mesa: In helpers, only check driver capability for meta
[mesa.git] / src / mesa / main / version.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include <stdio.h>
27 #include "context.h"
28 #include "imports.h"
29 #include "mtypes.h"
30 #include "version.h"
31 #include "git_sha1.h"
32
33 /**
34 * Scans 'string' to see if it ends with 'ending'.
35 */
36 static bool
37 check_for_ending(const char *string, const char *ending)
38 {
39 const size_t len1 = strlen(string);
40 const size_t len2 = strlen(ending);
41
42 if (len2 > len1)
43 return false;
44
45 return strcmp(string + (len1 - len2), ending) == 0;
46 }
47
48 /**
49 * Returns the gl override data
50 *
51 * version > 0 indicates there is an override requested
52 * fwd_context is only valid if version > 0
53 */
54 static void
55 get_gl_override(gl_api api, int *version, bool *fwd_context,
56 bool *compat_context)
57 {
58 const char *env_var = (api == API_OPENGL_CORE || api == API_OPENGL_COMPAT)
59 ? "MESA_GL_VERSION_OVERRIDE" : "MESA_GLES_VERSION_OVERRIDE";
60 const char *version_str;
61 int major, minor, n;
62 static struct override_info {
63 int version;
64 bool fc_suffix;
65 bool compat_suffix;
66 } override[] = {
67 { -1, false, false},
68 { -1, false, false},
69 { -1, false, false},
70 { -1, false, false},
71 };
72
73 STATIC_ASSERT(ARRAY_SIZE(override) == API_OPENGL_LAST + 1);
74
75 if (api == API_OPENGLES)
76 goto exit;
77
78 if (override[api].version < 0) {
79 override[api].version = 0;
80
81 version_str = getenv(env_var);
82 if (version_str) {
83 override[api].fc_suffix = check_for_ending(version_str, "FC");
84 override[api].compat_suffix = check_for_ending(version_str, "COMPAT");
85
86 n = sscanf(version_str, "%u.%u", &major, &minor);
87 if (n != 2) {
88 fprintf(stderr, "error: invalid value for %s: %s\n",
89 env_var, version_str);
90 override[api].version = 0;
91 } else {
92 override[api].version = major * 10 + minor;
93
94 /* There is no such thing as compatibility or forward-compatible for
95 * OpenGL ES 2.0 or 3.x APIs.
96 */
97 if ((override[api].version < 30 && override[api].fc_suffix) ||
98 (api == API_OPENGLES2 && (override[api].fc_suffix ||
99 override[api].compat_suffix))) {
100 fprintf(stderr, "error: invalid value for %s: %s\n",
101 env_var, version_str);
102 }
103 }
104 }
105 }
106
107 exit:
108 *version = override[api].version;
109 *fwd_context = override[api].fc_suffix;
110 *compat_context = override[api].compat_suffix;
111 }
112
113 /**
114 * Builds the MESA version string.
115 */
116 static void
117 create_version_string(struct gl_context *ctx, const char *prefix)
118 {
119 static const int max = 100;
120
121 ctx->VersionString = malloc(max);
122 if (ctx->VersionString) {
123 _mesa_snprintf(ctx->VersionString, max,
124 "%s%u.%u%s Mesa " PACKAGE_VERSION
125 #ifdef MESA_GIT_SHA1
126 " (" MESA_GIT_SHA1 ")"
127 #endif
128 ,
129 prefix,
130 ctx->Version / 10, ctx->Version % 10,
131 (ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : ""
132 );
133 }
134 }
135
136 /**
137 * Override the context's version and/or API type if the
138 * environment variable MESA_GL_VERSION_OVERRIDE is set.
139 *
140 * Example uses of MESA_GL_VERSION_OVERRIDE:
141 *
142 * 2.1: select a compatibility (non-Core) profile with GL version 2.1
143 * 3.0: select a compatibility (non-Core) profile with GL version 3.0
144 * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0
145 * 3.1: select a Core profile with GL version 3.1
146 * 3.1FC: select a Core+Forward Compatible profile with GL version 3.1
147 */
148 bool
149 _mesa_override_gl_version_contextless(struct gl_constants *consts,
150 gl_api *apiOut, GLuint *versionOut)
151 {
152 int version;
153 bool fwd_context, compat_context;
154
155 get_gl_override(*apiOut, &version, &fwd_context, &compat_context);
156
157 if (version > 0) {
158 *versionOut = version;
159
160 /* If the API is a desktop API, adjust the context flags. We may also
161 * need to modify the API depending on the version. For example, Mesa
162 * does not support a GL 3.3 compatibility profile.
