1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Framebuffer/surface tile caching.
35 #include "pipe/p_util.h"
36 #include "pipe/p_inlines.h"
37 #include "pipe/util/p_tile.h"
38 #include "sp_context.h"
39 #include "sp_surface.h"
40 #include "sp_tile_cache.h"
42 #define NUM_ENTRIES 30
46 #define MAX_WIDTH 2048
47 #define MAX_HEIGHT 2048
50 struct softpipe_tile_cache
52 struct pipe_surface
*surface
; /**< the surface we're caching */
54 struct pipe_texture
*texture
; /**< if caching a texture */
55 struct softpipe_cached_tile entries
[NUM_ENTRIES
];
56 uint clear_flags
[(MAX_WIDTH
/ TILE_SIZE
) * (MAX_HEIGHT
/ TILE_SIZE
) / 32];
59 boolean depth_stencil
; /** Is the surface a depth/stencil format? */
61 struct pipe_surface
*tex_surf
;
63 int tex_face
, tex_level
, tex_z
;
65 struct softpipe_cached_tile tile
; /**< scratch tile for clears */
70 * Return the position in the cache for the tile that contains win pos (x,y).
71 * We currently use a direct mapped cache so this is like a hack key.
72 * At some point we should investige something more sophisticated, like
73 * a LRU replacement policy.
75 #define CACHE_POS(x, y) \
76 (((x) / TILE_SIZE + ((y) / TILE_SIZE) * 5) % NUM_ENTRIES)
81 * Is the tile at (x,y) in cleared state?
84 is_clear_flag_set(const uint
*bitvec
, int x
, int y
)
89 pos
= y
* (MAX_WIDTH
/ TILE_SIZE
) + x
;
90 assert(pos
/ 32 < (MAX_WIDTH
/ TILE_SIZE
) * (MAX_HEIGHT
/ TILE_SIZE
) / 32);
91 bit
= bitvec
[pos
/ 32] & (1 << (pos
& 31));
97 * Mark the tile at (x,y) as not cleared.
100 clear_clear_flag(uint
*bitvec
, int x
, int y
)
105 pos
= y
* (MAX_WIDTH
/ TILE_SIZE
) + x
;
106 assert(pos
/ 32 < (MAX_WIDTH
/ TILE_SIZE
) * (MAX_HEIGHT
/ TILE_SIZE
) / 32);
107 bitvec
[pos
/ 32] &= ~(1 << (pos
& 31));
111 struct softpipe_tile_cache
*
112 sp_create_tile_cache(void)
114 struct softpipe_tile_cache
*tc
;
117 tc
= CALLOC_STRUCT( softpipe_tile_cache
);
119 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
121 tc
->entries
[pos
].y
= -1;
129 sp_destroy_tile_cache(struct softpipe_tile_cache
*tc
)
133 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
134 //assert(tc->entries[pos].x < 0);
137 pipe_surface_reference(&tc
->surface
, NULL
);
140 pipe_surface_reference(&tc
->tex_surf
, NULL
);
148 * Specify the surface to cache.
151 sp_tile_cache_set_surface(struct softpipe_tile_cache
*tc
,
152 struct pipe_surface
*ps
)
154 assert(!tc
->texture
);
156 if (tc
->surface_map
) {
157 /*assert(tc->surface != ps);*/
158 pipe_surface_unmap(tc
->surface
);
161 pipe_surface_reference(&tc
->surface
, ps
);
165 tc
->surface_map
= pipe_surface_map(ps
);
167 tc
->depth_stencil
= (ps
->format
== PIPE_FORMAT_S8Z24_UNORM
||
168 ps
->format
== PIPE_FORMAT_Z16_UNORM
||
169 ps
->format
== PIPE_FORMAT_Z32_UNORM
||
170 ps
->format
== PIPE_FORMAT_U_S8
);
176 * Return the surface being cached.
178 struct pipe_surface
*
179 sp_tile_cache_get_surface(struct softpipe_tile_cache
*tc
)
186 sp_tile_cache_map_surfaces(struct softpipe_tile_cache
*tc
)
188 if (tc
->surface
&& !tc
->surface_map
)
189 tc
->surface_map
= pipe_surface_map(tc
->surface
);
191 if (tc
->tex_surf
&& !tc
->tex_surf_map
)
192 tc
->tex_surf_map
= pipe_surface_map(tc
->tex_surf
);
197 sp_tile_cache_unmap_surfaces(struct softpipe_tile_cache
*tc
)
199 if (tc
->surface_map
) {
200 pipe_surface_unmap(tc
->surface
);
201 tc
->surface_map
= NULL
;
204 if (tc
->tex_surf_map
) {
205 pipe_surface_unmap(tc
->tex_surf
);
206 tc
->tex_surf_map
= NULL
;
212 * Specify the texture to cache.
