dispatch changes to minimize hassle with XFree86 libGL
[mesa.git] / src / mesa / main / vtxfmt_tmp.h
1 /* $Id: vtxfmt_tmp.h,v 1.7 2001/12/04 23:43:31 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 4.1
6 *
7 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * Authors:
27 * Gareth Hughes <gareth@valinux.com>
28 */
29
30 #ifndef PRE_LOOPBACK
31 #define PRE_LOOPBACK( FUNC )
32 #endif
33
34 static void TAG(ArrayElement)( GLint i )
35 {
36 PRE_LOOPBACK( ArrayElement );
37 _glapi_Dispatch->ArrayElement( i );
38 }
39
40 static void TAG(Color3f)( GLfloat r, GLfloat g, GLfloat b )
41 {
42 PRE_LOOPBACK( Color3f );
43 _glapi_Dispatch->Color3f( r, g, b );
44 }
45
46 static void TAG(Color3fv)( const GLfloat *v )
47 {
48 PRE_LOOPBACK( Color3fv );
49 _glapi_Dispatch->Color3fv( v );
50 }
51
52 static void TAG(Color3ub)( GLubyte r, GLubyte g, GLubyte b )
53 {
54 PRE_LOOPBACK( Color3ub );
55 _glapi_Dispatch->Color3ub( r, g, b );
56 }
57
58 static void TAG(Color3ubv)( const GLubyte *v )
59 {
60 PRE_LOOPBACK( Color3ubv );
61 _glapi_Dispatch->Color3ubv( v );
62 }
63
64 static void TAG(Color4f)( GLfloat r, GLfloat g, GLfloat b, GLfloat a )
65 {
66 PRE_LOOPBACK( Color4f );
67 _glapi_Dispatch->Color4f( r, g, b, a );
68 }
69
70 static void TAG(Color4fv)( const GLfloat *v )
71 {
72 PRE_LOOPBACK( Color4fv );
73 _glapi_Dispatch->Color4fv( v );
74 }
75
76 static void TAG(Color4ub)( GLubyte r, GLubyte g, GLubyte b, GLubyte a )
77 {
78 PRE_LOOPBACK( Color4ub );
79 _glapi_Dispatch->Color4ub( r, g, b, a );
80 }
81
82 static void TAG(Color4ubv)( const GLubyte *v )
83 {
84 PRE_LOOPBACK( Color4ubv );
85 _glapi_Dispatch->Color4ubv( v );
86 }
87
88 static void TAG(EdgeFlag)( GLboolean e )
89 {
90 PRE_LOOPBACK( EdgeFlag );
91 _glapi_Dispatch->EdgeFlag( e );
92 }
93
94 static void TAG(EdgeFlagv)( const GLboolean *v )
95 {
96 PRE_LOOPBACK( EdgeFlagv );
97 _glapi_Dispatch->EdgeFlagv( v );
98 }
99
100 static void TAG(EvalCoord1f)( GLfloat s )
101 {
102 PRE_LOOPBACK( EvalCoord1f );
103 _glapi_Dispatch->EvalCoord1f( s );
104 }
105
106 static void TAG(EvalCoord1fv)( const GLfloat *v )
107 {
108 PRE_LOOPBACK( EvalCoord1fv );
109 _glapi_Dispatch->EvalCoord1fv( v );
110 }
111
112 static void TAG(EvalCoord2f)( GLfloat s, GLfloat t )
113 {
114 PRE_LOOPBACK( EvalCoord2f );
115 _glapi_Dispatch->EvalCoord2f( s, t );
116 }
117
118 static void TAG(EvalCoord2fv)( const GLfloat *v )
119 {
120 PRE_LOOPBACK( EvalCoord2fv );
121 _glapi_Dispatch->EvalCoord2fv( v );
122 }
123
124 static void TAG(EvalPoint1)( GLint i )
125 {
126 PRE_LOOPBACK( EvalPoint1 );
127 _glapi_Dispatch->EvalPoint1( i );
128 }
129
130 static void TAG(EvalPoint2)( GLint i, GLint j )
131 {
132 PRE_LOOPBACK( EvalPoint2 );
133 _glapi_Dispatch->EvalPoint2( i, j );
134 }
135
