668658fdbf71661e11059a94745c5253c4cafd61
[mesa.git] / src / mesa / main / version.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include <stdio.h>
27 #include "imports.h"
28 #include "mtypes.h"
29 #include "version.h"
30 #include "git_sha1.h"
31
32 /**
33 * Scans 'string' to see if it ends with 'ending'.
34 */
35 static bool
36 check_for_ending(const char *string, const char *ending)
37 {
38 const size_t len1 = strlen(string);
39 const size_t len2 = strlen(ending);
40
41 if (len2 > len1)
42 return false;
43
44 return strcmp(string + (len1 - len2), ending) == 0;
45 }
46
47 /**
48 * Returns the gl override data
49 *
50 * version > 0 indicates there is an override requested
51 * fwd_context is only valid if version > 0
52 */
53 static void
54 get_gl_override(int *version, bool *fwd_context, bool *compat_context)
55 {
56 const char *env_var = "MESA_GL_VERSION_OVERRIDE";
57 const char *version_str;
58 int major, minor, n;
59 static int override_version = -1;
60 static bool fc_suffix = false;
61 static bool compat_suffix = false;
62
63 if (override_version < 0) {
64 override_version = 0;
65
66 version_str = getenv(env_var);
67 if (version_str) {
68 fc_suffix = check_for_ending(version_str, "FC");
69 compat_suffix = check_for_ending(version_str, "COMPAT");
70
71 n = sscanf(version_str, "%u.%u", &major, &minor);
72 if (n != 2) {
73 fprintf(stderr, "error: invalid value for %s: %s\n",
74 env_var, version_str);
75 override_version = 0;
76 } else {
77 override_version = major * 10 + minor;
78 if (override_version < 30 && fc_suffix) {
79 fprintf(stderr, "error: invalid value for %s: %s\n",
80 env_var, version_str);
81 }
82 }
83 }
84 }
85
86 *version = override_version;
87 *fwd_context = fc_suffix;
88 *compat_context = compat_suffix;
89 }
90
91 /**
92 * Builds the MESA version string.
93 */
94 static void
95 create_version_string(struct gl_context *ctx, const char *prefix)
96 {
97 static const int max = 100;
98
99 ctx->VersionString = malloc(max);
100 if (ctx->VersionString) {
101 _mesa_snprintf(ctx->VersionString, max,
102 "%s%u.%u%s Mesa " PACKAGE_VERSION
103 #ifdef MESA_GIT_SHA1
104 " (" MESA_GIT_SHA1 ")"
105 #endif
106 ,
107 prefix,
108 ctx->Version / 10, ctx->Version % 10,
109 (ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : ""
110 );
111 }
112 }
113
114 /**
115 * Override the context's version and/or API type if the
116 * environment variable MESA_GL_VERSION_OVERRIDE is set.
117 *
118 * Example uses of MESA_GL_VERSION_OVERRIDE:
119 *
120 * 2.1: select a compatibility (non-Core) profile with GL version 2.1
121 * 3.0: select a compatibility (non-Core) profile with GL version 3.0
122 * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0
123 * 3.1: select a Core profile with GL version 3.1
124 * 3.1FC: select a Core+Forward Compatible profile with GL version 3.1
125 */
126 bool
127 _mesa_override_gl_version_contextless(struct gl_constants *consts,
128 gl_api *apiOut, GLuint *versionOut)
129 {
130 int version;
131 bool fwd_context, compat_context;
132
133 get_gl_override(&version, &fwd_context, &compat_context);
134
135 if (version > 0) {
136 *versionOut = version;
137 if (version >= 30 && fwd_context) {
138 *apiOut = API_OPENGL_CORE;
139 consts->ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
140 } else if (version >= 31 && !compat_context) {
141 *apiOut = API_OPENGL_CORE;
142 } else {
143 *apiOut = API_OPENGL_COMPAT;
144 }
145 return true;
146 }
147 return false;
148 }
149
150 void
151 _mesa_override_gl_version(struct gl_context *ctx)
152 {
153 if (_mesa_override_gl_version_contextless(&ctx->Const, &ctx->API,
154 &ctx->Version)) {
155 create_version_string(ctx, "");
156 }
157 }
158
159 /**
160 * Override the context's GLSL version if the environment variable
161 * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
162 * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
163 */
164 void
165 _mesa_override_glsl_version(struct gl_constants *consts)
166 {
167 const char *env_var = "MESA_GLSL_VERSION_OVERRIDE";
168 const char *version;
169 int n;
170
171 version = getenv(env_var);
172 if (!version) {
173 return;
174 }
175
176 n = sscanf(version, "%u", &consts->GLSLVersion);
177 if (n != 1) {
178 fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
179 return;
180 }
181 }
182
183 /**
184 * Examine enabled GL extensions to determine GL version.
