibility
)
297 legalTypesMask
&= ~FIXED_GL_BIT
;
299 if (!ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
)
300 legalTypesMask
&= ~(UNSIGNED_INT_2_10_10_10_REV_BIT
|
301 INT_2_10_10_10_REV_BIT
);
303 if (!ctx
->Extensions
.ARB_vertex_type_10f_11f_11f_rev
)
304 legalTypesMask
&= ~UNSIGNED_INT_10F_11F_11F_REV_BIT
;
307 return legalTypesMask
;
311 get_array_format(const struct gl_context
*ctx
, GLint sizeMax
, GLint
*size
)
313 GLenum format
= GL_RGBA
;
315 /* Do size parameter checking.
316 * If sizeMax = BGRA_OR_4 it means that size = GL_BGRA is legal and
317 * must be handled specially.
319 if (ctx
->Extensions
.EXT_vertex_array_bgra
&& sizeMax
== BGRA_OR_4
&&
330 * \param attrib The index of the attribute array
331 * \param size Components per element (1, 2, 3 or 4)
332 * \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
333 * \param format Either GL_RGBA or GL_BGRA.
334 * \param normalized Whether integer types are converted to floats in [-1, 1]
335 * \param integer Integer-valued values (will not be normalized to [-1, 1])
336 * \param doubles Double values not reduced to floats
337 * \param relativeOffset Offset of the first element relative to the binding
341 _mesa_update_array_format(struct gl_context
*ctx
,
342 struct gl_vertex_array_object
*vao
,
343 gl_vert_attrib attrib
, GLint size
, GLenum type
,
344 GLenum format
, GLboolean normalized
,
345 GLboolean integer
, GLboolean doubles
,
346 GLuint relativeOffset
)
348 struct gl_array_attributes
*const array
= &vao
->VertexAttrib
[attrib
];
350 assert(!vao
->SharedAndImmutable
);
353 array
->RelativeOffset
= relativeOffset
;
354 _mesa_set_vertex_format(&array
->Format
, size
, type
, format
,
355 normalized
, integer
, doubles
);
357 vao
->NewArrays
|= vao
->Enabled
& VERT_BIT(attrib
);
361 * Does error checking of the format in an attrib array.
363 * Called by *Pointer() and VertexAttrib*Format().
365 * \param func Name of calling function used for error reporting
366 * \param attrib The index of the attribute array
367 * \param legalTypes Bitmask of *_BIT above indicating legal datatypes
368 * \param sizeMin Min allowable size value
369 * \param sizeMax Max allowable size value (may also be BGRA_OR_4)
370 * \param size Components per element (1, 2, 3 or 4)
371 * \param type Datatype of each component (GL_FLOAT, GL_INT, etc)
372 * \param normalized Whether integer types are converted to floats in [-1, 1]
373 * \param integer Integer-valued values (will not be normalized to [-1, 1])
374 * \param doubles Double values not reduced to floats
375 * \param relativeOffset Offset of the first element relative to the binding offset.
376 * \return bool True if validation is successful, False otherwise.
379 validate_array_format(struct gl_context
*ctx
, const char *func
,
380 struct gl_vertex_array_object
*vao
,
381 GLuint attrib
, GLbitfield legalTypesMask
,
382 GLint sizeMin
, GLint sizeMax
,
383 GLint size
, GLenum type
, GLboolean normalized
,
384 GLboolean integer
, GLboolean doubles
,
385 GLuint relativeOffset
, GLenum format
)
389 /* at most, one of these bools can be true */
390 assert((int) normalized
+ (int) integer
+ (int) doubles
<= 1);
392 if (ctx
->Array
.LegalTypesMask
== 0 || ctx
->Array
.LegalTypesMaskAPI
!= ctx
->API
) {
393 /* Compute the LegalTypesMask only once, unless the context API has
394 * changed, in which case we want to compute it again. We can't do this
395 * in _mesa_init_varrays() below because extensions are not yet enabled
398 ctx
->Array
.LegalTypesMask
= get_legal_types_mask(ctx
);
399 ctx
->Array
.LegalTypesMaskAPI
= ctx
->API
;
402 legalTypesMask
&= ctx
->Array
.LegalTypesMask
;
404 if (_mesa_is_gles(ctx
) && sizeMax
== BGRA_OR_4
) {
405 /* BGRA ordering is not supported in ES contexts.
410 typeBit
= type_to_bit(ctx
, type
);
411 if (typeBit
== 0x0 || (typeBit
& legalTypesMask
) == 0x0) {
412 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(type = %s)",
413 func
, _mesa_enum_to_string(type
));
417 if (format
== GL_BGRA
) {
418 /* Page 298 of the PDF of the OpenGL 4.3 (Core Profile) spec says:
420 * "An INVALID_OPERATION error is generated under any of the following
423 * • size is BGRA and type is not UNSIGNED_BYTE, INT_2_10_10_10_REV
424 * or UNSIGNED_INT_2_10_10_10_REV;
426 * • size is BGRA and normalized is FALSE;"
428 bool bgra_error
= false;
430 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
) {
431 if (type
!= GL_UNSIGNED_INT_2_10_10_10_REV
&&
432 type
!= GL_INT_2_10_10_10_REV
&&
433 type
!= GL_UNSIGNED_BYTE
)
435 } else if (type
!= GL_UNSIGNED_BYTE
)
439 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=GL_BGRA and type=%s)",
440 func
, _mesa_enum_to_string(type
));
445 _mesa_error(ctx
, GL_INVALID_OPERATION
,
446 "%s(size=GL_BGRA and normalized=GL_FALSE)", func
);
450 else if (size
< sizeMin
|| size
> sizeMax
|| size
> 4) {
451 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(size=%d)", func
, size
);
455 if (ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
&&
456 (type
== GL_UNSIGNED_INT_2_10_10_10_REV
||
457 type
== GL_INT_2_10_10_10_REV
) && size
!= 4) {
458 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
462 /* The ARB_vertex_attrib_binding_spec says:
464 * An INVALID_VALUE error is generated if <relativeoffset> is larger than
465 * the value of MAX_VERTEX_ATTRIB_RELATIVE_OFFSET.
467 if (relativeOffset
> ctx
->Const
.MaxVertexAttribRelativeOffset
) {
468 _mesa_error(ctx
, GL_INVALID_VALUE
,
469 "%s(relativeOffset=%d > "
470 "GL_MAX_VERTEX_ATTRIB_RELATIVE_OFFSET)",
471 func
, relativeOffset
);
475 if (ctx
->Extensions
.ARB_vertex_type_10f_11f_11f_rev
&&
476 type
== GL_UNSIGNED_INT_10F_11F_11F_REV
&& size
!= 3) {
477 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(size=%d)", func
, size
);
485 * Do error checking for glVertex/Color/TexCoord/...Pointer functions.
487 * \param func name of calling function used for error reporting
488 * \param vao the vao to update
489 * \param obj the bound buffer object
490 * \param attrib the attribute array index to update
491 * \param legalTypes bitmask of *_BIT above indicating legal datatypes
492 * \param sizeMin min allowable size value
493 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
494 * \param size components per element (1, 2, 3 or 4)
495 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
496 * \param stride stride between elements, in elements
497 * \param normalized are integer types converted to floats in [-1, 1]?
498 * \param integer integer-valued values (will not be normalized to [-1,1])
499 * \param doubles Double values not reduced to floats
500 * \param ptr the address (or offset inside VBO) of the array data
503 validate_array(struct gl_context
*ctx
, const char *func
,
504 struct gl_vertex_array_object
*vao
,
505 struct gl_buffer_object
*obj
,
506 GLuint attrib
, GLbitfield legalTypesMask
,
507 GLint sizeMin
, GLint sizeMax
,
508 GLint size
, GLenum type
, GLsizei stride
,
509 GLboolean normalized
, GLboolean integer
, GLboolean doubles
,
512 /* Page 407 (page 423 of the PDF) of the OpenGL 3.0 spec says:
514 * "Client vertex arrays - all vertex array attribute pointers must
515 * refer to buffer objects (section 2.9.2). The default vertex array
516 * object (the name zero) is also deprecated. Calling
517 * VertexAttribPointer when no buffer object or no vertex array object
518 * is bound will generate an INVALID_OPERATION error..."
520 * The check for VBOs is handled below.
522 if (ctx
->API
== API_OPENGL_CORE
&& (vao
== ctx
->Array
.DefaultVAO
)) {
523 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(no array object bound)",
529 _mesa_error( ctx
, GL_INVALID_VALUE
, "%s(stride=%d)", func
, stride
);
533 if (_mesa_is_desktop_gl(ctx
) && ctx
->Version
>= 44 &&
534 stride
> ctx
->Const
.MaxVertexAttribStride
) {
535 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(stride=%d > "
536 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, stride
);
540 /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says:
542 * "An INVALID_OPERATION error is generated under any of the following
547 * * any of the *Pointer commands specifying the location and
548 * organization of vertex array data are called while zero is bound
549 * to the ARRAY_BUFFER buffer object binding point (see section
550 * 2.9.6), and the pointer argument is not NULL."
552 if (ptr
!= NULL
&& vao
!= ctx
->Array
.DefaultVAO
&&
553 !_mesa_is_bufferobj(obj
)) {
554 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-VBO array)", func
);
561 validate_array_and_format(struct gl_context
*ctx
, const char *func
,
562 struct gl_vertex_array_object
*vao
,
563 struct gl_buffer_object
*obj
,
564 GLuint attrib
, GLbitfield legalTypes
,
565 GLint sizeMin
, GLint sizeMax
,
566 GLint size
, GLenum type
, GLsizei stride
,
567 GLboolean normalized
, GLboolean integer
,
568 GLboolean doubles
, GLenum format
, const GLvoid
*ptr
)
570 validate_array(ctx
, func
, vao
, obj
, attrib
, legalTypes
, sizeMin
, sizeMax
,
571 size
, type
, stride
, normalized
, integer
, doubles
, ptr
);
573 return validate_array_format(ctx
, func
, vao
, attrib
, legalTypes
, sizeMin
,
574 sizeMax
, size
, type
, normalized
, integer
,
580 * Update state for glVertex/Color/TexCoord/...Pointer functions.
582 * \param vao the vao to update
583 * \param obj the bound buffer object
584 * \param attrib the attribute array index to update
585 * \param format Either GL_RGBA or GL_BGRA.
586 * \param sizeMax max allowable size value (may also be BGRA_OR_4)
587 * \param size components per element (1, 2, 3 or 4)
588 * \param type datatype of each component (GL_FLOAT, GL_INT, etc)
589 * \param stride stride between elements, in elements
590 * \param normalized are integer types converted to floats in [-1, 1]?
591 * \param integer integer-valued values (will not be normalized to [-1,1])
592 * \param doubles Double values not reduced to floats
593 * \param ptr the address (or offset inside VBO) of the array data
596 update_array(struct gl_context
*ctx
,
597 struct gl_vertex_array_object
*vao
,
598 struct gl_buffer_object
*obj
,
599 GLuint attrib
, GLenum format
,
601 GLint size
, GLenum type
, GLsizei stride
,
602 GLboolean normalized
, GLboolean integer
, GLboolean doubles
,
605 _mesa_update_array_format(ctx
, vao
, attrib
, size
, type
, format
,
606 normalized
, integer
, doubles
, 0);
608 /* Reset the vertex attrib binding */
609 _mesa_vertex_attrib_binding(ctx
, vao
, attrib
, attrib
);
611 /* The Stride and Ptr fields are not set by update_array_format() */
612 struct gl_array_attributes
*array
= &vao
->VertexAttrib
[attrib
];
613 array
->Stride
= stride
;
614 /* For updating the pointer we would need to add the vao->NewArrays flag
615 * to the VAO. But but that is done already unconditionally in
616 * _mesa_update_array_format called above.
618 assert((vao
->NewArrays
| ~vao
->Enabled
) & VERT_BIT(attrib
));
621 /* Update the vertex buffer binding */
622 GLsizei effectiveStride
= stride
!= 0 ?
