Merge remote-tracking branch 'mesa-public/master' into vulkan
[mesa.git] / src / mesa / main / version.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25
26 #include <stdio.h>
27 #include "imports.h"
28 #include "mtypes.h"
29 #include "version.h"
30 #include "git_sha1.h"
31
32 /**
33 * Scans 'string' to see if it ends with 'ending'.
34 */
35 static bool
36 check_for_ending(const char *string, const char *ending)
37 {
38 const size_t len1 = strlen(string);
39 const size_t len2 = strlen(ending);
40
41 if (len2 > len1)
42 return false;
43
44 return strcmp(string + (len1 - len2), ending) == 0;
45 }
46
47 /**
48 * Returns the gl override data
49 *
50 * version > 0 indicates there is an override requested
51 * fwd_context is only valid if version > 0
52 */
53 static void
54 get_gl_override(gl_api api, int *version, bool *fwd_context,
55 bool *compat_context)
56 {
57 const char *env_var = (api == API_OPENGL_CORE || api == API_OPENGL_COMPAT)
58 ? "MESA_GL_VERSION_OVERRIDE" : "MESA_GLES_VERSION_OVERRIDE";
59 const char *version_str;
60 int major, minor, n;
61 static struct override_info {
62 int version;
63 bool fc_suffix;
64 bool compat_suffix;
65 } override[] = {
66 { -1, false, false},
67 { -1, false, false},
68 { -1, false, false},
69 { -1, false, false},
70 };
71
72 STATIC_ASSERT(ARRAY_SIZE(override) == API_OPENGL_LAST + 1);
73
74 if (api == API_OPENGLES)
75 goto exit;
76
77 if (override[api].version < 0) {
78 override[api].version = 0;
79
80 version_str = getenv(env_var);
81 if (version_str) {
82 override[api].fc_suffix = check_for_ending(version_str, "FC");
83 override[api].compat_suffix = check_for_ending(version_str, "COMPAT");
84
85 n = sscanf(version_str, "%u.%u", &major, &minor);
86 if (n != 2) {
87 fprintf(stderr, "error: invalid value for %s: %s\n",
88 env_var, version_str);
89 override[api].version = 0;
90 } else {
91 override[api].version = major * 10 + minor;
92
93 /* There is no such thing as compatibility or forward-compatible for
94 * OpenGL ES 2.0 or 3.x APIs.
95 */
96 if ((override[api].version < 30 && override[api].fc_suffix) ||
97 (api == API_OPENGLES2 && (override[api].fc_suffix ||
98 override[api].compat_suffix))) {
99 fprintf(stderr, "error: invalid value for %s: %s\n",
100 env_var, version_str);
101 }
102 }
103 }
104 }
105
106 exit:
107 *version = override[api].version;
108 *fwd_context = override[api].fc_suffix;
109 *compat_context = override[api].compat_suffix;
110 }
111
112 /**
113 * Builds the MESA version string.
114 */
115 static void
116 create_version_string(struct gl_context *ctx, const char *prefix)
117 {
118 static const int max = 100;
119
120 ctx->VersionString = malloc(max);
121 if (ctx->VersionString) {
122 _mesa_snprintf(ctx->VersionString, max,
123 "%s%u.%u%s Mesa " PACKAGE_VERSION
124 #ifdef MESA_GIT_SHA1
125 " (" MESA_GIT_SHA1 ")"
126 #endif
127 ,
128 prefix,
129 ctx->Version / 10, ctx->Version % 10,
130 (ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : ""
131 );
132 }
133 }
134
135 /**
136 * Override the context's version and/or API type if the
137 * environment variable MESA_GL_VERSION_OVERRIDE is set.
138 *
139 * Example uses of MESA_GL_VERSION_OVERRIDE:
140 *
141 * 2.1: select a compatibility (non-Core) profile with GL version 2.1
142 * 3.0: select a compatibility (non-Core) profile with GL version 3.0
143 * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0
144 * 3.1: select a Core profile with GL version 3.1
145 * 3.1FC: select a Core+Forward Compatible profile with GL version 3.1
146 */
147 bool
148 _mesa_override_gl_version_contextless(struct gl_constants *consts,
149 gl_api *apiOut, GLuint *versionOut)
150 {
151 int version;
152 bool fwd_context, compat_context;
153
154 get_gl_override(*apiOut, &version, &fwd_context, &compat_context);
155
156 if (version > 0) {
157 *versionOut = version;
158
159 /* If the API is a desktop API, adjust the context flags. We may also
160 * need to modify the API depending on the version. For example, Mesa
161 * does not support a GL 3.3 compatibility profile.