185 */
186 static GLuint
187 compute_version(const struct gl_extensions *extensions,
188 const struct gl_constants *consts, gl_api api)
189 {
190 GLuint major, minor, version;
191
192 const bool ver_1_3 = (extensions->ARB_texture_border_clamp &&
193 extensions->ARB_texture_cube_map &&
194 extensions->ARB_texture_env_combine &&
195 extensions->ARB_texture_env_dot3);
196 const bool ver_1_4 = (ver_1_3 &&
197 extensions->ARB_depth_texture &&
198 extensions->ARB_shadow &&
199 extensions->ARB_texture_env_crossbar &&
200 extensions->EXT_blend_color &&
201 extensions->EXT_blend_func_separate &&
202 extensions->EXT_blend_minmax &&
203 extensions->EXT_point_parameters);
204 const bool ver_1_5 = (ver_1_4 &&
205 extensions->ARB_occlusion_query);
206 const bool ver_2_0 = (ver_1_5 &&
207 extensions->ARB_point_sprite &&
208 extensions->ARB_vertex_shader &&
209 extensions->ARB_fragment_shader &&
210 extensions->ARB_texture_non_power_of_two &&
211 extensions->EXT_blend_equation_separate &&
212
213 /* Technically, 2.0 requires the functionality of the
214 * EXT version. Enable 2.0 if either extension is
215 * available, and assume that a driver that only
216 * exposes the ATI extension will fallback to
217 * software when necessary.
218 */
219 (extensions->EXT_stencil_two_side
220 || extensions->ATI_separate_stencil));
221 const bool ver_2_1 = (ver_2_0 &&
222 extensions->EXT_pixel_buffer_object &&
223 extensions->EXT_texture_sRGB);
224 const bool ver_3_0 = (ver_2_1 &&
225 consts->GLSLVersion >= 130 &&
226 (consts->MaxSamples >= 4 || consts->FakeSWMSAA) &&
227 (api == API_OPENGL_CORE ||
228 extensions->ARB_color_buffer_float) &&
229 extensions->ARB_depth_buffer_float &&
230 extensions->ARB_half_float_vertex &&
231 extensions->ARB_map_buffer_range &&
232 extensions->ARB_shader_texture_lod &&
233 extensions->ARB_texture_float &&
234 extensions->ARB_texture_rg &&
235 extensions->ARB_texture_compression_rgtc &&
236 extensions->EXT_draw_buffers2 &&
237 extensions->ARB_framebuffer_object &&
238 extensions->EXT_framebuffer_sRGB &&
239 extensions->EXT_packed_float &&
240 extensions->EXT_texture_array &&
241 extensions->EXT_texture_shared_exponent &&
242 extensions->EXT_transform_feedback &&
243 extensions->NV_conditional_render);
244 const bool ver_3_1 = (ver_3_0 &&
245 consts->GLSLVersion >= 140 &&
246 extensions->ARB_draw_instanced &&
247 extensions->ARB_texture_buffer_object &&
248 extensions->ARB_uniform_buffer_object &&
249 extensions->EXT_texture_snorm &&
250 extensions->NV_primitive_restart &&
251 extensions->NV_texture_rectangle &&
252 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16);
253 const bool ver_3_2 = (ver_3_1 &&
254 consts->GLSLVersion >= 150 &&
255 extensions->ARB_depth_clamp &&
256 extensions->ARB_draw_elements_base_vertex &&
257 extensions->ARB_fragment_coord_conventions &&
258 extensions->EXT_provoking_vertex &&
259 extensions->ARB_seamless_cube_map &&
260 extensions->ARB_sync &&
261 extensions->ARB_texture_multisample &&
262 extensions->EXT_vertex_array_bgra);
263 const bool ver_3_3 = (ver_3_2 &&
264 consts->GLSLVersion >= 330 &&
265 extensions->ARB_blend_func_extended &&
266 extensions->ARB_explicit_attrib_location &&
267 extensions->ARB_instanced_arrays &&
268 extensions->ARB_occlusion_query2 &&
269 extensions->ARB_shader_bit_encoding &&
270 extensions->ARB_texture_rgb10_a2ui &&
271 extensions->ARB_timer_query &&
272 extensions->ARB_vertex_type_2_10_10_10_rev &&
