2 * Mesa 3-D graphics library
4 * Copyright (C) 2010 VMware, Inc. All Rights Reserved.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
20 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
21 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
31 * Override the context's GL version if the environment variable
32 * MESA_GL_VERSION_OVERRIDE is set. Valid values of MESA_GL_VERSION_OVERRIDE
33 * are point-separated version numbers, such as "3.0".
36 override_version(struct gl_context
*ctx
, GLuint
*major
, GLuint
*minor
)
38 const char *env_var
= "MESA_GL_VERSION_OVERRIDE";
42 version
= getenv(env_var
);
47 n
= sscanf(version
, "%u.%u", major
, minor
);
49 fprintf(stderr
, "error: invalid value for %s: %s\n", env_var
, version
);
55 * Override the context's GLSL version if the environment variable
56 * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for
57 * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130".
60 _mesa_override_glsl_version(struct gl_context
*ctx
)
62 const char *env_var
= "MESA_GLSL_VERSION_OVERRIDE";
66 version
= getenv(env_var
);
71 n
= sscanf(version
, "%u", &ctx
->Const
.GLSLVersion
);
73 fprintf(stderr
, "error: invalid value for %s: %s\n", env_var
, version
);
79 * Examine enabled GL extensions to determine GL version.
80 * Return major and minor version numbers.
83 compute_version(struct gl_context
*ctx
)
86 static const int max
= 100;
88 const GLboolean ver_1_3
= (ctx
->Extensions
.ARB_texture_border_clamp
&&
89 ctx
->Extensions
.ARB_texture_cube_map
&&
90 ctx
->Extensions
.ARB_texture_env_combine
&&
91 ctx
->Extensions
.ARB_texture_env_dot3
);
92 const GLboolean ver_1_4
= (ver_1_3
&&
93 ctx
->Extensions
.ARB_depth_texture
&&
94 ctx
->Extensions
.ARB_shadow
&&
95 ctx
->Extensions
.ARB_texture_env_crossbar
&&
96 ctx
->Extensions
.ARB_window_pos
&&
97 ctx
->Extensions
.EXT_blend_color
&&
98 ctx
->Extensions
.EXT_blend_func_separate
&&
99 ctx
->Extensions
.EXT_blend_minmax
&&
100 ctx
->Extensions
.EXT_fog_coord
&&
101 ctx
->Extensions
.EXT_point_parameters
&&
102 ctx
->Extensions
.EXT_secondary_color
);
103 const GLboolean ver_1_5
= (ver_1_4
&&
104 ctx
->Extensions
.ARB_occlusion_query
&&
105 ctx
->Extensions
.EXT_shadow_funcs
);
106 const GLboolean ver_2_0
= (ver_1_5
&&
107 ctx
->Extensions
.ARB_point_sprite
&&
108 ctx
->Extensions
.ARB_shader_objects
&&
109 ctx
->Extensions
.ARB_vertex_shader
&&
110 ctx
->Extensions
.ARB_fragment_shader
&&
111 ctx
->Extensions
.ARB_texture_non_power_of_two
&&
112 ctx
->Extensions
.EXT_blend_equation_separate
&&
114 /* Technically, 2.0 requires the functionality
115 * of the EXT version. Enable 2.0 if either
116 * extension is available, and assume that a
117 * driver that only exposes the ATI extension
118 * will fallback to software when necessary.
120 (ctx
->Extensions
.EXT_stencil_two_side
121 || ctx
->Extensions
.ATI_separate_stencil
));
122 const GLboolean ver_2_1
= (ver_2_0
&&
123 ctx
->Const
.GLSLVersion
>= 120 &&
124 ctx
->Extensions
.EXT_pixel_buffer_object
&&
125 ctx
->Extensions
.EXT_texture_sRGB
);
126 const GLboolean ver_3_0
= (ver_2_1
&&
127 ctx
->Const
.GLSLVersion
>= 130 &&
128 ctx
->Extensions
.ARB_color_buffer_float
&&
129 ctx
->Extensions
.ARB_depth_buffer_float
&&
130 ctx
->Extensions
.ARB_half_float_pixel
&&
131 ctx
->Extensions
.ARB_half_float_vertex
&&
132 ctx
->Extensions
.ARB_map_buffer_range
&&
133 ctx
->Extensions
.ARB_shader_texture_lod
&&
134 ctx
->Extensions
.ARB_texture_float
&&
135 ctx
->Extensions
.ARB_texture_rg
&&
136 ctx
->Extensions
.ARB_texture_compression_rgtc
&&
137 ctx
->Extensions
.APPLE_vertex_array_object
&&
138 ctx
->Extensions
.EXT_draw_buffers2
&&
139 ctx
->Extensions
.ARB_framebuffer_object
&&
140 ctx
->Extensions
.EXT_framebuffer_sRGB
&&
141 ctx
->Extensions
.EXT_packed_float
&&
142 ctx
->Extensions
.EXT_texture_array
&&
143 ctx
->Extensions
.EXT_texture_integer
&&
144 ctx
->Extensions
.EXT_texture_shared_exponent
&&
145 ctx
->Extensions
.EXT_transform_feedback