162 */
163 if (*apiOut == API_OPENGL_CORE || *apiOut == API_OPENGL_COMPAT) {
164 if (version >= 30 && fwd_context) {
165 *apiOut = API_OPENGL_CORE;
166 consts->ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT;
167 } else if (version >= 31 && !compat_context) {
168 *apiOut = API_OPENGL_CORE;
169 } else {
170 *apiOut = API_OPENGL_COMPAT;
171 }
172 }
173
174 return true;
175 }
176 return false;
177 }
178
179 void
180 _mesa_override_gl_version(struct gl_context *ctx)
181 {
182 if (_mesa_override_gl_version_contextless(&ctx->Const, &ctx->API,
183 &ctx->Version)) {
184 create_version_string(ctx, "");
185 }
186 }
187
188 /**
189 * Override the context's GLSL version if the environment variable
190 * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
191 * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
192 */
193 void
194 _mesa_override_glsl_version(struct gl_constants *consts)
195 {
196 const char *env_var = "MESA_GLSL_VERSION_OVERRIDE";
197 const char *version;
198 int n;
199
200 version = getenv(env_var);
201 if (!version) {
202 return;
203 }
204
205 n = sscanf(version, "%u", &consts->GLSLVersion);
206 if (n != 1) {
207 fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version);
208 return;
209 }
210 }
211
212 /**
213 * Examine enabled GL extensions to determine GL version.
214 */
215 static GLuint
216 compute_version(const struct gl_extensions *extensions,
217 const struct gl_constants *consts, gl_api api)
218 {
219 GLuint major, minor, version;
220
221 const bool ver_1_3 = (extensions->ARB_texture_border_clamp &&
222 extensions->ARB_texture_cube_map &&
223 extensions->ARB_texture_env_combine &&
224 extensions->ARB_texture_env_dot3);
225 const bool ver_1_4 = (ver_1_3 &&
226 extensions->ARB_depth_texture &&
227 extensions->ARB_shadow &&
228 extensions->ARB_texture_env_crossbar &&
229 extensions->EXT_blend_color &&
230 extensions->EXT_blend_func_separate &&
231 extensions->EXT_blend_minmax &&
232 extensions->EXT_point_parameters);
233 const bool ver_1_5 = (ver_1_4 &&
234 extensions->ARB_occlusion_query);
235 const bool ver_2_0 = (ver_1_5 &&
236 extensions->ARB_point_sprite &&
237 extensions->ARB_vertex_shader &&
238 extensions->ARB_fragment_shader &&
239 extensions->ARB_texture_non_power_of_two &&
240 extensions->EXT_blend_equation_separate &&
241
242 /* Technically, 2.0 requires the functionality of the
243 * EXT version. Enable 2.0 if either extension is
244 * available, and assume that a driver that only
245 * exposes the ATI extension will fallback to
246 * software when necessary.
247 */
248 (extensions->EXT_stencil_two_side
249 || extensions->ATI_separate_stencil));
250 const bool ver_2_1 = (ver_2_0 &&
251 extensions->EXT_pixel_buffer_object &&
252 extensions->EXT_texture_sRGB);
253 const bool ver_3_0 = (ver_2_1 &&
254 consts->GLSLVersion >= 130 &&
255 (consts->MaxSamples >= 4 || consts->FakeSWMSAA) &&
256 (api == API_OPENGL_CORE ||
257 extensions->ARB_color_buffer_float) &&
258 extensions->ARB_depth_buffer_float &&
259 extensions->ARB_half_float_vertex &&
260 extensions->ARB_map_buffer_range &&
261 extensions->ARB_shader_texture_lod &&
262 extensions->ARB_texture_float &&
263 extensions->ARB_texture_rg &&
264 extensions->ARB_texture_compression_rgtc &&
265 extensions->EXT_draw_buffers2 &&
266 extensions->ARB_framebuffer_object &&
267 extensions->EXT_framebuffer_sRGB &&
268 extensions->EXT_packed_float &&
269 extensions->EXT_texture_array &&
270 extensions->EXT_texture_shared_exponent &&
271 extensions->EXT_transform_feedback &&
272 extensions->NV_conditional_render);
273 const bool ver_3_1 = (ver_3_0 &&
274 consts->GLSLVersion >= 140 &&
275 extensions->ARB_draw_instanced &&
276 extensions->ARB_texture_buffer_object &&
277 extensions->ARB_uniform_buffer_object &&
278 extensions->EXT_texture_snorm &&
279 extensions->NV_primitive_restart &&
280 extensions->NV_texture_rectangle &&
