mesa: Validate image units when the texture state changes.
[mesa.git] / src / mesa / main / version.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include "imports.h"
27 #include "mtypes.h"
28 #include "version.h"
29 #include "git_sha1.h"
30
31 /**
32 * Scans 'string' to see if it ends with 'ending'.
33 */
34 static GLboolean
35 check_for_ending(const char *string, const char *ending)
36 {
37 int len1, len2;
38
39 len1 = strlen(string);
40 len2 = strlen(ending);
41
42 if (len2 > len1) {
43 return GL_FALSE;
44 }
45
46 if (strcmp(string + (len1 - len2), ending) == 0) {
47 return GL_TRUE;
48 } else {
49 return GL_FALSE;
50 }
51 }
52
53 /**
54 * Returns the gl override data
55 *
56 * version > 0 indicates there is an override requested
57 * fwd_context is only valid if version > 0
58 */
59 static void
60 get_gl_override(int *version, GLboolean *fwd_context)
61 {
62 const char *env_var = "MESA_GL_VERSION_OVERRIDE";
63 const char *version_str;
64 int major, minor, n;
65 static int override_version = -1;
66 static GLboolean fc_suffix = GL_FALSE;
67
68 if (override_version < 0) {
69 override_version = 0;
70
71 version_str = getenv(env_var);
72 if (version_str) {
73 fc_suffix = check_for_ending(version_str, "FC");
74
75 n = sscanf(version_str, "%u.%u", &major, &minor);
76 if (n != 2) {
77 fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version_str);
78 override_version = 0;
79 } else {
80 override_version = major * 10 + minor;
81 if (override_version < 30 && fc_suffix) {
82 fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version_str);
83 }
84 }
85 }
86 }
87
88 *version = override_version;
89 *fwd_context = fc_suffix;
90 }
91
92 /**
93 * Builds the MESA version string.
94 */
95 static void
96 create_version_string(struct gl_context *ctx, const char *prefix)
97 {
98 static const int max = 100;
99
100 ctx->VersionString = malloc(max);
101 if (ctx->VersionString) {
102 _mesa_snprintf(ctx->VersionString, max,
103 "%s%u.%u%s Mesa " PACKAGE_VERSION
104 #ifdef MESA_GIT_SHA1
105 " (" MESA_GIT_SHA1 ")"
106 #endif
107 ,
108 prefix,
109 ctx->Version / 10, ctx->Version % 10,
110 (ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : ""
111 );
112 }
113 }
114
115 /**
116 * Override the context's version and/or API type if the
117 * environment variable MESA_GL_VERSION_OVERRIDE is set.
118 *
119 * Example uses of MESA_GL_VERSION_OVERRIDE:
120 *
121 * 2.1: select a compatibility (non-Core) profile with GL version 2.1
122 * 3.0: select a compatibility (non-Core) profile with GL version 3.0
123 * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0
124 * 3.1: select a Core profile with GL version 3.1
125 * 3.1FC: select a Core+Forward Compatible profile with GL version 3.1
126 */
127 void
128 _mesa_override_gl_version(struct gl_context *ctx)
129 {
130 int version;
131 GLboolean fwd_context;
132
133 get_gl_override(&version, &fwd_context);
134
135 if (version > 0) {
136 ctx->Version = version;
137 if (version >= 30 && fwd_context) {
138 ctx->API = API_OPENGL_CORE;
139 ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
140 } else if (version >= 31) {
141 ctx->API = API_OPENGL_CORE;
142 } else {
143 ctx->API = API_OPENGL_COMPAT;
144 }
145 create_version_string(ctx, "");
146 }
147 }
148
149 /**
150 * Returns the gl override value
151 *
152 * version > 0 indicates there is an override requested
153 */
154 int
155 _mesa_get_gl_version_override(void)
156 {
157 int version;
158 GLboolean fwd_context;
159
160 get_gl_override(&version, &fwd_context);
161
162 return version;
163 }
164
165 /**
166 * Override the context's GLSL version if the environment variable
167 * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
168 * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
169 */
170 void
171 _mesa_override_glsl_version(struct gl_context *ctx)
172 {
173 const char *env_var = "MESA_GLSL_VERSION_OVERRIDE";
174 const char *version;
175 int n;
176
177 version = getenv(env_var);
178 if (!version) {
179 return;
180 }
181
182 n = sscanf(version, "%u", &ctx->Const.GLSLVersion);
183 if (n != 1) {
184 fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
185 return;
186 }
187 }
188
189 /**
190 * Examine enabled GL extensions to determine GL version.
