7a73a8d8d0708ee077d92f073751cc23a3f0e1f2
[mesa.git] / src / mesa / pipe / i915simple / i915_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef I915_CONTEXT_H
29 #define I915_CONTEXT_H
30
31
32 #include "pipe/p_context.h"
33 #include "pipe/p_state.h"
34
35
36
37 #define I915_TEX_UNITS 8
38
39 #define I915_DYNAMIC_MODES4 0
40 #define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */
41 #define I915_DYNAMIC_DEPTHSCALE_1 2
42 #define I915_DYNAMIC_IAB 3
43 #define I915_DYNAMIC_BC_0 4 /* just the header */
44 #define I915_DYNAMIC_BC_1 5
45 #define I915_DYNAMIC_BFO_0 6
46 #define I915_DYNAMIC_BFO_1 7
47 #define I915_DYNAMIC_STP_0 8
48 #define I915_DYNAMIC_STP_1 9
49 #define I915_DYNAMIC_SC_ENA_0 10
50 #define I915_DYNAMIC_SC_RECT_0 11
51 #define I915_DYNAMIC_SC_RECT_1 12
52 #define I915_DYNAMIC_SC_RECT_2 13
53 #define I915_MAX_DYNAMIC 14
54
55
56 #define I915_IMMEDIATE_S0 0
57 #define I915_IMMEDIATE_S1 1
58 #define I915_IMMEDIATE_S2 2
59 #define I915_IMMEDIATE_S3 3
60 #define I915_IMMEDIATE_S4 4
61 #define I915_IMMEDIATE_S5 5
62 #define I915_IMMEDIATE_S6 6
63 #define I915_IMMEDIATE_S7 7
64 #define I915_MAX_IMMEDIATE 8
65
66 /* These must mach the order of LI0_STATE_* bits, as they will be used
67 * to generate hardware packets:
68 */
69 #define I915_CACHE_STATIC 0
70 #define I915_CACHE_DYNAMIC 1 /* handled specially */
71 #define I915_CACHE_SAMPLER 2
72 #define I915_CACHE_MAP 3
73 #define I915_CACHE_PROGRAM 4
74 #define I915_CACHE_CONSTANTS 5
75 #define I915_MAX_CACHE 6
76
77
78 struct i915_cache_context;
79
80 /* Use to calculate differences between state emitted to hardware and
81 * current driver-calculated state.
82 */
83 struct i915_state
84 {
85 GLuint immediate[I915_MAX_IMMEDIATE];
86 GLuint dynamic[I915_MAX_DYNAMIC];
87
88 GLuint id; /* track lost context events */
89 };
90
91
92
93 struct i915_context
94 {
95 struct pipe_context pipe;
96 struct i915_winsys *winsys;
97 struct draw_context *draw;
98
99 /* The most recent drawing state as set by the driver:
100 */
101 struct pipe_alpha_test_state alpha_test;
102 struct pipe_blend_state blend;
103 struct pipe_blend_color blend_color;
104 struct pipe_clear_color_state clear_color;
105 struct pipe_clip_state clip;
106 struct pipe_depth_state depth_test;
107 struct pipe_framebuffer_state framebuffer;
108 struct pipe_fs_state fs;
109 struct pipe_poly_stipple poly_stipple;
110 struct pipe_scissor_state scissor;
111 struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
112 struct pipe_setup_state setup;
113 struct pipe_stencil_state stencil;
114 struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS];
115 struct pipe_viewport_state viewport;
116 GLuint dirty;
117
118 GLuint *batch_start;
119
120 struct i915_state current;
121 GLuint hardware_dirty;
122
123 GLuint debug;
124
125 struct {
126 unsigned is_i945:1;
127 } flags;
128 };
129
130 /* A flag for each state_tracker state object:
131 */
132 #define I915_NEW_VIEWPORT 0x1
133 #define I915_NEW_SETUP 0x2
134 #define I915_NEW_FS 0x4
135 #define I915_NEW_BLEND 0x8
136 #define I915_NEW_CLIP 0x10
137 #define I915_NEW_SCISSOR 0x20
138 #define I915_NEW_STIPPLE 0x40
139 #define I915_NEW_FRAMEBUFFER 0x80
140 #define I915_NEW_ALPHA_TEST 0x100
141 #define I915_NEW_DEPTH_TEST 0x200
142 #define I915_NEW_SAMPLER 0x400
143 #define I915_NEW_TEXTURE 0x800
144 #define I915_NEW_STENCIL 0x1000
145
146 /* Driver's internally generated state flags:
147 */
148 #define I915_NEW_VERTEX_FORMAT 0x10000
149
150
151 /* Dirty flags for hardware emit
152 */
153 #define I915_HW_STATIC (1<<I915_CACHE_STATIC)
154 #define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC)
155 #define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER)
156 #define I915_HW_MAP (1<<I915_CACHE_MAP)
157 #define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
158 #define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
159 #define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
160 #define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
161
162
163 /***********************************************************************
164 * i915_prim_emit.c:
165 */
166 struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );
167
168
169 /***********************************************************************
170 * i915_state_emit.c:
171 */
172 void i915_emit_hardware_state(struct i915_context *i915 );
173 unsigned *i915_passthrough_program( unsigned *dwords );
174
175
176
177 /***********************************************************************
178 * i915_clear.c:
179 */
180 void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
181 GLuint clearValue);
182
183
184 /***********************************************************************
185 * i915_region.c:
186 */
187 void i915_init_region_functions( struct i915_context *i915 );
188 void i915_init_surface_functions( struct i915_context *i915 );
189 void i915_init_state_functions( struct i915_context *i915 );
190 void i915_init_flush_functions( struct i915_context *i915 );
191
192
193
194 /***********************************************************************
195 * Inline conversion functions. These are better-typed than the
196 * macros used previously:
197 */
198 static INLINE struct i915_context *
199 i915_context( struct pipe_context *pipe )
200 {
201 return (struct i915_context *)pipe;
202 }
203
204
205
206 #endif