281 consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16);
282 const bool ver_3_2 = (ver_3_1 &&
283 consts->GLSLVersion >= 150 &&
284 extensions->ARB_depth_clamp &&
285 extensions->ARB_draw_elements_base_vertex &&
286 extensions->ARB_fragment_coord_conventions &&
287 extensions->EXT_provoking_vertex &&
288 extensions->ARB_seamless_cube_map &&
289 extensions->ARB_sync &&
290 extensions->ARB_texture_multisample &&
291 extensions->EXT_vertex_array_bgra);
292 const bool ver_3_3 = (ver_3_2 &&
293 consts->GLSLVersion >= 330 &&
294 extensions->ARB_blend_func_extended &&
295 extensions->ARB_explicit_attrib_location &&
296 extensions->ARB_instanced_arrays &&
297 extensions->ARB_occlusion_query2 &&
298 extensions->ARB_shader_bit_encoding &&
299 extensions->ARB_texture_rgb10_a2ui &&
300 extensions->ARB_timer_query &&
301 extensions->ARB_vertex_type_2_10_10_10_rev &&
302 extensions->EXT_texture_swizzle);
303 /* ARB_sampler_objects is always enabled in mesa */
304
305 const bool ver_4_0 = (ver_3_3 &&
306 consts->GLSLVersion >= 400 &&
307 extensions->ARB_draw_buffers_blend &&
308 extensions->ARB_draw_indirect &&
309 extensions->ARB_gpu_shader5 &&
310 extensions->ARB_gpu_shader_fp64 &&
311 extensions->ARB_sample_shading &&
312 extensions->ARB_shader_subroutine &&
313 extensions->ARB_tessellation_shader &&
314 extensions->ARB_texture_buffer_object_rgb32 &&
315 extensions->ARB_texture_cube_map_array &&
316 extensions->ARB_texture_query_lod &&
317 extensions->ARB_transform_feedback2 &&
318 extensions->ARB_transform_feedback3);
319 const bool ver_4_1 = (ver_4_0 &&
320 consts->GLSLVersion >= 410 &&
321 extensions->ARB_ES2_compatibility &&
322 extensions->ARB_shader_precision &&
323 extensions->ARB_vertex_attrib_64bit &&
324 extensions->ARB_viewport_array);
325 const bool ver_4_2 = (ver_4_1 &&
326 consts->GLSLVersion >= 420 &&
327 extensions->ARB_base_instance &&
328 extensions->ARB_conservative_depth &&
329 extensions->ARB_internalformat_query &&
330 extensions->ARB_shader_atomic_counters &&
331 extensions->ARB_shader_image_load_store &&
332 extensions->ARB_shading_language_420pack &&
333 extensions->ARB_shading_language_packing &&
334 extensions->ARB_texture_compression_bptc &&
335 extensions->ARB_transform_feedback_instanced);
336
337 if (ver_4_2) {
338 major = 4;
339 minor = 2;
340 }
341 else if (ver_4_1) {
342 major = 4;
343 minor = 1;
344 }
345 else if (ver_4_0) {
346 major = 4;
347 minor = 0;
348 }
349 else if (ver_3_3) {
350 major = 3;
351 minor = 3;
352 }
353 else if (ver_3_2) {
354 major = 3;
355 minor = 2;
356 }
357 else if (ver_3_1) {
358 major = 3;
359 minor = 1;
360 }
361 else if (ver_3_0) {
362 major = 3;
363 minor = 0;
364 }
365 else if (ver_2_1) {
366 major = 2;
367 minor = 1;
368 }
369 else if (ver_2_0) {
370 major = 2;
371 minor = 0;
372 }
373 else if (ver_1_5) {
374 major = 1;
375 minor = 5;
376 }
377 else if (ver_1_4) {
378 major = 1;
379 minor = 4;
380 }
381 else if (ver_1_3) {
382 major = 1;
383 minor = 3;
384 }
385 else {
386 major = 1;
387 minor = 2;
388 }
389
390 version = major * 10 + minor;
391
392 if (api == API_OPENGL_CORE && version < 31)
393 return 0;
394
395 return version;
396 }
397
398 static GLuint
399 compute_version_es1(const struct gl_extensions *extensions)
400 {
401 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
402 const bool ver_1_0 = (extensions->ARB_texture_env_combine &&
403 extensions->ARB_texture_env_dot3);
404 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
405 const bool ver_1_1 = (ver_1_0 &&
406 extensions->EXT_point_parameters);
407
408 if (ver_1_1) {
409 return 11;
410 } else if (ver_1_0) {
411 return 10;
412 } else {
413 return 0;
414 }
415 }
416
417 static GLuint
418 compute_version_es2(const struct gl_extensions *extensions)
419 {
420 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
421 const bool ver_2_0 = (extensions->ARB_texture_cube_map &&
