1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
30 //#include "texformat.h"
32 //#include "dri_bufmgr.h"
35 #include "pipe/p_context.h"
36 #include "pipe/p_state.h"
37 #include "pipe/p_util.h"
39 #include "i915_state_inlines.h"
40 #include "i915_context.h"
42 #include "i915_state.h"
43 //#include "i915_cache.h"
59 is_power_of_two_texture(const struct pipe_mipmap_tree
*mt
)
61 if (bitcount(mt
->width0
) == 1 &&
62 bitcount(mt
->height0
) == 1 &&
63 bitcount(mt
->depth0
) == 1) {
72 * Compute i915 texture sampling state.
74 * Recalculate all state from scratch. Perhaps not the most
75 * efficient, but this has gotten complex enough that we need
76 * something which is understandable and reliable.
77 * \param state returns the 3 words of compute state
79 static void update_sampler(struct i915_context
*i915
,
81 const struct i915_sampler_state
*sampler
,
82 const struct pipe_mipmap_tree
*mt
,
85 /* Need to do this after updating the maps, which call the
86 * intel_finalize_mipmap_tree and hence can update firstLevel:
88 state
[0] = sampler
->state
[0];
89 state
[1] = sampler
->state
[1];
90 state
[2] = sampler
->state
[2];
92 if (mt
->format
== PIPE_FORMAT_YCBCR
||
93 mt
->format
== PIPE_FORMAT_YCBCR_REV
)
94 state
[0] |= SS2_COLORSPACE_CONVERSION
;
96 /* 3D textures don't seem to respect the border color.
97 * Fallback if there's ever a danger that they might refer to
100 * Effectively this means fallback on 3D clamp or
103 * XXX: Check if this is true on i945.
104 * XXX: Check if this bug got fixed in release silicon.
108 const unsigned ws
= sampler
->templ
->wrap_s
;
109 const unsigned wt
= sampler
->templ
->wrap_t
;
110 const unsigned wr
= sampler
->templ
->wrap_r
;
111 if (mt
->target
== PIPE_TEXTURE_3D
&&
112 (sampler
->templ
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
113 sampler
->templ
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
) &&
114 (ws
== PIPE_TEX_WRAP_CLAMP
||
115 wt
== PIPE_TEX_WRAP_CLAMP
||
116 wr
== PIPE_TEX_WRAP_CLAMP
||
117 ws
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
118 wt
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
119 wr
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
)) {
120 if (i915
->strict_conformance
) {
122 /* sampler->fallback = true; */
129 state
[1] |= (unit
<< SS3_TEXTUREMAP_INDEX_SHIFT
);
131 if (is_power_of_two_texture(mt
)) {
132 state
[1] |= SS3_NORMALIZED_COORDS
;
136 void i915_update_samplers( struct i915_context
*i915
)
140 i915
->current
.sampler_enable_nr
= 0;
141 i915
->current
.sampler_enable_flags
= 0x0;
143 for (unit
= 0; unit
< I915_TEX_UNITS
; unit
++) {
144 /* determine unit enable/disable by looking for a bound mipmap tree */
145 /* could also examine the fragment program? */
146 if (i915
->texture
[unit
]) {
147 update_sampler( i915
,
149 i915
->sampler
[unit
], /* sampler state */
150 i915
->texture
[unit
], /* mipmap tree */
151 i915
->current
.sampler
[unit
] /* the result */
154 i915
->current
.sampler_enable_nr
++;
155 i915
->current
.sampler_enable_flags
|= (1 << unit
);
159 i915
