b40dfa695bc636ed39d46a1422ba2a0dbaa89993
[mesa.git] / src / mesa / pipe / i915simple / i915_context.h
1 /**************************************************************************
2 *
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef I915_CONTEXT_H
29 #define I915_CONTEXT_H
30
31
32 #include "pipe/p_context.h"
33 #include "pipe/p_state.h"
34
35
36
37 #define I915_TEX_UNITS 8
38
39 #define I915_DYNAMIC_MODES4 0
40 #define I915_DYNAMIC_DEPTHSCALE_0 1 /* just the header */
41 #define I915_DYNAMIC_DEPTHSCALE_1 2
42 #define I915_DYNAMIC_IAB 3
43 #define I915_DYNAMIC_BC_0 4 /* just the header */
44 #define I915_DYNAMIC_BC_1 5
45 #define I915_DYNAMIC_BFO_0 6
46 #define I915_DYNAMIC_BFO_1 7
47 #define I915_DYNAMIC_STP_0 8
48 #define I915_DYNAMIC_STP_1 9
49 #define I915_DYNAMIC_SC_ENA_0 10
50 #define I915_DYNAMIC_SC_RECT_0 11
51 #define I915_DYNAMIC_SC_RECT_1 12
52 #define I915_DYNAMIC_SC_RECT_2 13
53 #define I915_MAX_DYNAMIC 14
54
55
56 #define I915_IMMEDIATE_S0 0
57 #define I915_IMMEDIATE_S1 1
58 #define I915_IMMEDIATE_S2 2
59 #define I915_IMMEDIATE_S3 3
60 #define I915_IMMEDIATE_S4 4
61 #define I915_IMMEDIATE_S5 5
62 #define I915_IMMEDIATE_S6 6
63 #define I915_IMMEDIATE_S7 7
64 #define I915_MAX_IMMEDIATE 8
65
66 /* These must mach the order of LI0_STATE_* bits, as they will be used
67 * to generate hardware packets:
68 */
69 #define I915_CACHE_STATIC 0
70 #define I915_CACHE_DYNAMIC 1 /* handled specially */
71 #define I915_CACHE_SAMPLER 2
72 #define I915_CACHE_MAP 3
73 #define I915_CACHE_PROGRAM 4
74 #define I915_CACHE_CONSTANTS 5
75 #define I915_MAX_CACHE 6
76
77
78 struct i915_cache_context;
79
80 /* Use to calculate differences between state emitted to hardware and
81 * current driver-calculated state.
82 */
83 struct i915_state
84 {
85 unsigned immediate[I915_MAX_IMMEDIATE];
86 unsigned dynamic[I915_MAX_DYNAMIC];
87
88 uint *program;
89 uint program_len;
90 uint *constants;
91 uint num_constants;
92
93 unsigned sampler[I915_TEX_UNITS][3];
94 unsigned sampler_enable_flags;
95 unsigned sampler_enable_nr;
96
97 unsigned id; /* track lost context events */
98 };
99
100
101
102 struct i915_context
103 {
104 struct pipe_context pipe;
105 struct i915_winsys *winsys;
106 struct draw_context *draw;
107
108 /* The most recent drawing state as set by the driver:
109 */
110 struct pipe_alpha_test_state alpha_test;
111 struct pipe_blend_state blend;
112 struct pipe_blend_color blend_color;
113 struct pipe_clear_color_state clear_color;
114 struct pipe_clip_state clip;
115 struct pipe_depth_state depth_test;
116 struct pipe_framebuffer_state framebuffer;
117 struct pipe_shader_state fs;
118 struct pipe_poly_stipple poly_stipple;
119 struct pipe_scissor_state scissor;
120 struct pipe_sampler_state sampler[PIPE_MAX_SAMPLERS];
121 struct pipe_setup_state setup;
122 struct pipe_stencil_state stencil;
123 struct pipe_mipmap_tree *texture[PIPE_MAX_SAMPLERS];
124 struct pipe_viewport_state viewport;
125 struct pipe_vertex_buffer vertex_buffer[PIPE_ATTRIB_MAX];
126
127 struct pipe_constant_buffer temp_constants; /*XXX temporary*/
128
129 unsigned dirty;
130
131 unsigned *batch_start;
132
133 struct i915_state current;
134 unsigned hardware_dirty;
135
136 unsigned debug;
137 unsigned pci_id;
138
139 struct {
140 unsigned is_i945:1;
141 } flags;
142 };
143
144 /* A flag for each state_tracker state object:
145 */
146 #define I915_NEW_VIEWPORT 0x1
147 #define I915_NEW_SETUP 0x2
148 #define I915_NEW_FS 0x4
149 #define I915_NEW_BLEND 0x8
150 #define I915_NEW_CLIP 0x10
151 #define I915_NEW_SCISSOR 0x20
152 #define I915_NEW_STIPPLE 0x40
153 #define I915_NEW_FRAMEBUFFER 0x80
154 #define I915_NEW_ALPHA_TEST 0x100
155 #define I915_NEW_DEPTH_TEST 0x200
156 #define I915_NEW_SAMPLER 0x400
157 #define I915_NEW_TEXTURE 0x800
158 #define I915_NEW_STENCIL 0x1000
159
160 /* Driver's internally generated state flags:
161 */
162 #define I915_NEW_VERTEX_FORMAT 0x10000
163
164
165 /* Dirty flags for hardware emit
166 */
167 #define I915_HW_STATIC (1<<I915_CACHE_STATIC)
168 #define I915_HW_DYNAMIC (1<<I915_CACHE_DYNAMIC)
169 #define I915_HW_SAMPLER (1<<I915_CACHE_SAMPLER)
170 #define I915_HW_MAP (1<<I915_CACHE_MAP)
171 #define I915_HW_PROGRAM (1<<I915_CACHE_PROGRAM)
172 #define I915_HW_CONSTANTS (1<<I915_CACHE_CONSTANTS)
173 #define I915_HW_IMMEDIATE (1<<(I915_MAX_CACHE+0))
174 #define I915_HW_INVARIENT (1<<(I915_MAX_CACHE+1))
175
176
177 /***********************************************************************
178 * i915_prim_emit.c:
179 */
180 struct draw_stage *i915_draw_render_stage( struct i915_context *i915 );
181
182
183 /***********************************************************************
184 * i915_state_emit.c:
185 */
186 void i915_emit_hardware_state(struct i915_context *i915 );
187 unsigned *i915_passthrough_program( unsigned *dwords );
188
189
190
191 /***********************************************************************
192 * i915_clear.c:
193 */
194 void i915_clear(struct pipe_context *pipe, struct pipe_surface *ps,
195 unsigned clearValue);
196
197
198 /***********************************************************************
199 * i915_region.c:
200 */
201 void i915_init_region_functions( struct i915_context *i915 );
202 void i915_init_surface_functions( struct i915_context *i915 );
203 void i915_init_state_functions( struct i915_context *i915 );
204 void i915_init_flush_functions( struct i915_context *i915 );
205 void i915_init_string_functions( struct i915_context *i915 );
206
207
208
209 /***********************************************************************
210 * Inline conversion functions. These are better-typed than the
211 * macros used previously:
212 */
213 static INLINE struct i915_context *
214 i915_context( struct pipe_context *pipe )
215 {
216 return (struct i915_context *)pipe;
217 }
218
219
220
221 #endif