Vertex program checkpoint commit: converted all vertex attributes (color,
[mesa.git] / src / mesa / math / m_debug_norm.c
1 /* $Id: m_debug_norm.c,v 1.8 2002/01/05 20:51:12 brianp Exp $ */
2
3 /*
4 * Mesa 3-D graphics library
5 * Version: 4.1
6 *
7 * Copyright (C) 1999-2002 Brian Paul All Rights Reserved.
8 *
9 * Permission is hereby granted, free of charge, to any person obtaining a
10 * copy of this software and associated documentation files (the "Software"),
11 * to deal in the Software without restriction, including without limitation
12 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
13 * and/or sell copies of the Software, and to permit persons to whom the
14 * Software is furnished to do so, subject to the following conditions:
15 *
16 * The above copyright notice and this permission notice shall be included
17 * in all copies or substantial portions of the Software.
18 *
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
21 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
22 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
23 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
24 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 * Authors:
27 * Gareth Hughes <gareth@valinux.com>
28 */
29
30 #include "glheader.h"
31 #include "context.h"
32 #include "macros.h"
33 #include "mem.h"
34 #include "mmath.h"
35
36 #include "m_matrix.h"
37 #include "m_xform.h"
38
39 #include "m_debug.h"
40 #include "m_debug_util.h"
41
42
43 #ifdef DEBUG /* This code only used for debugging */
44
45
46 static int m_norm_identity[16] = {
47 ONE, NIL, NIL, NIL,
48 NIL, ONE, NIL, NIL,
49 NIL, NIL, ONE, NIL,
50 NIL, NIL, NIL, NIL
51 };
52 static int m_norm_general[16] = {
53 VAR, VAR, VAR, NIL,
54 VAR, VAR, VAR, NIL,
55 VAR, VAR, VAR, NIL,
56 NIL, NIL, NIL, NIL
57 };
58 static int m_norm_no_rot[16] = {
59 VAR, NIL, NIL, NIL,
60 NIL, VAR, NIL, NIL,
61 NIL, NIL, VAR, NIL,
62 NIL, NIL, NIL, NIL
63 };
64 static int *norm_templates[8] = {
65 m_norm_no_rot,
66 m_norm_no_rot,
67 m_norm_no_rot,
68 m_norm_general,
69 m_norm_general,
70 m_norm_general,
71 m_norm_identity,
72 m_norm_identity
73 };
74 static int norm_types[8] = {
75 NORM_TRANSFORM_NO_ROT,
76 NORM_TRANSFORM_NO_ROT | NORM_RESCALE,
77 NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE,
78 NORM_TRANSFORM,
79 NORM_TRANSFORM | NORM_RESCALE,
80 NORM_TRANSFORM | NORM_NORMALIZE,
81 NORM_RESCALE,
82 NORM_NORMALIZE
83 };
84 static int norm_scale_types[8] = { /* rescale factor */
85 NIL, /* NIL disables rescaling */
86 VAR,
87 NIL,
88 NIL,
89 VAR,
90 NIL,
91 VAR,
92 NIL
93 };
94 static int norm_normalize_types[8] = { /* normalizing ?? (no = 0) */
95 0,
96 0,
97 1,
98 0,
99 0,
100 1,
101 0,
102 1
103 };
104 static char *norm_strings[8] = {
105 "NORM_TRANSFORM_NO_ROT",
106 "NORM_TRANSFORM_NO_ROT | NORM_RESCALE",
107 "NORM_TRANSFORM_NO_ROT | NORM_NORMALIZE",
108 "NORM_TRANSFORM",
109 "NORM_TRANSFORM | NORM_RESCALE",
110 "NORM_TRANSFORM | NORM_NORMALIZE",
111 "NORM_RESCALE",
112 "NORM_NORMALIZE"
113 };
114
115
116 /* =============================================================
117 * Reference transformations
118 */
119
120 static void ref_norm_transform_rescale( const GLmatrix *mat,
121 GLfloat scale,
122 const GLvector4f *in,
123 const GLfloat *lengths,
124 GLvector4f *dest )
125 {
126 GLuint i;
127 const GLfloat *s = in->start;
128 const GLfloat *m = mat->inv;
129 GLfloat (*out)[4] = (GLfloat (*)[4]) dest->start;
130
131 (void) lengths;
132
133 for ( i = 0 ; i < in->count ; i++ ) {
134 GLfloat t[3];
135
136 TRANSFORM_NORMAL( t, s, m );
137 SCALE_SCALAR_3V( out[i], scale, t );
138
139 s = (GLfloat *)((char *)s + in->stride);
140 }
141 }
142
143 static void ref_norm_transform_normalize( const GLmatrix *mat,
144 GLfloat scale,
145 const GLvector4f *in,
146 const GLfloat *lengths,
147 GLvector4f *dest )
148 {
149 GLuint i;
150 const GLfloat *s = in->start;
151 const GLfloat *m = mat->inv;
152 GLfloat (*out)[4] = (GLfloat (*)[4]) dest->start;
153
154 for ( i = 0 ; i < in->count ; i++ ) {
155 GLfloat t[3];
156
157 TRANSFORM_NORMAL( t, s, m );
158
159 if ( !lengths ) {
160 GLfloat len = LEN_SQUARED_3FV( t );
161 if ( len > 1e-20 ) {
162 /* Hmmm, don't know how we could test the precalculated
163 * length case...
