1afb38a868379598b89af0af78d72f57d76179e1
[mesa.git] / src / mesa / pipe / p_context.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 #ifndef PIPE_CONTEXT_H
29 #define PIPE_CONTEXT_H
30
31 #include "p_state.h"
32 #include <stdint.h>
33
34 struct pipe_state_cache;
35
36 /* Opaque driver handles:
37 */
38 struct pipe_query;
39
40 /**
41 * Gallium rendering context. Basically:
42 * - state setting functions
43 * - VBO drawing functions
44 * - surface functions
45 * - device queries
46 */
47 struct pipe_context {
48 struct pipe_winsys *winsys;
49
50 void *priv; /** context private data (for DRI for example) */
51
52 void (*destroy)( struct pipe_context * );
53
54 /*
55 * Queries
56 */
57 /** type is one of PIPE_SURFACE, PIPE_TEXTURE, etc. */
58 boolean (*is_format_supported)( struct pipe_context *pipe,
59 enum pipe_format format, uint type );
60
61 const char *(*get_name)( struct pipe_context *pipe );
62
63 const char *(*get_vendor)( struct pipe_context *pipe );
64
65 int (*get_param)( struct pipe_context *pipe, int param );
66 float (*get_paramf)( struct pipe_context *pipe, int param );
67
68
69 /*
70 * Drawing.
71 * Return false on fallbacks (temporary??)
72 */
73 boolean (*draw_arrays)( struct pipe_context *pipe,
74 unsigned mode, unsigned start, unsigned count);
75
76 boolean (*draw_elements)( struct pipe_context *pipe,
77 struct pipe_buffer_handle *indexBuffer,
78 unsigned indexSize,
79 unsigned mode, unsigned start, unsigned count);
80
81 /** Clear a surface to given value (no scissor; clear whole surface) */
82 void (*clear)(struct pipe_context *pipe, struct pipe_surface *ps,
83 unsigned clearValue);
84
85 /**
86 * Query objects
87 */
88 struct pipe_query *(*create_query)( struct pipe_context *pipe,
89 unsigned query_type );
90
91 void (*destroy_query)(struct pipe_context *pipe,
92 struct pipe_query *q);
93
94 void (*begin_query)(struct pipe_context *pipe, struct pipe_query *q);
95 void (*end_query)(struct pipe_context *pipe, struct pipe_query *q);
96
97 boolean (*get_query_result)(struct pipe_context *pipe,
98 struct pipe_query *q,
99 boolean wait,
100 uint64_t *result);
101
102 /*
103 * State functions
104 */
105 void * (*create_blend_state)(struct pipe_context *,
106 const struct pipe_blend_state *);
107 void (*bind_blend_state)(struct pipe_context *, void *);
108 void (*delete_blend_state)(struct pipe_context *, void *);
109
110 void * (*create_sampler_state)(struct pipe_context *,
111 const struct pipe_sampler_state *);
112 void (*bind_sampler_state)(struct pipe_context *, unsigned unit, void *);
113 void (*delete_sampler_state)(struct pipe_context *, void *);
114
115 void * (*create_rasterizer_state)(struct pipe_context *,
116 const struct pipe_rasterizer_state *);
117 void (*bind_rasterizer_state)(struct pipe_context *, void *);
118 void (*delete_rasterizer_state)(struct pipe_context *, void *);
119
120 void * (*create_depth_stencil_alpha_state)(struct pipe_context *,
121 const struct pipe_depth_stencil_alpha_state *);
122 void (*bind_depth_stencil_alpha_state)(struct pipe_context *, void *);
123 void (*delete_depth_stencil_alpha_state)(struct pipe_context *, void *);
124
125 void * (*create_fs_state)(struct pipe_context *,
126 const struct pipe_shader_state *);
127 void (*bind_fs_state)(struct pipe_context *, void *);
128 void (*delete_fs_state)(struct pipe_context *, void *);
129
130 void * (*create_vs_state)(struct pipe_context *,
131 const struct pipe_shader_state *);
132 void (*bind_vs_state)(struct pipe_context *, void *);
133 void (*delete_vs_state)(struct pipe_context *, void *);
134
135 /* The following look more properties than states.
