Use Gallium in the renderer string
[mesa.git] / src / mesa / pipe / draw / draw_arrays.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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26 **************************************************************************/
27
28 /* Author:
29 * Brian Paul
30 * Keith Whitwell
31 */
32
33
34 #include "pipe/p_defines.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_winsys.h"
37 #include "pipe/p_util.h"
38
39 #include "pipe/draw/draw_private.h"
40 #include "pipe/draw/draw_context.h"
41 #include "pipe/draw/draw_prim.h"
42
43
44 /**
45 * Draw vertex arrays
46 * This is the main entrypoint into the drawing module.
47 * \param prim one of PIPE_PRIM_x
48 * \param start index of first vertex to draw
49 * \param count number of vertices to draw
50 */
51 void
52 draw_arrays(struct draw_context *draw, unsigned prim,
53 unsigned start, unsigned count)
54 {
55 /* tell drawing pipeline we're beginning drawing */
56 draw->pipeline.first->begin( draw->pipeline.first );
57
58 /* XXX: Shouldn't really be needed - cache should be invalidated
59 * after setting new vertex buffers, vertex elements, but not
60 * between draws.
61 */
62 draw_vertex_cache_invalidate( draw );
63
64 draw_set_prim( draw, prim );
65
66 /* drawing done here: */
67 draw_prim(draw, start, count);
68
69 /* draw any left-over buffered prims */
70 draw_flush(draw);
71
72 /* tell drawing pipeline we're done drawing */
73 draw->pipeline.first->end( draw->pipeline.first );
74 }
75
76