164 */
165 scale = 1.0 / sqrt( len );
166 SCALE_SCALAR_3V( out[i], scale, t );
167 } else {
168 out[i][0] = out[i][1] = out[i][2] = 0;
169 }
170 } else {
171 scale = lengths[i];;
172 SCALE_SCALAR_3V( out[i], scale, t );
173 }
174
175 s = (GLfloat *)((char *)s + in->stride);
176 }
177 }
178
179
180 /* =============================================================
181 * Normal transformation tests
182 */
183
184 static int test_norm_function( normal_func func, int mtype, long *cycles )
185 {
186 GLvector4f source[1], dest[1], dest2[1], ref[1], ref2[1];
187 GLmatrix mat[1];
188 GLfloat s[TEST_COUNT][5], d[TEST_COUNT][4], r[TEST_COUNT][4];
189 GLfloat d2[TEST_COUNT][4], r2[TEST_COUNT][4], length[TEST_COUNT];
190 GLfloat scale;
191 GLfloat *m;
192 int i, j;
193 #ifdef RUN_DEBUG_BENCHMARK
194 int cycle_i; /* the counter for the benchmarks we run */
195 #endif
196
197 (void) cycles;
198
199 mat->m = (GLfloat *) ALIGN_MALLOC( 16 * sizeof(GLfloat), 16 );
200 mat->inv = m = mat->m;
201
202 init_matrix( m );
203
204 scale = 1.0F + rnd () * norm_scale_types[mtype];
205
206 for ( i = 0 ; i < 4 ; i++ ) {
207 for ( j = 0 ; j < 4 ; j++ ) {
208 switch ( norm_templates[mtype][i * 4 + j] ) {
209 case NIL:
210 m[j * 4 + i] = 0.0;
211 break;
212 case ONE:
213 m[j * 4 + i] = 1.0;
214 break;
215 case NEG:
216 m[j * 4 + i] = -1.0;
217 break;
218 case VAR:
219 break;
220 default:
221 abort();
222 }
223 }
224 }
225
226 for ( i = 0 ; i < TEST_COUNT ; i++ ) {
227 ASSIGN_3V( d[i], 0.0, 0.0, 0.0 );
228 ASSIGN_3V( s[i], 0.0, 0.0, 0.0 );
229 ASSIGN_3V( d2[i], 0.0, 0.0, 0.0 );
230 for ( j = 0 ; j < 3 ; j++ )
231 s[i][j] = rnd();
232 length[i] = 1 / sqrt( LEN_SQUARED_3FV( s[i] ) );
233 }
234
235 source->data = (GLfloat(*)[4]) s;
236 source->start = (GLfloat *) s;
237 source->count = TEST_COUNT;
238 source->stride = sizeof(s[0]);
239 source->flags = 0;
240
241 dest->data = d;
242 dest->start = (GLfloat *) d;
243 dest->count = TEST_COUNT;
244 dest->stride = sizeof(float[4]);
245 dest->flags = 0;
246
247 dest2->data = d2;
248 dest2->start = (GLfloat *) d2;
249 dest2->count = TEST_COUNT;
250 dest2->stride = sizeof(float[4]);
251 dest2->flags = 0;
252
253 ref->data = r;
254 ref->start = (GLfloat *) r;
255 ref->count = TEST_COUNT;
256 ref->stride = sizeof(float[4]);
257 ref->flags = 0;
258
259 ref2->data = r2;
260 ref2->start = (GLfloat *) r2;
261 ref2->count = TEST_COUNT;
262 ref2->stride = sizeof(float[4]);
263 ref2->flags = 0;
264
265 if ( norm_normalize_types[mtype] == 0 ) {
266 ref_norm_transform_rescale( mat, scale, source, NULL, ref );
267 } else {
268 ref_norm_transform_normalize( mat, scale, source, NULL, ref );
269 ref_norm_transform_normalize( mat, scale, source, length, ref2 );
270 }
271
272 if ( mesa_profile ) {
273 BEGIN_RACE( *cycles );
274 func( mat, scale, source, NULL, dest );
275 END_RACE( *cycles );
276 func( mat, scale, source, length, dest2 );
277 } else {
278 func( mat, scale, source, NULL, dest );