136 * maybe combine a few of them into states or pass them
137 * in the bind calls to the state */
138 void (*set_blend_color)( struct pipe_context *,
139 const struct pipe_blend_color * );
140
141 void (*set_clip_state)( struct pipe_context *,
142 const struct pipe_clip_state * );
143
144 void (*set_constant_buffer)( struct pipe_context *,
145 uint shader, uint index,
146 const struct pipe_constant_buffer *buf );
147
148 void (*set_framebuffer_state)( struct pipe_context *,
149 const struct pipe_framebuffer_state * );
150
151 void (*set_polygon_stipple)( struct pipe_context *,
152 const struct pipe_poly_stipple * );
153
154 void (*set_scissor_state)( struct pipe_context *,
155 const struct pipe_scissor_state * );
156
157
158 /* Currently a sampler is constrained to sample from a single texture:
159 */
160 void (*set_sampler_texture)( struct pipe_context *,
161 unsigned sampler,
162 struct pipe_texture * );
163
164 void (*set_viewport_state)( struct pipe_context *,
165 const struct pipe_viewport_state * );
166
167 /*
168 * Vertex arrays
169 */
170 void (*set_vertex_buffer)( struct pipe_context *,
171 unsigned index,
172 const struct pipe_vertex_buffer * );
173
174 void (*set_vertex_element)( struct pipe_context *,
175 unsigned index,
176 const struct pipe_vertex_element * );
177
178
179 /** Get a surface which is a "view" into a texture */
180 struct pipe_surface *(*get_tex_surface)(struct pipe_context *pipe,
181 struct pipe_texture *texture,
182 unsigned face, unsigned level,
183 unsigned zslice);
184
185 /** Get a block of raw pixel data from a surface */
186 void (*get_tile)(struct pipe_context *pipe,
187 struct pipe_surface *ps,
188 uint x, uint y, uint w, uint h,
189 void *p, int dst_stride);
190 /** Put a block of raw pixel data into a surface */
191 void (*put_tile)(struct pipe_context *pipe,
192 struct pipe_surface *ps,
193 uint x, uint y, uint w, uint h,
194 const void *p, int src_stride);
195 /* XXX temporary here, move these to softpipe */
196 void (*get_tile_rgba)(struct pipe_context *pipe, struct pipe_surface *ps,
197 uint x, uint y, uint w, uint h, float *p);
198 void (*put_tile_rgba)(struct pipe_context *pipe, struct pipe_surface *ps,
199 uint x, uint y, uint w, uint h, const float *p);
200
201
202 /*
203 * Surface functions
204 */
205 void (*surface_data)(struct pipe_context *pipe,
206 struct pipe_surface *dest,
207 unsigned destx, unsigned desty,
208 const void *src, unsigned src_stride,
209 unsigned srcx, unsigned srcy,
210 unsigned width, unsigned height);
211
212 void (*surface_copy)(struct pipe_context *pipe,
213 struct pipe_surface *dest,
214 unsigned destx, unsigned desty,
215 struct pipe_surface *src, /* don't make this const -
216 need to map/unmap */
217 unsigned srcx, unsigned srcy,
218 unsigned width, unsigned height);
219
220 void (*surface_fill)(struct pipe_context *pipe,
221 struct pipe_surface *dst,
222 unsigned dstx, unsigned dsty,
223 unsigned width, unsigned height,
224 unsigned value);
225
226
227 /*
228 * Texture functions
229 */
230 void (*texture_create)(struct pipe_context *pipe,
231 struct pipe_texture **pt);
232
233 void (*texture_release)(struct pipe_context *pipe,
234 struct pipe_texture **pt);
235
236
237 /* Flush rendering:
238 */
239 void (*flush)( struct pipe_context *pipe,
240 unsigned flags );
241 };
242
243 #endif /* PIPE_CONTEXT_H */