711bcd02f6f8c8befa426f71347fad74ca3ca834
[mesa.git] / src / mesa / pipe / draw / draw_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33
34 #include "pipe/p_util.h"
35 #include "draw_context.h"
36 #include "draw_private.h"
37
38
39
40 struct draw_context *draw_create( void )
41 {
42 struct draw_context *draw = CALLOC_STRUCT( draw_context );
43
44 #if defined(__i386__) || defined(__386__)
45 draw->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
46 #else
47 draw->use_sse = FALSE;
48 #endif
49
50 /* create pipeline stages */
51 draw->pipeline.wide = draw_wide_stage( draw );
52 draw->pipeline.stipple = draw_stipple_stage( draw );
53 draw->pipeline.unfilled = draw_unfilled_stage( draw );
54 draw->pipeline.twoside = draw_twoside_stage( draw );
55 draw->pipeline.offset = draw_offset_stage( draw );
56 draw->pipeline.clip = draw_clip_stage( draw );
57 draw->pipeline.flatshade = draw_flatshade_stage( draw );
58 draw->pipeline.cull = draw_cull_stage( draw );
59 draw->pipeline.validate = draw_validate_stage( draw );
60 draw->pipeline.first = draw->pipeline.validate;
61
62 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 );
63 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 );
64 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 );
65 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 );
66 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */
67 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */
68 draw->nr_planes = 6;
69
70 /* Statically allocate maximum sized vertices for the cache - could be cleverer...
71 */
72 {
73 uint i;
74 const unsigned size = (MAX_VERTEX_SIZE + 0x0f) & ~0x0f;
75 char *tmp = align_malloc(Elements(draw->vcache.vertex) * size, 16);
76
77 for (i = 0; i < Elements(draw->vcache.vertex); i++)
78 draw->vcache.vertex[i] = (struct vertex_header *)(tmp + i * size);
79 }
80
81 draw->convert_wide_points = TRUE;
82 draw->convert_wide_lines = TRUE;
83
84 draw->reduced_prim = ~0; /* != any of PIPE_PRIM_x */
85
86 draw_vertex_cache_invalidate( draw );
87 draw_set_mapped_element_buffer( draw, 0, NULL );
88
89 return draw;
90 }
91
92
93 void draw_destroy( struct draw_context *draw )
94 {
95 draw->pipeline.wide->destroy( draw->pipeline.wide );
96 draw->pipeline.stipple->destroy( draw->pipeline.stipple );
97 draw->pipeline.unfilled->destroy( draw->pipeline.unfilled );
98 draw->pipeline.twoside->destroy( draw->pipeline.twoside );
99 draw->pipeline.offset->destroy( draw->pipeline.offset );
100 draw->pipeline.clip->destroy( draw->pipeline.clip );
101 draw->pipeline.flatshade->destroy( draw->pipeline.flatshade );
102 draw->pipeline.cull->destroy( draw->pipeline.cull );
103 draw->pipeline.validate->destroy( draw->pipeline.validate );
104 if (draw->pipeline.rasterize)
105 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize );
106 tgsi_exec_machine_free_data(&draw->machine);
107 FREE( draw->vcache.vertex[0] ); /* Frees all the vertices. */
108 FREE( draw );
109 }
110
111
112
113 void draw_flush( struct draw_context *draw )
114 {
115 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
116 }
117
118
119
120 /**
121 * Register new primitive rasterization/rendering state.
122 * This causes the drawing pipeline to be rebuilt.
123 */
124 void draw_set_rasterizer_state( struct draw_context *draw,
125 const struct pipe_rasterizer_state *raster )
126 {
127 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
128
129 draw->rasterizer = raster;
130 }
131
132
133 /**
134 * Plug in the primitive rendering/rasterization stage (which is the last
135 * stage in the drawing pipeline).
136 * This is provided by the device driver.