163 */
164 if (*apiOut == API_OPENGL_CORE || *apiOut == API_OPENGL_COMPAT) {
165 if (version >= 30 && fwd_context) {
166 *apiOut = API_OPENGL_CORE;
167 consts->ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
168 } else if (version >= 31 && !compat_context) {
169 *apiOut = API_OPENGL_CORE;
170 } else {
171 *apiOut = API_OPENGL_COMPAT;
172 }
173 }
174
175 return true;
176 }
177 return false;
178 }
179
180 void
181 _mesa_override_gl_version(struct gl_context *ctx)
182 {
183 if (_mesa_override_gl_version_contextless(&ctx->Const, &ctx->API,
184 &ctx->Version)) {
185 /* We need to include API in version string for OpenGL ES, otherwise
186 * application can not detect GLES via glGetString(GL_VERSION) query.
187 *
188 * From OpenGL ES 3.2 spec, Page 436:
189 *
190 * "The VERSION string is laid out as follows:
191 *
192 * OpenGL ES N.M vendor-specific information"
193 *
194 * From OpenGL 4.5 spec, Page 538:
195 *
196 * "The VERSION and SHADING_LANGUAGE_VERSION strings are laid out as
197 * follows:
198 *
199 * <version number><space><vendor-specific information>"
200 */
201 create_version_string(ctx, _mesa_is_gles(ctx) ? "OpenGL ES " : "");
202 }
203 }
204
205 /**
206 * Override the context's GLSL version if the environment variable
207 * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
208 * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
209 */
210 void
211 _mesa_override_glsl_version(struct gl_constants *consts)
212 {
213 const char *env_var = "MESA_GLSL_VERSION_OVERRIDE";
214 const char *version;
215 int n;
216
217 version = getenv(env_var);
218 if (!version) {
219 return;
220 }
221
222 n = sscanf(version, "%u", &consts->GLSLVersion);
223 if (n != 1) {
224 fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
225 return;
226 }
227 }
228
229 /**
230 * Examine enabled GL extensions to determine GL version.
231 */
232 static GLuint
233 compute_version(const struct gl_extensions *extensions,
234 const struct gl_constants *consts, gl_api api)
235 {
236 GLuint major, minor, version;
237
238 const bool ver_1_3 = (extensions->ARB_texture_border_clamp &&
239 extensions->ARB_texture_cube_map &&
240 extensions->ARB_texture_env_combine &&
241 extensions->ARB_texture_env_dot3);
242 const bool ver_1_4 = (ver_1_3 &&
243 extensions->ARB_depth_texture &&
244 extensions->ARB_shadow &&
245 extensions->ARB_texture_env_crossbar &&
246 extensions->EXT_blend_color &&
247 extensions->EXT_blend_func_separate &&
248 extensions->EXT_blend_minmax &&
249 extensions->EXT_point_parameters);
250 const bool ver_1_5 = (ver_1_4 &&
251 extensions->ARB_occlusion_query);
252 const bool ver_2_0 = (ver_1_5 &&
253 extensions->ARB_point_sprite &&
254 extensions->ARB_vertex_shader &&
255 extensions->ARB_fragment_shader &&
256 extensions->ARB_texture_non_power_of_two &&
257 extensions->EXT_blend_equation_separate &&
258
259 /* Technically, 2.0 requires the functionality of the
260 * EXT version. Enable 2.0 if either extension is
261 * available, and assume that a driver that only
262 * exposes the ATI extension will fallback to
263 * software when necessary.
264 */
265 (extensions->EXT_stencil_two_side
266 || extensions->ATI_separate_stencil));
267 const bool ver_2_1 = (ver_2_0 &&
268 extensions->EXT_pixel_buffer_object &&
269 extensions->EXT_texture_sRGB);
270 const bool ver_3_0 = (ver_2_1 &&
271 consts->GLSLVersion >= 130 &&
272 (consts->MaxSamples >= 4 || consts->FakeSWMSAA) &&
273 (api == API_OPENGL_CORE ||
274 extensions->ARB_color_buffer_float) &&
275 extensions->ARB_depth_buffer_float &&
276 extensions->ARB_half_float_vertex &&
277 extensions->ARB_map_buffer_range &&
278 extensions->ARB_shader_texture_lod &&
279 extensions->ARB_texture_float &&
280 extensions->ARB_texture_rg &&
281 extensions->ARB_texture_compression_rgtc &&
282 extensions->EXT_draw_buffers2 &&
283 extensions->ARB_framebuffer_object &&
284 extensions->EXT_framebuffer_sRGB &&
285 extensions->EXT_packed_float &&
286 extensions->EXT_texture_array &&
287 extensions->EXT_texture_shared_exponent &&
288 extensions->EXT_transform_feedback &&
289 extensions->NV_conditional_render);