623 stride
: array
->Format
._ElementSize
;
624 _mesa_bind_vertex_buffer(ctx
, vao
, attrib
,
630 /* Helper function for all EXT_direct_state_access glVertexArray* functions */
632 _lookup_vao_and_vbo_dsa(struct gl_context
*ctx
,
633 GLuint vaobj
, GLuint buffer
,
635 struct gl_vertex_array_object
** vao
,
636 struct gl_buffer_object
** vbo
,
639 *vao
= _mesa_lookup_vao_err(ctx
, vaobj
, true, caller
);
644 *vbo
= _mesa_lookup_bufferobj(ctx
, buffer
);
645 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
, vbo
, caller
))
649 _mesa_error(ctx
, GL_INVALID_VALUE
,
650 "%s(negative offset with non-0 buffer)", caller
);
654 *vbo
= ctx
->Shared
->NullBufferObj
;
662 _mesa_VertexPointer_no_error(GLint size
, GLenum type
, GLsizei stride
,
665 GET_CURRENT_CONTEXT(ctx
);
667 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
668 VERT_ATTRIB_POS
, GL_RGBA
, 4, size
, type
, stride
,
669 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
674 _mesa_VertexPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
676 GET_CURRENT_CONTEXT(ctx
);
678 GLenum format
= GL_RGBA
;
679 GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
680 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
681 : (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
682 DOUBLE_BIT
| HALF_BIT
|
683 UNSIGNED_INT_2_10_10_10_REV_BIT
|
684 INT_2_10_10_10_REV_BIT
);
686 if (!validate_array_and_format(ctx
, "glVertexPointer",
687 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
688 VERT_ATTRIB_POS
, legalTypes
, 2, 4, size
,
689 type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
,
693 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
694 VERT_ATTRIB_POS
, format
, 4, size
, type
, stride
,
695 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
700 _mesa_VertexArrayVertexOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
701 GLenum type
, GLsizei stride
, GLintptr offset
)
703 GET_CURRENT_CONTEXT(ctx
);
705 GLenum format
= GL_RGBA
;
706 GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
707 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
708 : (SHORT_BIT
| INT_BIT
| FLOAT_BIT
|
709 DOUBLE_BIT
| HALF_BIT
|
710 UNSIGNED_INT_2_10_10_10_REV_BIT
|
711 INT_2_10_10_10_REV_BIT
);
713 struct gl_vertex_array_object
* vao
;
714 struct gl_buffer_object
* vbo
;
716 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
718 "glVertexArrayVertexOffsetEXT"))
721 if (!validate_array_and_format(ctx
, "glVertexArrayVertexOffsetEXT",
723 VERT_ATTRIB_POS
, legalTypes
, 2, 4, size
,
724 type
, stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
,
725 format
, (void*) offset
))
728 update_array(ctx
, vao
, vbo
,
729 VERT_ATTRIB_POS
, format
, 4, size
, type
, stride
,
730 GL_FALSE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
735 _mesa_NormalPointer_no_error(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
737 GET_CURRENT_CONTEXT(ctx
);
739 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
740 VERT_ATTRIB_NORMAL
, GL_RGBA
, 3, 3, type
, stride
, GL_TRUE
,
741 GL_FALSE
, GL_FALSE
, ptr
);
746 _mesa_NormalPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
748 GET_CURRENT_CONTEXT(ctx
);
750 GLenum format
= GL_RGBA
;
751 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
752 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
753 : (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
754 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
755 UNSIGNED_INT_2_10_10_10_REV_BIT
|
756 INT_2_10_10_10_REV_BIT
);
758 if (!validate_array_and_format(ctx
, "glNormalPointer",
759 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
760 VERT_ATTRIB_NORMAL
, legalTypes
, 3, 3, 3,
761 type
, stride
, GL_TRUE
, GL_FALSE
,
762 GL_FALSE
, format
, ptr
))
765 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
766 VERT_ATTRIB_NORMAL
, format
, 3, 3, type
, stride
, GL_TRUE
,
767 GL_FALSE
, GL_FALSE
, ptr
);
772 _mesa_VertexArrayNormalOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum type
,
773 GLsizei stride
, GLintptr offset
)
775 GET_CURRENT_CONTEXT(ctx
);
777 GLenum format
= GL_RGBA
;
778 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
779 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
780 : (BYTE_BIT
| SHORT_BIT
| INT_BIT
|
781 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
782 UNSIGNED_INT_2_10_10_10_REV_BIT
|
783 INT_2_10_10_10_REV_BIT
);
785 struct gl_vertex_array_object
* vao
;
786 struct gl_buffer_object
* vbo
;
788 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
793 if (!validate_array_and_format(ctx
, "glNormalPointer",
795 VERT_ATTRIB_NORMAL
, legalTypes
, 3, 3, 3,
796 type
, stride
, GL_TRUE
, GL_FALSE
,
797 GL_FALSE
, format
, (void*) offset
))
800 update_array(ctx
, vao
, vbo
,
801 VERT_ATTRIB_NORMAL
, format
, 3, 3, type
, stride
, GL_TRUE
,
802 GL_FALSE
, GL_FALSE
, (void*) offset
);
807 _mesa_ColorPointer_no_error(GLint size
, GLenum type
, GLsizei stride
,
810 GET_CURRENT_CONTEXT(ctx
);
812 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
813 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
814 VERT_ATTRIB_COLOR0
, format
, BGRA_OR_4
, size
,
815 type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
820 _mesa_ColorPointer(GLint size
, GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
822 GET_CURRENT_CONTEXT(ctx
);
823 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 4 : 3;
825 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
826 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
827 ? (UNSIGNED_BYTE_BIT
| HALF_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
828 : (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
829 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
830 INT_BIT
| UNSIGNED_INT_BIT
|
831 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
832 UNSIGNED_INT_2_10_10_10_REV_BIT
|
833 INT_2_10_10_10_REV_BIT
);
835 if (!validate_array_and_format(ctx
, "glColorPointer",
836 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
837 VERT_ATTRIB_COLOR0
, legalTypes
, sizeMin
,
838 BGRA_OR_4
, size
, type
, stride
, GL_TRUE
,
839 GL_FALSE
, GL_FALSE
, format
, ptr
))
842 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
843 VERT_ATTRIB_COLOR0
, format
, BGRA_OR_4
, size
,
844 type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
849 _mesa_VertexArrayColorOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
850 GLenum type
, GLsizei stride
, GLintptr offset
)
852 GET_CURRENT_CONTEXT(ctx
);
853 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 4 : 3;
855 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
856 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
857 ? (UNSIGNED_BYTE_BIT
| HALF_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
858 : (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
859 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
860 INT_BIT
| UNSIGNED_INT_BIT
|
861 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
862 UNSIGNED_INT_2_10_10_10_REV_BIT
|
863 INT_2_10_10_10_REV_BIT
);
865 struct gl_vertex_array_object
* vao
;
866 struct gl_buffer_object
* vbo
;
868 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
870 "glVertexArrayColorOffsetEXT"))
873 if (!validate_array_and_format(ctx
, "glVertexArrayColorOffsetEXT",
875 VERT_ATTRIB_COLOR0
, legalTypes
, sizeMin
,
876 BGRA_OR_4
, size
, type
, stride
, GL_TRUE
,
877 GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
880 update_array(ctx
, vao
, vbo
,
881 VERT_ATTRIB_COLOR0
, format
, BGRA_OR_4
, size
,
882 type
, stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
887 _mesa_FogCoordPointer_no_error(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
889 GET_CURRENT_CONTEXT(ctx
);
891 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
892 VERT_ATTRIB_FOG
, GL_RGBA
, 1, 1, type
, stride
, GL_FALSE
,
893 GL_FALSE
, GL_FALSE
, ptr
);
898 _mesa_FogCoordPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
900 GET_CURRENT_CONTEXT(ctx
);
902 GLenum format
= GL_RGBA
;
903 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
905 if (!validate_array_and_format(ctx
, "glFogCoordPointer",
906 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
907 VERT_ATTRIB_FOG
, legalTypes
, 1, 1, 1,
908 type
, stride
, GL_FALSE
, GL_FALSE
,
909 GL_FALSE
, format
, ptr
))
912 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
913 VERT_ATTRIB_FOG
, format
, 1, 1, type
, stride
, GL_FALSE
,
914 GL_FALSE
, GL_FALSE
, ptr
);
919 _mesa_VertexArrayFogCoordOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum type
,
920 GLsizei stride
, GLintptr offset
)
922 GET_CURRENT_CONTEXT(ctx
);
924 GLenum format
= GL_RGBA
;
925 const GLbitfield legalTypes
= (HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
);
927 struct gl_vertex_array_object
* vao
;
928 struct gl_buffer_object
* vbo
;
930 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
932 "glVertexArrayFogCoordOffsetEXT"))
935 if (!validate_array_and_format(ctx
, "glVertexArrayFogCoordOffsetEXT",
937 VERT_ATTRIB_FOG
, legalTypes
, 1, 1, 1,
938 type
, stride
, GL_FALSE
, GL_FALSE
,
939 GL_FALSE
, format
, (void*) offset
))
942 update_array(ctx
, vao
, vbo
,
943 VERT_ATTRIB_FOG
, format
, 1, 1, type
, stride
, GL_FALSE
,
944 GL_FALSE
, GL_FALSE
, (void*) offset
);
949 _mesa_IndexPointer_no_error(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
951 GET_CURRENT_CONTEXT(ctx
);
953 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
954 VERT_ATTRIB_COLOR_INDEX
, GL_RGBA
, 1, 1, type
, stride
,
955 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
960 _mesa_IndexPointer(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
962 GET_CURRENT_CONTEXT(ctx
);
964 GLenum format
= GL_RGBA
;
965 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
966 FLOAT_BIT
| DOUBLE_BIT
);
968 if (!validate_array_and_format(ctx
, "glIndexPointer",
969 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
970 VERT_ATTRIB_COLOR_INDEX
,
971 legalTypes
, 1, 1, 1, type
, stride
,
972 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
975 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
976 VERT_ATTRIB_COLOR_INDEX
, format
, 1, 1, type
, stride
,
977 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
982 _mesa_VertexArrayIndexOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum type
,
983 GLsizei stride
, GLintptr offset
)
985 GET_CURRENT_CONTEXT(ctx
);
987 GLenum format
= GL_RGBA
;
988 const GLbitfield legalTypes
= (UNSIGNED_BYTE_BIT
| SHORT_BIT
| INT_BIT
|
989 FLOAT_BIT
| DOUBLE_BIT
);
991 struct gl_vertex_array_object
* vao
;
992 struct gl_buffer_object
* vbo
;
994 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
996 "glVertexArrayIndexOffsetEXT"))
999 if (!validate_array_and_format(ctx
, "glVertexArrayIndexOffsetEXT",
1001 VERT_ATTRIB_COLOR_INDEX
,
1002 legalTypes
, 1, 1, 1, type
, stride
,
1003 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1006 update_array(ctx
, vao
, vbo
,
1007 VERT_ATTRIB_COLOR_INDEX
, format
, 1, 1, type
, stride
,
1008 GL_FALSE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1013 _mesa_SecondaryColorPointer_no_error(GLint size
, GLenum type
,
1014 GLsizei stride
, const GLvoid
*ptr
)
1016 GET_CURRENT_CONTEXT(ctx
);
1018 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1019 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1020 VERT_ATTRIB_COLOR1
, format
, BGRA_OR_4
, size
, type
,
1021 stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
1026 _mesa_SecondaryColorPointer(GLint size
, GLenum type
,
1027 GLsizei stride
, const GLvoid
*ptr
)
1029 GET_CURRENT_CONTEXT(ctx
);
1031 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1032 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1033 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1034 INT_BIT
| UNSIGNED_INT_BIT
|
1035 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1036 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1037 INT_2_10_10_10_REV_BIT
);
1039 if (!validate_array_and_format(ctx
, "glSecondaryColorPointer",
1040 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1041 VERT_ATTRIB_COLOR1
, legalTypes
, 3,
1042 BGRA_OR_4
, size
, type
, stride
,
1043 GL_TRUE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
1046 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1047 VERT_ATTRIB_COLOR1
, format
, BGRA_OR_4
, size
, type
,
1048 stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, ptr
);
1053 _mesa_VertexArraySecondaryColorOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
1054 GLenum type
, GLsizei stride
, GLintptr offset
)
1056 GET_CURRENT_CONTEXT(ctx
);
1058 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1059 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1060 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1061 INT_BIT
| UNSIGNED_INT_BIT
|
1062 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1063 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1064 INT_2_10_10_10_REV_BIT
);
1066 struct gl_vertex_array_object
* vao
;
1067 struct gl_buffer_object
* vbo
;
1069 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1071 "glVertexArraySecondaryColorOffsetEXT"))
1074 if (!validate_array_and_format(ctx
, "glVertexArraySecondaryColorOffsetEXT",
1076 VERT_ATTRIB_COLOR1
, legalTypes
, 3,
1077 BGRA_OR_4
, size
, type
, stride
,
1078 GL_TRUE
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1081 update_array(ctx
, vao
, vbo
,
1082 VERT_ATTRIB_COLOR1
, format
, BGRA_OR_4
, size
, type
,
1083 stride
, GL_TRUE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1088 _mesa_TexCoordPointer_no_error(GLint size
, GLenum type
, GLsizei stride
,
1091 GET_CURRENT_CONTEXT(ctx
);
1092 const GLuint unit
= ctx
->Array
.ActiveTexture
;
1094 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1095 VERT_ATTRIB_TEX(unit
), GL_RGBA
, 4, size
, type
,
1096 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1101 _mesa_TexCoordPointer(GLint size
, GLenum type
