1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 //#include "main/imports.h" /* CALLOC */
29 #include "i915_context.h"
30 #include "i915_winsys.h"
31 #include "i915_state.h"
32 #include "i915_batch.h"
33 #include "i915_tex_layout.h"
36 #include "pipe/draw/draw_context.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_winsys.h"
39 #include "pipe/p_util.h"
43 * Return list of supported surface/texture formats.
44 * If we find texture and drawable support differs, add a selector
45 * parameter or another function.
47 static const unsigned *
48 i915_supported_formats(struct pipe_context
*pipe
,
53 static const unsigned tex_supported
[] = {
54 PIPE_FORMAT_U_R8_G8_B8_A8
,
55 PIPE_FORMAT_U_A8_R8_G8_B8
,
56 PIPE_FORMAT_U_R5_G6_B5
,
62 PIPE_FORMAT_YCBCR_REV
,
67 /* Actually a lot more than this - add later:
69 static const unsigned render_supported
[] = {
70 PIPE_FORMAT_U_A8_R8_G8_B8
,
71 PIPE_FORMAT_U_R5_G6_B5
,
76 static const unsigned z_stencil_supported
[] = {
83 case PIPE_RENDER_FORMAT
:
84 *numFormats
= Elements(render_supported
);
85 return render_supported
;
88 *numFormats
= Elements(tex_supported
);
89 return render_supported
;
91 case PIPE_Z_STENCIL_FORMAT
:
92 *numFormats
= Elements(render_supported
);
93 return render_supported
;
100 static const unsigned render_supported
[] = {
101 PIPE_FORMAT_U_A8_R8_G8_B8
,
102 PIPE_FORMAT_U_R5_G6_B5
,
106 return render_supported
;
112 * We might want to return max texture levels instead...
115 i915_max_texture_size(struct pipe_context
*pipe
, unsigned textureType
,
116 unsigned *maxWidth
, unsigned *maxHeight
, unsigned *maxDepth
)
118 switch (textureType
) {
119 case PIPE_TEXTURE_1D
:
122 case PIPE_TEXTURE_2D
:
126 case PIPE_TEXTURE_3D
:
131 case PIPE_TEXTURE_CUBE
:
141 static void i915_destroy( struct pipe_context
*pipe
)
143 struct i915_context
*i915
= i915_context( pipe
);
145 draw_destroy( i915
->draw
);
152 static boolean
i915_draw_elements( struct pipe_context
*pipe
,
153 struct pipe_buffer_handle
*indexBuffer
,
155 unsigned prim
, unsigned start
, unsigned count
)
157 struct i915_context
*i915
= i915_context( pipe
);
158 struct draw_context
*draw
= i915
->draw
;
162 i915_update_derived( i915
);
168 for (i
= 0; i
< PIPE_ATTRIB_MAX
; i
++) {
169 if (i915
->vertex_buffer
[i
].buffer
) {
171 = pipe
->winsys
->buffer_map(pipe
->winsys
,
172 i915
->vertex_buffer
[i
].buffer
,
173 PIPE_BUFFER_FLAG_READ
);
174 draw_set_mapped_vertex_buffer(draw
, i
, buf
);
177 /* Map index buffer, if present */
180 = pipe
->winsys
->buffer_map(pipe
->winsys
, indexBuffer
,
181 PIPE_BUFFER_FLAG_READ
);
182 draw_set_mapped_element_buffer(draw
, indexSize
, mapped_indexes
);
185 /* no index/element buffer */
186 draw_set_mapped_element_buffer(draw
, 0, NULL
);
190 draw_arrays(i915
->draw
, prim
, start
, count
);
193 * unmap vertex/index buffers
195 for (i
= 0; i
< PIPE_ATTRIB_MAX
; i
++) {
196 if (i915
->vertex_buffer
[i
].buffer
) {
197 pipe
->winsys
->buffer_unmap(pipe
->winsys
, i915
->vertex_buffer
[i
].buffer
);
198 draw_set_mapped_vertex_buffer(draw
, i
, NULL
);
202 pipe
->winsys
->buffer_unmap(pipe
->winsys
, indexBuffer
);
203 draw_set_mapped_element_buffer(draw
, 0, NULL
);
210 static boolean
i915_draw_arrays( struct pipe_context
*pipe
,
211 unsigned prim
, unsigned start
, unsigned count
)
213 return i915_draw_elements(pipe
, NULL
, 0, prim
, start
, count
);
218 struct pipe_context
*i915_create( struct pipe_winsys
*pipe_winsys
,
219 struct i915_winsys
*i915_winsys
,
222 struct i915_context
*i915
;
223 unsigned is_i945
= 0;
226 case PCI_CHIP_I915_G
:
227 case PCI_CHIP_I915_GM
:
230 case PCI_CHIP_I945_G
:
231 case PCI_CHIP_I945_GM
:
232 case PCI_CHIP_I945_GME
:
240 pipe_winsys
->printf(pipe_winsys
,
241 "%s: unknown pci id 0x%x, cannot create context\n",
242 __FUNCTION__
, pci_id
);
246 i915
= CALLOC_STRUCT(i915_context
);
250 i915
->winsys
= i915_winsys
;
251 i915
->pipe
.winsys
= pipe_winsys
;
253 i915
->pipe
.destroy
= i915_destroy
;
254 i915
->pipe
.supported_formats
= i915_supported_formats
;
255 i915
->pipe
.max_texture_size
= i915_max_texture_size
;
256 i915
->pipe
.clear
= i915_clear
;
257 i915
->pipe
.reset_occlusion_counter
= NULL
; /* no support */
258 i915
->pipe
.get_occlusion_counter
= NULL
;
260 i915
->pipe
.draw_arrays
= i915_draw_arrays
;
261 i915
->pipe
.draw_elements
= i915_draw_elements
;
264 * Create drawing context and plug our rendering stage into it.
266 i915
->draw
= draw_create();
268 draw_set_setup_stage(i915
->draw
, i915_draw_render_stage(i915
));
270 i915_init_region_functions(i915
);
271 i915_init_surface_functions(i915
);
272 i915_init_state_functions(i915
);
273 i915_init_flush_functions(i915
);
274 i915_init_string_functions(i915
);
276 i915
->pci_id
= pci_id
;
277 i915
->flags
.is_i945
= is_i945
;
279 if (i915
->flags
.is_i945
)
280 i915
->pipe
.mipmap_tree_layout
= i945_miptree_layout
;
282 i915
->pipe
.mipmap_tree_layout
= i945_miptree_layout
;
286 i915
->hardware_dirty
= ~0;
288 /* Batch stream debugging is a bit hacked up at the moment:
290 i915
->batch_start
= BEGIN_BATCH(0, 0);
293 * XXX we could plug GL selection/feedback into the drawing pipeline
294 * by specifying a different setup/render stage.