215 sp_tile_cache_set_texture(struct softpipe_tile_cache
*tc
,
216 struct pipe_texture
*texture
)
220 assert(!tc
->surface
);
222 tc
->texture
= texture
;
224 if (tc
->tex_surf_map
) {
225 pipe_surface_unmap(tc
->tex_surf
);
226 tc
->tex_surf_map
= NULL
;
228 pipe_surface_reference(&tc
->tex_surf
, NULL
);
230 /* mark as entries as invalid/empty */
231 /* XXX we should try to avoid this when the teximage hasn't changed */
232 for (i
= 0; i
< NUM_ENTRIES
; i
++) {
233 tc
->entries
[i
].x
= -1;
236 tc
->tex_face
= -1; /* any invalid value here */
241 * Set pixels in a tile to the given clear color/value, float.
244 clear_tile_rgba(struct softpipe_cached_tile
*tile
,
245 enum pipe_format format
,
246 const float clear_value
[4])
248 if (clear_value
[0] == 0.0 &&
249 clear_value
[1] == 0.0 &&
250 clear_value
[2] == 0.0 &&
251 clear_value
[3] == 0.0) {
252 memset(tile
->data
.color
, 0, sizeof(tile
->data
.color
));
256 for (i
= 0; i
< TILE_SIZE
; i
++) {
257 for (j
= 0; j
< TILE_SIZE
; j
++) {
258 tile
->data
.color
[i
][j
][0] = clear_value
[0];
259 tile
->data
.color
[i
][j
][1] = clear_value
[1];
260 tile
->data
.color
[i
][j
][2] = clear_value
[2];
261 tile
->data
.color
[i
][j
][3] = clear_value
[3];
269 * Set a tile to a solid value/color.
272 clear_tile(struct softpipe_cached_tile
*tile
,
273 enum pipe_format format
,
278 switch (pf_get_size(format
)) {
280 memset(tile
->data
.any
, 0, TILE_SIZE
* TILE_SIZE
);
283 if (clear_value
== 0) {
284 memset(tile
->data
.any
, 0, 2 * TILE_SIZE
* TILE_SIZE
);
287 for (i
= 0; i
< TILE_SIZE
; i
++) {
288 for (j
= 0; j
< TILE_SIZE
; j
++) {
289 tile
->data
.depth16
[i
][j
] = (ushort
) clear_value
;
295 if (clear_value
== 0) {
296 memset(tile
->data
.any
, 0, 4 * TILE_SIZE
* TILE_SIZE
);
299 for (i
= 0; i
< TILE_SIZE
; i
++) {
300 for (j
= 0; j
< TILE_SIZE
; j
++) {
301 tile
->data
.color32
[i
][j
] = clear_value
;
313 * Actually clear the tiles which were flagged as being in a clear state.
316 sp_tile_cache_flush_clear(struct pipe_context
*pipe
,
317 struct softpipe_tile_cache
*tc
)
319 struct pipe_surface
*ps
= tc
->surface
;
320 const uint w
= tc
->surface
->width
;
321 const uint h
= tc
->surface
->height
;
325 /* clear the scratch tile to the clear value */
326 clear_tile(&tc
->tile
, ps
->format
, tc
->clear_val
);
328 /* push the tile to all positions marked as clear */
329 for (y
= 0; y
< h
; y
+= TILE_SIZE
) {
330 for (x
= 0; x
< w
; x
+= TILE_SIZE
) {
331 if (is_clear_flag_set(tc
->clear_flags
, x
, y
)) {
332 pipe_put_tile_raw(pipe
, ps
,
333 x
, y
, TILE_SIZE
, TILE_SIZE
,
334 tc
->tile
.data
.color32
, 0/*STRIDE*/);
337 clear_clear_flag(tc
->clear_flags
, x
, y
);
344 debug_printf("num cleared: %u\n", numCleared
);
350 * Flush the tile cache: write all dirty tiles back to the surface.
351 * any tiles "flagged" as cleared will be "really" cleared.
354 sp_flush_tile_cache(struct softpipe_context
*softpipe
,
355 struct softpipe_tile_cache
*tc
)
357 struct pipe_context
*pipe
= &softpipe
->pipe
;
358 struct pipe_surface
*ps
= tc
->surface
;
361 if (!ps
|| !ps
->buffer
)
364 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
365 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
367 if (tc
->depth_stencil
) {
368 pipe_put_tile_raw(pipe
, ps
,
369 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
370 tile
->data
.depth32
, 0/*STRIDE*/);
373 pipe_put_tile_rgba(pipe
, ps
,
374 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
375 (float *) tile
->data
.color
);
377 tile
->x
= tile
->y
= -1; /* mark as empty */
382 #if TILE_CLEAR_OPTIMIZATION
383 sp_tile_cache_flush_clear(&softpipe
->pipe
, tc
);
387 debug_printf("flushed tiles in use: %d\n", inuse
);
393 * Get a tile from the cache.
