st/egl: overload NATIVE_PARAM_PREMULTIPLIED_ALPHA
[mesa.git] / src / mesa / main / version.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
22 */
23
24
25 #include "imports.h"
26 #include "mtypes.h"
27 #include "version.h"
28 #include "git_sha1.h"
29
30
31
32 /**
33 * Examine enabled GL extensions to determine GL version.
34 * Return major and minor version numbers.
35 */
36 static void
37 compute_version(struct gl_context *ctx)
38 {
39 GLuint major, minor;
40 static const int max = 100;
41
42 const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample &&
43 ctx->Extensions.ARB_multitexture &&
44 ctx->Extensions.ARB_texture_border_clamp &&
45 ctx->Extensions.ARB_texture_compression &&
46 ctx->Extensions.ARB_texture_cube_map &&
47 ctx->Extensions.EXT_texture_env_add &&
48 ctx->Extensions.ARB_texture_env_combine &&
49 ctx->Extensions.ARB_texture_env_dot3);
50 const GLboolean ver_1_4 = (ver_1_3 &&
51 ctx->Extensions.ARB_depth_texture &&
52 ctx->Extensions.ARB_shadow &&
53 ctx->Extensions.ARB_texture_env_crossbar &&
54 ctx->Extensions.ARB_texture_mirrored_repeat &&
55 ctx->Extensions.ARB_window_pos &&
56 ctx->Extensions.EXT_blend_color &&
57 ctx->Extensions.EXT_blend_func_separate &&
58 ctx->Extensions.EXT_blend_minmax &&
59 ctx->Extensions.EXT_blend_subtract &&
60 ctx->Extensions.EXT_fog_coord &&
61 ctx->Extensions.EXT_multi_draw_arrays &&
62 ctx->Extensions.EXT_point_parameters &&
63 ctx->Extensions.EXT_secondary_color &&
64 ctx->Extensions.EXT_stencil_wrap &&
65 ctx->Extensions.EXT_texture_lod_bias &&
66 ctx->Extensions.SGIS_generate_mipmap);
67 const GLboolean ver_1_5 = (ver_1_4 &&
68 ctx->Extensions.ARB_occlusion_query &&
69 ctx->Extensions.ARB_vertex_buffer_object &&
70 ctx->Extensions.EXT_shadow_funcs);
71 const GLboolean ver_2_0 = (ver_1_5 &&
72 ctx->Extensions.ARB_draw_buffers &&
73 ctx->Extensions.ARB_point_sprite &&
74 ctx->Extensions.ARB_shader_objects &&
75 ctx->Extensions.ARB_vertex_shader &&
76 ctx->Extensions.ARB_fragment_shader &&
77 ctx->Extensions.ARB_texture_non_power_of_two &&
78 ctx->Extensions.EXT_blend_equation_separate &&
79
80 /* Technically, 2.0 requires the functionality
81 * of the EXT version. Enable 2.0 if either
82 * extension is available, and assume that a
83 * driver that only exposes the ATI extension
84 * will fallback to software when necessary.
85 */
86 (ctx->Extensions.EXT_stencil_two_side
87 || ctx->Extensions.ATI_separate_stencil));
88 const GLboolean ver_2_1 = (ver_2_0 &&
89 ctx->Const.GLSLVersion >= 120 &&
90 ctx->Extensions.EXT_pixel_buffer_object &&
91 ctx->Extensions.EXT_texture_sRGB);
92 const GLboolean ver_3_0 = (ver_2_1 &&
93 ctx->Extensions.ARB_color_buffer_float &&
94 ctx->Extensions.ARB_depth_buffer_float &&
95 ctx->Extensions.ARB_half_float_pixel &&
96 ctx->Extensions.ARB_map_buffer_range &&
97 ctx->Extensions.ARB_texture_float &&
98 ctx->Extensions.ARB_texture_rg &&
99 ctx->Extensions.ARB_texture_compression_rgtc &&
100 ctx->Extensions.APPLE_vertex_array_object &&
101 ctx->Extensions.EXT_draw_buffers2 &&
102 ctx->Extensions.EXT_framebuffer_blit &&
103 ctx->Extensions.EXT_framebuffer_multisample &&
104 ctx->Extensions.EXT_framebuffer_object &&
105 ctx->Extensions.EXT_framebuffer_sRGB &&
106 ctx->Extensions.EXT_packed_depth_stencil &&
107 ctx->Extensions.EXT_packed_float &&
108 ctx->Extensions.EXT_texture_array &&
109 ctx->Extensions.EXT_texture_integer &&
110 ctx->Extensions.EXT_texture_shared_exponent &&
111 ctx->Extensions.EXT_transform_feedback &&
112 ctx->Extensions.NV_conditional_render);
113 const GLboolean ver_3_1 = (ver_3_0 &&
114 ctx->Extensions.ARB_copy_buffer &&
115 ctx->Extensions.ARB_draw_instanced &&
116 ctx->Extensions.ARB_texture_buffer_object &&
117 ctx->Extensions.ARB_uniform_buffer_object &&
118 ctx->Extensions.EXT_texture_snorm &&
119 ctx->Extensions.NV_primitive_restart &&
120 ctx->Extensions.NV_texture_rectangle &&
121 ctx->Const.MaxVertexTextureImageUnits >= 16);
122 const GLboolean ver_3_2 = (ver_3_1 &&
123 ctx->Extensions.ARB_depth_clamp &&
124 ctx->Extensions.ARB_draw_elements_base_vertex &&
125 ctx->Extensions.ARB_fragment_coord_conventions &&
126 ctx->Extensions.ARB_geometry_shader4 &&
127 ctx->Extensions.EXT_provoking_vertex &&
128 ctx->Extensions.ARB_seamless_cube_map &&
129 ctx->Extensions.ARB_sync &&
130 ctx->Extensions.ARB_texture_multisample &&
131 ctx->Extensions.EXT_vertex_array_bgra);
