1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
32 #include "main/imports.h"
33 #include "main/macros.h"
34 #include "pipe/draw/draw_context.h"
35 #include "sp_context.h"
38 #include "sp_prim_setup.h"
41 static void softpipe_destroy( struct pipe_context
*pipe
)
43 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
45 draw_destroy( softpipe
->draw
);
51 static void softpipe_draw_vb( struct pipe_context
*pipe
,
52 struct vertex_buffer
*VB
)
54 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
57 softpipe_update_derived( softpipe
);
59 draw_vb( softpipe
->draw
, VB
);
63 static void softpipe_reset_occlusion_counter(struct pipe_context
*pipe
)
65 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
66 softpipe
->occlusion_counter
= 0;
69 /* XXX pipe param should be const */
70 static GLuint
softpipe_get_occlusion_counter(struct pipe_context
*pipe
)
72 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
73 return softpipe
->occlusion_counter
;
77 struct pipe_context
*softpipe_create( void )
79 struct softpipe_context
*softpipe
= CALLOC_STRUCT(softpipe_context
);
81 softpipe
->pipe
.destroy
= softpipe_destroy
;
82 softpipe
->pipe
.set_alpha_test_state
= softpipe_set_alpha_test_state
;
83 softpipe
->pipe
.set_blend_color
= softpipe_set_blend_color
;
84 softpipe
->pipe
.set_blend_state
= softpipe_set_blend_state
;
85 softpipe
->pipe
.set_clip_state
= softpipe_set_clip_state
;
86 softpipe
->pipe
.set_clear_color_state
= softpipe_set_clear_color_state
;
87 softpipe
->pipe
.set_depth_state
= softpipe_set_depth_test_state
;
88 softpipe
->pipe
.set_framebuffer_state
= softpipe_set_framebuffer_state
;
89 softpipe
->pipe
.set_fs_state
= softpipe_set_fs_state
;
90 softpipe
->pipe
.set_polygon_stipple
= softpipe_set_polygon_stipple
;
91 softpipe
->pipe
.set_sampler_state
= softpipe_set_sampler_state
;
92 softpipe
->pipe
.set_scissor_state
= softpipe_set_scissor_state
;
93 softpipe
->pipe
.set_setup_state
= softpipe_set_setup_state
;
94 softpipe
->pipe
.set_stencil_state
= softpipe_set_stencil_state
;
95 softpipe
->pipe
.set_texture_state
= softpipe_set_texture_state
;
96 softpipe
->pipe
.set_viewport_state
= softpipe_set_viewport_state
;
97 softpipe
->pipe
.draw_vb
= softpipe_draw_vb
;
98 softpipe
->pipe
.clear
= softpipe_clear
;
99 softpipe
->pipe
.reset_occlusion_counter
= softpipe_reset_occlusion_counter
;
100 softpipe
->pipe
.get_occlusion_counter
= softpipe_get_occlusion_counter
;
102 softpipe
->quad
.polygon_stipple
= sp_quad_polygon_stipple_stage(softpipe
);
103 softpipe
->quad
.shade
= sp_quad_shade_stage(softpipe
);
104 softpipe
->quad
.alpha_test
= sp_quad_alpha_test_stage(softpipe
);
105 softpipe
->quad
.depth_test
= sp_quad_depth_test_stage(softpipe
);
106 softpipe
->quad
.stencil_test
= sp_quad_stencil_test_stage(softpipe
);
107 softpipe
->quad
.occlusion
= sp_quad_occlusion_stage(softpipe
);
108 softpipe
->quad
.coverage
= sp_quad_coverage_stage(softpipe
);
109 softpipe
->quad
.bufloop
= sp_quad_bufloop_stage(softpipe
);
110 softpipe
->quad
.blend
= sp_quad_blend_stage(softpipe
);
111 softpipe
->quad
.colormask
= sp_quad_colormask_stage(softpipe
);
112 softpipe
->quad
.output
= sp_quad_output_stage(softpipe
);
115 * Create drawing context and plug our rendering stage into it.
117 softpipe
->draw
= draw_create();
118 draw_set_setup_stage(softpipe
->draw
, sp_draw_render_stage(softpipe
));
121 * XXX we could plug GL selection/feedback into the drawing pipeline
122 * by specifying a different setup/render stage.
125 return &softpipe
->pipe
;