2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
34 * Scans 'string' to see if it ends with 'ending'.
37 check_for_ending(const char *string
, const char *ending
)
39 const size_t len1
= strlen(string
);
40 const size_t len2
= strlen(ending
);
45 return strcmp(string
+ (len1
- len2
), ending
) == 0;
49 * Returns the gl override data
51 * version > 0 indicates there is an override requested
52 * fwd_context is only valid if version > 0
55 get_gl_override(gl_api api
, int *version
, bool *fwd_context
,
58 const char *env_var
= (api
== API_OPENGL_CORE
|| api
== API_OPENGL_COMPAT
)
59 ? "MESA_GL_VERSION_OVERRIDE" : "MESA_GLES_VERSION_OVERRIDE";
60 const char *version_str
;
62 static struct override_info
{
73 STATIC_ASSERT(ARRAY_SIZE(override
) == API_OPENGL_LAST
+ 1);
75 if (api
== API_OPENGLES
)
78 if (override
[api
].version
< 0) {
79 override
[api
].version
= 0;
81 version_str
= getenv(env_var
);
83 override
[api
].fc_suffix
= check_for_ending(version_str
, "FC");
84 override
[api
].compat_suffix
= check_for_ending(version_str
, "COMPAT");
86 n
= sscanf(version_str
, "%u.%u", &major
, &minor
);
88 fprintf(stderr
, "error: invalid value for %s: %s\n",
89 env_var
, version_str
);
90 override
[api
].version
= 0;
92 override
[api
].version
= major
* 10 + minor
;
94 /* There is no such thing as compatibility or forward-compatible for
95 * OpenGL ES 2.0 or 3.x APIs.
97 if ((override
[api
].version
< 30 && override
[api
].fc_suffix
) ||
98 (api
== API_OPENGLES2
&& (override
[api
].fc_suffix
||
99 override
[api
].compat_suffix
))) {
100 fprintf(stderr
, "error: invalid value for %s: %s\n",
101 env_var
, version_str
);
108 *version
= override
[api
].version
;
109 *fwd_context
= override
[api
].fc_suffix
;
110 *compat_context
= override
[api
].compat_suffix
;
114 * Builds the MESA version string.
117 create_version_string(struct gl_context
*ctx
, const char *prefix
)
119 static const int max
= 100;
121 ctx
->VersionString
= malloc(max
);
122 if (ctx
->VersionString
) {
123 _mesa_snprintf(ctx
->VersionString
, max
,
124 "%s%u.%u%s Mesa " PACKAGE_VERSION
126 " (" MESA_GIT_SHA1
")"
130 ctx
->Version
/ 10, ctx
->Version
% 10,
131 (ctx
->API
== API_OPENGL_CORE
) ? " (Core Profile)" : ""
137 * Override the context's version and/or API type if the
138 * environment variable MESA_GL_VERSION_OVERRIDE is set.
140 * Example uses of MESA_GL_VERSION_OVERRIDE:
142 * 2.1: select a compatibility (non-Core) profile with GL version 2.1
143 * 3.0: select a compatibility (non-Core) profile with GL version 3.0
144 * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0
145 * 3.1: select a Core profile with GL version 3.1
146 * 3.1FC: select a Core+Forward Compatible profile with GL version 3.1
149 _mesa_override_gl_version_contextless(struct gl_constants
*consts
,
150 gl_api
*apiOut
, GLuint
*versionOut
)
153 bool fwd_context
, compat_context
;
155 get_gl_override(*apiOut
, &version
, &fwd_context
, &compat_context
);
158 *versionOut
= version
;
160 /* If the API is a desktop API, adjust the context flags. We may also
161 * need to modify the API depending on the version. For example, Mesa
162 * does not support a GL 3.3 compatibility profile.
164 if (*apiOut
== API_OPENGL_CORE
|| *apiOut
== API_OPENGL_COMPAT
) {
165 if (version
>= 30 && fwd_context
) {
166 *apiOut
= API_OPENGL_CORE
;
167 consts
->ContextFlags
|= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT
;
168 } else if (version
>= 31 && !compat_context
) {
169 *apiOut
= API_OPENGL_CORE
;
171 *apiOut
= API_OPENGL_COMPAT
;
181 _mesa_override_gl_version(struct gl_context
*ctx
)
183 if (_mesa_override_gl_version_contextless(&ctx
->Const
, &ctx
->API
,
185 /* We need to include API in version string for OpenGL ES, otherwise
186 * application can not detect GLES via glGetString(GL_VERSION) query.