136 static void TAG(FogCoordfEXT)( GLfloat f )
137 {
138 PRE_LOOPBACK( FogCoordfEXT );
139 _glapi_Dispatch->FogCoordfEXT( f );
140 }
141
142 static void TAG(FogCoordfvEXT)( const GLfloat *v )
143 {
144 PRE_LOOPBACK( FogCoordfvEXT );
145 _glapi_Dispatch->FogCoordfvEXT( v );
146 }
147
148 static void TAG(Indexi)( GLint i )
149 {
150 PRE_LOOPBACK( Indexi );
151 _glapi_Dispatch->Indexi( i );
152 }
153
154 static void TAG(Indexiv)( const GLint *v )
155 {
156 PRE_LOOPBACK( Indexiv );
157 _glapi_Dispatch->Indexiv( v );
158 }
159
160 static void TAG(Materialfv)( GLenum face, GLenum pname, const GLfloat *v )
161 {
162 PRE_LOOPBACK( Materialfv );
163 _glapi_Dispatch->Materialfv( face, pname, v );
164 }
165
166 static void TAG(MultiTexCoord1fARB)( GLenum target, GLfloat a )
167 {
168 PRE_LOOPBACK( MultiTexCoord1fARB );
169 _glapi_Dispatch->MultiTexCoord1fARB( target, a );
170 }
171
172 static void TAG(MultiTexCoord1fvARB)( GLenum target, const GLfloat *tc )
173 {
174 PRE_LOOPBACK( MultiTexCoord1fvARB );
175 _glapi_Dispatch->MultiTexCoord1fvARB( target, tc );
176 }
177
178 static void TAG(MultiTexCoord2fARB)( GLenum target, GLfloat s, GLfloat t )
179 {
180 PRE_LOOPBACK( MultiTexCoord2fARB );
181 _glapi_Dispatch->MultiTexCoord2fARB( target, s, t );
182 }
183
184 static void TAG(MultiTexCoord2fvARB)( GLenum target, const GLfloat *tc )
185 {
186 PRE_LOOPBACK( MultiTexCoord2fvARB );
187 _glapi_Dispatch->MultiTexCoord2fvARB( target, tc );
188 }
189
190 static void TAG(MultiTexCoord3fARB)( GLenum target, GLfloat s,
191 GLfloat t, GLfloat r )
192 {
193 PRE_LOOPBACK( MultiTexCoord3fARB );
194 _glapi_Dispatch->MultiTexCoord3fARB( target, s, t, r );
195 }
196
197 static void TAG(MultiTexCoord3fvARB)( GLenum target, const GLfloat *tc )
198 {
199 PRE_LOOPBACK( MultiTexCoord3fvARB );
200 _glapi_Dispatch->MultiTexCoord3fvARB( target, tc );
201 }
202
203 static void TAG(MultiTexCoord4fARB)( GLenum target, GLfloat s,
204 GLfloat t, GLfloat r, GLfloat q )
205 {
206 PRE_LOOPBACK( MultiTexCoord4fARB );
207 _glapi_Dispatch->MultiTexCoord4fARB( target, s, t, r, q );
208 }
209
210 static void TAG(MultiTexCoord4fvARB)( GLenum target, const GLfloat *tc )
211 {
212 PRE_LOOPBACK( MultiTexCoord4fvARB );
213 _glapi_Dispatch->MultiTexCoord4fvARB( target, tc );
214 }
215
216 static void TAG(Normal3f)( GLfloat x, GLfloat y, GLfloat z )
217 {
218 PRE_LOOPBACK( Normal3f );
219 _glapi_Dispatch->Normal3f( x, y, z );
220 }
221
222 static void TAG(Normal3fv)( const GLfloat *v )
223 {
224 PRE_LOOPBACK( Normal3fv );
225 _glapi_Dispatch->Normal3fv( v );
226 }
227
228 static void TAG(SecondaryColor3fEXT)( GLfloat r, GLfloat g, GLfloat b )
229 {
230 PRE_LOOPBACK( SecondaryColor3fEXT );
231 _glapi_Dispatch->SecondaryColor3fEXT( r, g, b );
232 }
233