191 */
192 static void
193 compute_version(struct gl_context *ctx)
194 {
195 GLuint major, minor;
196
197 const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp &&
198 ctx->Extensions.ARB_texture_cube_map &&
199 ctx->Extensions.ARB_texture_env_combine &&
200 ctx->Extensions.ARB_texture_env_dot3);
201 const GLboolean ver_1_4 = (ver_1_3 &&
202 ctx->Extensions.ARB_depth_texture &&
203 ctx->Extensions.ARB_shadow &&
204 ctx->Extensions.ARB_texture_env_crossbar &&
205 ctx->Extensions.EXT_blend_color &&
206 ctx->Extensions.EXT_blend_func_separate &&
207 ctx->Extensions.EXT_blend_minmax &&
208 ctx->Extensions.EXT_point_parameters);
209 const GLboolean ver_1_5 = (ver_1_4 &&
210 ctx->Extensions.ARB_occlusion_query);
211 const GLboolean ver_2_0 = (ver_1_5 &&
212 ctx->Extensions.ARB_point_sprite &&
213 ctx->Extensions.ARB_vertex_shader &&
214 ctx->Extensions.ARB_fragment_shader &&
215 ctx->Extensions.ARB_texture_non_power_of_two &&
216 ctx->Extensions.EXT_blend_equation_separate &&
217
218 /* Technically, 2.0 requires the functionality
219 * of the EXT version. Enable 2.0 if either
220 * extension is available, and assume that a
221 * driver that only exposes the ATI extension
222 * will fallback to software when necessary.
223 */
224 (ctx->Extensions.EXT_stencil_two_side
225 || ctx->Extensions.ATI_separate_stencil));
226 const GLboolean ver_2_1 = (ver_2_0 &&
227 ctx->Extensions.EXT_pixel_buffer_object &&
228 ctx->Extensions.EXT_texture_sRGB);
229 const GLboolean ver_3_0 = (ver_2_1 &&
230 ctx->Const.GLSLVersion >= 130 &&
231 ctx->Const.MaxSamples >= 4 &&
232 (ctx->API == API_OPENGL_CORE ||
233 ctx->Extensions.ARB_color_buffer_float) &&
234 ctx->Extensions.ARB_depth_buffer_float &&
235 ctx->Extensions.ARB_half_float_pixel &&
236 ctx->Extensions.ARB_half_float_vertex &&
237 ctx->Extensions.ARB_map_buffer_range &&
238 ctx->Extensions.ARB_shader_texture_lod &&
239 ctx->Extensions.ARB_texture_float &&
240 ctx->Extensions.ARB_texture_rg &&
241 ctx->Extensions.ARB_texture_compression_rgtc &&
242 ctx->Extensions.EXT_draw_buffers2 &&
243 ctx->Extensions.ARB_framebuffer_object &&
244 ctx->Extensions.EXT_framebuffer_sRGB &&
245 ctx->Extensions.EXT_packed_float &&
246 ctx->Extensions.EXT_texture_array &&
247 ctx->Extensions.EXT_texture_shared_exponent &&
248 ctx->Extensions.EXT_transform_feedback &&
249 ctx->Extensions.NV_conditional_render);
250 const GLboolean ver_3_1 = (ver_3_0 &&
251 ctx->Const.GLSLVersion >= 140 &&
252 ctx->Extensions.ARB_draw_instanced &&
253 ctx->Extensions.ARB_texture_buffer_object &&
254 ctx->Extensions.ARB_uniform_buffer_object &&
255 ctx->Extensions.EXT_texture_snorm &&
256 ctx->Extensions.NV_primitive_restart &&
257 ctx->Extensions.NV_texture_rectangle &&
258 ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16);
259 const GLboolean ver_3_2 = (ver_3_1 &&
260 ctx->Const.GLSLVersion >= 150 &&
261 ctx->Extensions.ARB_depth_clamp &&
262 ctx->Extensions.ARB_draw_elements_base_vertex &&
263 ctx->Extensions.ARB_fragment_coord_conventions &&
264 ctx->Extensions.EXT_provoking_vertex &&
265 ctx->Extensions.ARB_seamless_cube_map &&
266 ctx->Extensions.ARB_sync &&
267 ctx->Extensions.ARB_texture_multisample &&
268 ctx->Extensions.EXT_vertex_array_bgra);
269 const GLboolean ver_3_3 = (ver_3_2 &&
270 ctx->Const.GLSLVersion >= 330 &&
271 ctx->Extensions.ARB_blend_func_extended &&
272 ctx->Extensions.ARB_explicit_attrib_location &&
273 ctx->Extensions.ARB_instanced_arrays &&
274 ctx->Extensions.ARB_occlusion_query2 &&
275 ctx->Extensions.ARB_shader_bit_encoding &&
276 ctx->Extensions.ARB_texture_rgb10_a2ui &&
277 ctx->Extensions.ARB_timer_query &&
278 ctx->Extensions.ARB_vertex_type_2_10_10_10_rev &&
279 ctx->Extensions.EXT_texture_swizzle);
280 /* ARB_sampler_objects is always enabled in mesa */
281
282 if (ver_3_3) {
