00b423cd47935ea9eb81ffc834d2decb53d245dc
[mesa.git] / src / mesa / main / version.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24
25 #include "imports.h"
26 #include "mtypes.h"
27 #include "version.h"
28 #include "git_sha1.h"
29
30 /**
31 * Override the context's GL version if the environment variable
32 * MESA_GL_VERSION_OVERRIDE is set. Valid values of MESA_GL_VERSION_OVERRIDE
33 * are point-separated version numbers, such as "3.0".
34 */
35 static void
36 override_version(struct gl_context *ctx, GLuint *major, GLuint *minor)
37 {
38 const char *env_var = "MESA_GL_VERSION_OVERRIDE";
39 const char *version;
40 int n;
41
42 version = getenv(env_var);
43 if (!version) {
44 return;
45 }
46
47 n = sscanf(version, "%u.%u", major, minor);
48 if (n != 2) {
49 fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
50 return;
51 }
52 }
53
54 /**
55 * Examine enabled GL extensions to determine GL version.
56 * Return major and minor version numbers.
57 */
58 static void
59 compute_version(struct gl_context *ctx)
60 {
61 GLuint major, minor;
62 static const int max = 100;
63
64 const GLboolean ver_1_3 = (ctx->Extensions.ARB_multitexture &&
65 ctx->Extensions.ARB_texture_border_clamp &&
66 ctx->Extensions.ARB_texture_cube_map &&
67 ctx->Extensions.EXT_texture_env_add &&
68 ctx->Extensions.ARB_texture_env_combine &&
69 ctx->Extensions.ARB_texture_env_dot3);
70 const GLboolean ver_1_4 = (ver_1_3 &&
71 ctx->Extensions.ARB_depth_texture &&
72 ctx->Extensions.ARB_shadow &&
73 ctx->Extensions.ARB_texture_env_crossbar &&
74 ctx->Extensions.ARB_texture_mirrored_repeat &&
75 ctx->Extensions.ARB_window_pos &&
76 ctx->Extensions.EXT_blend_color &&
77 ctx->Extensions.EXT_blend_func_separate &&
78 ctx->Extensions.EXT_blend_minmax &&
79 ctx->Extensions.EXT_blend_subtract &&
80 ctx->Extensions.EXT_fog_coord &&
81 ctx->Extensions.EXT_point_parameters &&
82 ctx->Extensions.EXT_secondary_color &&
83 ctx->Extensions.EXT_stencil_wrap &&
84 ctx->Extensions.EXT_texture_lod_bias);
85 const GLboolean ver_1_5 = (ver_1_4 &&
86 ctx->Extensions.ARB_occlusion_query &&
87 ctx->Extensions.EXT_shadow_funcs);
88 const GLboolean ver_2_0 = (ver_1_5 &&
89 ctx->Extensions.ARB_draw_buffers &&
90 ctx->Extensions.ARB_point_sprite &&
91 ctx->Extensions.ARB_shader_objects &&
92 ctx->Extensions.ARB_vertex_shader &&
93 ctx->Extensions.ARB_fragment_shader &&
94 ctx->Extensions.ARB_texture_non_power_of_two &&
95 ctx->Extensions.EXT_blend_equation_separate &&
96
97 /* Technically, 2.0 requires the functionality
98 * of the EXT version. Enable 2.0 if either
99 * extension is available, and assume that a
100 * driver that only exposes the ATI extension
101 * will fallback to software when necessary.
102 */
103 (ctx->Extensions.EXT_stencil_two_side
104 || ctx->Extensions.ATI_separate_stencil));
105 const GLboolean ver_2_1 = (ver_2_0 &&
106 ctx->Const.GLSLVersion >= 120 &&
107 ctx->Extensions.EXT_pixel_buffer_object &&
108 ctx->Extensions.EXT_texture_sRGB);
109 const GLboolean ver_3_0 = (ver_2_1 &&
110 ctx->Extensions.ARB_color_buffer_float &&
111 ctx->Extensions.ARB_depth_buffer_float &&
112 ctx->Extensions.ARB_half_float_pixel &&
113 ctx->Extensions.ARB_map_buffer_range &&
114 ctx->Extensions.ARB_texture_float &&
115 ctx->Extensions.ARB_texture_rg &&
116 ctx->Extensions.ARB_texture_compression_rgtc &&
117 ctx->Extensions.APPLE_vertex_array_object &&
118 ctx->Extensions.EXT_draw_buffers2 &&
119 ctx->Extensions.EXT_framebuffer_blit &&
120 ctx->Extensions.EXT_framebuffer_multisample &&
121 ctx->Extensions.EXT_framebuffer_object &&
122 ctx->Extensions.EXT_framebuffer_sRGB &&
123 ctx->Extensions.EXT_packed_depth_stencil &&
124 ctx->Extensions.EXT_packed_float &&
125 ctx->Extensions.EXT_texture_array &&
126 ctx->Extensions.EXT_texture_integer &&
127 ctx->Extensions.EXT_texture_shared_exponent &&
128 ctx->Extensions.EXT_transform_feedback &&
129 ctx->Extensions.NV_conditional_render);
130 const GLboolean ver_3_1 = (ver_3_0 &&
131 ctx->Extensions.ARB_copy_buffer &&
132 ctx->Extensions.ARB_draw_instanced &&
133 ctx->Extensions.ARB_texture_buffer_object &&
134 ctx->Extensions.ARB_uniform_buffer_object &&
135 ctx->Extensions.EXT_texture_snorm &&
136 ctx->Extensions.NV_primitive_restart &&
137 ctx->Extensions.NV_texture_rectangle &&
138 ctx->Const.MaxVertexTextureImageUnits >= 16);
139 const GLboolean ver_3_2 = (ver_3_1 &&
140 ctx->Extensions.ARB_depth_clamp &&
141 ctx->Extensions.ARB_draw_elements_base_vertex &&
