3 * Mesa 3-D graphics library
6 * Copyright (C) 1999-2001 Brian Paul All Rights Reserved.
8 * Permission is hereby granted, free of charge, to any person obtaining a
9 * copy of this software and associated documentation files (the "Software"),
10 * to deal in the Software without restriction, including without limitation
11 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
12 * and/or sell copies of the Software, and to permit persons to whom the
13 * Software is furnished to do so, subject to the following conditions:
15 * The above copyright notice and this permission notice shall be included
16 * in all copies or substantial portions of the Software.
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
20 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
21 * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN
22 * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN
23 * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 #ifndef _M_TRANSLATE_H_
28 #define _M_TRANSLATE_H_
31 #include "mtypes.h" /* hack for GLchan */
35 extern void _math_trans_1f(GLfloat
*to
,
42 extern void _math_trans_1ui(GLuint
*to
,
49 extern void _math_trans_1ub(GLubyte
*to
,
56 extern void _math_trans_4ub(GLubyte (*to
)[4],
64 extern void _math_trans_4chan( GLchan (*to
)[4],
72 extern void _math_trans_4us(GLushort (*to
)[4],
80 extern void _math_trans_4f(GLfloat (*to
)[4],
88 extern void _math_trans_4fc(GLfloat (*to
)[4],
96 extern void _math_trans_3f(GLfloat (*to
)[3],
103 extern void _math_init_translate( void );