273 extensions->EXT_texture_swizzle);
274 /* ARB_sampler_objects is always enabled in mesa */
275
276 const bool ver_4_0 = (ver_3_3 &&
277 consts->GLSLVersion >= 400 &&
278 extensions->ARB_draw_buffers_blend &&
279 extensions->ARB_draw_indirect &&
280 extensions->ARB_gpu_shader5 &&
281 extensions->ARB_gpu_shader_fp64 &&
282 extensions->ARB_sample_shading &&
283 false /*extensions->ARB_shader_subroutine*/ &&
284 extensions->ARB_tessellation_shader &&
285 extensions->ARB_texture_buffer_object_rgb32 &&
286 extensions->ARB_texture_cube_map_array &&
287 extensions->ARB_texture_query_lod &&
288 extensions->ARB_transform_feedback2 &&
289 extensions->ARB_transform_feedback3);
290 const bool ver_4_1 = (ver_4_0 &&
291 consts->GLSLVersion >= 410 &&
292 extensions->ARB_ES2_compatibility &&
293 extensions->ARB_shader_precision &&
294 extensions->ARB_vertex_attrib_64bit &&
295 extensions->ARB_viewport_array);
296 const bool ver_4_2 = (ver_4_1 &&
297 consts->GLSLVersion >= 420 &&
298 extensions->ARB_base_instance &&
299 extensions->ARB_conservative_depth &&
300 extensions->ARB_internalformat_query &&
301 extensions->ARB_shader_atomic_counters &&
302 extensions->ARB_shader_image_load_store &&
303 extensions->ARB_shading_language_420pack &&
304 extensions->ARB_shading_language_packing &&
305 extensions->ARB_texture_compression_bptc &&
306 extensions->ARB_transform_feedback_instanced);
307
308 if (ver_4_2) {
309 major = 4;
310 minor = 2;
311 }
312 else if (ver_4_1) {
313 major = 4;
314 minor = 1;
315 }
316 else if (ver_4_0) {
317 major = 4;
318 minor = 0;
319 }
320 else if (ver_3_3) {
321 major = 3;
322 minor = 3;
323 }
324 else if (ver_3_2) {
325 major = 3;
326 minor = 2;
327 }
328 else if (ver_3_1) {
329 major = 3;
330 minor = 1;
331 }
332 else if (ver_3_0) {
333 major = 3;
334 minor = 0;
335 }
336 else if (ver_2_1) {
337 major = 2;
338 minor = 1;
339 }
340 else if (ver_2_0) {
341 major = 2;
342 minor = 0;
343 }
344 else if (ver_1_5) {
345 major = 1;
346 minor = 5;
347 }
348 else if (ver_1_4) {
349 major = 1;
350 minor = 4;
351 }
352 else if (ver_1_3) {
353 major = 1;
354 minor = 3;
355 }
356 else {
357 major = 1;
358 minor = 2;
359 }
360
361 version = major * 10 + minor;
362
363 if (api == API_OPENGL_CORE && version < 31)
364 return 0;
365
366 return version;
367 }
368
369 static GLuint
370 compute_version_es1(const struct gl_extensions *extensions)
371 {
372 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
373 const bool ver_1_0 = (extensions->ARB_texture_env_combine &&
374 extensions->ARB_texture_env_dot3);
375 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
376 const bool ver_1_1 = (ver_1_0 &&
377 extensions->EXT_point_parameters);
378
379 if (ver_1_1) {
380 return 11;
381 } else if (ver_1_0) {
382 return 10;
383 } else {
384 return 0;
385 }
386 }
387
388 static GLuint
389 compute_version_es2(const struct gl_extensions *extensions)
390 {
391 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
392 const bool ver_2_0 = (extensions->ARB_texture_cube_map &&
393 extensions->EXT_blend_color &&
394 extensions->EXT_blend_func_separate &&
395 extensions->EXT_blend_minmax &&
396 extensions->ARB_vertex_shader &&
397 extensions->ARB_fragment_shader &&
398 extensions->ARB_texture_non_power_of_two &&
399 extensions->EXT_blend_equation_separate);
400 /* FINISHME: This list isn't quite right. */
401 const bool ver_3_0 = (extensions->ARB_half_float_vertex &&
