fixed extension checking in _mesa_BlendEquation()
[mesa.git] / src / mesa / main / vtxfmt.c
1 #include "glheader.h"
2 #include "api_loopback.h"
3 #include "mtypes.h"
4 #include "vtxfmt.h"
5
6
7
8 static void install_vtxfmt( struct _glapi_table *tab, GLvertexformat *vfmt )
9 {
10 tab->ArrayElement = vfmt->ArrayElement;
11 tab->Color3f = vfmt->Color3f;
12 tab->Color3fv = vfmt->Color3fv;
13 tab->Color3ub = vfmt->Color3ub;
14 tab->Color3ubv = vfmt->Color3ubv;
15 tab->Color4f = vfmt->Color4f;
16 tab->Color4fv = vfmt->Color4fv;
17 tab->Color4ub = vfmt->Color4ub;
18 tab->Color4ubv = vfmt->Color4ubv;
19 tab->EdgeFlag = vfmt->EdgeFlag;
20 tab->EdgeFlagv = vfmt->EdgeFlagv;
21 tab->EvalCoord1f = vfmt->EvalCoord1f;
22 tab->EvalCoord1fv = vfmt->EvalCoord1fv;
23 tab->EvalCoord2f = vfmt->EvalCoord2f;
24 tab->EvalCoord2fv = vfmt->EvalCoord2fv;
25 tab->EvalPoint1 = vfmt->EvalPoint1;
26 tab->EvalPoint2 = vfmt->EvalPoint2;
27 tab->FogCoordfEXT = vfmt->FogCoordfEXT;
28 tab->FogCoordfvEXT = vfmt->FogCoordfvEXT;
29 tab->Indexi = vfmt->Indexi;
30 tab->Indexiv = vfmt->Indexiv;
31 tab->Materialfv = vfmt->Materialfv;
32 tab->MultiTexCoord1fARB = vfmt->MultiTexCoord1fARB;
33 tab->MultiTexCoord1fvARB = vfmt->MultiTexCoord1fvARB;
34 tab->MultiTexCoord2fARB = vfmt->MultiTexCoord2fARB;
35 tab->MultiTexCoord2fvARB = vfmt->MultiTexCoord2fvARB;
36 tab->MultiTexCoord3fARB = vfmt->MultiTexCoord3fARB;
37 tab->MultiTexCoord3fvARB = vfmt->MultiTexCoord3fvARB;
38 tab->MultiTexCoord4fARB = vfmt->MultiTexCoord4fARB;
39 tab->MultiTexCoord4fvARB = vfmt->MultiTexCoord4fvARB;
40 tab->Normal3f = vfmt->Normal3f;
41 tab->Normal3fv = vfmt->Normal3fv;
42 tab->SecondaryColor3fEXT = vfmt->SecondaryColor3fEXT;
43 tab->SecondaryColor3fvEXT = vfmt->SecondaryColor3fvEXT;
44 tab->SecondaryColor3ubEXT = vfmt->SecondaryColor3ubEXT;
45 tab->SecondaryColor3ubvEXT = vfmt->SecondaryColor3ubvEXT;
46 tab->TexCoord1f = vfmt->TexCoord1f;
47 tab->TexCoord1fv = vfmt->TexCoord1fv;
48 tab->TexCoord2f = vfmt->TexCoord2f;
49 tab->TexCoord2fv = vfmt->TexCoord2fv;
50 tab->TexCoord3f = vfmt->TexCoord3f;
51 tab->TexCoord3fv = vfmt->TexCoord3fv;
52 tab->TexCoord4f = vfmt->TexCoord4f;
53 tab->TexCoord4fv = vfmt->TexCoord4fv;
54 tab->Vertex2f = vfmt->Vertex2f;
55 tab->Vertex2fv = vfmt->Vertex2fv;
56 tab->Vertex3f = vfmt->Vertex3f;
57 tab->Vertex3fv = vfmt->Vertex3fv;
58 tab->Vertex4f = vfmt->Vertex4f;
59 tab->Vertex4fv = vfmt->Vertex4fv;
60 tab->Begin = vfmt->Begin;
61 tab->End = vfmt->End;
62
63 /* tab->NewList = vfmt->NewList; */
64 tab->CallList = vfmt->CallList;
65
66 tab->Rectf = vfmt->Rectf;
67 tab->DrawArrays = vfmt->DrawArrays;
68 tab->DrawElements = vfmt->DrawElements;
69 tab->DrawRangeElements = vfmt->DrawRangeElements;
70 tab->EvalMesh1 = vfmt->EvalMesh1;
71 tab->EvalMesh2 = vfmt->EvalMesh2;
72 }
73
74
75 void _mesa_install_exec_vtxfmt( GLcontext *ctx, GLvertexformat *vfmt )
76 {
77 install_vtxfmt( ctx->Exec, vfmt );
78 if (ctx->ExecPrefersFloat != vfmt->prefer_float_colors)
79 _mesa_loopback_prefer_float( ctx->Exec, vfmt->prefer_float_colors );
80 }
81
82
83 void _mesa_install_save_vtxfmt( GLcontext *ctx, GLvertexformat *vfmt )
84 {
85 install_vtxfmt( ctx->Save, vfmt );
86 if (ctx->SavePrefersFloat != vfmt->prefer_float_colors)
87 _mesa_loopback_prefer_float( ctx->Save, vfmt->prefer_float_colors );
88 }
89