First pass at a fallback concept for pipe devices.
[mesa.git] / src / mesa / pipe / i915simple / i915_context.c
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
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11 * permit persons to whom the Software is furnished to do so, subject to
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13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28 //#include "main/imports.h" /* CALLOC */
29 #include "i915_context.h"
30 #include "i915_winsys.h"
31 #include "i915_state.h"
32 #include "i915_batch.h"
33 #include "i915_tex_layout.h"
34 #include "i915_reg.h"
35
36 #include "pipe/draw/draw_context.h"
37 #include "pipe/p_defines.h"
38 #include "pipe/p_winsys.h"
39 #include "pipe/p_util.h"
40
41
42 /**
43 * Return list of supported surface/texture formats.
44 * If we find texture and drawable support differs, add a selector
45 * parameter or another function.
46 */
47 static const unsigned *
48 i915_supported_formats(struct pipe_context *pipe,
49 // unsigned type,
50 unsigned *numFormats)
51 {
52 #if 0
53 static const unsigned tex_supported[] = {
54 PIPE_FORMAT_U_R8_G8_B8_A8,
55 PIPE_FORMAT_U_A8_R8_G8_B8,
56 PIPE_FORMAT_U_R5_G6_B5,
57 PIPE_FORMAT_U_L8,
58 PIPE_FORMAT_U_A8,
59 PIPE_FORMAT_U_I8,
60 PIPE_FORMAT_U_L8_A8,
61 PIPE_FORMAT_YCBCR,
62 PIPE_FORMAT_YCBCR_REV,
63 PIPE_FORMAT_S8_Z24,
64 };
65
66
67 /* Actually a lot more than this - add later:
68 */
69 static const unsigned render_supported[] = {
70 PIPE_FORMAT_U_A8_R8_G8_B8,
71 PIPE_FORMAT_U_R5_G6_B5,
72 };
73
74 /*
75 */
76 static const unsigned z_stencil_supported[] = {
77 PIPE_FORMAT_U_Z16,
78 PIPE_FORMAT_U_Z32,
79 PIPE_FORMAT_S8_Z24,
80 };
81
82 switch (type) {
83 case PIPE_RENDER_FORMAT:
84 *numFormats = Elements(render_supported);
85 return render_supported;
86
87 case PIPE_TEX_FORMAT:
88 *numFormats = Elements(tex_supported);
89 return render_supported;
90
91 case PIPE_Z_STENCIL_FORMAT:
92 *numFormats = Elements(render_supported);
93 return render_supported;
94
95 default:
96 *numFormats = 0;
97 return NULL;
98 }
99 #else
100 static const unsigned render_supported[] = {
101 PIPE_FORMAT_U_A8_R8_G8_B8,
102 PIPE_FORMAT_U_R5_G6_B5,
103 PIPE_FORMAT_S8_Z24,
104 };
105 *numFormats = 3;
106 return render_supported;
107 #endif
108 }
109
110
111 /**
112 * We might want to return max texture levels instead...
113 */
114 static void
115 i915_max_texture_size(struct pipe_context *pipe, unsigned textureType,
116 unsigned *maxWidth, unsigned *maxHeight, unsigned *maxDepth)
117 {
118 switch (textureType) {
119 case PIPE_TEXTURE_1D:
120 *maxWidth = 2048;
121 break;
122 case PIPE_TEXTURE_2D:
123 *maxWidth =
124 *maxHeight = 2048;
125 break;
126 case PIPE_TEXTURE_3D:
127 *maxWidth =
128 *maxHeight =
129 *maxDepth = 256;
130 break;
131 case PIPE_TEXTURE_CUBE:
132 *maxWidth =
133 *maxHeight = 2048;
134 break;
135 default:
136 assert(0);
137 }
138 }
139
140
141 static void i915_destroy( struct pipe_context *pipe )
142 {
143 struct i915_context *i915 = i915_context( pipe );
144
145 draw_destroy( i915->draw );
146
147 free( i915 );
148 }
149
150
151
152 static boolean i915_draw_elements( struct pipe_context *pipe,
153 struct pipe_buffer_handle *indexBuffer,
154 unsigned indexSize,
155 unsigned prim, unsigned start, unsigned count)
156 {
157 struct i915_context *i915 = i915_context( pipe );
158 struct draw_context *draw = i915->draw;
159 unsigned i;
160
161 if (i915->dirty)
162 i915_update_derived( i915 );
163
164
165 /*
166 * Map vertex buffers
167 */