402 extensions->ARB_internalformat_query &&
403 extensions->ARB_map_buffer_range &&
404 extensions->ARB_shader_texture_lod &&
405 extensions->ARB_texture_float &&
406 extensions->ARB_texture_rg &&
407 extensions->ARB_depth_buffer_float &&
408 extensions->EXT_draw_buffers2 &&
409 /* extensions->ARB_framebuffer_object && */
410 extensions->EXT_framebuffer_sRGB &&
411 extensions->EXT_packed_float &&
412 extensions->EXT_texture_array &&
413 extensions->EXT_texture_shared_exponent &&
414 extensions->EXT_transform_feedback &&
415 extensions->ARB_draw_instanced &&
416 extensions->ARB_uniform_buffer_object &&
417 extensions->EXT_texture_snorm &&
418 extensions->NV_primitive_restart &&
419 extensions->OES_depth_texture_cube_map);
420 const bool ver_3_1 = (ver_3_0 &&
421 extensions->ARB_arrays_of_arrays &&
422 extensions->ARB_compute_shader &&
423 extensions->ARB_draw_indirect &&
424 false /*extensions->ARB_framebuffer_no_attachments*/ &&
425 extensions->ARB_shader_atomic_counters &&
426 extensions->ARB_shader_image_load_store &&
427 false /*extensions->ARB_shader_image_size*/ &&
428 false /*extensions->ARB_shader_storage_buffer_object*/ &&
429 extensions->ARB_shading_language_packing &&
430 extensions->ARB_stencil_texturing &&
431 extensions->ARB_gpu_shader5 &&
432 extensions->EXT_shader_integer_mix);
433
434 if (ver_3_1) {
435 return 31;
436 } else if (ver_3_0) {
437 return 30;
438 } else if (ver_2_0) {
439 return 20;
440 } else {
441 return 0;
442 }
443 }
444
445 GLuint
446 _mesa_get_version(const struct gl_extensions *extensions,
447 struct gl_constants *consts, gl_api api)
448 {
449 switch (api) {
450 case API_OPENGL_COMPAT:
451 /* Disable GLSL 1.40 and later for legacy contexts.
452 * This disallows creation of the GL 3.1 compatibility context. */
453 if (consts->GLSLVersion > 130) {
454 consts->GLSLVersion = 130;
455 }
456 /* fall through */
457 case API_OPENGL_CORE:
458 return compute_version(extensions, consts, api);
459 case API_OPENGLES:
460 return compute_version_es1(extensions);
461 case API_OPENGLES2:
462 return compute_version_es2(extensions);
463 }
464 return 0;
465 }
466
467 /**
468 * Set the context's Version and VersionString fields.
469 * This should only be called once as part of context initialization
470 * or to perform version check for GLX_ARB_create_context_profile.
471 */
472 void
473 _mesa_compute_version(struct gl_context *ctx)
474 {
475 if (ctx->Version)
476 return;
477
478 ctx->Version = _mesa_get_version(&ctx->Extensions, &ctx->Const, ctx->API);
479
480 /* Make sure that the GLSL version lines up with the GL version. In some
481 * cases it can be too high, e.g. if an extension is missing.
482 */
483 if (ctx->API == API_OPENGL_CORE) {
484 switch (ctx->Version) {
485 case 31:
486 ctx->Const.GLSLVersion = 140;
487 break;
488 case 32:
489 ctx->Const.GLSLVersion = 150;
490 break;
491 default:
492 ctx->Const.GLSLVersion = ctx->Version * 10;
493 break;
494 }
495 }
496
497 switch (ctx->API) {
498 case API_OPENGL_COMPAT:
499 case API_OPENGL_CORE:
500 create_version_string(ctx, "");
501 break;
502
503 case API_OPENGLES:
504 if (!ctx->Version) {
505 _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
506 return;
507 }
508 create_version_string(ctx, "OpenGL ES-CM ");
509 break;
510
511 case API_OPENGLES2:
512 if (!ctx->Version) {
513 _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
514 return;
515 }
516 create_version_string(ctx, "OpenGL ES ");
517 break;
518 }
519 }