&&
146 ctx
->Extensions
.NV_conditional_render
);
147 const GLboolean ver_3_1
= (ver_3_0
&&
148 ctx
->Const
.GLSLVersion
>= 140 &&
149 ctx
->Extensions
.ARB_copy_buffer
&&
150 ctx
->Extensions
.ARB_draw_instanced
&&
151 ctx
->Extensions
.ARB_texture_buffer_object
&&
152 ctx
->Extensions
.ARB_uniform_buffer_object
&&
153 ctx
->Extensions
.EXT_texture_snorm
&&
154 ctx
->Extensions
.NV_primitive_restart
&&
155 ctx
->Extensions
.NV_texture_rectangle
&&
156 ctx
->Const
.MaxVertexTextureImageUnits
>= 16);
157 const GLboolean ver_3_2
= (ver_3_1
&&
158 ctx
->Const
.GLSLVersion
>= 150 &&
159 ctx
->Extensions
.ARB_depth_clamp
&&
160 ctx
->Extensions
.ARB_draw_elements_base_vertex
&&
161 ctx
->Extensions
.ARB_fragment_coord_conventions
&&
162 ctx
->Extensions
.ARB_geometry_shader4
&&
163 ctx
->Extensions
.EXT_provoking_vertex
&&
164 ctx
->Extensions
.ARB_seamless_cube_map
&&
165 ctx
->Extensions
.ARB_sync
&&
166 ctx
->Extensions
.ARB_texture_multisample
&&
167 ctx
->Extensions
.EXT_vertex_array_bgra
);
168 const GLboolean ver_3_3
= (ver_3_2
&&
169 ctx
->Const
.GLSLVersion
>= 330 &&
170 ctx
->Extensions
.ARB_blend_func_extended
&&
171 ctx
->Extensions
.ARB_explicit_attrib_location
&&
172 ctx
->Extensions
.ARB_instanced_arrays
&&
173 ctx
->Extensions
.ARB_occlusion_query2
&&
174 ctx
->Extensions
.ARB_sampler_objects
&&
175 ctx
->Extensions
.ARB_texture_rgb10_a2ui
&&
176 ctx
->Extensions
.ARB_timer_query
&&
177 ctx
->Extensions
.ARB_vertex_type_2_10_10_10_rev
&&
178 ctx
->Extensions
.EXT_texture_swizzle
);
221 ctx
->VersionMajor
= major
;
222 ctx
->VersionMinor
= minor
;
224 override_version(ctx
, &ctx
->VersionMajor
, &ctx
->VersionMinor
);
226 ctx
->VersionString
= (char *) malloc(max
);
227 if (ctx
->VersionString
) {
228 _mesa_snprintf(ctx
->VersionString
, max
,
229 "%u.%u Mesa " MESA_VERSION_STRING
231 " (" MESA_GIT_SHA1
")"
234 ctx
->VersionMajor
, ctx
->VersionMinor
);
239 compute_version_es1(struct gl_context
*ctx
)
241 static const int max
= 100;
243 /* OpenGL ES 1.0 is derived from OpenGL 1.3 */
244 const GLboolean ver_1_0
= (ctx
->Extensions
.ARB_texture_env_combine
&&
245 ctx
->Extensions
.ARB_texture_env_dot3
);
246 /* OpenGL ES 1.1 is derived from OpenGL 1.5 */
247 const GLboolean ver_1_1
= (ver_1_0
&&
248 ctx
->Extensions
.EXT_point_parameters
);
251 ctx
->VersionMajor
= 1;
252 ctx
->VersionMinor
= 1;
253 } else if (ver_1_0
) {
254 ctx
->VersionMajor
= 1;
255 ctx
->VersionMinor
= 0;
257 _mesa_problem(ctx
, "Incomplete OpenGL ES 1.0 support.");
260 ctx
->VersionString
= (char *) malloc(max
);
261 if (ctx
->VersionString
) {
262 _mesa_snprintf(ctx
->VersionString
, max
,
263 "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING
,
269 compute_version_es2(struct gl_context
*ctx
)
271 static const int max
= 100;
273 /* OpenGL ES 2.0 is derived from OpenGL 2.0 */
274 const GLboolean ver_2_0
= (ctx
->Extensions
.ARB_texture_cube_map
&&
275 ctx
->Extensions
.EXT_blend_color
&&
276 ctx
->Extensions
.EXT_blend_func_separate
&&
277 ctx
->Extensions
.EXT_blend_minmax
&&
278 ctx
->Extensions
.ARB_shader_objects
&&
279 ctx
->Extensions
.ARB_vertex_shader
&&
280 ctx
->Extensions
.ARB_fragment_shader
&&
281 ctx
->Extensions
.ARB_texture_non_power_of_two
&&
282 ctx
->Extensions
.EXT_blend_equation_separate
);
284 ctx
->VersionMajor
= 2;
285 ctx
->VersionMinor
= 0;
287 _mesa_problem(ctx
, "Incomplete OpenGL ES 2.0 support.");
290 ctx
->VersionString
= (char *) malloc(max
);
291 if (ctx
->VersionString
) {
292 _mesa_snprintf(ctx
->VersionString
, max
,
293 "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING
);
298 * Set the context's VersionMajor, VersionMinor, VersionString fields.
299 * This should only be called once as part of context initialization
300 * or to perform version check for GLX_ARB_create_context_profile.
303 _mesa_compute_version(struct gl_context
*ctx
)
305 if (ctx
->VersionMajor
)
310 compute_version(ctx
);
313 compute_version_es1(ctx
);
316 compute_version_es2(ctx
);