279 func( mat, scale, source, length, dest2 );
280 }
281
282 for ( i = 0 ; i < TEST_COUNT ; i++ ) {
283 for ( j = 0 ; j < 3 ; j++ ) {
284 if ( significand_match( d[i][j], r[i][j] ) < REQUIRED_PRECISION ) {
285 printf( "-----------------------------\n" );
286 printf( "(i = %i, j = %i)\n", i, j );
287 printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
288 d[i][0], r[i][0], r[i][0]/d[i][0],
289 MAX_PRECISION - significand_match( d[i][0], r[i][0] ) );
290 printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
291 d[i][1], r[i][1], r[i][1]/d[i][1],
292 MAX_PRECISION - significand_match( d[i][1], r[i][1] ) );
293 printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
294 d[i][2], r[i][2], r[i][2]/d[i][2],
295 MAX_PRECISION - significand_match( d[i][2], r[i][2] ) );
296 return 0;
297 }
298
299 if ( norm_normalize_types[mtype] != 0 ) {
300 if ( significand_match( d2[i][j], r2[i][j] ) < REQUIRED_PRECISION ) {
301 printf( "------------------- precalculated length case ------\n" );
302 printf( "(i = %i, j = %i)\n", i, j );
303 printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
304 d2[i][0], r2[i][0], r2[i][0]/d2[i][0],
305 MAX_PRECISION - significand_match( d2[i][0], r2[i][0] ) );
306 printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
307 d2[i][1], r2[i][1], r2[i][1]/d2[i][1],
308 MAX_PRECISION - significand_match( d2[i][1], r2[i][1] ) );
309 printf( "%f \t %f \t [ratio = %e - %i bit missed]\n",
310 d2[i][2], r2[i][2], r2[i][2]/d2[i][2],
311 MAX_PRECISION - significand_match( d2[i][2], r2[i][2] ) );
312 return 0;
313 }
314 }
315 }
316 }
317
318 ALIGN_FREE( mat->m );
319 return 1;
320 }
321
322 void _math_test_all_normal_transform_functions( char *description )
323 {
324 int mtype;
325 long benchmark_tab[0xf];
326 static int first_time = 1;
327
328 if ( first_time ) {
329 first_time = 0;
330 mesa_profile = getenv( "MESA_PROFILE" );
331 }
332
333 #ifdef RUN_DEBUG_BENCHMARK
334 if ( mesa_profile ) {
335 if ( !counter_overhead ) {
336 INIT_COUNTER();
337 printf( "counter overhead: %ld cycles\n\n", counter_overhead );
338 }
339 printf( "normal transform results after hooking in %s functions:\n",
340 description );
341 printf( "\n-------------------------------------------------------\n" );
342 }
343 #endif
344
345 for ( mtype = 0 ; mtype < 8 ; mtype++ ) {
346 normal_func func = _mesa_normal_tab[norm_types[mtype]];
347 long *cycles = &benchmark_tab[mtype];
348
349 if ( test_norm_function( func, mtype, cycles ) == 0 ) {
350 char buf[100];
351 sprintf( buf, "_mesa_normal_tab[0][%s] failed test (%s)",
352 norm_strings[mtype], description );
353 _mesa_problem( NULL, buf );
354 }
355
356 #ifdef RUN_DEBUG_BENCHMARK
357 if ( mesa_profile ) {
358 printf( " %li\t", benchmark_tab[mtype] );
359 printf( " | [%s]\n", norm_strings[mtype] );
360 }
361 #endif
362 }
363 #ifdef RUN_DEBUG_BENCHMARK
364 if ( mesa_profile ) {
365 printf( "\n" );
366 fflush( stdout );
367 }
368 #endif
369 }
370
371
372 #endif /* DEBUG */