1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
34 #include "pipe/p_state.h"
36 #include "x86/rtasm/x86sse.h"
39 #define SP_NEW_VIEWPORT 0x1
40 #define SP_NEW_RASTERIZER 0x2
42 #define SP_NEW_BLEND 0x8
43 #define SP_NEW_CLIP 0x10
44 #define SP_NEW_SCISSOR 0x20
45 #define SP_NEW_STIPPLE 0x40
46 #define SP_NEW_FRAMEBUFFER 0x80
47 #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
48 #define SP_NEW_CONSTANTS 0x200
49 #define SP_NEW_SAMPLER 0x400
50 #define SP_NEW_TEXTURE 0x800
51 #define SP_NEW_VERTEX 0x1000
52 #define SP_NEW_VS 0x2000
53 #define SP_NEW_QUERY 0x4000
65 /** Subclass of pipe_shader_state */
66 struct sp_fragment_shader_state
{
67 struct pipe_shader_state shader
;
68 #if defined(__i386__) || defined(__386__)
69 struct x86_function sse2_program
;
72 struct gallivm_prog
*llvm_prog
;
77 /** Subclass of pipe_shader_state */
78 struct sp_vertex_shader_state
{
79 struct pipe_shader_state shader
;
80 struct draw_vertex_shader
*draw_data
;
86 softpipe_create_blend_state(struct pipe_context
*,
87 const struct pipe_blend_state
*);
88 void softpipe_bind_blend_state(struct pipe_context
*,
90 void softpipe_delete_blend_state(struct pipe_context
*,
94 softpipe_create_sampler_state(struct pipe_context
*,
95 const struct pipe_sampler_state
*);
96 void softpipe_bind_sampler_state(struct pipe_context
*, unsigned, void *);
97 void softpipe_delete_sampler_state(struct pipe_context
*, void *);
100 softpipe_create_depth_stencil_state(struct pipe_context
*,
101 const struct pipe_depth_stencil_alpha_state
*);
102 void softpipe_bind_depth_stencil_state(struct pipe_context
*, void *);
103 void softpipe_delete_depth_stencil_state(struct pipe_context
*, void *);
106 softpipe_create_rasterizer_state(struct pipe_context
*,
107 const struct pipe_rasterizer_state
*);
108 void softpipe_bind_rasterizer_state(struct pipe_context
*, void *);
109 void softpipe_delete_rasterizer_state(struct pipe_context
*, void *);
111 void softpipe_set_framebuffer_state( struct pipe_context
*,
112 const struct pipe_framebuffer_state
* );
114 void softpipe_set_blend_color( struct pipe_context
*pipe
,
115 const struct pipe_blend_color
*blend_color
);
117 void softpipe_set_clip_state( struct pipe_context
*,
118 const struct pipe_clip_state
* );
120 void softpipe_set_constant_buffer(struct pipe_context
*,
121 uint shader
, uint index
,
122 const struct pipe_constant_buffer
*buf
);
124 void *softpipe_create_fs_state(struct pipe_context
*,
125 const struct pipe_shader_state
*);
126 void softpipe_bind_fs_state(struct pipe_context
*, void *);
127 void softpipe_delete_fs_state(struct pipe_context
*, void *);
128 void *softpipe_create_vs_state(struct pipe_context
*,
129 const struct pipe_shader_state
*);
130 void softpipe_bind_vs_state(struct pipe_context
*, void *);
131 void softpipe_delete_vs_state(struct pipe_context
*, void *);
133 void softpipe_set_polygon_stipple( struct pipe_context
*,
134 const struct pipe_poly_stipple
* );
136 void softpipe_set_scissor_state( struct pipe_context
*,
137 const struct pipe_scissor_state
* );
139 void softpipe_set_sampler_texture( struct pipe_context
*,
141 struct pipe_texture
* );
143 void softpipe_set_viewport_state( struct pipe_context
*,
144 const struct pipe_viewport_state
* );
146 void softpipe_set_vertex_element(struct pipe_context
*,
148 const struct pipe_vertex_element
*);
150 void softpipe_set_vertex_buffer(struct pipe_context
*,
152 const struct pipe_vertex_buffer
*);
155 void softpipe_update_derived( struct softpipe_context
*softpipe
);
158 boolean
softpipe_draw_arrays(struct pipe_context
*pipe
, unsigned mode
,
159 unsigned start
, unsigned count
);
161 boolean
softpipe_draw_elements(struct pipe_context
*pipe
,
162 struct pipe_buffer
*indexBuffer
,
164 unsigned mode
, unsigned start
, unsigned count
);
168 softpipe_map_surfaces(struct softpipe_context
*sp
);
171 softpipe_unmap_surfaces(struct softpipe_context
*sp
);
174 softpipe_map_texture_surfaces(struct softpipe_context
*sp
);
177 softpipe_unmap_texture_surfaces(struct softpipe_context
*sp
);
181 softpipe_get_vertex_info(struct softpipe_context
*softpipe
);
184 softpipe_get_vbuf_vertex_info(struct softpipe_context
*softpipe
);