188 * From OpenGL ES 3.2 spec, Page 436:
190 * "The VERSION string is laid out as follows:
192 * OpenGL ES N.M vendor-specific information"
194 * From OpenGL 4.5 spec, Page 538:
196 * "The VERSION and SHADING_LANGUAGE_VERSION strings are laid out as
199 * <version number><space><vendor-specific information>"
201 create_version_string(ctx
, _mesa_is_gles(ctx
) ? "OpenGL ES " : "");
202 ctx
->Extensions
.Version
= ctx
->Version
;
207 * Override the context's GLSL version if the environment variable
208 * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
209 * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
212 _mesa_override_glsl_version(struct gl_constants
*consts
)
214 const char *env_var
= "MESA_GLSL_VERSION_OVERRIDE";
218 version
= getenv(env_var
);
223 n
= sscanf(version
, "%u", &consts
->GLSLVersion
);
225 fprintf(stderr
, "error: invalid value for %s: %s\n", env_var
, version
);
231 * Examine enabled GL extensions to determine GL version.
234 compute_version(const struct gl_extensions
*extensions
,
235 const struct gl_constants
*consts
, gl_api api
)
237 GLuint major
, minor
, version
;
239 const bool ver_1_3
= (extensions
->ARB_texture_border_clamp
&&
240 extensions
->ARB_texture_cube_map
&&
241 extensions
->ARB_texture_env_combine
&&
242 extensions
->ARB_texture_env_dot3
);
243 const bool ver_1_4
= (ver_1_3
&&
244 extensions
->ARB_depth_texture
&&
245 extensions
->ARB_shadow
&&
246 extensions
->ARB_texture_env_crossbar
&&
247 extensions
->EXT_blend_color
&&
248 extensions
->EXT_blend_func_separate
&&
249 extensions
->EXT_blend_minmax
&&
250 extensions
->EXT_point_parameters
);
251 const bool ver_1_5
= (ver_1_4
&&
252 extensions
->ARB_occlusion_query
);
253 const bool ver_2_0
= (ver_1_5
&&
254 extensions
->ARB_point_sprite
&&
255 extensions
->ARB_vertex_shader
&&
256 extensions
->ARB_fragment_shader
&&
257 extensions
->ARB_texture_non_power_of_two
&&
258 extensions
->EXT_blend_equation_separate
&&
260 /* Technically, 2.0 requires the functionality of the
261 * EXT version. Enable 2.0 if either extension is
262 * available, and assume that a driver that only
263 * exposes the ATI extension will fallback to
264 * software when necessary.
266 (extensions
->EXT_stencil_two_side
267 || extensions
->ATI_separate_stencil
));
268 const bool ver_2_1
= (ver_2_0
&&
269 extensions
->EXT_pixel_buffer_object
&&
270 extensions
->EXT_texture_sRGB
);
271 const bool ver_3_0
= (ver_2_1
&&
272 consts
->GLSLVersion
>= 130 &&
273 (consts
->MaxSamples
>= 4 || consts
->FakeSWMSAA
) &&
274 (api
== API_OPENGL_CORE
||
275 extensions
->ARB_color_buffer_float
) &&
276 extensions
->ARB_depth_buffer_float
&&
277 extensions
->ARB_half_float_vertex
&&
278 extensions
->ARB_map_buffer_range
&&
279 extensions
->ARB_shader_texture_lod
&&
280 extensions
->ARB_texture_float
&&
281 extensions
->ARB_texture_rg
&&
282 extensions
->ARB_texture_compression_rgtc
&&
283 extensions
->EXT_draw_buffers2
&&
284 extensions
->ARB_framebuffer_object
&&
285 extensions
->EXT_framebuffer_sRGB
&&
286 extensions
->EXT_packed_float
&&
287 extensions
->EXT_texture_array
&&
288 extensions
->EXT_texture_shared_exponent
&&
289 extensions
->EXT_transform_feedback
&&
290 extensions
->NV_conditional_render
);
291 const bool ver_3_1
= (ver_3_0
&&
292 consts
->GLSLVersion
>= 140 &&
293 extensions
->ARB_draw_instanced
&&
294 extensions