, GLsizei stride
,
1104 GET_CURRENT_CONTEXT(ctx
);
1105 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 2 : 1;
1106 const GLuint unit
= ctx
->Array
.ActiveTexture
;
1108 GLenum format
= GL_RGBA
;
1109 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
1110 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
1111 : (SHORT_BIT
| INT_BIT
|
1112 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1113 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1114 INT_2_10_10_10_REV_BIT
);
1116 if (!validate_array_and_format(ctx
, "glTexCoordPointer",
1117 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1118 VERT_ATTRIB_TEX(unit
), legalTypes
,
1119 sizeMin
, 4, size
, type
, stride
,
1120 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
1123 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1124 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
1125 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1130 _mesa_VertexArrayTexCoordOffsetEXT(GLuint vaobj
, GLuint buffer
, GLint size
,
1131 GLenum type
, GLsizei stride
, GLintptr offset
)
1133 GET_CURRENT_CONTEXT(ctx
);
1134 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 2 : 1;
1135 const GLuint unit
= ctx
->Array
.ActiveTexture
;
1137 GLenum format
= GL_RGBA
;
1138 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
1139 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
1140 : (SHORT_BIT
| INT_BIT
|
1141 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1142 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1143 INT_2_10_10_10_REV_BIT
);
1145 struct gl_vertex_array_object
* vao
;
1146 struct gl_buffer_object
* vbo
;
1148 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1150 "glVertexArrayTexCoordOffsetEXT"))
1153 if (!validate_array_and_format(ctx
, "glVertexArrayTexCoordOffsetEXT",
1155 VERT_ATTRIB_TEX(unit
), legalTypes
,
1156 sizeMin
, 4, size
, type
, stride
,
1157 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1160 update_array(ctx
, vao
, vbo
,
1161 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
1162 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1167 _mesa_VertexArrayMultiTexCoordOffsetEXT(GLuint vaobj
, GLuint buffer
, GLenum texunit
,
1168 GLint size
, GLenum type
, GLsizei stride
,
1171 GET_CURRENT_CONTEXT(ctx
);
1172 const GLint sizeMin
= (ctx
->API
== API_OPENGLES
) ? 2 : 1;
1173 const GLuint unit
= texunit
- GL_TEXTURE0
;
1175 GLenum format
= GL_RGBA
;
1176 const GLbitfield legalTypes
= (ctx
->API
== API_OPENGLES
)
1177 ? (BYTE_BIT
| SHORT_BIT
| FLOAT_BIT
| FIXED_ES_BIT
)
1178 : (SHORT_BIT
| INT_BIT
|
1179 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1180 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1181 INT_2_10_10_10_REV_BIT
);
1183 struct gl_vertex_array_object
* vao
;
1184 struct gl_buffer_object
* vbo
;
1186 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1188 "glVertexArrayMultiTexCoordOffsetEXT"))
1191 if (unit
>= ctx
->Const
.MaxCombinedTextureImageUnits
) {
1192 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexArrayMultiTexCoordOffsetEXT(texunit=%d)",
1197 if (!validate_array_and_format(ctx
, "glVertexArrayMultiTexCoordOffsetEXT",
1199 VERT_ATTRIB_TEX(unit
), legalTypes
,
1200 sizeMin
, 4, size
, type
, stride
,
1201 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1204 update_array(ctx
, vao
, vbo
,
1205 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
1206 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1211 _mesa_EdgeFlagPointer_no_error(GLsizei stride
, const GLvoid
*ptr
)
1213 /* this is the same type that glEdgeFlag uses */
1214 const GLboolean integer
= GL_FALSE
;
1215 GET_CURRENT_CONTEXT(ctx
);
1217 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1218 VERT_ATTRIB_EDGEFLAG
, GL_RGBA
, 1, 1, GL_UNSIGNED_BYTE
,
1219 stride
, GL_FALSE
, integer
, GL_FALSE
, ptr
);
1224 _mesa_EdgeFlagPointer(GLsizei stride
, const GLvoid
*ptr
)
1226 /* this is the same type that glEdgeFlag uses */
1227 const GLboolean integer
= GL_FALSE
;
1228 GET_CURRENT_CONTEXT(ctx
);
1230 GLenum format
= GL_RGBA
;
1231 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
1233 if (!validate_array_and_format(ctx
, "glEdgeFlagPointer",
1234 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1235 VERT_ATTRIB_EDGEFLAG
, legalTypes
,
1236 1, 1, 1, GL_UNSIGNED_BYTE
, stride
,
1237 GL_FALSE
, integer
, GL_FALSE
, format
, ptr
))
1240 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1241 VERT_ATTRIB_EDGEFLAG
, format
, 1, 1, GL_UNSIGNED_BYTE
,
1242 stride
, GL_FALSE
, integer
, GL_FALSE
, ptr
);
1247 _mesa_VertexArrayEdgeFlagOffsetEXT(GLuint vaobj
, GLuint buffer
, GLsizei stride
,
1250 /* this is the same type that glEdgeFlag uses */
1251 const GLboolean integer
= GL_FALSE
;
1252 GET_CURRENT_CONTEXT(ctx
);
1254 GLenum format
= GL_RGBA
;
1255 const GLbitfield legalTypes
= UNSIGNED_BYTE_BIT
;
1257 struct gl_vertex_array_object
* vao
;
1258 struct gl_buffer_object
* vbo
;
1260 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1262 "glVertexArrayEdgeFlagOffsetEXT"))
1265 if (!validate_array_and_format(ctx
, "glVertexArrayEdgeFlagOffsetEXT",
1267 VERT_ATTRIB_EDGEFLAG
, legalTypes
,
1268 1, 1, 1, GL_UNSIGNED_BYTE
, stride
,
1269 GL_FALSE
, integer
, GL_FALSE
, format
, (void*) offset
))
1272 update_array(ctx
, vao
, vbo
,
1273 VERT_ATTRIB_EDGEFLAG
, format
, 1, 1, GL_UNSIGNED_BYTE
,
1274 stride
, GL_FALSE
, integer
, GL_FALSE
, (void*) offset
);
1279 _mesa_PointSizePointerOES_no_error(GLenum type
, GLsizei stride
,
1282 GET_CURRENT_CONTEXT(ctx
);
1284 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1285 VERT_ATTRIB_POINT_SIZE
, GL_RGBA
, 1, 1, type
, stride
,
1286 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1291 _mesa_PointSizePointerOES(GLenum type
, GLsizei stride
, const GLvoid
*ptr
)
1293 GET_CURRENT_CONTEXT(ctx
);
1295 GLenum format
= GL_RGBA
;
1296 if (ctx
->API
!= API_OPENGLES
) {
1297 _mesa_error(ctx
, GL_INVALID_OPERATION
,
1298 "glPointSizePointer(ES 1.x only)");
1302 const GLbitfield legalTypes
= (FLOAT_BIT
| FIXED_ES_BIT
);
1304 if (!validate_array_and_format(ctx
, "glPointSizePointer",
1305 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1306 VERT_ATTRIB_POINT_SIZE
, legalTypes
,
1307 1, 1, 1, type
, stride
, GL_FALSE
, GL_FALSE
,
1308 GL_FALSE
, format
, ptr
))
1311 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1312 VERT_ATTRIB_POINT_SIZE
, format
, 1, 1, type
, stride
,
1313 GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
1318 _mesa_VertexAttribPointer_no_error(GLuint index
, GLint size
, GLenum type
,
1319 GLboolean normalized
,
1320 GLsizei stride
, const GLvoid
*ptr
)
1322 GET_CURRENT_CONTEXT(ctx
);
1324 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1325 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1326 VERT_ATTRIB_GENERIC(index
), format
, BGRA_OR_4
,
1327 size
, type
, stride
, normalized
, GL_FALSE
, GL_FALSE
, ptr
);
1332 * Set a generic vertex attribute array.
1333 * Note that these arrays DO NOT alias the conventional GL vertex arrays
1334 * (position, normal, color, fog, texcoord, etc).
1337 _mesa_VertexAttribPointer(GLuint index
, GLint size
, GLenum type
,
1338 GLboolean normalized
,
1339 GLsizei stride
, const GLvoid
*ptr
)
1341 GET_CURRENT_CONTEXT(ctx
);
1343 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1344 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1345 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribPointerARB(idx)");
1349 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1350 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1351 INT_BIT
| UNSIGNED_INT_BIT
|
1352 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1353 FIXED_ES_BIT
| FIXED_GL_BIT
|
1354 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1355 INT_2_10_10_10_REV_BIT
|
1356 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
1358 if (!validate_array_and_format(ctx
, "glVertexAttribPointer",
1359 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1360 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1361 1, BGRA_OR_4
, size
, type
, stride
,
1362 normalized
, GL_FALSE
, GL_FALSE
, format
, ptr
))
1365 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1366 VERT_ATTRIB_GENERIC(index
), format
, BGRA_OR_4
,
1367 size
, type
, stride
, normalized
, GL_FALSE
, GL_FALSE
, ptr
);
1372 _mesa_VertexArrayVertexAttribOffsetEXT(GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
,
1373 GLenum type
, GLboolean normalized
,
1374 GLsizei stride
, GLintptr offset
)
1376 GET_CURRENT_CONTEXT(ctx
);
1377 GLenum format
= get_array_format(ctx
, BGRA_OR_4
, &size
);
1378 struct gl_vertex_array_object
* vao
;
1379 struct gl_buffer_object
* vbo
;
1381 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1383 "glVertexArrayVertexAttribOffsetEXT"))
1386 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1387 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexArrayVertexAttribOffsetEXT(idx)");
1391 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1392 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1393 INT_BIT
| UNSIGNED_INT_BIT
|
1394 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
1395 FIXED_ES_BIT
| FIXED_GL_BIT
|
1396 UNSIGNED_INT_2_10_10_10_REV_BIT
|
1397 INT_2_10_10_10_REV_BIT
|
1398 UNSIGNED_INT_10F_11F_11F_REV_BIT
);
1400 if (!validate_array_and_format(ctx
, "glVertexArrayVertexAttribOffsetEXT",
1402 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1403 1, BGRA_OR_4
, size
, type
, stride
,
1404 normalized
, GL_FALSE
, GL_FALSE
, format
, (void*) offset
))
1407 update_array(ctx
, vao
, vbo
,
1408 VERT_ATTRIB_GENERIC(index
), format
, BGRA_OR_4
,
1409 size
, type
, stride
, normalized
, GL_FALSE
, GL_FALSE
, (void*) offset
);
1414 _mesa_VertexAttribIPointer_no_error(GLuint index
, GLint size
, GLenum type
,
1415 GLsizei stride
, const GLvoid
*ptr
)
1417 const GLboolean normalized
= GL_FALSE
;
1418 const GLboolean integer
= GL_TRUE
;
1419 GET_CURRENT_CONTEXT(ctx
);
1421 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1422 VERT_ATTRIB_GENERIC(index
), GL_RGBA
, 4, size
, type
,
1423 stride
, normalized
, integer
, GL_FALSE
, ptr
);
1428 * GL_EXT_gpu_shader4 / GL 3.0.
1429 * Set an integer-valued vertex attribute array.
1430 * Note that these arrays DO NOT alias the conventional GL vertex arrays
1431 * (position, normal, color, fog, texcoord, etc).
1434 _mesa_VertexAttribIPointer(GLuint index
, GLint size
, GLenum type
,
1435 GLsizei stride
, const GLvoid
*ptr
)
1437 const GLboolean normalized
= GL_FALSE
;
1438 const GLboolean integer
= GL_TRUE
;
1439 GET_CURRENT_CONTEXT(ctx
);
1441 GLenum format
= GL_RGBA
;
1442 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1443 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribIPointer(index)");
1447 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1448 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1449 INT_BIT
| UNSIGNED_INT_BIT
);
1451 if (!validate_array_and_format(ctx
, "glVertexAttribIPointer",
1452 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1453 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1454 1, 4, size
, type
, stride
,
1455 normalized
, integer
, GL_FALSE
, format
, ptr
))
1458 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1459 VERT_ATTRIB_GENERIC(index
), format
, 4, size
, type
,
1460 stride
, normalized
, integer
, GL_FALSE
, ptr
);
1465 _mesa_VertexAttribLPointer_no_error(GLuint index
, GLint size
, GLenum type
,
1466 GLsizei stride
, const GLvoid
*ptr
)
1468 GET_CURRENT_CONTEXT(ctx
);
1470 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1471 VERT_ATTRIB_GENERIC(index
), GL_RGBA
, 4, size
, type
,
1472 stride
, GL_FALSE
, GL_FALSE
, GL_TRUE
, ptr
);
1477 _mesa_VertexArrayVertexAttribIOffsetEXT(GLuint vaobj
, GLuint buffer
, GLuint index
, GLint size
,
1478 GLenum type
, GLsizei stride
, GLintptr offset
)
1480 const GLboolean normalized
= GL_FALSE
;
1481 const GLboolean integer
= GL_TRUE
;
1482 GET_CURRENT_CONTEXT(ctx
);
1483 GLenum format
= GL_RGBA
;
1485 struct gl_vertex_array_object
* vao
;
1486 struct gl_buffer_object
* vbo
;
1488 if (!_lookup_vao_and_vbo_dsa(ctx
, vaobj
, buffer
, offset
,
1490 "glVertexArrayVertexAttribIOffsetEXT"))
1493 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1494 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexArrayVertexAttribIOffsetEXT(index)");
1498 const GLbitfield legalTypes
= (BYTE_BIT
| UNSIGNED_BYTE_BIT
|
1499 SHORT_BIT
| UNSIGNED_SHORT_BIT
|
1500 INT_BIT
| UNSIGNED_INT_BIT
);
1502 if (!validate_array_and_format(ctx
, "glVertexArrayVertexAttribIOffsetEXT",
1504 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1505 1, 4, size
, type
, stride
,
1506 normalized
, integer
, GL_FALSE
, format
, (void*) offset
))
1509 update_array(ctx
, vao
, vbo
,
1510 VERT_ATTRIB_GENERIC(index
), format
, 4, size
, type
,
1511 stride
, normalized
, integer
, GL_FALSE
, (void*) offset
);
1516 _mesa_VertexAttribLPointer(GLuint index
, GLint size
, GLenum type
,
1517 GLsizei stride
, const GLvoid
*ptr
)
1519 GET_CURRENT_CONTEXT(ctx
);
1521 GLenum format
= GL_RGBA
;
1522 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1523 _mesa_error(ctx
, GL_INVALID_VALUE
, "glVertexAttribLPointer(index)");
1527 const GLbitfield legalTypes
= DOUBLE_BIT
;
1529 if (!validate_array_and_format(ctx
, "glVertexAttribLPointer",
1530 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1531 VERT_ATTRIB_GENERIC(index
), legalTypes
,
1532 1, 4, size
, type
, stride
,
1533 GL_FALSE
, GL_FALSE
, GL_TRUE
, format
, ptr
))
1536 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
1537 VERT_ATTRIB_GENERIC(index
), format
, 4, size
, type
,
1538 stride
, GL_FALSE
, GL_FALSE
, GL_TRUE
, ptr
);
1543 _mesa_enable_vertex_array_attribs(struct gl_context
*ctx
,
1544 struct gl_vertex_array_object
*vao
,
1545 GLbitfield attrib_bits
)
1547 assert((attrib_bits
& ~VERT_BIT_ALL
) == 0);
1548 assert(!vao