283 major = 3;
284 minor = 3;
285 }
286 else if (ver_3_2) {
287 major = 3;
288 minor = 2;
289 }
290 else if (ver_3_1) {
291 major = 3;
292 minor = 1;
293 }
294 else if (ver_3_0) {
295 major = 3;
296 minor = 0;
297 }
298 else if (ver_2_1) {
299 major = 2;
300 minor = 1;
301 }
302 else if (ver_2_0) {
303 major = 2;
304 minor = 0;
305 }
306 else if (ver_1_5) {
307 major = 1;
308 minor = 5;
309 }
310 else if (ver_1_4) {
311 major = 1;
312 minor = 4;
313 }
314 else if (ver_1_3) {
315 major = 1;
316 minor = 3;
317 }
318 else {
319 major = 1;
320 minor = 2;
321 }
322
323 ctx->Version = major * 10 + minor;
324
325 create_version_string(ctx, "");
326 }
327
328 static void
329 compute_version_es1(struct gl_context *ctx)
330 {
331 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
332 const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine &&
333 ctx->Extensions.ARB_texture_env_dot3);
334 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
335 const GLboolean ver_1_1 = (ver_1_0 &&
336 ctx->Extensions.EXT_point_parameters);
337
338 if (ver_1_1) {
339 ctx->Version = 11;
340 } else if (ver_1_0) {
341 ctx->Version = 10;
342 } else {
343 _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
344 }
345
346 create_version_string(ctx, "OpenGL ES-CM ");
347 }
348
349 static void
350 compute_version_es2(struct gl_context *ctx)
351 {
352 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
353 const GLboolean ver_2_0 = (ctx->Extensions.ARB_texture_cube_map &&
354 ctx->Extensions.EXT_blend_color &&
355 ctx->Extensions.EXT_blend_func_separate &&
356 ctx->Extensions.EXT_blend_minmax &&
357 ctx->Extensions.ARB_vertex_shader &&
358 ctx->Extensions.ARB_fragment_shader &&
359 ctx->Extensions.ARB_texture_non_power_of_two &&
360 ctx->Extensions.EXT_blend_equation_separate);
361 /* FINISHME: This list isn't quite right. */
362 const GLboolean ver_3_0 = (ctx->Extensions.ARB_half_float_vertex &&
363 ctx->Extensions.ARB_internalformat_query &&
364 ctx->Extensions.ARB_map_buffer_range &&
365 ctx->Extensions.ARB_shader_texture_lod &&
366 ctx->Extensions.ARB_texture_float &&
367 ctx->Extensions.ARB_texture_rg &&
368 ctx->Extensions.ARB_texture_compression_rgtc &&
369 ctx->Extensions.EXT_draw_buffers2 &&
370 /* ctx->Extensions.ARB_framebuffer_object && */
371 ctx->Extensions.EXT_framebuffer_sRGB &&
372 ctx->Extensions.EXT_packed_float &&
373 ctx->Extensions.EXT_texture_array &&
374 ctx->Extensions.EXT_texture_shared_exponent &&
375 ctx->Extensions.EXT_transform_feedback &&
376 ctx->Extensions.NV_conditional_render &&
377 ctx->Extensions.ARB_draw_instanced &&
378 ctx->Extensions.ARB_uniform_buffer_object &&
379 ctx->Extensions.EXT_texture_snorm &&
380 ctx->Extensions.NV_primitive_restart &&
381 ctx->Extensions.OES_depth_texture_cube_map);
382 if (ver_3_0) {
383 ctx->Version = 30;
384 } else if (ver_2_0) {
385 ctx->Version = 20;
386 } else {
387 _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
388 }
389
390 create_version_string(ctx, "OpenGL ES ");
391 }
392
393 /**
394 * Set the context's Version and VersionString fields.
395 * This should only be called once as part of context initialization
396 * or to perform version check for GLX_ARB_create_context_profile.
397 */
398 void
399 _mesa_compute_version(struct gl_context *ctx)
400 {
401 if (ctx->Version)
402 return;
403
404 switch (ctx->API) {
405 case API_OPENGL_COMPAT:
406 /* Disable GLSL 1.40 and later for legacy contexts.
407 * This disallows creation of the GL 3.1 compatibility context. */
408 if (ctx->Const.GLSLVersion > 130) {
409 ctx->Const.GLSLVersion = 130;
410 }
411 /* fall through */
412 case API_OPENGL_CORE:
413 compute_version(ctx);
414 break;
415 case API_OPENGLES:
416 compute_version_es1(ctx);
417 break;
418 case API_OPENGLES2:
419 compute_version_es2(ctx);
420 break;
421 }
422
423 }