remove unused var
[mesa.git] / src / mesa / pipe / softpipe / sp_context.c
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
25 *
26 **************************************************************************/
27
28 /* Author:
29 * Keith Whitwell <keith@tungstengraphics.com>
30 */
31
32 #include "pipe/draw/draw_context.h"
33 #include "pipe/p_defines.h"
34 #include "pipe/p_inlines.h"
35 #include "pipe/p_util.h"
36 #include "sp_clear.h"
37 #include "sp_context.h"
38 #include "sp_flush.h"
39 #include "sp_prim_setup.h"
40 #include "sp_state.h"
41 #include "sp_surface.h"
42 #include "sp_tile_cache.h"
43 #include "sp_texture.h"
44 #include "sp_winsys.h"
45 #include "sp_query.h"
46
47
48
49 /**
50 * Query format support for creating a texture, drawing surface, etc.
51 * \param format the format to test
52 * \param type one of PIPE_TEXTURE, PIPE_SURFACE
53 */
54 static boolean
55 softpipe_is_format_supported( struct pipe_context *pipe,
56 enum pipe_format format, uint type )
57 {
58 switch (type) {
59 case PIPE_TEXTURE:
60 /* softpipe supports all texture formats */
61 return TRUE;
62 case PIPE_SURFACE:
63 /* softpipe supports all (off-screen) surface formats */
64 return TRUE;
65 default:
66 assert(0);
67 return FALSE;
68 }
69 }
70
71
72 /**
73 * Map any drawing surfaces which aren't already mapped
74 */
75 void
76 softpipe_map_surfaces(struct softpipe_context *sp)
77 {
78 struct pipe_surface *ps;
79 unsigned i;
80
81 for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
82 ps = sp->framebuffer.cbufs[i];
83 if (ps->buffer)
84 pipe_surface_map(ps);
85 }
86
87 ps = sp->framebuffer.zbuf;
88 if (ps && ps->buffer)
89 pipe_surface_map(ps);
90
91 ps = sp->framebuffer.sbuf;
92 if (ps && ps->buffer)
93 pipe_surface_map(ps);
94 }
95
96
97 /**
98 * Unmap any mapped drawing surfaces
99 */
100 void
101 softpipe_unmap_surfaces(struct softpipe_context *sp)
102 {
103 struct pipe_surface *ps;
104 uint i;
105
106 for (i = 0; i < sp->framebuffer.num_cbufs; i++)
107 sp_flush_tile_cache(sp, sp->cbuf_cache[i]);
108 sp_flush_tile_cache(sp, sp->zbuf_cache);
109 sp_flush_tile_cache(sp, sp->sbuf_cache);
110
111 for (i = 0; i < sp->framebuffer.num_cbufs; i++) {
112 ps = sp->framebuffer.cbufs[i];
113 if (ps->map)
114 pipe_surface_unmap(ps);
115 }
116
117 ps = sp->framebuffer.zbuf;
118 if (ps && ps->map)
119 pipe_surface_unmap(ps);
120
121 ps = sp->framebuffer.sbuf;
122 if (ps && ps->map)
123 pipe_surface_unmap(ps);
124 }
125
126
127 static void softpipe_destroy( struct pipe_context *pipe )
128 {
129 struct softpipe_context *softpipe = softpipe_context( pipe );
130
131 draw_destroy( softpipe->draw );
132
133 softpipe->quad.polygon_stipple->destroy( softpipe->quad.polygon_stipple );
134 softpipe->quad.earlyz->destroy( softpipe->quad.earlyz );
135 softpipe->quad.shade->destroy( softpipe->quad.shade );
136 softpipe->quad.alpha_test->destroy( softpipe->quad.alpha_test );
137 softpipe->quad.depth_test->destroy( softpipe->quad.depth_test );
138 softpipe->quad.stencil_test->destroy( softpipe->quad.stencil_test );
139 softpipe->quad.occlusion->destroy( softpipe->quad.occlusion );
140 softpipe->quad.coverage->destroy( softpipe->quad.coverage );
141 softpipe->quad.bufloop->destroy( softpipe->quad.bufloop );
142 softpipe->quad.blend->destroy( softpipe->quad.blend );
143 softpipe->quad.colormask->destroy( softpipe->quad.colormask );
144 softpipe->quad.output->destroy( softpipe->quad.output );
145
146 FREE( softpipe );
147 }
148
149
150 static const char *softpipe_get_name( struct pipe_context *pipe )
151 {