->ARB_texture_buffer_object
&&
295 extensions
->ARB_uniform_buffer_object
&&
296 extensions
->EXT_texture_snorm
&&
297 extensions
->NV_primitive_restart
&&
298 extensions
->NV_texture_rectangle
&&
299 consts
->Program
[MESA_SHADER_VERTEX
].MaxTextureImageUnits
>= 16);
300 const bool ver_3_2
= (ver_3_1
&&
301 consts
->GLSLVersion
>= 150 &&
302 extensions
->ARB_depth_clamp
&&
303 extensions
->ARB_draw_elements_base_vertex
&&
304 extensions
->ARB_fragment_coord_conventions
&&
305 extensions
->EXT_provoking_vertex
&&
306 extensions
->ARB_seamless_cube_map
&&
307 extensions
->ARB_sync
&&
308 extensions
->ARB_texture_multisample
&&
309 extensions
->EXT_vertex_array_bgra
);
310 const bool ver_3_3
= (ver_3_2
&&
311 consts
->GLSLVersion
>= 330 &&
312 extensions
->ARB_blend_func_extended
&&
313 extensions
->ARB_explicit_attrib_location
&&
314 extensions
->ARB_instanced_arrays
&&
315 extensions
->ARB_occlusion_query2
&&
316 extensions
->ARB_shader_bit_encoding
&&
317 extensions
->ARB_texture_rgb10_a2ui
&&
318 extensions
->ARB_timer_query
&&
319 extensions
->ARB_vertex_type_2_10_10_10_rev
&&
320 extensions
->EXT_texture_swizzle
);
321 /* ARB_sampler_objects is always enabled in mesa */
323 const bool ver_4_0
= (ver_3_3
&&
324 consts
->GLSLVersion
>= 400 &&
325 extensions
->ARB_draw_buffers_blend
&&
326 extensions
->ARB_draw_indirect
&&
327 extensions
->ARB_gpu_shader5
&&
328 extensions
->ARB_gpu_shader_fp64
&&
329 extensions
->ARB_sample_shading
&&
330 extensions
->ARB_shader_subroutine
&&
331 extensions
->ARB_tessellation_shader
&&
332 extensions
->ARB_texture_buffer_object_rgb32
&&
333 extensions
->ARB_texture_cube_map_array
&&
334 extensions
->ARB_texture_query_lod
&&
335 extensions
->ARB_transform_feedback2
&&
336 extensions
->ARB_transform_feedback3
);
337 const bool ver_4_1
= (ver_4_0
&&
338 consts
->GLSLVersion
>= 410 &&
339 extensions
->ARB_ES2_compatibility
&&
340 extensions
->ARB_shader_precision
&&
341 extensions
->ARB_vertex_attrib_64bit
&&
342 extensions
->ARB_viewport_array
);
343 const bool ver_4_2
= (ver_4_1
&&
344 consts
->GLSLVersion
>= 420 &&
345 extensions
->ARB_base_instance
&&
346 extensions
->ARB_conservative_depth
&&
347 extensions
->ARB_internalformat_query
&&
348 extensions
->ARB_shader_atomic_counters
&&
349 extensions
->ARB_shader_image_load_store
&&
350 extensions
->ARB_shading_language_420pack
&&
351 extensions
->ARB_shading_language_packing
&&
352 extensions
->ARB_texture_compression_bptc
&&
353 extensions
->ARB_transform_feedback_instanced
);
408 version
= major
* 10 + minor
;
410 if (api
== API_OPENGL_CORE
&& version
< 31)
417 compute_version_es1(const struct gl_extensions
*extensions
)
419 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
420 const bool ver_1_0
= (extensions
->ARB_texture_env_combine
&&
421 extensions
->ARB_texture_env_dot3
);
422 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
423 const bool ver_1_1
= (ver_1_0
&&
424 extensions
->EXT_point_parameters
);
428 } else if (ver_1_0
) {
436 compute_version_es2(const struct gl_extensions
*extensions
,
437 const struct gl_constants
*consts
)
439 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
440 const bool ver_2_0
= (extensions
->ARB_texture_cube_map
&&
441 extensions
->EXT_blend_color
&&
442 extensions
->EXT_blend_func_separate
&&
443 extensions
->EXT_blend_minmax
&&
444 extensions
->ARB_vertex_shader