->SharedAndImmutable
);
1550 /* Only work on bits that are disabled */
1551 attrib_bits
&= ~vao
->Enabled
;
1553 /* was disabled, now being enabled */
1554 vao
->Enabled
|= attrib_bits
;
1555 vao
->NewArrays
|= attrib_bits
;
1557 /* Update the map mode if needed */
1558 if (attrib_bits
& (VERT_BIT_POS
|VERT_BIT_GENERIC0
))
1559 update_attribute_map_mode(ctx
, vao
);
1564 enable_vertex_array_attrib(struct gl_context
*ctx
,
1565 struct gl_vertex_array_object
*vao
,
1569 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1570 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index)", func
);
1574 _mesa_enable_vertex_array_attrib(ctx
, vao
, VERT_ATTRIB_GENERIC(index
));
1579 _mesa_EnableVertexAttribArray(GLuint index
)
1581 GET_CURRENT_CONTEXT(ctx
);
1582 enable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, index
,
1583 "glEnableVertexAttribArray");
1588 _mesa_EnableVertexAttribArray_no_error(GLuint index
)
1590 GET_CURRENT_CONTEXT(ctx
);
1591 _mesa_enable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1592 VERT_ATTRIB_GENERIC(index
));
1597 _mesa_EnableVertexArrayAttrib(GLuint vaobj
, GLuint index
)
1599 GET_CURRENT_CONTEXT(ctx
);
1600 struct gl_vertex_array_object
*vao
;
1602 /* The ARB_direct_state_access specification says:
1604 * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib
1605 * and DisableVertexArrayAttrib if <vaobj> is not
1606 * [compatibility profile: zero or] the name of an existing vertex
1609 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glEnableVertexArrayAttrib");
1613 enable_vertex_array_attrib(ctx
, vao
, index
, "glEnableVertexArrayAttrib");
1617 _mesa_EnableVertexArrayAttribEXT(GLuint vaobj
, GLuint index
)
1619 GET_CURRENT_CONTEXT(ctx
);
1620 struct gl_vertex_array_object
* vao
= _mesa_lookup_vao_err(ctx
, vaobj
,
1622 "glEnableVertexArrayAttribEXT");
1626 enable_vertex_array_attrib(ctx
, vao
, index
, "glEnableVertexArrayAttribEXT");
1631 _mesa_EnableVertexArrayAttrib_no_error(GLuint vaobj
, GLuint index
)
1633 GET_CURRENT_CONTEXT(ctx
);
1634 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
1635 _mesa_enable_vertex_array_attrib(ctx
, vao
, VERT_ATTRIB_GENERIC(index
));
1640 _mesa_disable_vertex_array_attribs(struct gl_context
*ctx
,
1641 struct gl_vertex_array_object
*vao
,
1642 GLbitfield attrib_bits
)
1644 assert((attrib_bits
& ~VERT_BIT_ALL
) == 0);
1645 assert(!vao
->SharedAndImmutable
);
1647 /* Only work on bits that are enabled */
1648 attrib_bits
&= vao
->Enabled
;
1650 /* was enabled, now being disabled */
1651 vao
->Enabled
&= ~attrib_bits
;
1652 vao
->NewArrays
|= attrib_bits
;
1654 /* Update the map mode if needed */
1655 if (attrib_bits
& (VERT_BIT_POS
|VERT_BIT_GENERIC0
))
1656 update_attribute_map_mode(ctx
, vao
);
1662 _mesa_DisableVertexAttribArray(GLuint index
)
1664 GET_CURRENT_CONTEXT(ctx
);
1666 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1667 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDisableVertexAttribArray(index)");
1671 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1672 _mesa_disable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, attrib
);
1677 _mesa_DisableVertexAttribArray_no_error(GLuint index
)
1679 GET_CURRENT_CONTEXT(ctx
);
1680 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1681 _mesa_disable_vertex_array_attrib(ctx
, ctx
->Array
.VAO
, attrib
);
1686 _mesa_DisableVertexArrayAttrib(GLuint vaobj
, GLuint index
)
1688 GET_CURRENT_CONTEXT(ctx
);
1689 struct gl_vertex_array_object
*vao
;
1691 /* The ARB_direct_state_access specification says:
1693 * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib
1694 * and DisableVertexArrayAttrib if <vaobj> is not
1695 * [compatibility profile: zero or] the name of an existing vertex
1698 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glDisableVertexArrayAttrib");
1702 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1703 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDisableVertexArrayAttrib(index)");
1707 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1708 _mesa_disable_vertex_array_attrib(ctx
, vao
, attrib
);
1712 _mesa_DisableVertexArrayAttribEXT(GLuint vaobj
, GLuint index
)
1714 GET_CURRENT_CONTEXT(ctx
);
1715 struct gl_vertex_array_object
* vao
= _mesa_lookup_vao_err(ctx
, vaobj
,
1717 "glEnableVertexArrayAttribEXT");
1721 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1722 _mesa_error(ctx
, GL_INVALID_VALUE
, "glDisableVertexArrayAttrib(index)");
1726 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1727 _mesa_disable_vertex_array_attrib(ctx
, vao
, attrib
);
1732 _mesa_DisableVertexArrayAttrib_no_error(GLuint vaobj
, GLuint index
)
1734 GET_CURRENT_CONTEXT(ctx
);
1735 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
1736 const gl_vert_attrib attrib
= VERT_ATTRIB_GENERIC(index
);
1737 _mesa_disable_vertex_array_attrib(ctx
, vao
, attrib
);
1742 * Return info for a vertex attribute array (no alias with legacy
1743 * vertex attributes (pos, normal, color, etc)). This function does
1744 * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query.
1747 get_vertex_array_attrib(struct gl_context
*ctx
,
1748 const struct gl_vertex_array_object
*vao
,
1749 GLuint index
, GLenum pname
,
1752 const struct gl_array_attributes
*array
;
1754 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1755 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(index=%u)", caller
, index
);
1759 assert(VERT_ATTRIB_GENERIC(index
) < ARRAY_SIZE(vao
->VertexAttrib
));
1761 array
= &vao
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)];
1764 case GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB
:
1765 return !!(vao
->Enabled
& VERT_BIT_GENERIC(index
));
1766 case GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB
:
1767 return (array
->Format
.Format
== GL_BGRA
) ? GL_BGRA
: array
->Format
.Size
;
1768 case GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB
:
1769 return array
->Stride
;
1770 case GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB
:
1771 return array
->Format
.Type
;
1772 case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB
:
1773 return array
->Format
.Normalized
;
1774 case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB
:
1775 return vao
->BufferBinding
[array
->BufferBindingIndex
].BufferObj
->Name
;
1776 case GL_VERTEX_ATTRIB_ARRAY_INTEGER
:
1777 if ((_mesa_is_desktop_gl(ctx
)
1778 && (ctx
->Version
>= 30 || ctx
->Extensions
.EXT_gpu_shader4
))
1779 || _mesa_is_gles3(ctx
)) {
1780 return array
->Format
.Integer
;
1783 case GL_VERTEX_ATTRIB_ARRAY_LONG
:
1784 if (_mesa_is_desktop_gl(ctx
)) {
1785 return array
->Format
.Doubles
;
1788 case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB
:
1789 if ((_mesa_is_desktop_gl(ctx
) && ctx
->Extensions
.ARB_instanced_arrays
)
1790 || _mesa_is_gles3(ctx
)) {
1791 return vao
->BufferBinding
[array
->BufferBindingIndex
].InstanceDivisor
;
1794 case GL_VERTEX_ATTRIB_BINDING
:
1795 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles31(ctx
)) {
1796 return array
->BufferBindingIndex
- VERT_ATTRIB_GENERIC0
;
1799 case GL_VERTEX_ATTRIB_RELATIVE_OFFSET
:
1800 if (_mesa_is_desktop_gl(ctx
) || _mesa_is_gles31(ctx
)) {
1801 return array
->RelativeOffset
;
1805 ; /* fall-through */
1809 _mesa_error(ctx
, GL_INVALID_ENUM
, "%s(pname=0x%x)", caller
, pname
);
1814 static const GLfloat
*
1815 get_current_attrib(struct gl_context
*ctx
, GLuint index
, const char *function
)
1818 if (_mesa_attr_zero_aliases_vertex(ctx
)) {
1819 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(index==0)", function
);
1823 else if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1824 _mesa_error(ctx
, GL_INVALID_VALUE
,
1825 "%s(index>=GL_MAX_VERTEX_ATTRIBS)", function
);
1829 assert(VERT_ATTRIB_GENERIC(index
) <
1830 ARRAY_SIZE(ctx
->Array
.VAO
->VertexAttrib
));
1832 FLUSH_CURRENT(ctx
, 0);
1833 return ctx
->Current
.Attrib
[VERT_ATTRIB_GENERIC(index
)];
1837 _mesa_GetVertexAttribfv(GLuint index
, GLenum pname
, GLfloat
*params
)
1839 GET_CURRENT_CONTEXT(ctx
);
1841 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1842 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribfv");
1848 params
[0] = (GLfloat
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1850 "glGetVertexAttribfv");
1856 _mesa_GetVertexAttribdv(GLuint index
, GLenum pname
, GLdouble
*params
)
1858 GET_CURRENT_CONTEXT(ctx
);
1860 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1861 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribdv");
1863 params
[0] = (GLdouble
) v
[0];
1864 params
[1] = (GLdouble
) v
[1];
1865 params
[2] = (GLdouble
) v
[2];
1866 params
[3] = (GLdouble
) v
[3];
1870 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1872 "glGetVertexAttribdv");
1877 _mesa_GetVertexAttribLdv(GLuint index
, GLenum pname
, GLdouble
*params
)
1879 GET_CURRENT_CONTEXT(ctx
);
1881 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1883 (const GLdouble
*)get_current_attrib(ctx
, index
,
1884 "glGetVertexAttribLdv");
1893 params
[0] = (GLdouble
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1895 "glGetVertexAttribLdv");
1900 _mesa_GetVertexAttribiv(GLuint index
, GLenum pname
, GLint
*params
)
1902 GET_CURRENT_CONTEXT(ctx
);
1904 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1905 const GLfloat
*v
= get_current_attrib(ctx
, index
, "glGetVertexAttribiv");
1907 /* XXX should floats in[0,1] be scaled to full int range? */
1908 params
[0] = (GLint
) v
[0];
1909 params
[1] = (GLint
) v
[1];
1910 params
[2] = (GLint
) v
[2];
1911 params
[3] = (GLint
) v
[3];
1915 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1917 "glGetVertexAttribiv");
1922 _mesa_GetVertexAttribLui64vARB(GLuint index
, GLenum pname
, GLuint64EXT
*params
)
1924 GET_CURRENT_CONTEXT(ctx
);
1926 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1928 (const GLuint64
*)get_current_attrib(ctx
, index
,
1929 "glGetVertexAttribLui64vARB");
1938 params
[0] = (GLuint64
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1940 "glGetVertexAttribLui64vARB");
1947 _mesa_GetVertexAttribIiv(GLuint index
, GLenum pname
, GLint
*params
)
1949 GET_CURRENT_CONTEXT(ctx
);
1951 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1952 const GLint
*v
= (const GLint
*)
1953 get_current_attrib(ctx
, index
, "glGetVertexAttribIiv");
1959 params
[0] = (GLint
) get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1961 "glGetVertexAttribIiv");
1968 _mesa_GetVertexAttribIuiv(GLuint index
, GLenum pname
, GLuint
*params
)
1970 GET_CURRENT_CONTEXT(ctx
);
1972 if (pname
== GL_CURRENT_VERTEX_ATTRIB_ARB
) {
1973 const GLuint
*v
= (const GLuint
*)
1974 get_current_attrib(ctx
, index
, "glGetVertexAttribIuiv");
1980 params
[0] = get_vertex_array_attrib(ctx
, ctx
->Array
.VAO
,
1982 "glGetVertexAttribIuiv");
1988 _mesa_GetVertexAttribPointerv(GLuint index
, GLenum pname
, GLvoid
**pointer
)
1990 GET_CURRENT_CONTEXT(ctx
);
1992 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
1993 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexAttribPointerARB(index)");
1997 if (pname
!= GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB
) {
1998 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexAttribPointerARB(pname)");
2002 assert(VERT_ATTRIB_GENERIC(index
) <
2003 ARRAY_SIZE(ctx
->Array
.VAO
->VertexAttrib
));
2005 *pointer
= (GLvoid
*)
2006 ctx
->Array
.VAO
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Ptr
;
2010 /** ARB_direct_state_access */
2012 _mesa_GetVertexArrayIndexediv(GLuint vaobj
, GLuint index
,
2013 GLenum pname
, GLint
*params
)
2015 GET_CURRENT_CONTEXT(ctx
);
2016 struct gl_vertex_array_object
*vao
;
2018 /* The ARB_direct_state_access specification says:
2020 * "An INVALID_OPERATION error is generated if <vaobj> is not
2021 * [compatibility profile: zero or] the name of an existing
2022 * vertex array object."
2024 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glGetVertexArrayIndexediv");
2028 /* The ARB_direct_state_access specification says:
2030 * "For GetVertexArrayIndexediv, <pname> must be one of
2031 * VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_SIZE,
2032 * VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE,
2033 * VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_INTEGER,
2034 * VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_DIVISOR, or
2035 * VERTEX_ATTRIB_RELATIVE_OFFSET."
2039 * "Add GetVertexArrayIndexediv in 'Get Command' for
2040 * VERTEX_ATTRIB_ARRAY_BUFFER_BINDING
2041 * VERTEX_ATTRIB_BINDING,
2042 * VERTEX_ATTRIB_RELATIVE_OFFSET,
2043 * VERTEX_BINDING_OFFSET, and
2044 * VERTEX_BINDING_STRIDE states"
2046 * The only parameter name common to both lists is
2047 * VERTEX_ATTRIB_RELATIVE_OFFSET. Also note that VERTEX_BINDING_BUFFER
2048 * and VERTEX_BINDING_DIVISOR are missing from both lists. It seems
2049 * pretty clear however that the intent is that it should be possible
2050 * to query all vertex attrib and binding states that can be set with
2054 case GL_VERTEX_BINDING_OFFSET
:
2055 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Offset
;
2057 case GL_VERTEX_BINDING_STRIDE
:
2058 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Stride
;
2060 case GL_VERTEX_BINDING_DIVISOR
:
2061 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].InstanceDivisor
;
2063 case GL_VERTEX_BINDING_BUFFER
:
2064 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].BufferObj
->Name
;
2067 params
[0] = get_vertex_array_attrib(ctx
, vao
, index
, pname
,
2068 "glGetVertexArrayIndexediv");
2075 _mesa_GetVertexArrayIndexed64iv(GLuint vaobj
, GLuint index
,
2076 GLenum pname
, GLint64
*params
)
2078 GET_CURRENT_CONTEXT(ctx
);
2079 struct gl_vertex_array_object
*vao
;
2081 /* The ARB_direct_state_access specification says:
2083 * "An INVALID_OPERATION error is generated if <vaobj> is not
2084 * [compatibility profile: zero or] the name of an existing
2085 * vertex array object."