152 return "softpipe";
153 }
154
155 static const char *softpipe_get_vendor( struct pipe_context *pipe )
156 {
157 return "Tungsten Graphics, Inc.";
158 }
159
160 static int softpipe_get_param(struct pipe_context *pipe, int param)
161 {
162 switch (param) {
163 case PIPE_CAP_MAX_TEXTURE_IMAGE_UNITS:
164 return 8;
165 case PIPE_CAP_NPOT_TEXTURES:
166 return 1;
167 case PIPE_CAP_TWO_SIDED_STENCIL:
168 return 1;
169 case PIPE_CAP_GLSL:
170 return 1;
171 case PIPE_CAP_S3TC:
172 return 0;
173 case PIPE_CAP_ANISOTROPIC_FILTER:
174 return 0;
175 case PIPE_CAP_POINT_SPRITE:
176 return 1;
177 case PIPE_CAP_MAX_RENDER_TARGETS:
178 return 1;
179 case PIPE_CAP_OCCLUSION_QUERY:
180 return 1;
181 case PIPE_CAP_TEXTURE_SHADOW_MAP:
182 return 1;
183 case PIPE_CAP_MAX_TEXTURE_2D_LEVELS:
184 return 12; /* max 2Kx2K */
185 case PIPE_CAP_MAX_TEXTURE_3D_LEVELS:
186 return 8; /* max 128x128x128 */
187 case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS:
188 return 12; /* max 2Kx2K */
189 default:
190 return 0;
191 }
192 }
193
194 static float softpipe_get_paramf(struct pipe_context *pipe, int param)
195 {
196 switch (param) {
197 case PIPE_CAP_MAX_LINE_WIDTH:
198 /* fall-through */
199 case PIPE_CAP_MAX_LINE_WIDTH_AA:
200 return 255.0; /* arbitrary */
201
202 case PIPE_CAP_MAX_POINT_WIDTH:
203 /* fall-through */
204 case PIPE_CAP_MAX_POINT_WIDTH_AA:
205 return 255.0; /* arbitrary */
206
207 case PIPE_CAP_MAX_TEXTURE_ANISOTROPY:
208 return 0.0;
209
210 case PIPE_CAP_MAX_TEXTURE_LOD_BIAS:
211 return 16.0; /* arbitrary */
212
213 default:
214 return 0;
215 }
216 }
217
218 struct pipe_context *softpipe_create( struct pipe_winsys *pipe_winsys,
219 struct softpipe_winsys *softpipe_winsys )
220 {
221 struct softpipe_context *softpipe = CALLOC_STRUCT(softpipe_context);
222 uint i;
223
224 #if defined(__i386__) || defined(__386__)
225 softpipe->use_sse = GETENV( "GALLIUM_NOSSE" ) == NULL;
226 #else
227 softpipe->use_sse = FALSE;
228 #endif
229
230 softpipe->dump_fs = GETENV( "GALLIUM_DUMP_FS" ) != NULL;
231
232 softpipe->pipe.winsys = pipe_winsys;
233 softpipe->pipe.destroy = softpipe_destroy;
234
235 /* queries */
236 softpipe->pipe.is_format_supported = softpipe_is_format_supported;
237 softpipe->pipe.get_name = softpipe_get_name;
238 softpipe->pipe.get_vendor = softpipe_get_vendor;
239 softpipe->pipe.get_param = softpipe_get_param;
240 softpipe->pipe.get_paramf = softpipe_get_paramf;
241
242 /* state setters */
243 softpipe->pipe.create_alpha_test_state = softpipe_create_alpha_test_state;
244 softpipe->pipe.bind_alpha_test_state = softpipe_bind_alpha_test_state;
245 softpipe->pipe.delete_alpha_test_state = softpipe_delete_alpha_test_state;
246
247 softpipe->pipe.create_blend_state = softpipe_create_blend_state;
248 softpipe->pipe.bind_blend_state = softpipe_bind_blend_state;
249 softpipe->pipe.delete_blend_state = softpipe_delete_blend_state;
250
251 softpipe->pipe.create_sampler_state = softpipe_create_sampler_state;
252 softpipe->pipe.bind_sampler_state = softpipe_bind_sampler_state;
253 softpipe->pipe.delete_sampler_state = softpipe_delete_sampler_state;
254
255 softpipe->pipe.create_depth_stencil_state = softpipe_create_depth_stencil_state;
256 softpipe->pipe.bind_depth_stencil_state = softpipe_bind_depth_stencil_state;
257 softpipe->pipe.delete_depth_stencil_state = softpipe_delete_depth_stencil_state;
258
259 softpipe->pipe.create_rasterizer_state = softpipe_create_rasterizer_state;
260 softpipe->pipe.bind_rasterizer_state = softpipe_bind_rasterizer_state;