->hardware_dirty
|= I915_HW_SAMPLER
;
166 translate_texture_format(uint pipeFormat
)
168 switch (pipeFormat
) {
169 case PIPE_FORMAT_U_L8
:
170 return MAPSURF_8BIT
| MT_8BIT_L8
;
171 case PIPE_FORMAT_U_I8
:
172 return MAPSURF_8BIT
| MT_8BIT_I8
;
173 case PIPE_FORMAT_U_A8
:
174 return MAPSURF_8BIT
| MT_8BIT_A8
;
175 case PIPE_FORMAT_U_A8_L8
:
176 return MAPSURF_16BIT
| MT_16BIT_AY88
;
177 case PIPE_FORMAT_U_R5_G6_B5
:
178 return MAPSURF_16BIT
| MT_16BIT_RGB565
;
179 case PIPE_FORMAT_U_A1_R5_G5_B5
:
180 return MAPSURF_16BIT
| MT_16BIT_ARGB1555
;
181 case PIPE_FORMAT_U_A4_R4_G4_B4
:
182 return MAPSURF_16BIT
| MT_16BIT_ARGB4444
;
183 case PIPE_FORMAT_U_A8_R8_G8_B8
:
184 return MAPSURF_32BIT
| MT_32BIT_ARGB8888
;
185 case PIPE_FORMAT_YCBCR_REV
:
186 return (MAPSURF_422
| MT_422_YCRCB_NORMAL
);
187 case PIPE_FORMAT_YCBCR
:
188 return (MAPSURF_422
| MT_422_YCRCB_SWAPY
);
190 case PIPE_FORMAT_RGB_FXT1
:
191 case PIPE_FORMAT_RGBA_FXT1
:
192 return (MAPSURF_COMPRESSED
| MT_COMPRESS_FXT1
);
194 case PIPE_FORMAT_U_Z16
:
195 return (MAPSURF_16BIT
| MT_16BIT_L16
);
197 case PIPE_FORMAT_RGBA_DXT1
:
198 case PIPE_FORMAT_RGB_DXT1
:
199 return (MAPSURF_COMPRESSED
| MT_COMPRESS_DXT1
);
200 case PIPE_FORMAT_RGBA_DXT3
:
201 return (MAPSURF_COMPRESSED
| MT_COMPRESS_DXT2_3
);
202 case PIPE_FORMAT_RGBA_DXT5
:
203 return (MAPSURF_COMPRESSED
| MT_COMPRESS_DXT4_5
);
205 case PIPE_FORMAT_S8_Z24
:
206 return (MAPSURF_32BIT
| MT_32BIT_xL824
);
208 fprintf(stderr
, "i915: translate_texture_format() bad image format %x\n",
216 #define I915_TEXREG_MS3 1
217 #define I915_TEXREG_MS4 2
221 i915_update_texture(struct i915_context
*i915
, uint unit
,
224 const struct pipe_mipmap_tree
*mt
= i915
->texture
[unit
];
226 const uint width
= mt
->width0
, height
= mt
->height0
, depth
= mt
->depth0
;
227 const uint num_levels
= mt
->last_level
- mt
->first_level
;
235 if (i915
->state
.tex_buffer
[unit
] != NULL
) {
236 driBOUnReference(i915
->state
.tex_buffer
[unit
]);
237 i915
->state
.tex_buffer
[unit
] = NULL
;
243 /*struct pipe_buffer_handle *p =*/ driBOReference(mt
->region
->buffer
);
247 i915
->state
.tex_buffer
[unit
] = driBOReference(intelObj
->mt
->region
->
249 i915
->state
.tex_offset
[unit
] = intel_miptree_image_offset(intelObj
->mt
,
254 format
= translate_texture_format(mt
->format
);
255 pitch
= mt
->pitch
* mt
->cpp
;
261 printf("texture format = 0x%x\n", format);
266 (((height
- 1) << MS3_HEIGHT_SHIFT
)
267 | ((width
- 1) << MS3_WIDTH_SHIFT
)
269 | MS3_USE_FENCE_REGS
);
273 ((((pitch
/ 4) - 1) << MS4_PITCH_SHIFT
)
274 | MS4_CUBE_FACE_ENA_MASK
275 | ((num_levels
* 4) << MS4_MAX_LOD_SHIFT
)
276 | ((depth
- 1) << MS4_VOLUME_DEPTH_SHIFT
));
282 i915_update_textures(struct i915_context
*i915
)
286 for (unit
= 0; unit
< I915_TEX_UNITS
; unit
++) {
287 /* determine unit enable/disable by looking for a bound mipmap tree */
288 /* could also examine the fragment program? */
289 if (i915
->texture
[unit
]) {
290 i915_update_texture(i915
, unit
, i915
->current
.texbuffer
[unit
]);
294 i915
->hardware_dirty
|= I915_HW_MAP
;