290 const bool ver_3_1 = (ver_3_0 &&
291 consts->GLSLVersion >= 140 &&
292 extensions->ARB_draw_instanced &&
293 extensions->ARB_texture_buffer_object &&
294 extensions->ARB_uniform_buffer_object &&
295 extensions->EXT_texture_snorm &&
296 extensions->NV_primitive_restart &&
297 extensions->NV_texture_rectangle &&
298 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16);
299 const bool ver_3_2 = (ver_3_1 &&
300 consts->GLSLVersion >= 150 &&
301 extensions->ARB_depth_clamp &&
302 extensions->ARB_draw_elements_base_vertex &&
303 extensions->ARB_fragment_coord_conventions &&
304 extensions->EXT_provoking_vertex &&
305 extensions->ARB_seamless_cube_map &&
306 extensions->ARB_sync &&
307 extensions->ARB_texture_multisample &&
308 extensions->EXT_vertex_array_bgra);
309 const bool ver_3_3 = (ver_3_2 &&
310 consts->GLSLVersion >= 330 &&
311 extensions->ARB_blend_func_extended &&
312 extensions->ARB_explicit_attrib_location &&
313 extensions->ARB_instanced_arrays &&
314 extensions->ARB_occlusion_query2 &&
315 extensions->ARB_shader_bit_encoding &&
316 extensions->ARB_texture_rgb10_a2ui &&
317 extensions->ARB_timer_query &&
318 extensions->ARB_vertex_type_2_10_10_10_rev &&
319 extensions->EXT_texture_swizzle);
320 /* ARB_sampler_objects is always enabled in mesa */
321
322 const bool ver_4_0 = (ver_3_3 &&
323 consts->GLSLVersion >= 400 &&
324 extensions->ARB_draw_buffers_blend &&
325 extensions->ARB_draw_indirect &&
326 extensions->ARB_gpu_shader5 &&
327 extensions->ARB_gpu_shader_fp64 &&
328 extensions->ARB_sample_shading &&
329 extensions->ARB_shader_subroutine &&
330 extensions->ARB_tessellation_shader &&
331 extensions->ARB_texture_buffer_object_rgb32 &&
332 extensions->ARB_texture_cube_map_array &&
333 extensions->ARB_texture_query_lod &&
334 extensions->ARB_transform_feedback2 &&
335 extensions->ARB_transform_feedback3);
336 const bool ver_4_1 = (ver_4_0 &&
337 consts->GLSLVersion >= 410 &&
338 extensions->ARB_ES2_compatibility &&
339 extensions->ARB_shader_precision &&
340 extensions->ARB_vertex_attrib_64bit &&
341 extensions->ARB_viewport_array);
342 const bool ver_4_2 = (ver_4_1 &&
343 consts->GLSLVersion >= 420 &&
344 extensions->ARB_base_instance &&
345 extensions->ARB_conservative_depth &&
346 extensions->ARB_internalformat_query &&
347 extensions->ARB_shader_atomic_counters &&
348 extensions->ARB_shader_image_load_store &&
349 extensions->ARB_shading_language_420pack &&
350 extensions->ARB_shading_language_packing &&
351 extensions->ARB_texture_compression_bptc &&
352 extensions->ARB_transform_feedback_instanced);
353
354 if (ver_4_2) {
355 major = 4;
356 minor = 2;
357 }
358 else if (ver_4_1) {
359 major = 4;
360 minor = 1;
361 }
362 else if (ver_4_0) {
363 major = 4;
364 minor = 0;
365 }
366 else if (ver_3_3) {
367 major = 3;
368 minor = 3;
369 }
370 else if (ver_3_2) {
371 major = 3;
372 minor = 2;
373 }
374 else if (ver_3_1) {
375 major = 3;
376 minor = 1;
377 }
378 else if (ver_3_0) {
379 major = 3;
380 minor = 0;
381 }
382 else if (ver_2_1) {
383 major = 2;
384 minor = 1;
385 }
386 else if (ver_2_0) {
387 major = 2;
388 minor = 0;
389 }
390 else if (ver_1_5) {
391 major = 1;
392 minor = 5;
393 }
394 else if (ver_1_4) {
395 major = 1;
396 minor = 4;
397 }
398 else if (ver_1_3) {
399 major = 1;
400 minor = 3;
401 }
402 else {
403 major = 1;
404 minor = 2;
405 }
406
407 version = major * 10 + minor;
408
409 if (api == API_OPENGL_CORE && version < 31)
410 return 0;
411
412 return version;
413 }
414
415 static GLuint
416 compute_version_es1(const struct gl_extensions *extensions)
417 {
418 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
419 const bool ver_1_0 = (extensions->ARB_texture_env_combine &&
420 extensions->ARB_texture_env_dot3);
421 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
422 const bool ver_1_1 = (ver_1_0 &&
423 extensions->EXT_point_parameters);
424
425 if (ver_1_1) {
426 return 11;
427 } else if (ver_1_0) {
428 return 10;
429 } else {
430 return 0;
431 }
432 }
433
434 static GLuint
435 compute_version_es2(const struct gl_extensions *extensions)