142 ctx->Extensions.ARB_fragment_coord_conventions &&
143 ctx->Extensions.ARB_geometry_shader4 &&
144 ctx->Extensions.EXT_provoking_vertex &&
145 ctx->Extensions.ARB_seamless_cube_map &&
146 ctx->Extensions.ARB_sync &&
147 ctx->Extensions.ARB_texture_multisample &&
148 ctx->Extensions.EXT_vertex_array_bgra);
149 const GLboolean ver_3_3 = (ver_3_2 &&
150 ctx->Extensions.ARB_blend_func_extended &&
151 ctx->Extensions.ARB_explicit_attrib_location &&
152 ctx->Extensions.ARB_instanced_arrays &&
153 ctx->Extensions.ARB_occlusion_query2 &&
154 ctx->Extensions.ARB_sampler_objects &&
155 ctx->Extensions.ARB_texture_rgb10_a2ui &&
156 ctx->Extensions.ARB_timer_query &&
157 ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
158 ctx->Extensions.EXT_texture_swizzle);
159
160 if (ver_3_3) {
161 major = 3;
162 minor = 3;
163 }
164 else if (ver_3_2) {
165 major = 3;
166 minor = 2;
167 }
168 else if (ver_3_1) {
169 major = 3;
170 minor = 1;
171 }
172 else if (ver_3_0) {
173 major = 3;
174 minor = 0;
175 }
176 else if (ver_2_1) {
177 major = 2;
178 minor = 1;
179 }
180 else if (ver_2_0) {
181 major = 2;
182 minor = 0;
183 }
184 else if (ver_1_5) {
185 major = 1;
186 minor = 5;
187 }
188 else if (ver_1_4) {
189 major = 1;
190 minor = 4;
191 }
192 else if (ver_1_3) {
193 major = 1;
194 minor = 3;
195 }
196 else {
197 major = 1;
198 minor = 2;
199 }
200
201 ctx->VersionMajor = major;
202 ctx->VersionMinor = minor;
203
204 override_version(ctx, &ctx->VersionMajor, &ctx->VersionMinor);
205
206 ctx->VersionString = (char *) malloc(max);
207 if (ctx->VersionString) {
208 _mesa_snprintf(ctx->VersionString, max,
209 "%u.%u Mesa " MESA_VERSION_STRING
210 #ifdef MESA_GIT_SHA1
211 " (" MESA_GIT_SHA1 ")"
212 #endif
213 ,
214 ctx->VersionMajor, ctx->VersionMinor);
215 }
216 }
217
218 static void
219 compute_version_es1(struct gl_context *ctx)
220 {
221 static const int max = 100;
222
223 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
224 const GLboolean ver_1_0 = (ctx->Extensions.ARB_multitexture &&
225 ctx->Extensions.EXT_texture_env_add &&
226 ctx->Extensions.ARB_texture_env_combine &&
227 ctx->Extensions.ARB_texture_env_dot3);
228 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
229 const GLboolean ver_1_1 = (ver_1_0 &&
230 ctx->Extensions.EXT_point_parameters);
231
232 if (ver_1_1) {
233 ctx->VersionMajor = 1;
234 ctx->VersionMinor = 1;
235 } else if (ver_1_0) {
236 ctx->VersionMajor = 1;
237 ctx->VersionMinor = 0;
238 } else {
239 _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
240 }
241
242 ctx->VersionString = (char *) malloc(max);
243 if (ctx->VersionString) {
244 _mesa_snprintf(ctx->VersionString, max,
245 "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
246 ctx->VersionMinor);
247 }
248 }
249
250 static void
251 compute_version_es2(struct gl_context *ctx)
252 {
253 static const int max = 100;
254
255 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
256 const GLboolean ver_2_0 = (ctx->Extensions.ARB_multitexture &&
257 ctx->Extensions.ARB_texture_cube_map &&
258 ctx->Extensions.ARB_texture_mirrored_repeat &&
259 ctx->Extensions.EXT_blend_color &&
260 ctx->Extensions.EXT_blend_func_separate &&
261 ctx->Extensions.EXT_blend_minmax &&
262 ctx->Extensions.EXT_blend_subtract &&
263 ctx->Extensions.EXT_stencil_wrap &&
264 ctx->Extensions.ARB_shader_objects &&
265 ctx->Extensions.ARB_vertex_shader &&
266 ctx->Extensions.ARB_fragment_shader &&
267 ctx->Extensions.ARB_texture_non_power_of_two &&
268 ctx->Extensions.EXT_blend_equation_separate);
269 if (ver_2_0) {
270 ctx->VersionMajor = 2;
271 ctx->VersionMinor = 0;
272 } else {
273 _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
274 }
275
276 ctx->VersionString = (char *) malloc(max);
277 if (ctx->VersionString) {
278 _mesa_snprintf(ctx->VersionString, max,
279 "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
280 }
281 }
282
283 /**
284 * Set the context's VersionMajor, VersionMinor, VersionString fields.
285 * This should only be called once as part of context initialization
286 * or to perform version check for GLX_ARB_create_context_profile.
287 */
288 void
289 _mesa_compute_version(struct gl_context *ctx)
290 {
291 if (ctx->VersionMajor)
292 return;
293
294 switch (ctx->API) {
295 case API_OPENGL:
296 compute_version(ctx);
297 break;
298 case API_OPENGLES:
299 compute_version_es1(ctx);
300 break;
301 case API_OPENGLES2:
302 compute_version_es2(ctx);
303 break;
304 }
305
306 }