1 /**************************************************************************
3 * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 #include "pipe/p_context.h"
29 #include "pipe/p_state.h"
30 #include "pipe/p_util.h"
32 #include "i915_state_inlines.h"
33 #include "i915_context.h"
35 #include "i915_state.h"
39 * Compute i915 texture sampling state.
41 * Recalculate all state from scratch. Perhaps not the most
42 * efficient, but this has gotten complex enough that we need
43 * something which is understandable and reliable.
44 * \param state returns the 3 words of compute state
46 static void update_sampler(struct i915_context
*i915
,
48 const struct i915_sampler_state
*sampler
,
49 const struct pipe_mipmap_tree
*mt
,
52 /* Need to do this after updating the maps, which call the
53 * intel_finalize_mipmap_tree and hence can update firstLevel:
55 state
[0] = sampler
->state
[0];
56 state
[1] = sampler
->state
[1];
57 state
[2] = sampler
->state
[2];
59 if (mt
->format
== PIPE_FORMAT_YCBCR
||
60 mt
->format
== PIPE_FORMAT_YCBCR_REV
)
61 state
[0] |= SS2_COLORSPACE_CONVERSION
;
63 /* 3D textures don't seem to respect the border color.
64 * Fallback if there's ever a danger that they might refer to
67 * Effectively this means fallback on 3D clamp or
70 * XXX: Check if this is true on i945.
71 * XXX: Check if this bug got fixed in release silicon.
75 const unsigned ws
= sampler
->templ
->wrap_s
;
76 const unsigned wt
= sampler
->templ
->wrap_t
;
77 const unsigned wr
= sampler
->templ
->wrap_r
;
78 if (mt
->target
== PIPE_TEXTURE_3D
&&
79 (sampler
->templ
->min_img_filter
!= PIPE_TEX_FILTER_NEAREST
||
80 sampler
->templ
->mag_img_filter
!= PIPE_TEX_FILTER_NEAREST
) &&
81 (ws
== PIPE_TEX_WRAP_CLAMP
||
82 wt
== PIPE_TEX_WRAP_CLAMP
||
83 wr
== PIPE_TEX_WRAP_CLAMP
||
84 ws
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
85 wt
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
||
86 wr
== PIPE_TEX_WRAP_CLAMP_TO_BORDER
)) {
87 if (i915
->strict_conformance
) {
89 /* sampler->fallback = true; */
96 state
[1] |= (unit
<< SS3_TEXTUREMAP_INDEX_SHIFT
);
100 void i915_update_samplers( struct i915_context
*i915
)
104 i915
->current
.sampler_enable_nr
= 0;
105 i915
->current
.sampler_enable_flags
= 0x0;
107 for (unit
= 0; unit
< I915_TEX_UNITS
; unit
++) {
108 /* determine unit enable/disable by looking for a bound mipmap tree */
109 /* could also examine the fragment program? */
110 if (i915
->texture
[unit
]) {
111 update_sampler( i915
,
113 i915
->sampler
[unit
], /* sampler state */
114 i915
->texture
[unit
], /* mipmap tree */
115 i915
->current
.sampler
[unit
] /* the result */
118 i915
->current
.sampler_enable_nr
++;
119 i915
->current
.sampler_enable_flags
|= (1 << unit
);
123 i915
->hardware_dirty
|= I915_HW_SAMPLER
;
128 translate_texture_format(uint pipeFormat
)
130 switch (pipeFormat
) {
131 case PIPE_FORMAT_U_L8
:
132 return MAPSURF_8BIT
| MT_8BIT_L8
;
133 case PIPE_FORMAT_U_I8
:
134 return MAPSURF_8BIT
| MT_8BIT_I8
;
135 case PIPE_FORMAT_U_A8
:
136 return MAPSURF_8BIT
| MT_8BIT_A8
;
137 case PIPE_FORMAT_U_A8_L8
:
138 return MAPSURF_16BIT
| MT_16BIT_AY88
;
139 case PIPE_FORMAT_U_R5_G6_B5
:
140 return MAPSURF_16BIT
| MT_16BIT_RGB565
;
141 case PIPE_FORMAT_U_A1_R5_G5_B5
:
142 return MAPSURF_16BIT
| MT_16BIT_ARGB1555
;
143 case PIPE_FORMAT_U_A4_R4_G4_B4
:
144 return MAPSURF_16BIT
| MT_16BIT_ARGB4444
;
145 case PIPE_FORMAT_U_A8_R8_G8_B8
:
146 return MAPSURF_32BIT
| MT_32BIT_ARGB8888
;
147 case PIPE_FORMAT_YCBCR_REV
:
148 return (MAPSURF_422
| MT_422_YCRCB_NORMAL
);
149 case PIPE_FORMAT_YCBCR
:
150 return (MAPSURF_422
| MT_422_YCRCB_SWAPY
);
152 case PIPE_FORMAT_RGB_FXT1
:
153 case PIPE_FORMAT_RGBA_FXT1
:
154 return (MAPSURF_COMPRESSED
| MT_COMPRESS_FXT1
);
156 case PIPE_FORMAT_U_Z16
:
157 return (MAPSURF_16BIT
| MT_16BIT_L16
);
159 case PIPE_FORMAT_RGBA_DXT1
:
160 case PIPE_FORMAT_RGB_DXT1
:
161 return (MAPSURF_COMPRESSED
| MT_COMPRESS_DXT1
);
162 case PIPE_FORMAT_RGBA_DXT3
:
163 return (MAPSURF_COMPRESSED
| MT_COMPRESS_DXT2_3
);
164 case PIPE_FORMAT_RGBA_DXT5
:
165 return (MAPSURF_COMPRESSED
| MT_COMPRESS_DXT4_5
);
167 case PIPE_FORMAT_S8_Z24
:
168 return (MAPSURF_32BIT
| MT_32BIT_xL824
);
170 fprintf(stderr
, "i915: translate_texture_format() bad image format %x\n",
179 i915_update_texture(struct i915_context
*i915
, uint unit
,
182 const struct pipe_mipmap_tree
*mt
= i915
->texture
[unit
];
184 const uint width
= mt
->width0
, height
= mt
->height0
, depth
= mt
->depth0
;
185 const uint num_levels
= mt
->last_level
- mt
->first_level
;
192 format
= translate_texture_format(mt
->format
);
193 pitch
= mt
->pitch
* mt
->cpp
;
200 (((height
- 1) << MS3_HEIGHT_SHIFT
)
201 | ((width
- 1) << MS3_WIDTH_SHIFT
)
203 | MS3_USE_FENCE_REGS
);
207 ((((pitch
/ 4) - 1) << MS4_PITCH_SHIFT
)
208 | MS4_CUBE_FACE_ENA_MASK
209 | ((num_levels
* 4) << MS4_MAX_LOD_SHIFT
)
210 | ((depth
- 1) << MS4_VOLUME_DEPTH_SHIFT
));
215 i915_update_textures(struct i915_context
*i915
)
219 for (unit
= 0; unit
< I915_TEX_UNITS
; unit
++) {
220 /* determine unit enable/disable by looking for a bound mipmap tree */
221 /* could also examine the fragment program? */
222 if (i915
->texture
[unit
]) {
223 i915_update_texture(i915
, unit
, i915
->current
.texbuffer
[unit
]);
227 i915
->hardware_dirty
|= I915_HW_MAP
;