137 */
138 void draw_set_rasterize_stage( struct draw_context *draw,
139 struct draw_stage *stage )
140 {
141 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
142
143 draw->pipeline.rasterize = stage;
144 }
145
146
147 /**
148 * Set the draw module's clipping state.
149 */
150 void draw_set_clip_state( struct draw_context *draw,
151 const struct pipe_clip_state *clip )
152 {
153 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
154
155 assert(clip->nr <= PIPE_MAX_CLIP_PLANES);
156 memcpy(&draw->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0]));
157 draw->nr_planes = 6 + clip->nr;
158 }
159
160
161 /**
162 * Set the draw module's viewport state.
163 */
164 void draw_set_viewport_state( struct draw_context *draw,
165 const struct pipe_viewport_state *viewport )
166 {
167 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
168 draw->viewport = *viewport; /* struct copy */
169 }
170
171
172
173 void
174 draw_set_vertex_buffer(struct draw_context *draw,
175 unsigned attr,
176 const struct pipe_vertex_buffer *buffer)
177 {
178 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
179 assert(attr < PIPE_ATTRIB_MAX);
180 draw->vertex_buffer[attr] = *buffer;
181 }
182
183
184 void
185 draw_set_vertex_element(struct draw_context *draw,
186 unsigned attr,
187 const struct pipe_vertex_element *element)
188 {
189 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
190 assert(attr < PIPE_ATTRIB_MAX);
191 draw->vertex_element[attr] = *element;
192 }
193
194
195 /**
196 * Tell drawing context where to find mapped vertex buffers.
197 */
198 void
199 draw_set_mapped_vertex_buffer(struct draw_context *draw,
200 unsigned attr, const void *buffer)
201 {
202 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
203 draw->user.vbuffer[attr] = buffer;
204 }
205
206
207 void
208 draw_set_mapped_constant_buffer(struct draw_context *draw,
209 const void *buffer)
210 {
211 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
212 draw->user.constants = buffer;
213 }
214
215
216 /**
217 * Tells the draw module whether to convert wide points (size != 1)
218 * into triangles.
219 */
220 void
221 draw_convert_wide_points(struct draw_context *draw, boolean enable)
222 {
223 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
224 draw->convert_wide_points = enable;
225 }
226
227
228 /**
229 * Tells the draw module whether to convert wide lines (width != 1)
230 * into triangles.
231 */
232 void
233 draw_convert_wide_lines(struct draw_context *draw, boolean enable)
234 {
235 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
236 draw->convert_wide_lines = enable;
237 }
238
239
240 /**
241 * Allocate space for temporary post-transform vertices, such as for clipping.
242 */
243 void draw_alloc_tmps( struct draw_stage *stage, unsigned nr )
244 {
245 assert(!stage->tmp);
246
247 stage->nr_tmps = nr;
248
249 if (nr) {
250 ubyte *store = (ubyte *) MALLOC( MAX_VERTEX_SIZE * nr );
251 unsigned i;
252
253 stage->tmp = (struct vertex_header **) MALLOC( sizeof(struct vertex_header *) * nr );
254
255 for (i = 0; i < nr; i++)
256 stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE);
257 }
258 }
259
260
261 void draw_free_tmps( struct draw_stage *stage )
262 {
263 if (stage->tmp) {
264 FREE( stage->tmp[0] );
265 FREE( stage->tmp );
266 stage->tmp = NULL;
267 }
268 }
269
270
271 boolean draw_use_sse(struct draw_context *draw)
272 {
273 return (boolean) draw->use_sse;
274 }
275
276
277 void draw_reset_vertex_ids(struct draw_context *draw)
278 {
279 struct draw_stage *stage = draw->pipeline.first;
280
281 while (stage) {
282 unsigned i;
283
284 for (i = 0; i < stage->nr_tmps; i++)
285 stage->tmp[i]->vertex_id = UNDEFINED_VERTEX_ID;
286
287 stage = stage->next;
288 }
289
290 draw_vertex_cache_reset_vertex_ids(draw);
291 }