&&
445 extensions
->ARB_fragment_shader
&&
446 extensions
->ARB_texture_non_power_of_two
&&
447 extensions
->EXT_blend_equation_separate
);
448 /* FINISHME: This list isn't quite right. */
449 const bool ver_3_0
= (extensions
->ARB_half_float_vertex
&&
450 extensions
->ARB_internalformat_query
&&
451 extensions
->ARB_map_buffer_range
&&
452 extensions
->ARB_shader_texture_lod
&&
453 extensions
->ARB_texture_float
&&
454 extensions
->ARB_texture_rg
&&
455 extensions
->ARB_depth_buffer_float
&&
456 extensions
->EXT_draw_buffers2
&&
457 /* extensions->ARB_framebuffer_object && */
458 extensions
->EXT_framebuffer_sRGB
&&
459 extensions
->EXT_packed_float
&&
460 extensions
->EXT_texture_array
&&
461 extensions
->EXT_texture_shared_exponent
&&
462 extensions
->EXT_transform_feedback
&&
463 extensions
->ARB_draw_instanced
&&
464 extensions
->ARB_uniform_buffer_object
&&
465 extensions
->EXT_texture_snorm
&&
466 extensions
->NV_primitive_restart
&&
467 extensions
->OES_depth_texture_cube_map
);
468 const bool es31_compute_shader
=
469 consts
->MaxComputeWorkGroupInvocations
>= 128;
470 const bool ver_3_1
= (ver_3_0
&&
471 extensions
->ARB_arrays_of_arrays
&&
472 es31_compute_shader
&&
473 extensions
->ARB_draw_indirect
&&
474 extensions
->ARB_explicit_uniform_location
&&
475 extensions
->ARB_framebuffer_no_attachments
&&
476 extensions
->ARB_shader_atomic_counters
&&
477 extensions
->ARB_shader_image_load_store
&&
478 extensions
->ARB_shader_image_size
&&
479 extensions
->ARB_shader_storage_buffer_object
&&
480 extensions
->ARB_shading_language_packing
&&
481 extensions
->ARB_stencil_texturing
&&
482 extensions
->ARB_texture_multisample
&&
483 extensions
->ARB_gpu_shader5
&&
484 extensions
->EXT_shader_integer_mix
);
488 } else if (ver_3_0
) {
490 } else if (ver_2_0
) {
498 _mesa_get_version(const struct gl_extensions
*extensions
,
499 struct gl_constants
*consts
, gl_api api
)
502 case API_OPENGL_COMPAT
:
503 /* Disable GLSL 1.40 and later for legacy contexts.
504 * This disallows creation of the GL 3.1 compatibility context. */
505 if (consts
->GLSLVersion
> 130) {
506 consts
->GLSLVersion
= 130;
509 case API_OPENGL_CORE
:
510 return compute_version(extensions
, consts
, api
);
512 return compute_version_es1(extensions
);
514 return compute_version_es2(extensions
, consts
);
520 * Set the context's Version and VersionString fields.
521 * This should only be called once as part of context initialization
522 * or to perform version check for GLX_ARB_create_context_profile.
525 _mesa_compute_version(struct gl_context
*ctx
)
530 ctx
->Version
= _mesa_get_version(&ctx
->Extensions
, &ctx
->Const
, ctx
->API
);
531 ctx
->Extensions
.Version
= ctx
->Version
;
533 /* Make sure that the GLSL version lines up with the GL version. In some
534 * cases it can be too high, e.g. if an extension is missing.
536 if (ctx
->API
== API_OPENGL_CORE
) {
537 switch (ctx
->Version
) {
539 ctx
->Const
.GLSLVersion
= 140;
542 ctx
->Const
.GLSLVersion
= 150;
545 ctx
->Const
.GLSLVersion
= ctx
->Version
* 10;
551 case API_OPENGL_COMPAT
:
552 case API_OPENGL_CORE
:
553 create_version_string(ctx
, "");
558 _mesa_problem(ctx
, "Incomplete OpenGL ES 1.0 support.");
561 create_version_string(ctx
, "OpenGL ES-CM ");
566 _mesa_problem(ctx
, "Incomplete OpenGL ES 2.0 support.");
569 create_version_string(ctx
, "OpenGL ES ");