2087 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glGetVertexArrayIndexed64iv");
2091 /* The ARB_direct_state_access specification says:
2093 * "For GetVertexArrayIndexed64iv, <pname> must be
2094 * VERTEX_BINDING_OFFSET."
2098 * "An INVALID_ENUM error is generated if <pname> is not one of
2099 * the valid values listed above for the corresponding command."
2101 if (pname
!= GL_VERTEX_BINDING_OFFSET
) {
2102 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexArrayIndexed64iv("
2103 "pname != GL_VERTEX_BINDING_OFFSET)");
2107 /* The ARB_direct_state_access specification says:
2109 * "An INVALID_VALUE error is generated if <index> is greater than
2110 * or equal to the value of MAX_VERTEX_ATTRIBS."
2112 * Since the index refers to a buffer binding in this case, the intended
2113 * limit must be MAX_VERTEX_ATTRIB_BINDINGS. Both limits are currently
2114 * required to be the same, so in practice this doesn't matter.
2116 if (index
>= ctx
->Const
.MaxVertexAttribBindings
) {
2117 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexArrayIndexed64iv(index"
2118 "%d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))",
2119 index
, ctx
->Const
.MaxVertexAttribBindings
);
2123 params
[0] = vao
->BufferBinding
[VERT_ATTRIB_GENERIC(index
)].Offset
;
2128 _mesa_VertexPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
2129 GLsizei count
, const GLvoid
*ptr
)
2132 _mesa_VertexPointer(size
, type
, stride
, ptr
);
2137 _mesa_NormalPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
2141 _mesa_NormalPointer(type
, stride
, ptr
);
2146 _mesa_ColorPointerEXT(GLint size
, GLenum type
, GLsizei stride
, GLsizei count
,
2150 _mesa_ColorPointer(size
, type
, stride
, ptr
);
2155 _mesa_IndexPointerEXT(GLenum type
, GLsizei stride
, GLsizei count
,
2159 _mesa_IndexPointer(type
, stride
, ptr
);
2164 _mesa_TexCoordPointerEXT(GLint size
, GLenum type
, GLsizei stride
,
2165 GLsizei count
, const GLvoid
*ptr
)
2168 _mesa_TexCoordPointer(size
, type
, stride
, ptr
);
2173 _mesa_MultiTexCoordPointerEXT(GLenum texunit
, GLint size
, GLenum type
,
2174 GLsizei stride
, const GLvoid
*ptr
)
2176 GET_CURRENT_CONTEXT(ctx
);
2177 const GLint sizeMin
= 1;
2178 const GLuint unit
= texunit
- GL_TEXTURE0
;
2180 GLenum format
= GL_RGBA
;
2181 const GLbitfield legalTypes
= (SHORT_BIT
| INT_BIT
|
2182 HALF_BIT
| FLOAT_BIT
| DOUBLE_BIT
|
2183 UNSIGNED_INT_2_10_10_10_REV_BIT
|
2184 INT_2_10_10_10_REV_BIT
);
2186 if (!validate_array_and_format(ctx
, "glMultiTexCoordPointerEXT",
2187 ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
2188 VERT_ATTRIB_TEX(unit
), legalTypes
,
2189 sizeMin
, 4, size
, type
, stride
,
2190 GL_FALSE
, GL_FALSE
, GL_FALSE
, format
, ptr
))
2193 update_array(ctx
, ctx
->Array
.VAO
, ctx
->Array
.ArrayBufferObj
,
2194 VERT_ATTRIB_TEX(unit
), format
, 4, size
, type
,
2195 stride
, GL_FALSE
, GL_FALSE
, GL_FALSE
, ptr
);
2200 _mesa_EdgeFlagPointerEXT(GLsizei stride
, GLsizei count
, const GLboolean
*ptr
)
2203 _mesa_EdgeFlagPointer(stride
, ptr
);
2208 _mesa_InterleavedArrays(GLenum format
, GLsizei stride
, const GLvoid
*pointer
)
2210 GET_CURRENT_CONTEXT(ctx
);
2211 GLboolean tflag
, cflag
, nflag
; /* enable/disable flags */
2212 GLint tcomps
, ccomps
, vcomps
; /* components per texcoord, color, vertex */
2213 GLenum ctype
= 0; /* color type */
2214 GLint coffset
= 0, noffset
= 0, voffset
;/* color, normal, vertex offsets */
2215 const GLint toffset
= 0; /* always zero */
2216 GLint defstride
; /* default stride */
2219 f
= sizeof(GLfloat
);
2220 c
= f
* ((4 * sizeof(GLubyte
) + (f
- 1)) / f
);
2223 _mesa_error( ctx
, GL_INVALID_VALUE
, "glInterleavedArrays(stride)" );
2229 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
2230 tcomps
= 0; ccomps
= 0; vcomps
= 2;
2235 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
2236 tcomps
= 0; ccomps
= 0; vcomps
= 3;
2241 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2242 tcomps
= 0; ccomps
= 4; vcomps
= 2;
2243 ctype
= GL_UNSIGNED_BYTE
;
2246 defstride
= c
+ 2*f
;
2249 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2250 tcomps
= 0; ccomps
= 4; vcomps
= 3;
2251 ctype
= GL_UNSIGNED_BYTE
;
2254 defstride
= c
+ 3*f
;
2257 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2258 tcomps
= 0; ccomps
= 3; vcomps
= 3;
2265 tflag
= GL_FALSE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
2266 tcomps
= 0; ccomps
= 0; vcomps
= 3;
2271 case GL_C4F_N3F_V3F
:
2272 tflag
= GL_FALSE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
2273 tcomps
= 0; ccomps
= 4; vcomps
= 3;
2281 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
2282 tcomps
= 2; ccomps
= 0; vcomps
= 3;
2287 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_FALSE
;
2288 tcomps
= 4; ccomps
= 0; vcomps
= 4;
2292 case GL_T2F_C4UB_V3F
:
2293 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2294 tcomps
= 2; ccomps
= 4; vcomps
= 3;
2295 ctype
= GL_UNSIGNED_BYTE
;
2300 case GL_T2F_C3F_V3F
:
2301 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_FALSE
;
2302 tcomps
= 2; ccomps
= 3; vcomps
= 3;
2308 case GL_T2F_N3F_V3F
:
2309 tflag
= GL_TRUE
; cflag
= GL_FALSE
; nflag
= GL_TRUE
;
2310 tcomps
= 2; ccomps
= 0; vcomps
= 3;
2315 case GL_T2F_C4F_N3F_V3F
:
2316 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
2317 tcomps
= 2; ccomps
= 4; vcomps
= 3;
2324 case GL_T4F_C4F_N3F_V4F
:
2325 tflag
= GL_TRUE
; cflag
= GL_TRUE
; nflag
= GL_TRUE
;
2326 tcomps
= 4; ccomps
= 4; vcomps
= 4;
2334 _mesa_error( ctx
, GL_INVALID_ENUM
, "glInterleavedArrays(format)" );
2342 _mesa_DisableClientState( GL_EDGE_FLAG_ARRAY
);
2343 _mesa_DisableClientState( GL_INDEX_ARRAY
);
2344 /* XXX also disable secondary color and generic arrays? */
2348 _mesa_EnableClientState( GL_TEXTURE_COORD_ARRAY
);
2349 _mesa_TexCoordPointer( tcomps
, GL_FLOAT
, stride
,
2350 (GLubyte
*) pointer
+ toffset
);
2353 _mesa_DisableClientState( GL_TEXTURE_COORD_ARRAY
);
2358 _mesa_EnableClientState( GL_COLOR_ARRAY
);
2359 _mesa_ColorPointer( ccomps
, ctype
, stride
,
2360 (GLubyte
*) pointer
+ coffset
);
2363 _mesa_DisableClientState( GL_COLOR_ARRAY
);
2369 _mesa_EnableClientState( GL_NORMAL_ARRAY
);
2370 _mesa_NormalPointer( GL_FLOAT
, stride
, (GLubyte
*) pointer
+ noffset
);
2373 _mesa_DisableClientState( GL_NORMAL_ARRAY
);
2377 _mesa_EnableClientState( GL_VERTEX_ARRAY
);
2378 _mesa_VertexPointer( vcomps
, GL_FLOAT
, stride
,
2379 (GLubyte
*) pointer
+ voffset
);
2384 _mesa_LockArraysEXT(GLint first
, GLsizei count
)
2386 GET_CURRENT_CONTEXT(ctx
);
2388 if (MESA_VERBOSE
& VERBOSE_API
)
2389 _mesa_debug(ctx
, "glLockArrays %d %d\n", first
, count
);
2392 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(first)" );
2396 _mesa_error( ctx
, GL_INVALID_VALUE
, "glLockArraysEXT(count)" );
2399 if (ctx
->Array
.LockCount
!= 0) {
2400 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glLockArraysEXT(reentry)" );
2404 ctx
->Array
.LockFirst
= first
;
2405 ctx
->Array
.LockCount
= count
;
2410 _mesa_UnlockArraysEXT( void )
2412 GET_CURRENT_CONTEXT(ctx
);
2414 if (MESA_VERBOSE
& VERBOSE_API
)
2415 _mesa_debug(ctx
, "glUnlockArrays\n");
2417 if (ctx
->Array
.LockCount
== 0) {
2418 _mesa_error( ctx
, GL_INVALID_OPERATION
, "glUnlockArraysEXT(reexit)" );
2422 ctx
->Array
.LockFirst
= 0;
2423 ctx
->Array
.LockCount
= 0;
2428 primitive_restart_index(struct gl_context
*ctx
, GLuint index
)
2430 ctx
->Array
.RestartIndex
= index
;
2435 * GL_NV_primitive_restart and GL 3.1
2438 _mesa_PrimitiveRestartIndex_no_error(GLuint index
)
2440 GET_CURRENT_CONTEXT(ctx
);
2441 primitive_restart_index(ctx
, index
);
2446 _mesa_PrimitiveRestartIndex(GLuint index
)
2448 GET_CURRENT_CONTEXT(ctx
);
2450 if (!ctx
->Extensions
.NV_primitive_restart
&& ctx
->Version
< 31) {
2451 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glPrimitiveRestartIndexNV()");
2455 primitive_restart_index(ctx
, index
);
2460 _mesa_VertexAttribDivisor_no_error(GLuint index
, GLuint divisor
)
2462 GET_CURRENT_CONTEXT(ctx
);
2464 const gl_vert_attrib genericIndex
= VERT_ATTRIB_GENERIC(index
);
2465 struct gl_vertex_array_object
* const vao
= ctx
->Array
.VAO
;
2467 assert(genericIndex
< ARRAY_SIZE(vao
->VertexAttrib
));
2469 /* The ARB_vertex_attrib_binding spec says:
2473 * void VertexAttribDivisor(uint index, uint divisor);
2475 * is equivalent to (assuming no errors are generated):
2477 * VertexAttribBinding(index, index);
2478 * VertexBindingDivisor(index, divisor);"
2480 _mesa_vertex_attrib_binding(ctx
, vao
, genericIndex
, genericIndex
);
2481 vertex_binding_divisor(ctx
, vao
, genericIndex
, divisor
);
2486 * See GL_ARB_instanced_arrays.
2487 * Note that the instance divisor only applies to generic arrays, not
2488 * the legacy vertex arrays.
2491 _mesa_VertexAttribDivisor(GLuint index
, GLuint divisor
)
2493 GET_CURRENT_CONTEXT(ctx
);
2495 const gl_vert_attrib genericIndex
= VERT_ATTRIB_GENERIC(index
);
2496 struct gl_vertex_array_object
* const vao
= ctx
->Array
.VAO
;
2498 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
2499 _mesa_error(ctx
, GL_INVALID_OPERATION
, "glVertexAttribDivisor()");
2503 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2504 _mesa_error(ctx
, GL_INVALID_VALUE
,
2505 "glVertexAttribDivisor(index = %u)", index
);
2509 assert(genericIndex
< ARRAY_SIZE(vao
->VertexAttrib
));
2511 /* The ARB_vertex_attrib_binding spec says:
2515 * void VertexAttribDivisor(uint index, uint divisor);
2517 * is equivalent to (assuming no errors are generated):
2519 * VertexAttribBinding(index, index);
2520 * VertexBindingDivisor(index, divisor);"
2522 _mesa_vertex_attrib_binding(ctx
, vao
, genericIndex
, genericIndex
);
2523 vertex_binding_divisor(ctx
, vao
, genericIndex
, divisor
);
2527 static ALWAYS_INLINE
void
2528 vertex_array_vertex_buffer(struct gl_context
*ctx
,
2529 struct gl_vertex_array_object
*vao
,
2530 GLuint bindingIndex
, GLuint buffer
, GLintptr offset
,
2531 GLsizei stride
, bool no_error
, const char *func
)
2533 struct gl_buffer_object
*vbo
;
2535 vao
->BufferBinding
[VERT_ATTRIB_GENERIC(bindingIndex
)].BufferObj
->Name
) {
2536 vbo
= vao
->BufferBinding
[VERT_ATTRIB_GENERIC(bindingIndex
)].BufferObj
;
2537 } else if (buffer
!= 0) {
2538 vbo
= _mesa_lookup_bufferobj(ctx
, buffer
);
2540 if (!no_error
&& !vbo
&& _mesa_is_gles31(ctx
)) {
2541 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s(non-gen name)", func
);
2544 /* From the GL_ARB_vertex_attrib_array spec:
2546 * "[Core profile only:]
2547 * An INVALID_OPERATION error is generated if buffer is not zero or a
2548 * name returned from a previous call to GenBuffers, or if such a name
2549 * has since been deleted with DeleteBuffers.