422 extensions->EXT_blend_color &&
423 extensions->EXT_blend_func_separate &&
424 extensions->EXT_blend_minmax &&
425 extensions->ARB_vertex_shader &&
426 extensions->ARB_fragment_shader &&
427 extensions->ARB_texture_non_power_of_two &&
428 extensions->EXT_blend_equation_separate);
429 /* FINISHME: This list isn't quite right. */
430 const bool ver_3_0 = (extensions->ARB_half_float_vertex &&
431 extensions->ARB_internalformat_query &&
432 extensions->ARB_map_buffer_range &&
433 extensions->ARB_shader_texture_lod &&
434 extensions->ARB_texture_float &&
435 extensions->ARB_texture_rg &&
436 extensions->ARB_depth_buffer_float &&
437 extensions->EXT_draw_buffers2 &&
438 /* extensions->ARB_framebuffer_object && */
439 extensions->EXT_framebuffer_sRGB &&
440 extensions->EXT_packed_float &&
441 extensions->EXT_texture_array &&
442 extensions->EXT_texture_shared_exponent &&
443 extensions->EXT_transform_feedback &&
444 extensions->ARB_draw_instanced &&
445 extensions->ARB_uniform_buffer_object &&
446 extensions->EXT_texture_snorm &&
447 extensions->NV_primitive_restart &&
448 extensions->OES_depth_texture_cube_map);
449 const bool ver_3_1 = (ver_3_0 &&
450 extensions->ARB_arrays_of_arrays &&
451 extensions->ARB_compute_shader &&
452 extensions->ARB_draw_indirect &&
453 false /*extensions->ARB_framebuffer_no_attachments*/ &&
454 extensions->ARB_shader_atomic_counters &&
455 extensions->ARB_shader_image_load_store &&
456 false /*extensions->ARB_shader_image_size*/ &&
457 false /*extensions->ARB_shader_storage_buffer_object*/ &&
458 extensions->ARB_shading_language_packing &&
459 extensions->ARB_stencil_texturing &&
460 extensions->ARB_gpu_shader5 &&
461 extensions->EXT_shader_integer_mix);
462
463 if (ver_3_1) {
464 return 31;
465 } else if (ver_3_0) {
466 return 30;
467 } else if (ver_2_0) {
468 return 20;
469 } else {
470 return 0;
471 }
472 }
473
474 GLuint
475 _mesa_get_version(const struct gl_extensions *extensions,
476 struct gl_constants *consts, gl_api api)
477 {
478 switch (api) {
479 case API_OPENGL_COMPAT:
480 /* Disable GLSL 1.40 and later for legacy contexts.
481 * This disallows creation of the GL 3.1 compatibility context. */
482 if (consts->GLSLVersion > 130) {
483 consts->GLSLVersion = 130;
484 }
485 /* fall through */
486 case API_OPENGL_CORE:
487 return compute_version(extensions, consts, api);
488 case API_OPENGLES:
489 return compute_version_es1(extensions);
490 case API_OPENGLES2:
491 return compute_version_es2(extensions);
492 }
493 return 0;
494 }
495
496 /**
497 * Set the context's Version and VersionString fields.
498 * This should only be called once as part of context initialization
499 * or to perform version check for GLX_ARB_create_context_profile.
500 */
501 void
502 _mesa_compute_version(struct gl_context *ctx)
503 {
504 if (ctx->Version)
505 return;
506
507 ctx->Version = _mesa_get_version(&ctx->Extensions, &ctx->Const, ctx->API);
508
509 /* Make sure that the GLSL version lines up with the GL version. In some
510 * cases it can be too high, e.g. if an extension is missing.
511 */
512 if (ctx->API == API_OPENGL_CORE) {
513 switch (ctx->Version) {
514 case 31:
515 ctx->Const.GLSLVersion = 140;
516 break;
517 case 32:
518 ctx->Const.GLSLVersion = 150;
519 break;
520 default:
521 ctx->Const.GLSLVersion = ctx->Version * 10;
522 break;
523 }
524 }
525
526 switch (ctx->API) {
527 case API_OPENGL_COMPAT:
528 case API_OPENGL_CORE:
529 create_version_string(ctx, "");
530 break;
531
532 case API_OPENGLES:
533 if (!ctx->Version) {
534 _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support.");
535 return;
536 }
537 create_version_string(ctx, "OpenGL ES-CM ");
538 break;
539
540 case API_OPENGLES2:
541 if (!ctx->Version) {
542 _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support.");
543 return;
544 }
545 create_version_string(ctx, "OpenGL ES ");
546 break;
547 }
548 }