436 {
437 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
438 const bool ver_2_0 = (extensions->ARB_texture_cube_map &&
439 extensions->EXT_blend_color &&
440 extensions->EXT_blend_func_separate &&
441 extensions->EXT_blend_minmax &&
442 extensions->ARB_vertex_shader &&
443 extensions->ARB_fragment_shader &&
444 extensions->ARB_texture_non_power_of_two &&
445 extensions->EXT_blend_equation_separate);
446 /* FINISHME: This list isn't quite right. */
447 const bool ver_3_0 = (extensions->ARB_half_float_vertex &&
448 extensions->ARB_internalformat_query &&
449 extensions->ARB_map_buffer_range &&
450 extensions->ARB_shader_texture_lod &&
451 extensions->ARB_texture_float &&
452 extensions->ARB_texture_rg &&
453 extensions->ARB_depth_buffer_float &&
454 extensions->EXT_draw_buffers2 &&
455 /* extensions->ARB_framebuffer_object && */
456 extensions->EXT_framebuffer_sRGB &&
457 extensions->EXT_packed_float &&
458 extensions->EXT_texture_array &&
459 extensions->EXT_texture_shared_exponent &&
460 extensions->EXT_transform_feedback &&
461 extensions->ARB_draw_instanced &&
462 extensions->ARB_uniform_buffer_object &&
463 extensions->EXT_texture_snorm &&
464 extensions->NV_primitive_restart &&
465 extensions->OES_depth_texture_cube_map);
466 const bool ver_3_1 = (ver_3_0 &&
467 extensions->ARB_arrays_of_arrays &&
468 extensions->ARB_compute_shader &&
469 extensions->ARB_draw_indirect &&
470 extensions->ARB_explicit_uniform_location &&
471 extensions->ARB_framebuffer_no_attachments &&
472 extensions->ARB_shader_atomic_counters &&
473 extensions->ARB_shader_image_load_store &&
474 extensions->ARB_shader_image_size &&
475 extensions->ARB_shader_storage_buffer_object &&
476 extensions->ARB_shading_language_packing &&
477 extensions->ARB_stencil_texturing &&
478 extensions->ARB_texture_multisample &&
479 extensions->ARB_gpu_shader5 &&
480 extensions->EXT_shader_integer_mix);
481
482 if (ver_3_1) {
483 return 31;
484 } else if (ver_3_0) {
485 return 30;
486 } else if (ver_2_0) {
487 return 20;
488 } else {
489 return 0;
490 }
491 }
492
493 GLuint
494 _mesa_get_version(const struct gl_extensions *extensions,
495 struct gl_constants *consts, gl_api api)
496 {
497 switch (api) {
498 case API_OPENGL_COMPAT:
499 /* Disable GLSL 1.40 and later for legacy contexts.
500 * This disallows creation of the GL 3.1 compatibility context. */
501 if (consts->GLSLVersion > 130) {
502 consts->GLSLVersion = 130;
503 }
504 /* fall through */
505 case API_OPENGL_CORE:
506 return compute_version(extensions, consts, api);
507 case API_OPENGLES:
508 return compute_version_es1(extensions);
509 case API_OPENGLES2:
510 return compute_version_es2(extensions);
511 }
512 return 0;
513 }
514
515 /**
516 * Set the context's Version and VersionString fields.
517 * This should only be called once as part of context initialization
518 * or to perform version check for GLX_ARB_create_context_profile.
519 */
520 void
521 _mesa_compute_version(struct gl_context *ctx)
522 {
523 if (ctx->Version)
524 return;
525
526 ctx->Version = _mesa_get_version(&ctx->Extensions, &ctx->Const, ctx->API);
527 ctx->Extensions.Version = ctx->Version;
528
529 /* Make sure that the GLSL version lines up with the GL version. In some
530 * cases it can be too high, e.g. if an extension is missing.
531 */
532 if (ctx->API == API_OPENGL_CORE) {
533 switch (ctx->Version) {
534 case 31:
535 ctx->Const.GLSLVersion = 140;
536 break;
537 case 32:
538 ctx->Const.GLSLVersion = 150;
539 break;
540 default:
541 ctx->Const.GLSLVersion = ctx->Version * 10;
542 break;
543 }
544 }
545
546 switch (ctx->API) {
547 case API_OPENGL_COMPAT:
548 case API_OPENGL_CORE:
549 create_version_string(ctx, "");
550 break;
551
552 case API_OPENGLES:
553 if (!ctx->Version) {
554 _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
555 return;
556 }
557 create_version_string(ctx, "OpenGL ES-CM ");
558 break;
559
560 case API_OPENGLES2:
561 if (!ctx->Version) {
562 _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
563 return;
564 }
565 create_version_string(ctx, "OpenGL ES ");
566 break;
567 }
568 }