2551 * Otherwise, we fall back to the same compat profile behavior as other
2552 * object references (automatically gen it).
2554 if (!_mesa_handle_bind_buffer_gen(ctx
, buffer
, &vbo
, func
))
2557 /* The ARB_vertex_attrib_binding spec says:
2559 * "If <buffer> is zero, any buffer object attached to this
2560 * bindpoint is detached."
2562 vbo
= ctx
->Shared
->NullBufferObj
;
2565 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
),
2566 vbo
, offset
, stride
);
2571 * GL_ARB_vertex_attrib_binding
2574 vertex_array_vertex_buffer_err(struct gl_context
*ctx
,
2575 struct gl_vertex_array_object
*vao
,
2576 GLuint bindingIndex
, GLuint buffer
,
2577 GLintptr offset
, GLsizei stride
,
2580 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2582 /* The ARB_vertex_attrib_binding spec says:
2584 * "An INVALID_VALUE error is generated if <bindingindex> is greater than
2585 * the value of MAX_VERTEX_ATTRIB_BINDINGS."
2587 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
2588 _mesa_error(ctx
, GL_INVALID_VALUE
,
2589 "%s(bindingindex=%u > "
2590 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
2591 func
, bindingIndex
);
2595 /* The ARB_vertex_attrib_binding spec says:
2597 * "The error INVALID_VALUE is generated if <stride> or <offset>
2601 _mesa_error(ctx
, GL_INVALID_VALUE
,
2602 "%s(offset=%" PRId64
" < 0)",
2603 func
, (int64_t) offset
);
2608 _mesa_error(ctx
, GL_INVALID_VALUE
,
2609 "%s(stride=%d < 0)", func
, stride
);
2613 if (((_mesa_is_desktop_gl(ctx
) && ctx
->Version
>= 44) || _mesa_is_gles31(ctx
)) &&
2614 stride
> ctx
->Const
.MaxVertexAttribStride
) {
2615 _mesa_error(ctx
, GL_INVALID_VALUE
, "%s(stride=%d > "
2616 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, stride
);
2620 vertex_array_vertex_buffer(ctx
, vao
, bindingIndex
, buffer
, offset
,
2621 stride
, false, func
);
2626 _mesa_BindVertexBuffer_no_error(GLuint bindingIndex
, GLuint buffer
,
2627 GLintptr offset
, GLsizei stride
)
2629 GET_CURRENT_CONTEXT(ctx
);
2630 vertex_array_vertex_buffer(ctx
, ctx
->Array
.VAO
, bindingIndex
,
2631 buffer
, offset
, stride
, true,
2632 "glBindVertexBuffer");
2637 _mesa_BindVertexBuffer(GLuint bindingIndex
, GLuint buffer
, GLintptr offset
,
2640 GET_CURRENT_CONTEXT(ctx
);
2642 /* The ARB_vertex_attrib_binding spec says:
2644 * "An INVALID_OPERATION error is generated if no vertex array object
2647 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2648 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2649 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2650 "glBindVertexBuffer(No array object bound)");
2654 vertex_array_vertex_buffer_err(ctx
, ctx
->Array
.VAO
, bindingIndex
,
2655 buffer
, offset
, stride
,
2656 "glBindVertexBuffer");
2661 _mesa_VertexArrayVertexBuffer_no_error(GLuint vaobj
, GLuint bindingIndex
,
2662 GLuint buffer
, GLintptr offset
,
2665 GET_CURRENT_CONTEXT(ctx
);
2667 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
2668 vertex_array_vertex_buffer(ctx
, vao
, bindingIndex
, buffer
, offset
,
2669 stride
, true, "glVertexArrayVertexBuffer");
2674 _mesa_VertexArrayVertexBuffer(GLuint vaobj
, GLuint bindingIndex
, GLuint buffer
,
2675 GLintptr offset
, GLsizei stride
)
2677 GET_CURRENT_CONTEXT(ctx
);
2678 struct gl_vertex_array_object
*vao
;
2680 /* The ARB_direct_state_access specification says:
2682 * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer
2683 * if <vaobj> is not [compatibility profile: zero or] the name of an
2684 * existing vertex array object."
2686 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayVertexBuffer");
2690 vertex_array_vertex_buffer_err(ctx
, vao
, bindingIndex
, buffer
, offset
,
2691 stride
, "glVertexArrayVertexBuffer");
2695 static ALWAYS_INLINE
void
2696 vertex_array_vertex_buffers(struct gl_context
*ctx
,
2697 struct gl_vertex_array_object
*vao
,
2698 GLuint first
, GLsizei count
, const GLuint
*buffers
,
2699 const GLintptr
*offsets
, const GLsizei
*strides
,
2700 bool no_error
, const char *func
)
2706 * The ARB_multi_bind spec says:
2708 * "If <buffers> is NULL, each affected vertex buffer binding point
2709 * from <first> through <first>+<count>-1 will be reset to have no
2710 * bound buffer object. In this case, the offsets and strides
2711 * associated with the binding points are set to default values,
2712 * ignoring <offsets> and <strides>."
2714 struct gl_buffer_object
*vbo
= ctx
->Shared
->NullBufferObj
;
2716 for (i
= 0; i
< count
; i
++)
2717 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(first
+ i
),
2723 /* Note that the error semantics for multi-bind commands differ from
2724 * those of other GL commands.
2726 * The Issues section in the ARB_multi_bind spec says:
2728 * "(11) Typically, OpenGL specifies that if an error is generated by
2729 * a command, that command has no effect. This is somewhat
2730 * unfortunate for multi-bind commands, because it would require
2731 * a first pass to scan the entire list of bound objects for
2732 * errors and then a second pass to actually perform the
2733 * bindings. Should we have different error semantics?
2735 * RESOLVED: Yes. In this specification, when the parameters for
2736 * one of the <count> binding points are invalid, that binding
2737 * point is not updated and an error will be generated. However,
2738 * other binding points in the same command will be updated if
2739 * their parameters are valid and no other error occurs."
2742 _mesa_HashLockMutex(ctx
->Shared
->BufferObjects
);
2744 for (i
= 0; i
< count
; i
++) {
2745 struct gl_buffer_object
*vbo
;
2748 /* The ARB_multi_bind spec says:
2750 * "An INVALID_VALUE error is generated if any value in
2751 * <offsets> or <strides> is negative (per binding)."
2753 if (offsets
[i
] < 0) {
2754 _mesa_error(ctx
, GL_INVALID_VALUE
,
2755 "%s(offsets[%u]=%" PRId64
" < 0)",
2756 func
, i
, (int64_t) offsets
[i
]);
2760 if (strides
[i
] < 0) {
2761 _mesa_error(ctx
, GL_INVALID_VALUE
,
2762 "%s(strides[%u]=%d < 0)",
2763 func
, i
, strides
[i
]);
2767 if (_mesa_is_desktop_gl(ctx
) && ctx
->Version
>= 44 &&
2768 strides
[i
] > ctx
->Const
.MaxVertexAttribStride
) {
2769 _mesa_error(ctx
, GL_INVALID_VALUE
,
2770 "%s(strides[%u]=%d > "
2771 "GL_MAX_VERTEX_ATTRIB_STRIDE)", func
, i
, strides
[i
]);
2777 struct gl_vertex_buffer_binding
*binding
=
2778 &vao
->BufferBinding
[VERT_ATTRIB_GENERIC(first
+ i
)];
2780 if (buffers
[i
] == binding
->BufferObj
->Name
)
2781 vbo
= binding
->BufferObj
;
2783 vbo
= _mesa_multi_bind_lookup_bufferobj(ctx
, buffers
, i
, func
);
2788 vbo
= ctx
->Shared
->NullBufferObj
;
2791 _mesa_bind_vertex_buffer(ctx
, vao
, VERT_ATTRIB_GENERIC(first
+ i
),
2792 vbo
, offsets
[i
], strides
[i
]);
2795 _mesa_HashUnlockMutex(ctx
->Shared
->BufferObjects
);
2800 vertex_array_vertex_buffers_err(struct gl_context
*ctx
,
2801 struct gl_vertex_array_object
*vao
,
2802 GLuint first
, GLsizei count
,
2803 const GLuint
*buffers
, const GLintptr
*offsets
,
2804 const GLsizei
*strides
, const char *func
)
2806 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2808 /* The ARB_multi_bind spec says:
2810 * "An INVALID_OPERATION error is generated if <first> + <count>
2811 * is greater than the value of MAX_VERTEX_ATTRIB_BINDINGS."
2813 if (first
+ count
> ctx
->Const
.MaxVertexAttribBindings
) {
2814 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2815 "%s(first=%u + count=%d > the value of "
2816 "GL_MAX_VERTEX_ATTRIB_BINDINGS=%u)",
2817 func
, first
, count
, ctx
->Const
.MaxVertexAttribBindings
);
2821 vertex_array_vertex_buffers(ctx
, vao
, first
, count
, buffers
, offsets
,
2822 strides
, false, func
);
2827 _mesa_BindVertexBuffers_no_error(GLuint first
, GLsizei count
,
2828 const GLuint
*buffers
, const GLintptr
*offsets
,
2829 const GLsizei
*strides
)
2831 GET_CURRENT_CONTEXT(ctx
);
2833 vertex_array_vertex_buffers(ctx
, ctx
->Array
.VAO
, first
, count
,
2834 buffers
, offsets
, strides
, true,
2835 "glBindVertexBuffers");
2840 _mesa_BindVertexBuffers(GLuint first
, GLsizei count
, const GLuint
*buffers
,
2841 const GLintptr
*offsets
, const GLsizei
*strides
)
2843 GET_CURRENT_CONTEXT(ctx
);
2845 /* The ARB_vertex_attrib_binding spec says:
2847 * "An INVALID_OPERATION error is generated if no
2848 * vertex array object is bound."
2850 if (ctx
->API
== API_OPENGL_CORE
&&
2851 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2852 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2853 "glBindVertexBuffers(No array object bound)");
2857 vertex_array_vertex_buffers_err(ctx
, ctx
->Array
.VAO
, first
, count
,
2858 buffers
, offsets
, strides
,
2859 "glBindVertexBuffers");
2864 _mesa_VertexArrayVertexBuffers_no_error(GLuint vaobj
, GLuint first
,
2865 GLsizei count
, const GLuint
*buffers
,
2866 const GLintptr
*offsets
,
2867 const GLsizei
*strides
)
2869 GET_CURRENT_CONTEXT(ctx
);
2871 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
2872 vertex_array_vertex_buffers(ctx
, vao
, first
, count
,
2873 buffers
, offsets
, strides
, true,
2874 "glVertexArrayVertexBuffers");
2879 _mesa_VertexArrayVertexBuffers(GLuint vaobj
, GLuint first
, GLsizei count
,
2880 const GLuint
*buffers
,
2881 const GLintptr
*offsets
, const GLsizei
*strides
)
2883 GET_CURRENT_CONTEXT(ctx
);
2884 struct gl_vertex_array_object
*vao
;
2886 /* The ARB_direct_state_access specification says:
2888 * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer
2889 * if <vaobj> is not [compatibility profile: zero or] the name of an
2890 * existing vertex array object."
2892 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayVertexBuffers");
2896 vertex_array_vertex_buffers_err(ctx
, vao
, first
, count
,
2897 buffers
, offsets
, strides
,
2898 "glVertexArrayVertexBuffers");
2903 vertex_attrib_format(GLuint attribIndex
, GLint size
, GLenum type
,
2904 GLboolean normalized
, GLboolean integer
,
2905 GLboolean doubles
, GLbitfield legalTypes
,
2906 GLsizei sizeMax
, GLuint relativeOffset
,
2909 GET_CURRENT_CONTEXT(ctx
);
2910 ASSERT_OUTSIDE_BEGIN_END(ctx
);
2912 GLenum format
= get_array_format(ctx
, sizeMax
, &size
);
2914 if (!_mesa_is_no_error_enabled(ctx
)) {
2915 /* The ARB_vertex_attrib_binding spec says:
2917 * "An INVALID_OPERATION error is generated under any of the
2918 * following conditions:
2919 * - if no vertex array object is currently bound (see section
2923 * This error condition only applies to VertexAttribFormat and
2924 * VertexAttribIFormat in the extension spec, but we assume that this
2925 * is an oversight. In the OpenGL 4.3 (Core Profile) spec, it applies
2926 * to all three functions.
2928 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
2929 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
2930 _mesa_error(ctx
, GL_INVALID_OPERATION
,
2931 "%s(No array object bound)", func
);
2935 /* The ARB_vertex_attrib_binding spec says:
2937 * "The error INVALID_VALUE is generated if index is greater than or
2938 * equal to the value of MAX_VERTEX_ATTRIBS."
