2 /**************************************************************************
4 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
7 * Permission is hereby granted, free of charge, to any person obtaining a
8 * copy of this software and associated documentation files (the
9 * "Software"), to deal in the Software without restriction, including
10 * without limitation the rights to use, copy, modify, merge, publish,
11 * distribute, sub license, and/or sell copies of the Software, and to
12 * permit persons to whom the Software is furnished to do so, subject to
13 * the following conditions:
15 * The above copyright notice and this permission notice (including the
16 * next paragraph) shall be included in all copies or substantial portions
19 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
20 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
21 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
22 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
23 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
24 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
25 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
27 **************************************************************************/
30 * \brief Public interface into the drawing module.
33 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
37 #ifndef DRAW_CONTEXT_H
38 #define DRAW_CONTEXT_H
41 #include "pipe/p_state.h"
54 #define CLIP_RIGHT_BIT 0x01
55 #define CLIP_LEFT_BIT 0x02
56 #define CLIP_TOP_BIT 0x04
57 #define CLIP_BOTTOM_BIT 0x08
58 #define CLIP_NEAR_BIT 0x10
59 #define CLIP_FAR_BIT 0x20
63 * Bitshift for each clip flag
66 #define CLIP_RIGHT_SHIFT 0
67 #define CLIP_LEFT_SHIFT 1
68 #define CLIP_TOP_SHIFT 2
69 #define CLIP_BOTTOM_SHIFT 3
70 #define CLIP_NEAR_SHIFT 4
71 #define CLIP_FAR_SHIFT 5
75 struct draw_context
*draw_create( void );
77 void draw_destroy( struct draw_context
*draw
);
79 void draw_set_viewport_state( struct draw_context
*draw
,
80 const struct pipe_viewport_state
*viewport
);
82 void draw_set_clip_state( struct draw_context
*pipe
,
83 const struct pipe_clip_state
*clip
);
85 void draw_set_rasterizer_state( struct draw_context
*draw
,
86 const struct pipe_rasterizer_state
*raster
);
88 void draw_set_rasterize_stage( struct draw_context
*draw
,
89 struct draw_stage
*stage
);
92 void * draw_create_vertex_shader(struct draw_context
*draw
,
93 const struct pipe_shader_state
*shader
);
94 void draw_bind_vertex_shader(struct draw_context
*draw
,
96 void draw_delete_vertex_shader(struct draw_context
*draw
,
99 boolean
draw_use_sse(struct draw_context
*draw
);
102 draw_set_vertex_buffer(struct draw_context
*draw
,
104 const struct pipe_vertex_buffer
*buffer
);
107 draw_set_vertex_element(struct draw_context
*draw
,
109 const struct pipe_vertex_element
*element
);
111 void draw_set_mapped_element_buffer( struct draw_context
*draw
,
112 unsigned eltSize
, void *elements
);
114 void draw_set_mapped_vertex_buffer(struct draw_context
*draw
,
115 unsigned attr
, const void *buffer
);
117 void draw_set_mapped_constant_buffer(struct draw_context
*draw
,
122 /***********************************************************************
126 void draw_arrays(struct draw_context
*draw
, unsigned prim
,
127 unsigned start
, unsigned count
);
129 void draw_flush(struct draw_context
*draw
);
131 /***********************************************************************
134 boolean
draw_validate_prim( unsigned prim
, unsigned length
);
135 unsigned draw_trim_prim( unsigned mode
, unsigned count
);
139 #endif /* DRAW_CONTEXT_H */