261 softpipe->pipe.delete_rasterizer_state = softpipe_delete_rasterizer_state;
262
263 softpipe->pipe.create_fs_state = softpipe_create_fs_state;
264 softpipe->pipe.bind_fs_state = softpipe_bind_fs_state;
265 softpipe->pipe.delete_fs_state = softpipe_delete_fs_state;
266
267 softpipe->pipe.create_vs_state = softpipe_create_vs_state;
268 softpipe->pipe.bind_vs_state = softpipe_bind_vs_state;
269 softpipe->pipe.delete_vs_state = softpipe_delete_vs_state;
270
271 softpipe->pipe.set_blend_color = softpipe_set_blend_color;
272 softpipe->pipe.set_clip_state = softpipe_set_clip_state;
273 softpipe->pipe.set_constant_buffer = softpipe_set_constant_buffer;
274 softpipe->pipe.set_framebuffer_state = softpipe_set_framebuffer_state;
275 softpipe->pipe.set_polygon_stipple = softpipe_set_polygon_stipple;
276 softpipe->pipe.set_scissor_state = softpipe_set_scissor_state;
277 softpipe->pipe.set_sampler_texture = softpipe_set_sampler_texture;
278 softpipe->pipe.set_viewport_state = softpipe_set_viewport_state;
279
280 softpipe->pipe.set_vertex_buffer = softpipe_set_vertex_buffer;
281 softpipe->pipe.set_vertex_element = softpipe_set_vertex_element;
282
283 softpipe->pipe.draw_arrays = softpipe_draw_arrays;
284 softpipe->pipe.draw_elements = softpipe_draw_elements;
285
286 softpipe->pipe.clear = softpipe_clear;
287 softpipe->pipe.flush = softpipe_flush;
288
289 softpipe_init_query_funcs( softpipe );
290
291 /* textures */
292 softpipe->pipe.texture_create = softpipe_texture_create;
293 softpipe->pipe.texture_release = softpipe_texture_release;
294 softpipe->pipe.get_tex_surface = softpipe_get_tex_surface;
295
296 /*
297 * Alloc caches for accessing drawing surfaces and textures.
298 * Must be before quad stage setup!
299 */
300 for (i = 0; i < PIPE_MAX_COLOR_BUFS; i++)
301 softpipe->cbuf_cache[i] = sp_create_tile_cache();
302 softpipe->zbuf_cache = sp_create_tile_cache();
303 softpipe->sbuf_cache_sep = sp_create_tile_cache();
304 softpipe->sbuf_cache = softpipe->sbuf_cache_sep; /* initial value */
305
306 for (i = 0; i < PIPE_MAX_SAMPLERS; i++)
307 softpipe->tex_cache[i] = sp_create_tile_cache();
308
309
310 /* setup quad rendering stages */
311 softpipe->quad.polygon_stipple = sp_quad_polygon_stipple_stage(softpipe);
312 softpipe->quad.earlyz = sp_quad_earlyz_stage(softpipe);
313 softpipe->quad.shade = sp_quad_shade_stage(softpipe);
314 softpipe->quad.alpha_test = sp_quad_alpha_test_stage(softpipe);
315 softpipe->quad.depth_test = sp_quad_depth_test_stage(softpipe);
316 softpipe->quad.stencil_test = sp_quad_stencil_test_stage(softpipe);
317 softpipe->quad.occlusion = sp_quad_occlusion_stage(softpipe);
318 softpipe->quad.coverage = sp_quad_coverage_stage(softpipe);
319 softpipe->quad.bufloop = sp_quad_bufloop_stage(softpipe);
320 softpipe->quad.blend = sp_quad_blend_stage(softpipe);
321 softpipe->quad.colormask = sp_quad_colormask_stage(softpipe);
322 softpipe->quad.output = sp_quad_output_stage(softpipe);
323
324 softpipe->winsys = softpipe_winsys;
325
326 /*
327 * Create drawing context and plug our rendering stage into it.
328 */
329 softpipe->draw = draw_create();
330 assert(softpipe->draw);
331 softpipe->setup = sp_draw_render_stage(softpipe);
332
333 if (GETENV( "SP_VBUF" ) != NULL) {
334 softpipe->vbuf = sp_draw_vbuf_stage(softpipe->draw,
335 &softpipe->pipe,
336 sp_vbuf_setup_draw);
337
338 draw_set_rasterize_stage(softpipe->draw, softpipe->vbuf);
339 }
340 else {
341 draw_set_rasterize_stage(softpipe->draw, softpipe->setup);
342 }
343
344 sp_init_surface_functions(softpipe);
345
346 return &softpipe->pipe;
347 }