234 static void TAG(SecondaryColor3fvEXT)( const GLfloat *v )
235 {
236 PRE_LOOPBACK( SecondaryColor3fvEXT );
237 _glapi_Dispatch->SecondaryColor3fvEXT( v );
238 }
239
240 static void TAG(SecondaryColor3ubEXT)( GLubyte r, GLubyte g, GLubyte b )
241 {
242 PRE_LOOPBACK( SecondaryColor3ubEXT );
243 _glapi_Dispatch->SecondaryColor3ubEXT( r, g, b );
244 }
245
246 static void TAG(SecondaryColor3ubvEXT)( const GLubyte *v )
247 {
248 PRE_LOOPBACK( SecondaryColor3ubvEXT );
249 _glapi_Dispatch->SecondaryColor3ubvEXT( v );
250 }
251
252 static void TAG(TexCoord1f)( GLfloat s )
253 {
254 PRE_LOOPBACK( TexCoord1f );
255 _glapi_Dispatch->TexCoord1f( s );
256 }
257
258 static void TAG(TexCoord1fv)( const GLfloat *tc )
259 {
260 PRE_LOOPBACK( TexCoord1fv );
261 _glapi_Dispatch->TexCoord1fv( tc );
262 }
263
264 static void TAG(TexCoord2f)( GLfloat s, GLfloat t )
265 {
266 PRE_LOOPBACK( TexCoord2f );
267 _glapi_Dispatch->TexCoord2f( s, t );
268 }
269
270 static void TAG(TexCoord2fv)( const GLfloat *tc )
271 {
272 PRE_LOOPBACK( TexCoord2fv );
273 _glapi_Dispatch->TexCoord2fv( tc );
274 }
275
276 static void TAG(TexCoord3f)( GLfloat s, GLfloat t, GLfloat r )
277 {
278 PRE_LOOPBACK( TexCoord3f );
279 _glapi_Dispatch->TexCoord3f( s, t, r );
280 }
281
282 static void TAG(TexCoord3fv)( const GLfloat *tc )
283 {
284 PRE_LOOPBACK( TexCoord3fv );
285 _glapi_Dispatch->TexCoord3fv( tc );
286 }
287
288 static void TAG(TexCoord4f)( GLfloat s, GLfloat t, GLfloat r, GLfloat q )
289 {
290 PRE_LOOPBACK( TexCoord4f );
291 _glapi_Dispatch->TexCoord4f( s, t, r, q );
292 }
293
294 static void TAG(TexCoord4fv)( const GLfloat *tc )
295 {
296 PRE_LOOPBACK( TexCoord4fv );
297 _glapi_Dispatch->TexCoord4fv( tc );
298 }
299
300 static void TAG(Vertex2f)( GLfloat x, GLfloat y )
301 {
302 PRE_LOOPBACK( Vertex2f );
303 _glapi_Dispatch->Vertex2f( x, y );
304 }
305
306 static void TAG(Vertex2fv)( const GLfloat *v )
307 {
308 PRE_LOOPBACK( Vertex2fv );
309 _glapi_Dispatch->Vertex2fv( v );
310 }
311
312 static void TAG(Vertex3f)( GLfloat x, GLfloat y, GLfloat z )
313 {
314 PRE_LOOPBACK( Vertex3f );
315 _glapi_Dispatch->Vertex3f( x, y, z );
316 }
317
318 static void TAG(Vertex3fv)( const GLfloat *v )
319 {
320 PRE_LOOPBACK( Vertex3fv );
321 _glapi_Dispatch->Vertex3fv( v );
322 }
323
324 static void TAG(Vertex4f)( GLfloat x, GLfloat y, GLfloat z, GLfloat w )
325 {
326 PRE_LOOPBACK( Vertex4f );
327 _glapi_Dispatch->Vertex4f( x, y, z, w );
328 }
329
330 static void TAG(Vertex4fv)( const GLfloat *v )
331 {
332 PRE_LOOPBACK( Vertex4fv );
333 _glapi_Dispatch->Vertex4fv( v );
334 }
335
336 static void TAG(CallList)( GLuint i )
337 {
338 PRE_LOOPBACK( CallList );
339 _glapi_Dispatch->CallList( i );
340 }
341
342 static void TAG(Begin)( GLenum mode )
343 {
344 PRE_LOOPBACK( Begin );
