e8ca1f035bb1f695f6bfeb2ca0baa1166792bd80
[mesa.git] / src / mesa / pipe / draw / draw_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /*
29 * Authors:
30 * Keith Whitwell <keith@tungstengraphics.com>
31 */
32
33
34 #include "pipe/p_util.h"
35 #include "draw_context.h"
36 #include "draw_private.h"
37
38
39
40 struct draw_context *draw_create( void )
41 {
42 struct draw_context *draw = CALLOC_STRUCT( draw_context );
43
44 #if defined(__i386__) || defined(__386__)
45 draw->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
46 #else
47 draw->use_sse = FALSE;
48 #endif
49
50 /* create pipeline stages */
51 draw->pipeline.wide = draw_wide_stage( draw );
52 draw->pipeline.stipple = draw_stipple_stage( draw );
53 draw->pipeline.unfilled = draw_unfilled_stage( draw );
54 draw->pipeline.twoside = draw_twoside_stage( draw );
55 draw->pipeline.offset = draw_offset_stage( draw );
56 draw->pipeline.clip = draw_clip_stage( draw );
57 draw->pipeline.flatshade = draw_flatshade_stage( draw );
58 draw->pipeline.cull = draw_cull_stage( draw );
59 draw->pipeline.validate = draw_validate_stage( draw );
60 draw->pipeline.first = draw->pipeline.validate;
61
62 ASSIGN_4V( draw->plane[0], -1, 0, 0, 1 );
63 ASSIGN_4V( draw->plane[1], 1, 0, 0, 1 );
64 ASSIGN_4V( draw->plane[2], 0, -1, 0, 1 );
65 ASSIGN_4V( draw->plane[3], 0, 1, 0, 1 );
66 ASSIGN_4V( draw->plane[4], 0, 0, 1, 1 ); /* yes these are correct */
67 ASSIGN_4V( draw->plane[5], 0, 0, -1, 1 ); /* mesa's a bit wonky */
68 draw->nr_planes = 6;
69
70 /* Statically allocate maximum sized vertices for the cache - could be cleverer...
71 */
72 {
73 uint i;
74 char *tmp = (char*) MALLOC( Elements(draw->vcache.vertex) * MAX_VERTEX_SIZE );
75
76 for (i = 0; i < Elements(draw->vcache.vertex); i++)
77 draw->vcache.vertex[i] = (struct vertex_header *)(tmp + i * MAX_VERTEX_SIZE);
78 }
79
80 draw->convert_wide_points = TRUE;
81 draw->convert_wide_lines = TRUE;
82
83 draw->reduced_prim = ~0; /* != any of PIPE_PRIM_x */
84
85 draw_vertex_cache_invalidate( draw );
86 draw_set_mapped_element_buffer( draw, 0, NULL );
87
88 return draw;
89 }
90
91
92 void draw_destroy( struct draw_context *draw )
93 {
94 draw->pipeline.wide->destroy( draw->pipeline.wide );
95 draw->pipeline.stipple->destroy( draw->pipeline.stipple );
96 draw->pipeline.unfilled->destroy( draw->pipeline.unfilled );
97 draw->pipeline.twoside->destroy( draw->pipeline.twoside );
98 draw->pipeline.offset->destroy( draw->pipeline.offset );
99 draw->pipeline.clip->destroy( draw->pipeline.clip );
100 draw->pipeline.flatshade->destroy( draw->pipeline.flatshade );
101 draw->pipeline.cull->destroy( draw->pipeline.cull );
102 draw->pipeline.validate->destroy( draw->pipeline.validate );
103 if (draw->pipeline.rasterize)
104 draw->pipeline.rasterize->destroy( draw->pipeline.rasterize );
105 tgsi_exec_machine_free_data(&draw->machine);
106 FREE( draw->vcache.vertex[0] ); /* Frees all the vertices. */
107 FREE( draw );
108 }
109
110
111
112 void draw_flush( struct draw_context *draw )
113 {
114 draw_do_flush( draw, DRAW_FLUSH_BACKEND );
115 }
116
117
118
119 /**
120 * Register new primitive rasterization/rendering state.
121 * This causes the drawing pipeline to be rebuilt.
122 */
123 void draw_set_rasterizer_state( struct draw_context *draw,
124 const struct pipe_rasterizer_state *raster )
125 {
126 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
127
128 draw->rasterizer = raster;
129 }
130
131
132 /**
133 * Plug in the primitive rendering/rasterization stage (which is the last
134 * stage in the drawing pipeline).