2940 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
2941 _mesa_error(ctx
, GL_INVALID_VALUE
,
2942 "%s(attribindex=%u > "
2943 "GL_MAX_VERTEX_ATTRIBS)",
2948 if (!validate_array_format(ctx
, func
, ctx
->Array
.VAO
,
2949 VERT_ATTRIB_GENERIC(attribIndex
),
2950 legalTypes
, 1, sizeMax
, size
, type
,
2951 normalized
, integer
, doubles
, relativeOffset
,
2957 _mesa_update_array_format(ctx
, ctx
->Array
.VAO
,
2958 VERT_ATTRIB_GENERIC(attribIndex
), size
, type
,
2959 format
, normalized
, integer
, doubles
,
2965 _mesa_VertexAttribFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2966 GLboolean normalized
, GLuint relativeOffset
)
2968 vertex_attrib_format(attribIndex
, size
, type
, normalized
,
2969 GL_FALSE
, GL_FALSE
, ATTRIB_FORMAT_TYPES_MASK
,
2970 BGRA_OR_4
, relativeOffset
,
2971 "glVertexAttribFormat");
2976 _mesa_VertexAttribIFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2977 GLuint relativeOffset
)
2979 vertex_attrib_format(attribIndex
, size
, type
, GL_FALSE
,
2980 GL_TRUE
, GL_FALSE
, ATTRIB_IFORMAT_TYPES_MASK
, 4,
2981 relativeOffset
, "glVertexAttribIFormat");
2986 _mesa_VertexAttribLFormat(GLuint attribIndex
, GLint size
, GLenum type
,
2987 GLuint relativeOffset
)
2989 vertex_attrib_format(attribIndex
, size
, type
, GL_FALSE
, GL_FALSE
,
2990 GL_TRUE
, ATTRIB_LFORMAT_TYPES_MASK
, 4,
2991 relativeOffset
, "glVertexAttribLFormat");
2996 vertex_array_attrib_format(GLuint vaobj
, GLuint attribIndex
, GLint size
,
2997 GLenum type
, GLboolean normalized
,
2998 GLboolean integer
, GLboolean doubles
,
2999 GLbitfield legalTypes
, GLsizei sizeMax
,
3000 GLuint relativeOffset
, const char *func
)
3002 GET_CURRENT_CONTEXT(ctx
);
3003 struct gl_vertex_array_object
*vao
;
3005 ASSERT_OUTSIDE_BEGIN_END(ctx
);
3007 GLenum format
= get_array_format(ctx
, sizeMax
, &size
);
3009 if (_mesa_is_no_error_enabled(ctx
)) {
3010 vao
= _mesa_lookup_vao(ctx
, vaobj
);
3014 /* The ARB_direct_state_access spec says:
3016 * "An INVALID_OPERATION error is generated by
3017 * VertexArrayAttrib*Format if <vaobj> is not [compatibility profile:
3018 * zero or] the name of an existing vertex array object."
3020 vao
= _mesa_lookup_vao_err(ctx
, false, vaobj
, func
);
3024 /* The ARB_vertex_attrib_binding spec says:
3026 * "The error INVALID_VALUE is generated if index is greater than or
3027 * equal to the value of MAX_VERTEX_ATTRIBS."
3029 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
3030 _mesa_error(ctx
, GL_INVALID_VALUE
,
3031 "%s(attribindex=%u > GL_MAX_VERTEX_ATTRIBS)",
3036 if (!validate_array_format(ctx
, func
, vao
,
3037 VERT_ATTRIB_GENERIC(attribIndex
),
3038 legalTypes
, 1, sizeMax
, size
, type
,
3039 normalized
, integer
, doubles
, relativeOffset
,
3045 _mesa_update_array_format(ctx
, vao
, VERT_ATTRIB_GENERIC(attribIndex
), size
,
3046 type
, format
, normalized
, integer
, doubles
,
3052 _mesa_VertexArrayAttribFormat(GLuint vaobj
, GLuint attribIndex
, GLint size
,
3053 GLenum type
, GLboolean normalized
,
3054 GLuint relativeOffset
)
3056 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, normalized
,
3057 GL_FALSE
, GL_FALSE
, ATTRIB_FORMAT_TYPES_MASK
,
3058 BGRA_OR_4
, relativeOffset
,
3059 "glVertexArrayAttribFormat");
3064 _mesa_VertexArrayAttribIFormat(GLuint vaobj
, GLuint attribIndex
,
3065 GLint size
, GLenum type
,
3066 GLuint relativeOffset
)
3068 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, GL_FALSE
,
3069 GL_TRUE
, GL_FALSE
, ATTRIB_IFORMAT_TYPES_MASK
,
3071 "glVertexArrayAttribIFormat");
3076 _mesa_VertexArrayAttribLFormat(GLuint vaobj
, GLuint attribIndex
,
3077 GLint size
, GLenum type
,
3078 GLuint relativeOffset
)
3080 vertex_array_attrib_format(vaobj
, attribIndex
, size
, type
, GL_FALSE
,
3081 GL_FALSE
, GL_TRUE
, ATTRIB_LFORMAT_TYPES_MASK
,
3083 "glVertexArrayAttribLFormat");
3088 vertex_array_attrib_binding(struct gl_context
*ctx
,
3089 struct gl_vertex_array_object
*vao
,
3090 GLuint attribIndex
, GLuint bindingIndex
,
3093 ASSERT_OUTSIDE_BEGIN_END(ctx
);
3095 /* The ARB_vertex_attrib_binding spec says:
3097 * "<attribindex> must be less than the value of MAX_VERTEX_ATTRIBS and
3098 * <bindingindex> must be less than the value of
3099 * MAX_VERTEX_ATTRIB_BINDINGS, otherwise the error INVALID_VALUE
3102 if (attribIndex
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
3103 _mesa_error(ctx
, GL_INVALID_VALUE
,
3104 "%s(attribindex=%u >= "
3105 "GL_MAX_VERTEX_ATTRIBS)",
3110 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
3111 _mesa_error(ctx
, GL_INVALID_VALUE
,
3112 "%s(bindingindex=%u >= "
3113 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
3114 func
, bindingIndex
);
3118 assert(VERT_ATTRIB_GENERIC(attribIndex
) < ARRAY_SIZE(vao
->VertexAttrib
));
3120 _mesa_vertex_attrib_binding(ctx
, vao
,
3121 VERT_ATTRIB_GENERIC(attribIndex
),
3122 VERT_ATTRIB_GENERIC(bindingIndex
));
3127 _mesa_VertexAttribBinding_no_error(GLuint attribIndex
, GLuint bindingIndex
)
3129 GET_CURRENT_CONTEXT(ctx
);
3130 _mesa_vertex_attrib_binding(ctx
, ctx
->Array
.VAO
,
3131 VERT_ATTRIB_GENERIC(attribIndex
),
3132 VERT_ATTRIB_GENERIC(bindingIndex
));
3137 _mesa_VertexAttribBinding(GLuint attribIndex
, GLuint bindingIndex
)
3139 GET_CURRENT_CONTEXT(ctx
);
3141 /* The ARB_vertex_attrib_binding spec says:
3143 * "An INVALID_OPERATION error is generated if no vertex array object
3146 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
3147 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
3148 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3149 "glVertexAttribBinding(No array object bound)");
3153 vertex_array_attrib_binding(ctx
, ctx
->Array
.VAO
,
3154 attribIndex
, bindingIndex
,
3155 "glVertexAttribBinding");
3160 _mesa_VertexArrayAttribBinding_no_error(GLuint vaobj
, GLuint attribIndex
,
3161 GLuint bindingIndex
)
3163 GET_CURRENT_CONTEXT(ctx
);
3165 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
3166 _mesa_vertex_attrib_binding(ctx
, vao
,
3167 VERT_ATTRIB_GENERIC(attribIndex
),
3168 VERT_ATTRIB_GENERIC(bindingIndex
));
3173 _mesa_VertexArrayAttribBinding(GLuint vaobj
, GLuint attribIndex
, GLuint bindingIndex
)
3175 GET_CURRENT_CONTEXT(ctx
);
3176 struct gl_vertex_array_object
*vao
;
3178 /* The ARB_direct_state_access specification says:
3180 * "An INVALID_OPERATION error is generated by VertexArrayAttribBinding
3181 * if <vaobj> is not [compatibility profile: zero or] the name of an
3182 * existing vertex array object."
3184 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayAttribBinding");
3188 vertex_array_attrib_binding(ctx
, vao
, attribIndex
, bindingIndex
,
3189 "glVertexArrayAttribBinding");
3194 vertex_array_binding_divisor(struct gl_context
*ctx
,
3195 struct gl_vertex_array_object
*vao
,
3196 GLuint bindingIndex
, GLuint divisor
,
3199 ASSERT_OUTSIDE_BEGIN_END(ctx
);
3201 if (!ctx
->Extensions
.ARB_instanced_arrays
) {
3202 _mesa_error(ctx
, GL_INVALID_OPERATION
, "%s()", func
);
3206 /* The ARB_vertex_attrib_binding spec says:
3208 * "An INVALID_VALUE error is generated if <bindingindex> is greater
3209 * than or equal to the value of MAX_VERTEX_ATTRIB_BINDINGS."
3211 if (bindingIndex
>= ctx
->Const
.MaxVertexAttribBindings
) {
3212 _mesa_error(ctx
, GL_INVALID_VALUE
,
3213 "%s(bindingindex=%u > "
3214 "GL_MAX_VERTEX_ATTRIB_BINDINGS)",
3215 func
, bindingIndex
);
3219 vertex_binding_divisor(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
3224 _mesa_VertexBindingDivisor_no_error(GLuint bindingIndex
, GLuint divisor
)
3226 GET_CURRENT_CONTEXT(ctx
);
3227 vertex_binding_divisor(ctx
, ctx
->Array
.VAO
,
3228 VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
3233 _mesa_VertexBindingDivisor(GLuint bindingIndex
, GLuint divisor
)
3235 GET_CURRENT_CONTEXT(ctx
);
3237 /* The ARB_vertex_attrib_binding spec says:
3239 * "An INVALID_OPERATION error is generated if no vertex array object
3242 if ((ctx
->API
== API_OPENGL_CORE
|| _mesa_is_gles31(ctx
)) &&
3243 ctx
->Array
.VAO
== ctx
->Array
.DefaultVAO
) {
3244 _mesa_error(ctx
, GL_INVALID_OPERATION
,
3245 "glVertexBindingDivisor(No array object bound)");
3249 vertex_array_binding_divisor(ctx
, ctx
->Array
.VAO
,
3250 bindingIndex
, divisor
,
3251 "glVertexBindingDivisor");
3256 _mesa_VertexArrayBindingDivisor_no_error(GLuint vaobj
, GLuint bindingIndex
,
3259 GET_CURRENT_CONTEXT(ctx
);
3261 struct gl_vertex_array_object
*vao
= _mesa_lookup_vao(ctx
, vaobj
);
3262 vertex_binding_divisor(ctx
, vao
, VERT_ATTRIB_GENERIC(bindingIndex
), divisor
);
3267 _mesa_VertexArrayBindingDivisor(GLuint vaobj
, GLuint bindingIndex
,
3270 struct gl_vertex_array_object
*vao
;
3271 GET_CURRENT_CONTEXT(ctx
);
3273 /* The ARB_direct_state_access specification says:
3275 * "An INVALID_OPERATION error is generated by VertexArrayBindingDivisor
3276 * if <vaobj> is not [compatibility profile: zero or] the name of an
3277 * existing vertex array object."
3279 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, false, "glVertexArrayBindingDivisor");
3283 vertex_array_binding_divisor(ctx
, vao
, bindingIndex
, divisor
,
3284 "glVertexArrayBindingDivisor");
3289 _mesa_copy_vertex_attrib_array(struct gl_context
*ctx
,
3290 struct gl_array_attributes
*dst
,
3291 const struct gl_array_attributes
*src
)
3293 dst
->Ptr
= src
->Ptr
;
3294 dst
->RelativeOffset
= src
->RelativeOffset
;
3295 dst
->Format
= src
->Format
;
3296 dst
->Stride
= src
->Stride
;
3297 dst
->BufferBindingIndex
= src
->BufferBindingIndex
;
3298 dst
->_EffBufferBindingIndex
= src
->_EffBufferBindingIndex
;
3299 dst
->_EffRelativeOffset
= src
->_EffRelativeOffset
;
3303 _mesa_copy_vertex_buffer_binding(struct gl_context
*ctx
,
3304 struct gl_vertex_buffer_binding
*dst
,
3305 const struct gl_vertex_buffer_binding
*src
)
3307 dst
->Offset
= src
->Offset
;
3308 dst
->Stride
= src
->Stride
;
3309 dst
->InstanceDivisor
= src
->InstanceDivisor
;
3310 dst
->_BoundArrays
= src
->_BoundArrays
;
3311 dst
->_EffBoundArrays
= src
->_EffBoundArrays
;
3312 dst
->_EffOffset
= src
->_EffOffset
;
3314 _mesa_reference_buffer_object(ctx
, &dst
->BufferObj
, src
->BufferObj
);
3318 * Print current vertex object/array info. For debug.
3321 _mesa_print_arrays(struct gl_context
*ctx
)
3323 const struct gl_vertex_array_object
*vao
= ctx
->Array
.VAO
;
3325 fprintf(stderr
, "Array Object %u\n", vao
->Name
);
3327 GLbitfield mask
= vao
->Enabled
;
3329 const gl_vert_attrib i
= u_bit_scan(&mask
);
3330 const struct gl_array_attributes
*array
= &vao
->VertexAttrib
[i
];
3332 const struct gl_vertex_buffer_binding
*binding
=
3333 &vao
->BufferBinding
[array
->BufferBindingIndex
];
3334 const struct gl_buffer_object
*bo
= binding
->BufferObj
;
3336 fprintf(stderr
, " %s: Ptr=%p, Type=%s, Size=%d, ElemSize=%u, "
3337 "Stride=%d, Buffer=%u(Size %lu)\n",
3338 gl_vert_attrib_name((gl_vert_attrib
)i
),
3339 array
->Ptr
, _mesa_enum_to_string(array
->Format
.Type
),
3341 array
->Format
._ElementSize
, binding
->Stride
, bo
->Name
,
3342 (unsigned long) bo
->Size
);
3348 * Initialize vertex array state for given context.
3351 _mesa_init_varray(struct gl_context
*ctx
)
3353 ctx
->Array
.DefaultVAO
= _mesa_new_vao(ctx
, 0);
3354 _mesa_reference_vao(ctx
, &ctx
->Array
.VAO
, ctx
->Array
.DefaultVAO
);
3355 ctx
->Array
._EmptyVAO
= _mesa_new_vao(ctx
, ~0u);
3356 _mesa_reference_vao(ctx
, &ctx
->Array
._DrawVAO
, ctx
->Array
._EmptyVAO
);
3357 ctx
->Array
.ActiveTexture
= 0; /* GL_ARB_multitexture */
3359 ctx
->Array
.Objects
= _mesa_NewHashTable();
3364 * Callback for deleting an array object. Called by _mesa_HashDeleteAll().