345 _glapi_Dispatch->Begin( mode );
346 }
347
348 static void TAG(End)( void )
349 {
350 PRE_LOOPBACK( End );
351 _glapi_Dispatch->End();
352 }
353
354 static void TAG(Rectf)( GLfloat x1, GLfloat y1, GLfloat x2, GLfloat y2 )
355 {
356 PRE_LOOPBACK( Rectf );
357 _glapi_Dispatch->Rectf( x1, y1, x2, y2 );
358 }
359
360 static void TAG(DrawArrays)( GLenum mode, GLint start, GLsizei count )
361 {
362 PRE_LOOPBACK( DrawArrays );
363 _glapi_Dispatch->DrawArrays( mode, start, count );
364 }
365
366 static void TAG(DrawElements)( GLenum mode, GLsizei count, GLenum type,
367 const void *indices )
368 {
369 PRE_LOOPBACK( DrawElements );
370 _glapi_Dispatch->DrawElements( mode, count, type, indices );
371 }
372
373 static void TAG(DrawRangeElements)( GLenum mode, GLuint start,
374 GLuint end, GLsizei count,
375 GLenum type, const void *indices )
376 {
377 PRE_LOOPBACK( DrawRangeElements );
378 _glapi_Dispatch->DrawRangeElements( mode, start, end, count, type, indices );
379 }
380
381 static void TAG(EvalMesh1)( GLenum mode, GLint i1, GLint i2 )
382 {
383 PRE_LOOPBACK( EvalMesh1 );
384 _glapi_Dispatch->EvalMesh1( mode, i1, i2 );
385 }
386
387 static void TAG(EvalMesh2)( GLenum mode, GLint i1, GLint i2,
388 GLint j1, GLint j2 )
389 {
390 PRE_LOOPBACK( EvalMesh2 );
391 _glapi_Dispatch->EvalMesh2( mode, i1, i2, j1, j2 );
392 }
393
394
395 static GLvertexformat TAG(vtxfmt) = {
396 TAG(ArrayElement),
397 TAG(Color3f),
398 TAG(Color3fv),
399 TAG(Color3ub),
400 TAG(Color3ubv),
401 TAG(Color4f),
402 TAG(Color4fv),
403 TAG(Color4ub),
404 TAG(Color4ubv),
405 TAG(EdgeFlag),
406 TAG(EdgeFlagv),
407 TAG(EvalCoord1f),
408 TAG(EvalCoord1fv),
409 TAG(EvalCoord2f),
410 TAG(EvalCoord2fv),
411 TAG(EvalPoint1),
412 TAG(EvalPoint2),
413 TAG(FogCoordfEXT),
414 TAG(FogCoordfvEXT),
415 TAG(Indexi),
416 TAG(Indexiv),
417 TAG(Materialfv),
418 TAG(MultiTexCoord1fARB),
419 TAG(MultiTexCoord1fvARB),
420 TAG(MultiTexCoord2fARB),
421 TAG(MultiTexCoord2fvARB),
422 TAG(MultiTexCoord3fARB),
423 TAG(MultiTexCoord3fvARB),
424 TAG(MultiTexCoord4fARB),
425 TAG(MultiTexCoord4fvARB),
426 TAG(Normal3f),
427 TAG(Normal3fv),
428 TAG(SecondaryColor3fEXT),
429 TAG(SecondaryColor3fvEXT),
430 TAG(SecondaryColor3ubEXT),
431 TAG(SecondaryColor3ubvEXT),
432 TAG(TexCoord1f),
433 TAG(TexCoord1fv),
434 TAG(TexCoord2f),
435 TAG(TexCoord2fv),
436 TAG(TexCoord3f),
437 TAG(TexCoord3fv),
438 TAG(TexCoord4f),
439 TAG(TexCoord4fv),
440 TAG(Vertex2f),
441 TAG(Vertex2fv),
442 TAG(Vertex3f),
443 TAG(Vertex3fv),
444 TAG(Vertex4f),
445 TAG(Vertex4fv),
446 TAG(CallList),
447 TAG(Begin),
448 TAG(End),
449 TAG(Rectf),
450 TAG(DrawArrays),
451 TAG(DrawElements),
452 TAG(DrawRangeElements),
453 TAG(EvalMesh1),
454 TAG(EvalMesh2),
455 };
456
457 #undef TAG
458 #undef PRE_LOOPBACK