135 * This is provided by the device driver.
136 */
137 void draw_set_rasterize_stage( struct draw_context *draw,
138 struct draw_stage *stage )
139 {
140 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
141
142 draw->pipeline.rasterize = stage;
143 }
144
145
146 /**
147 * Set the draw module's clipping state.
148 */
149 void draw_set_clip_state( struct draw_context *draw,
150 const struct pipe_clip_state *clip )
151 {
152 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
153
154 assert(clip->nr <= PIPE_MAX_CLIP_PLANES);
155 memcpy(&draw->plane[6], clip->ucp, clip->nr * sizeof(clip->ucp[0]));
156 draw->nr_planes = 6 + clip->nr;
157 }
158
159
160 /**
161 * Set the draw module's viewport state.
162 */
163 void draw_set_viewport_state( struct draw_context *draw,
164 const struct pipe_viewport_state *viewport )
165 {
166 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
167 draw->viewport = *viewport; /* struct copy */
168 }
169
170
171
172 void
173 draw_set_vertex_buffer(struct draw_context *draw,
174 unsigned attr,
175 const struct pipe_vertex_buffer *buffer)
176 {
177 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
178 assert(attr < PIPE_ATTRIB_MAX);
179 draw->vertex_buffer[attr] = *buffer;
180 }
181
182
183 void
184 draw_set_vertex_element(struct draw_context *draw,
185 unsigned attr,
186 const struct pipe_vertex_element *element)
187 {
188 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
189 assert(attr < PIPE_ATTRIB_MAX);
190 draw->vertex_element[attr] = *element;
191 }
192
193
194 /**
195 * Tell drawing context where to find mapped vertex buffers.
196 */
197 void
198 draw_set_mapped_vertex_buffer(struct draw_context *draw,
199 unsigned attr, const void *buffer)
200 {
201 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
202 draw->user.vbuffer[attr] = buffer;
203 }
204
205
206 void
207 draw_set_mapped_constant_buffer(struct draw_context *draw,
208 const void *buffer)
209 {
210 draw_do_flush( draw, DRAW_FLUSH_VERTEX_CACHE/*STATE_CHANGE*/ );
211 draw->user.constants = buffer;
212 }
213
214
215 /**
216 * Tells the draw module whether to convert wide points (size != 1)
217 * into triangles.
218 */
219 void
220 draw_convert_wide_points(struct draw_context *draw, boolean enable)
221 {
222 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
223 draw->convert_wide_points = enable;
224 }
225
226
227 /**
228 * Tells the draw module whether to convert wide lines (width != 1)
229 * into triangles.
230 */
231 void
232 draw_convert_wide_lines(struct draw_context *draw, boolean enable)
233 {
234 draw_do_flush( draw, DRAW_FLUSH_STATE_CHANGE );
235 draw->convert_wide_lines = enable;
236 }
237
238
239 /**
240 * Allocate space for temporary post-transform vertices, such as for clipping.
241 */
242 void draw_alloc_tmps( struct draw_stage *stage, unsigned nr )
243 {
244 assert(!stage->tmp);
245
246 stage->nr_tmps = nr;
247
248 if (nr) {
249 ubyte *store = (ubyte *) MALLOC( MAX_VERTEX_SIZE * nr );
250 unsigned i;
251
252 stage->tmp = (struct vertex_header **) MALLOC( sizeof(struct vertex_header *) * nr );
253
254 for (i = 0; i < nr; i++)
255 stage->tmp[i] = (struct vertex_header *)(store + i * MAX_VERTEX_SIZE);
256 }
257 }
258
259
260 void draw_free_tmps( struct draw_stage *stage )
261 {
262 if (stage->tmp) {
263 FREE( stage->tmp[0] );
264 FREE( stage->tmp );
265 stage->tmp = NULL;
266 }
267 }
268
269
270 boolean draw_use_sse(struct draw_context *draw)
271 {
272 return (boolean) draw->use_sse;
273 }
274
275
276 void draw_reset_vertex_ids(struct draw_context *draw)
277 {
278 struct draw_stage *stage = draw->pipeline.first;
279
280 while (stage) {
281 unsigned i;
282
283 for (i = 0; i < stage->nr_tmps; i++)
284 stage->tmp[i]->vertex_id = UNDEFINED_VERTEX_ID;
285
286 stage = stage->next;
287 }
288
289 draw_vertex_cache_reset_vertex_ids(draw);
290 }