gallium: remove some debug assertions in vertex format validation
[mesa.git] / src / mesa / pipe / softpipe / sp_state.h
1 /**************************************************************************
2 *
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
4 * All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
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11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
13 *
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
16 * of the Software.
17 *
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
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27
28 /* Authors: Keith Whitwell <keith@tungstengraphics.com>
29 */
30
31 #ifndef SP_STATE_H
32 #define SP_STATE_H
33
34 #include "pipe/p_state.h"
35
36 #include "x86/rtasm/x86sse.h"
37
38
39 #define SP_NEW_VIEWPORT 0x1
40 #define SP_NEW_RASTERIZER 0x2
41 #define SP_NEW_FS 0x4
42 #define SP_NEW_BLEND 0x8
43 #define SP_NEW_CLIP 0x10
44 #define SP_NEW_SCISSOR 0x20
45 #define SP_NEW_STIPPLE 0x40
46 #define SP_NEW_FRAMEBUFFER 0x80
47 #define SP_NEW_DEPTH_STENCIL_ALPHA 0x100
48 #define SP_NEW_CONSTANTS 0x200
49 #define SP_NEW_SAMPLER 0x400
50 #define SP_NEW_TEXTURE 0x800
51 #define SP_NEW_VERTEX 0x1000
52 #define SP_NEW_VS 0x2000
53 #define SP_NEW_QUERY 0x4000
54
55
56
57 #ifdef MESA_LLVM
58 struct gallivm_prog;
59 #endif
60
61
62 struct vertex_info;
63
64
65 /** Subclass of pipe_shader_state */
66 struct sp_fragment_shader_state {
67 struct pipe_shader_state shader;
68 #if defined(__i386__) || defined(__386__)
69 struct x86_function sse2_program;
70 #endif
71 #ifdef MESA_LLVM
72 struct gallivm_prog *llvm_prog;
73 #endif
74 };
75
76
77 /** Subclass of pipe_shader_state */
78 struct sp_vertex_shader_state {
79 struct pipe_shader_state shader;
80 struct draw_vertex_shader *draw_data;
81 };
82
83
84
85 void *
86 softpipe_create_blend_state(struct pipe_context *,
87 const struct pipe_blend_state *);
88 void softpipe_bind_blend_state(struct pipe_context *,
89 void *);
90 void softpipe_delete_blend_state(struct pipe_context *,
91 void *);
92
93 void *
94 softpipe_create_sampler_state(struct pipe_context *,
95 const struct pipe_sampler_state *);
96 void softpipe_bind_sampler_state(struct pipe_context *, unsigned, void *);
97 void softpipe_delete_sampler_state(struct pipe_context *, void *);
98
99 void *
100 softpipe_create_depth_stencil_state(struct pipe_context *,
101 const struct pipe_depth_stencil_alpha_state *);
102 void softpipe_bind_depth_stencil_state(struct pipe_context *, void *);
103 void softpipe_delete_depth_stencil_state(struct pipe_context *, void *);
104
105 void *
106 softpipe_create_rasterizer_state(struct pipe_context *,
107 const struct pipe_rasterizer_state *);
108 void softpipe_bind_rasterizer_state(struct pipe_context *, void *);
109 void softpipe_delete_rasterizer_state(struct pipe_context *, void *);
110
111 void softpipe_set_framebuffer_state( struct pipe_context *,
112 const struct pipe_framebuffer_state * );
113
114 void softpipe_set_blend_color( struct pipe_context *pipe,
115 const struct pipe_blend_color *blend_color );
116
117 void softpipe_set_clip_state( struct pipe_context *,
118 const struct pipe_clip_state * );
119
120 void softpipe_set_constant_buffer(struct pipe_context *,
121 uint shader, uint index,
122 const struct pipe_constant_buffer *buf);
123
124 void *softpipe_create_fs_state(struct pipe_context *,
125 const struct pipe_shader_state *);
126 void softpipe_bind_fs_state(struct pipe_context *, void *);
127 void softpipe_delete_fs_state(struct pipe_context *, void *);
128 void *softpipe_create_vs_state(struct pipe_context *,
129 const struct pipe_shader_state *);
130 void softpipe_bind_vs_state(struct pipe_context *, void *);
131 void softpipe_delete_vs_state(struct pipe_context *, void *);
132
133 void softpipe_set_polygon_stipple( struct pipe_context *,
134 const struct pipe_poly_stipple * );
135
136 void softpipe_set_scissor_state( struct pipe_context *,
137 const struct pipe_scissor_state * );
138
139 void softpipe_set_sampler_texture( struct pipe_context *,
140 unsigned unit,
141 struct pipe_texture * );
142
143 void softpipe_set_viewport_state( struct pipe_context *,
144 const struct pipe_viewport_state * );
145
146 void softpipe_set_vertex_element(struct pipe_context *,
147 unsigned index,
148 const struct pipe_vertex_element *);
149
150 void softpipe_set_vertex_buffer(struct pipe_context *,
151 unsigned index,
152 const struct pipe_vertex_buffer *);
153
154
155 void softpipe_update_derived( struct softpipe_context *softpipe );
156
157
158 boolean softpipe_draw_arrays(struct pipe_context *pipe, unsigned mode,
159 unsigned start, unsigned count);
160
161 boolean softpipe_draw_elements(struct pipe_context *pipe,
162 struct pipe_buffer *indexBuffer,
163 unsigned indexSize,
164 unsigned mode, unsigned start, unsigned count);
165
166
167 void
168 softpipe_map_surfaces(struct softpipe_context *sp);
169
170 void
171 softpipe_unmap_surfaces(struct softpipe_context *sp);
172
173 void
174 softpipe_map_texture_surfaces(struct softpipe_context *sp);
175
176 void
177 softpipe_unmap_texture_surfaces(struct softpipe_context *sp);
178
179
180 struct vertex_info *
181 softpipe_get_vertex_info(struct softpipe_context *softpipe);
182
183 struct vertex_info *
184 softpipe_get_vbuf_vertex_info(struct softpipe_context *softpipe);
185
186
187 #endif