3367 delete_arrayobj_cb(GLuint id
, void *data
, void *userData
)
3369 struct gl_vertex_array_object
*vao
= (struct gl_vertex_array_object
*) data
;
3370 struct gl_context
*ctx
= (struct gl_context
*) userData
;
3371 _mesa_delete_vao(ctx
, vao
);
3376 * Free vertex array state for given context.
3379 _mesa_free_varray_data(struct gl_context
*ctx
)
3381 _mesa_HashDeleteAll(ctx
->Array
.Objects
, delete_arrayobj_cb
, ctx
);
3382 _mesa_DeleteHashTable(ctx
->Array
.Objects
);
3386 _mesa_GetVertexArrayIntegervEXT(GLuint vaobj
, GLenum pname
, GLint
*param
)
3388 GET_CURRENT_CONTEXT(ctx
);
3389 struct gl_vertex_array_object
* vao
;
3392 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, true,
3393 "glGetVertexArrayIntegervEXT");
3397 /* The EXT_direct_state_access spec says:
3399 * "For GetVertexArrayIntegervEXT, pname must be one of the "Get value" tokens
3400 * in tables 6.6, 6.7, 6.8, and 6.9 that use GetIntegerv, IsEnabled, or
3401 * GetPointerv for their "Get command" (so excluding the VERTEX_ATTRIB_*
3405 /* Tokens using GetIntegerv */
3406 case GL_CLIENT_ACTIVE_TEXTURE
:
3407 *param
= GL_TEXTURE0_ARB
+ ctx
->Array
.ActiveTexture
;
3409 case GL_VERTEX_ARRAY_SIZE
:
3410 *param
= vao
->VertexAttrib
[VERT_ATTRIB_POS
].Format
.Size
;
3412 case GL_VERTEX_ARRAY_TYPE
:
3413 *param
= vao
->VertexAttrib
[VERT_ATTRIB_POS
].Format
.Type
;
3415 case GL_VERTEX_ARRAY_STRIDE
:
3416 *param
= vao
->VertexAttrib
[VERT_ATTRIB_POS
].Stride
;
3418 case GL_VERTEX_ARRAY_BUFFER_BINDING
:
3419 *param
= vao
->BufferBinding
[VERT_ATTRIB_POS
].BufferObj
->Name
;
3421 case GL_COLOR_ARRAY_SIZE
:
3422 *param
= vao
->VertexAttrib
[VERT_ATTRIB_COLOR0
].Format
.Size
;
3424 case GL_COLOR_ARRAY_TYPE
:
3425 *param
= vao
->VertexAttrib
[VERT_ATTRIB_COLOR0
].Format
.Type
;
3427 case GL_COLOR_ARRAY_STRIDE
:
3428 *param
= vao
->VertexAttrib
[VERT_ATTRIB_COLOR0
].Stride
;
3430 case GL_COLOR_ARRAY_BUFFER_BINDING
:
3431 *param
= vao
->BufferBinding
[VERT_ATTRIB_COLOR0
].BufferObj
->Name
;
3433 case GL_EDGE_FLAG_ARRAY_STRIDE
:
3434 *param
= vao
->VertexAttrib
[VERT_ATTRIB_EDGEFLAG
].Stride
;
3436 case GL_EDGE_FLAG_ARRAY_BUFFER_BINDING
:
3437 *param
= vao
->BufferBinding
[VERT_ATTRIB_EDGEFLAG
].BufferObj
->Name
;
3439 case GL_INDEX_ARRAY_TYPE
:
3440 *param
= vao
->VertexAttrib
[VERT_ATTRIB_COLOR_INDEX
].Format
.Type
;
3442 case GL_INDEX_ARRAY_STRIDE
:
3443 *param
= vao
->VertexAttrib
[VERT_ATTRIB_COLOR_INDEX
].Stride
;
3445 case GL_INDEX_ARRAY_BUFFER_BINDING
:
3446 *param
= vao
->BufferBinding
[VERT_ATTRIB_COLOR_INDEX
].BufferObj
->Name
;
3448 case GL_NORMAL_ARRAY_TYPE
:
3449 *param
= vao
->VertexAttrib
[VERT_ATTRIB_NORMAL
].Format
.Type
;
3451 case GL_NORMAL_ARRAY_STRIDE
:
3452 *param
= vao
->VertexAttrib
[VERT_ATTRIB_NORMAL
].Stride
;
3454 case GL_NORMAL_ARRAY_BUFFER_BINDING
:
3455 *param
= vao
->BufferBinding
[VERT_ATTRIB_NORMAL
].BufferObj
->Name
;
3457 case GL_TEXTURE_COORD_ARRAY_SIZE
:
3458 *param
= vao
->VertexAttrib
[VERT_ATTRIB_TEX(ctx
->Array
.ActiveTexture
)].Format
.Size
;
3460 case GL_TEXTURE_COORD_ARRAY_TYPE
:
3461 *param
= vao
->VertexAttrib
[VERT_ATTRIB_TEX(ctx
->Array
.ActiveTexture
)].Format
.Type
;
3463 case GL_TEXTURE_COORD_ARRAY_STRIDE
:
3464 *param
= vao
->VertexAttrib
[VERT_ATTRIB_TEX(ctx
->Array
.ActiveTexture
)].Stride
;
3466 case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
:
3467 *param
= vao
->BufferBinding
[VERT_ATTRIB_TEX(ctx
->Array
.ActiveTexture
)].BufferObj
->Name
;
3469 case GL_FOG_COORD_ARRAY_TYPE
:
3470 *param
= vao
->VertexAttrib
[VERT_ATTRIB_FOG
].Format
.Type
;
3472 case GL_FOG_COORD_ARRAY_STRIDE
:
3473 *param
= vao
->VertexAttrib
[VERT_ATTRIB_FOG
].Stride
;
3475 case GL_FOG_COORD_ARRAY_BUFFER_BINDING
:
3476 *param
= vao
->BufferBinding
[VERT_ATTRIB_FOG
].BufferObj
->Name
;
3478 case GL_SECONDARY_COLOR_ARRAY_SIZE
:
3479 *param
= vao
->VertexAttrib
[VERT_ATTRIB_COLOR1
].Format
.Size
;
3481 case GL_SECONDARY_COLOR_ARRAY_TYPE
:
3482 *param
= vao
->VertexAttrib
[VERT_ATTRIB_COLOR1
].Format
.Type
;
3484 case GL_SECONDARY_COLOR_ARRAY_STRIDE
:
3485 *param
= vao
->VertexAttrib
[VERT_ATTRIB_COLOR1
].Stride
;
3487 case GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING
:
3488 *param
= vao
->BufferBinding
[VERT_ATTRIB_COLOR1
].BufferObj
->Name
;
3491 /* Tokens using IsEnabled */
3492 case GL_VERTEX_ARRAY
:
3493 *param
= !!(vao
->Enabled
& VERT_BIT_POS
);
3495 case GL_COLOR_ARRAY
:
3496 *param
= !!(vao
->Enabled
& VERT_BIT_COLOR0
);
3498 case GL_EDGE_FLAG_ARRAY
:
3499 *param
= !!(vao
->Enabled
& VERT_BIT_EDGEFLAG
);
3501 case GL_INDEX_ARRAY
:
3502 *param
= !!(vao
->Enabled
& VERT_BIT_COLOR_INDEX
);
3504 case GL_NORMAL_ARRAY
:
3505 *param
= !!(vao
->Enabled
& VERT_BIT_NORMAL
);
3507 case GL_TEXTURE_COORD_ARRAY
:
3508 *param
= !!(vao
->Enabled
& VERT_BIT_TEX(ctx
->Array
.ActiveTexture
));
3510 case GL_FOG_COORD_ARRAY
:
3511 *param
= !!(vao
->Enabled
& VERT_BIT_FOG
);
3513 case GL_SECONDARY_COLOR_ARRAY
:
3514 *param
= !!(vao
->Enabled
& VERT_BIT_COLOR1
);
3517 /* Tokens using GetPointerv */
3518 case GL_VERTEX_ARRAY_POINTER
:
3519 case GL_COLOR_ARRAY_POINTER
:
3520 case GL_EDGE_FLAG_ARRAY_POINTER
:
3521 case GL_INDEX_ARRAY_POINTER
:
3522 case GL_NORMAL_ARRAY_POINTER
:
3523 case GL_TEXTURE_COORD_ARRAY_POINTER
:
3524 case GL_FOG_COORD_ARRAY_POINTER
:
3525 case GL_SECONDARY_COLOR_ARRAY_POINTER
:
3526 _get_vao_pointerv(pname
, vao
, &ptr
, "glGetVertexArrayIntegervEXT");
3527 *param
= (int) ((uint64_t) ptr
& 0xFFFFFFFF);
3531 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexArrayIntegervEXT(pname)");
3536 _mesa_GetVertexArrayPointervEXT(GLuint vaobj
, GLenum pname
, GLvoid
** param
)
3538 GET_CURRENT_CONTEXT(ctx
);
3539 struct gl_vertex_array_object
* vao
;
3541 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, true,
3542 "glGetVertexArrayPointervEXT");
3546 /* The EXT_direct_state_access spec says:
3548 * "For GetVertexArrayPointervEXT, pname must be a *_ARRAY_POINTER token from
3549 * tables 6.6, 6.7, and 6.8 excluding VERTEX_ATTRIB_ARRAY_POINT."
3552 case GL_VERTEX_ARRAY_POINTER
:
3553 case GL_COLOR_ARRAY_POINTER
:
3554 case GL_EDGE_FLAG_ARRAY_POINTER
:
3555 case GL_INDEX_ARRAY_POINTER
:
3556 case GL_NORMAL_ARRAY_POINTER
:
3557 case GL_TEXTURE_COORD_ARRAY_POINTER
:
3558 case GL_FOG_COORD_ARRAY_POINTER
:
3559 case GL_SECONDARY_COLOR_ARRAY_POINTER
:
3563 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexArrayPointervEXT(pname)");
3567 /* pname has been validated, we can now use the helper function */
3568 _get_vao_pointerv(pname
, vao
, param
, "glGetVertexArrayPointervEXT");
3572 _mesa_GetVertexArrayIntegeri_vEXT(GLuint vaobj
, GLuint index
, GLenum pname
, GLint
*param
)
3574 GET_CURRENT_CONTEXT(ctx
);
3575 struct gl_vertex_array_object
* vao
;
3577 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, true,
3578 "glGetVertexArrayIntegeri_vEXT");
3583 /* The EXT_direct_state_access spec says:
3585 * "For GetVertexArrayIntegeri_vEXT, pname must be one of the
3586 * "Get value" tokens in tables 6.8 and 6.9 that use GetVertexAttribiv
3587 * or GetVertexAttribPointerv (so allowing only the VERTEX_ATTRIB_*
3588 * tokens) or a token of the form TEXTURE_COORD_ARRAY (the enable) or
3589 * TEXTURE_COORD_ARRAY_*; index identifies the vertex attribute
3590 * array to query or texture coordinate set index respectively."
3594 case GL_TEXTURE_COORD_ARRAY
:
3595 *param
= !!(vao
->Enabled
& VERT_BIT_TEX(index
));
3597 case GL_TEXTURE_COORD_ARRAY_SIZE
:
3598 *param
= vao
->VertexAttrib
[VERT_ATTRIB_TEX(index
)].Format
.Size
;
3600 case GL_TEXTURE_COORD_ARRAY_TYPE
:
3601 *param
= vao
->VertexAttrib
[VERT_ATTRIB_TEX(index
)].Format
.Type
;
3603 case GL_TEXTURE_COORD_ARRAY_STRIDE
:
3604 *param
= vao
->VertexAttrib
[VERT_ATTRIB_TEX(index
)].Stride
;
3606 case GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING
:
3607 *param
= vao
->BufferBinding
[VERT_ATTRIB_TEX(index
)].BufferObj
->Name
;
3610 *param
= get_vertex_array_attrib(ctx
, vao
, index
, pname
, "glGetVertexArrayIntegeri_vEXT");
3615 _mesa_GetVertexArrayPointeri_vEXT(GLuint vaobj
, GLuint index
, GLenum pname
, GLvoid
** param
)
3617 GET_CURRENT_CONTEXT(ctx
);
3618 struct gl_vertex_array_object
* vao
;
3620 vao
= _mesa_lookup_vao_err(ctx
, vaobj
, true,
3621 "glGetVertexArrayPointeri_vEXT");
3625 if (index
>= ctx
->Const
.Program
[MESA_SHADER_VERTEX
].MaxAttribs
) {
3626 _mesa_error(ctx
, GL_INVALID_VALUE
, "glGetVertexArrayPointeri_vEXT(index)");
3630 /* The EXT_direct_state_access spec says:
3632 * "For GetVertexArrayPointeri_vEXT, pname must be VERTEX_ATTRIB_ARRAY_POINTER
3633 * or TEXTURE_COORD_ARRAY_POINTER with the index parameter indicating the vertex
3634 * attribute or texture coordindate set index."
3637 case GL_VERTEX_ATTRIB_ARRAY_POINTER
:
3638 *param
= (GLvoid
*) vao
->VertexAttrib
[VERT_ATTRIB_GENERIC(index
)].Ptr
;
3640 case GL_TEXTURE_COORD_ARRAY_POINTER
:
3641 *param
= (GLvoid
*) vao
->VertexAttrib
[VERT_ATTRIB_TEX(index
)].Ptr
;
3644 _mesa_error(ctx
, GL_INVALID_ENUM
, "glGetVertexArrayPointeri_vEXT(pname)");