Rename "tile" files to "quad".
[mesa.git] / src / mesa / pipe / softpipe / sp_quad.c
1
2
3 #include "sp_context.h"
4
5
6
7 void
8 sp_build_quad_pipeline(struct softpipe_context *sp)
9 {
10
11 sp->quad.first = sp->quad.output;
12
13 if (sp->blend.blend_enable) {
14 sp->quad.blend->next = sp->quad.first;
15 sp->quad.first = sp->quad.blend;
16 }
17
18 /* XXX always enable shader? */
19 if (1) {
20 sp->quad.shade->next = sp->quad.first;
21 sp->quad.first = sp->quad.shade;
22 }
23
24 }