132 const GLboolean ver_3_3 = (ver_3_2 &&
133 ctx->Extensions.ARB_blend_func_extended &&
134 ctx->Extensions.ARB_explicit_attrib_location &&
135 ctx->Extensions.ARB_instanced_arrays &&
136 ctx->Extensions.ARB_occlusion_query2 &&
137 ctx->Extensions.ARB_sampler_objects &&
138 ctx->Extensions.ARB_texture_rgb10_a2ui &&
139 ctx->Extensions.ARB_timer_query &&
140 ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
141 ctx->Extensions.EXT_texture_swizzle);
142
143 if (ver_3_3) {
144 major = 3;
145 minor = 3;
146 }
147 else if (ver_3_2) {
148 major = 3;
149 minor = 2;
150 }
151 else if (ver_3_1) {
152 major = 3;
153 minor = 1;
154 }
155 else if (ver_3_0) {
156 major = 3;
157 minor = 0;
158 }
159 else if (ver_2_1) {
160 major = 2;
161 minor = 1;
162 }
163 else if (ver_2_0) {
164 major = 2;
165 minor = 0;
166 }
167 else if (ver_1_5) {
168 major = 1;
169 minor = 5;
170 }
171 else if (ver_1_4) {
172 major = 1;
173 minor = 4;
174 }
175 else if (ver_1_3) {
176 major = 1;
177 minor = 3;
178 }
179 else {
180 major = 1;
181 minor = 2;
182 }
183
184 ctx->VersionMajor = major;
185 ctx->VersionMinor = minor;
186 ctx->VersionString = (char *) malloc(max);
187 if (ctx->VersionString) {
188 _mesa_snprintf(ctx->VersionString, max,
189 "%u.%u Mesa " MESA_VERSION_STRING
190 #ifdef MESA_GIT_SHA1
191 " (" MESA_GIT_SHA1 ")"
192 #endif
193 ,
194 ctx->VersionMajor, ctx->VersionMinor);
195 }
196 }
197
198 static void
199 compute_version_es1(struct gl_context *ctx)
200 {
201 static const int max = 100;
202
203 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
204 const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample &&
205 ctx->Extensions.ARB_multitexture &&
206 ctx->Extensions.ARB_texture_compression &&
207 ctx->Extensions.EXT_texture_env_add &&
208 ctx->Extensions.ARB_texture_env_combine &&
209 ctx->Extensions.ARB_texture_env_dot3);
210 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
211 const GLboolean ver_1_1 = (ver_1_0 &&
212 ctx->Extensions.EXT_point_parameters &&
213 ctx->Extensions.SGIS_generate_mipmap &&
214 ctx->Extensions.ARB_vertex_buffer_object);
215
216 if (ver_1_1) {
217 ctx->VersionMajor = 1;
218 ctx->VersionMinor = 1;
219 } else if (ver_1_0) {
220 ctx->VersionMajor = 1;
221 ctx->VersionMinor = 0;
222 } else {
223 _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
224 }
225
226 ctx->VersionString = (char *) malloc(max);
227 if (ctx->VersionString) {
228 _mesa_snprintf(ctx->VersionString, max,
229 "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING,
230 ctx->VersionMinor);
231 }
232 }
233
234 static void
235 compute_version_es2(struct gl_context *ctx)
236 {
237 static const int max = 100;
238
239 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
240 const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample &&
241 ctx->Extensions.ARB_multitexture &&
242 ctx->Extensions.ARB_texture_compression &&
243 ctx->Extensions.ARB_texture_cube_map &&
244 ctx->Extensions.ARB_texture_mirrored_repeat &&
245 ctx->Extensions.EXT_blend_color &&
246 ctx->Extensions.EXT_blend_func_separate &&
247 ctx->Extensions.EXT_blend_minmax &&
248 ctx->Extensions.EXT_blend_subtract &&
249 ctx->Extensions.EXT_stencil_wrap &&
250 ctx->Extensions.ARB_vertex_buffer_object &&
251 ctx->Extensions.ARB_shader_objects &&
252 ctx->Extensions.ARB_vertex_shader &&
253 ctx->Extensions.ARB_fragment_shader &&
254 ctx->Extensions.ARB_texture_non_power_of_two &&
255 ctx->Extensions.EXT_blend_equation_separate);
256 if (ver_2_0) {
257 ctx->VersionMajor = 2;
258 ctx->VersionMinor = 0;
259 } else {
260 _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
261 }
262
263 ctx->VersionString = (char *) malloc(max);
264 if (ctx->VersionString) {
265 _mesa_snprintf(ctx->VersionString, max,
266 "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING);
267 }
268 }
269
270 /**
271 * Set the context's VersionMajor, VersionMinor, VersionString fields.
272 * This should only be called once as part of context initialization
273 * or to perform version check for GLX_ARB_create_context_profile.
274 */
275 void
276 _mesa_compute_version(struct gl_context *ctx)
277 {
278 if (ctx->VersionMajor)
279 return;
280
281 switch (ctx->API) {
282 case API_OPENGL:
283 compute_version(ctx);
284 break;
285 case API_OPENGLES:
286 compute_version_es1(ctx);
287 break;
288 case API_OPENGLES2:
289 compute_version_es2(ctx);
290 break;
291 }
292
293 }