168 for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
169 if (i915->vertex_buffer[i].buffer) {
170 void *buf
171 = pipe->winsys->buffer_map(pipe->winsys,
172 i915->vertex_buffer[i].buffer,
173 PIPE_BUFFER_FLAG_READ);
174 draw_set_mapped_vertex_buffer(draw, i, buf);
175 }
176 }
177 /* Map index buffer, if present */
178 if (indexBuffer) {
179 void *mapped_indexes
180 = pipe->winsys->buffer_map(pipe->winsys, indexBuffer,
181 PIPE_BUFFER_FLAG_READ);
182 draw_set_mapped_element_buffer(draw, indexSize, mapped_indexes);
183 }
184 else {
185 /* no index/element buffer */
186 draw_set_mapped_element_buffer(draw, 0, NULL);
187 }
188
189 /* draw! */
190 draw_arrays(i915->draw, prim, start, count);
191
192 /*
193 * unmap vertex/index buffers
194 */
195 for (i = 0; i < PIPE_ATTRIB_MAX; i++) {
196 if (i915->vertex_buffer[i].buffer) {
197 pipe->winsys->buffer_unmap(pipe->winsys, i915->vertex_buffer[i].buffer);
198 draw_set_mapped_vertex_buffer(draw, i, NULL);
199 }
200 }
201 if (indexBuffer) {
202 pipe->winsys->buffer_unmap(pipe->winsys, indexBuffer);
203 draw_set_mapped_element_buffer(draw, 0, NULL);
204 }
205
206 return TRUE;
207 }
208
209
210 static boolean i915_draw_arrays( struct pipe_context *pipe,
211 unsigned prim, unsigned start, unsigned count)
212 {
213 return i915_draw_elements(pipe, NULL, 0, prim, start, count);
214 }
215
216
217
218 struct pipe_context *i915_create( struct pipe_winsys *pipe_winsys,
219 struct i915_winsys *i915_winsys,
220 unsigned pci_id )
221 {
222 struct i915_context *i915;
223 unsigned is_i945 = 0;
224
225 switch (pci_id) {
226 case PCI_CHIP_I915_G:
227 case PCI_CHIP_I915_GM:
228 break;
229
230 case PCI_CHIP_I945_G:
231 case PCI_CHIP_I945_GM:
232 case PCI_CHIP_I945_GME:
233 case PCI_CHIP_G33_G:
234 case PCI_CHIP_Q33_G:
235 case PCI_CHIP_Q35_G:
236 is_i945 = 1;
237 break;
238
239 default:
240 pipe_winsys->printf(pipe_winsys,
241 "%s: unknown pci id 0x%x, cannot create context\n",
242 __FUNCTION__, pci_id);
243 return NULL;
244 }
245
246 i915 = CALLOC_STRUCT(i915_context);
247 if (i915 == NULL)
248 return NULL;
249
250 i915->winsys = i915_winsys;
251 i915->pipe.winsys = pipe_winsys;
252
253 i915->pipe.destroy = i915_destroy;
254 i915->pipe.supported_formats = i915_supported_formats;
255 i915->pipe.max_texture_size = i915_max_texture_size;
256 i915->pipe.clear = i915_clear;
257 i915->pipe.reset_occlusion_counter = NULL; /* no support */
258 i915->pipe.get_occlusion_counter = NULL;
259
260 i915->pipe.draw_arrays = i915_draw_arrays;
261 i915->pipe.draw_elements = i915_draw_elements;
262
263 /*
264 * Create drawing context and plug our rendering stage into it.
265 */
266 i915->draw = draw_create();
267 assert(i915->draw);
268 draw_set_setup_stage(i915->draw, i915_draw_render_stage(i915));
269
270 i915_init_region_functions(i915);
271 i915_init_surface_functions(i915);
272 i915_init_state_functions(i915);
273 i915_init_flush_functions(i915);
274 i915_init_string_functions(i915);
275
276 i915->pci_id = pci_id;
277 i915->flags.is_i945 = is_i945;
278
279 if (i915->flags.is_i945)
280 i915->pipe.mipmap_tree_layout = i945_miptree_layout;
281 else
282 i915->pipe.mipmap_tree_layout = i945_miptree_layout;
283
284
285 i915->dirty = ~0;
286 i915->hardware_dirty = ~0;
287
288 /* Batch stream debugging is a bit hacked up at the moment:
289 */
290 i915->batch_start = BEGIN_BATCH(0, 0);
291
292 /*
293 * XXX we could plug GL selection/feedback into the drawing pipeline
294 * by specifying a different setup/render stage.
295 */
296
297 return &i915->pipe;
298 }
299