1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Keith Whitwell <keith@tungstengraphics.com>
32 #include "main/imports.h"
33 #include "main/macros.h"
34 #include "pipe/draw/draw_context.h"
35 #include "pipe/p_defines.h"
36 #include "sp_context.h"
39 #include "sp_surface.h"
40 #include "sp_prim_setup.h"
43 static void map_surfaces(struct softpipe_context
*sp
)
47 for (i
= 0; i
< sp
->framebuffer
.num_cbufs
; i
++) {
48 struct softpipe_surface
*sps
= softpipe_surface(sp
->framebuffer
.cbufs
[i
]);
49 struct pipe_buffer
*buf
= &sps
->surface
.buffer
;
50 buf
->map(buf
, PIPE_MAP_READ_WRITE
);
52 /* XXX depth & stencil bufs */
56 static void unmap_surfaces(struct softpipe_context
*sp
)
60 for (i
= 0; i
< sp
->framebuffer
.num_cbufs
; i
++) {
61 struct softpipe_surface
*sps
= softpipe_surface(sp
->framebuffer
.cbufs
[i
]);
62 struct pipe_buffer
*buf
= &sps
->surface
.buffer
;
65 /* XXX depth & stencil bufs */
69 static void softpipe_destroy( struct pipe_context
*pipe
)
71 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
73 draw_destroy( softpipe
->draw
);
79 static void softpipe_draw_vb( struct pipe_context
*pipe
,
80 struct vertex_buffer
*VB
)
82 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
85 softpipe_update_derived( softpipe
);
87 /* XXX move mapping/unmapping to higher/coarser level? */
88 map_surfaces(softpipe
);
89 draw_vb( softpipe
->draw
, VB
);
90 unmap_surfaces(softpipe
);
94 static void softpipe_reset_occlusion_counter(struct pipe_context
*pipe
)
96 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
97 softpipe
->occlusion_counter
= 0;
100 /* XXX pipe param should be const */
101 static GLuint
softpipe_get_occlusion_counter(struct pipe_context
*pipe
)
103 struct softpipe_context
*softpipe
= softpipe_context( pipe
);
104 return softpipe
->occlusion_counter
;
108 struct pipe_context
*softpipe_create( void )
110 struct softpipe_context
*softpipe
= CALLOC_STRUCT(softpipe_context
);
112 softpipe
->pipe
.destroy
= softpipe_destroy
;
113 softpipe
->pipe
.set_alpha_test_state
= softpipe_set_alpha_test_state
;
114 softpipe
->pipe
.set_blend_color
= softpipe_set_blend_color
;
115 softpipe
->pipe
.set_blend_state
= softpipe_set_blend_state
;
116 softpipe
->pipe
.set_clip_state
= softpipe_set_clip_state
;
117 softpipe
->pipe
.set_clear_color_state
= softpipe_set_clear_color_state
;
118 softpipe
->pipe
.set_depth_state
= softpipe_set_depth_test_state
;
119 softpipe
->pipe
.set_framebuffer_state
= softpipe_set_framebuffer_state
;
120 softpipe
->pipe
.set_fs_state
= softpipe_set_fs_state
;
121 softpipe
->pipe
.set_polygon_stipple
= softpipe_set_polygon_stipple
;
122 softpipe
->pipe
.set_sampler_state
= softpipe_set_sampler_state
;
123 softpipe
->pipe
.set_scissor_state
= softpipe_set_scissor_state
;
124 softpipe
->pipe
.set_setup_state
= softpipe_set_setup_state
;
125 softpipe
->pipe
.set_stencil_state
= softpipe_set_stencil_state
;
126 softpipe
->pipe
.set_texture_state
= softpipe_set_texture_state
;
127 softpipe
->pipe
.set_viewport_state
= softpipe_set_viewport_state
;
128 softpipe
->pipe
.draw_vb
= softpipe_draw_vb
;
129 softpipe
->pipe
.clear
= softpipe_clear
;
130 softpipe
->pipe
.reset_occlusion_counter
= softpipe_reset_occlusion_counter
;
131 softpipe
->pipe
.get_occlusion_counter
= softpipe_get_occlusion_counter
;
133 softpipe
->quad
.polygon_stipple
= sp_quad_polygon_stipple_stage(softpipe
);
134 softpipe
->quad
.shade
= sp_quad_shade_stage(softpipe
);
135 softpipe
->quad
.alpha_test
= sp_quad_alpha_test_stage(softpipe
);
136 softpipe
->quad
.depth_test
= sp_quad_depth_test_stage(softpipe
);
137 softpipe
->quad
.stencil_test
= sp_quad_stencil_test_stage(softpipe
);
138 softpipe
->quad
.occlusion
= sp_quad_occlusion_stage(softpipe
);
139 softpipe
->quad
.coverage
= sp_quad_coverage_stage(softpipe
);
140 softpipe
->quad
.bufloop
= sp_quad_bufloop_stage(softpipe
);
141 softpipe
->quad
.blend
= sp_quad_blend_stage(softpipe
);
142 softpipe
->quad
.colormask
= sp_quad_colormask_stage(softpipe
);
143 softpipe
->quad
.output
= sp_quad_output_stage(softpipe
);
146 * Create drawing context and plug our rendering stage into it.
148 softpipe
->draw
= draw_create();
149 draw_set_setup_stage(softpipe
->draw
, sp_draw_render_stage(softpipe
));
152 * XXX we could plug GL selection/feedback into the drawing pipeline
153 * by specifying a different setup/render stage.
156 return &softpipe
->pipe
;