394 * \param x, y position of tile, in pixels
396 struct softpipe_cached_tile
*
397 sp_get_cached_tile(struct softpipe_context
*softpipe
,
398 struct softpipe_tile_cache
*tc
, int x
, int y
)
400 struct pipe_context
*pipe
= &softpipe
->pipe
;
401 struct pipe_surface
*ps
= tc
->surface
;
403 /* tile pos in framebuffer: */
404 const int tile_x
= x
& ~(TILE_SIZE
- 1);
405 const int tile_y
= y
& ~(TILE_SIZE
- 1);
407 /* cache pos/entry: */
408 const int pos
= CACHE_POS(x
, y
);
409 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
411 if (tile_x
!= tile
->x
||
415 /* put dirty tile back in framebuffer */
416 if (tc
->depth_stencil
) {
417 pipe_put_tile_raw(pipe
, ps
,
418 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
419 tile
->data
.depth32
, 0/*STRIDE*/);
422 pipe_put_tile_rgba(pipe
, ps
,
423 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
424 (float *) tile
->data
.color
);
431 if (is_clear_flag_set(tc
->clear_flags
, x
, y
)) {
432 /* don't get tile from framebuffer, just clear it */
433 if (tc
->depth_stencil
) {
434 clear_tile(tile
, ps
->format
, tc
->clear_val
);
437 clear_tile_rgba(tile
, ps
->format
, tc
->clear_color
);
439 clear_clear_flag(tc
->clear_flags
, x
, y
);
442 /* get new tile data from surface */
443 if (tc
->depth_stencil
) {
444 pipe_get_tile_raw(pipe
, ps
,
445 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
446 tile
->data
.depth32
, 0/*STRIDE*/);
449 pipe_get_tile_rgba(pipe
, ps
,
450 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
451 (float *) tile
->data
.color
);
461 * Given the texture face, level, zslice, x and y values, compute
462 * the cache entry position/index where we'd hope to find the
463 * cached texture tile.
464 * This is basically a direct-map cache.
465 * XXX There's probably lots of ways in which we can improve this.
468 tex_cache_pos(int x
, int y
, int z
, int face
, int level
)
470 uint entry
= x
+ y
* 5 + z
* 4 + face
+ level
;
471 return entry
% NUM_ENTRIES
;
476 * Similar to sp_get_cached_tile() but for textures.
477 * Tiles are read-only and indexed with more params.
479 const struct softpipe_cached_tile
*
480 sp_get_cached_tile_tex(struct pipe_context
*pipe
,
481 struct softpipe_tile_cache
*tc
, int x
, int y
, int z
,
484 /* tile pos in framebuffer: */
485 const int tile_x
= x
& ~(TILE_SIZE
- 1);
486 const int tile_y
= y
& ~(TILE_SIZE
- 1);
487 /* cache pos/entry: */
488 const uint pos
= tex_cache_pos(x
/ TILE_SIZE
, y
/ TILE_SIZE
, z
,
490 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
492 if (tile_x
!= tile
->x
||
495 face
!= tile
->face
||
496 level
!= tile
->level
) {
499 /* check if we need to get a new surface */
501 tc
->tex_face
!= face
||
502 tc
->tex_level
!= level
||
504 /* get new surface (view into texture) */
506 if (tc
->tex_surf_map
)
507 pipe_surface_unmap(tc
->tex_surf
);
509 tc
->tex_surf
= pipe
->get_tex_surface(pipe
, tc
->texture
, face
, level
, z
);
510 tc
->tex_surf_map
= pipe_surface_map(tc
->tex_surf
);
513 tc
->tex_level
= level
;
517 /* get tile from the surface (view into texture) */
518 pipe_get_tile_rgba(pipe
, tc
->tex_surf
,
519 tile_x
, tile_y
, TILE_SIZE
, TILE_SIZE
,
520 (float *) tile
->data
.color
);
533 * When a whole surface is being cleared to a value we can avoid
534 * fetching tiles above.
535 * Save the color and set a 'clearflag' for each tile of the screen.
538 sp_tile_cache_clear(struct softpipe_tile_cache
*tc
, uint clearValue
)
543 tc
->clear_val
= clearValue
;
545 switch (tc
->surface
->format
) {
546 case PIPE_FORMAT_R8G8B8A8_UNORM
:
547 r
= (clearValue
>> 24) & 0xff;
548 g
= (clearValue
>> 16) & 0xff;
549 b
= (clearValue
>> 8) & 0xff;
550 a
= (clearValue
) & 0xff;
552 case PIPE_FORMAT_A8R8G8B8_UNORM
:
553 r
= (clearValue
>> 16) & 0xff;
554 g
= (clearValue
>> 8) & 0xff;
555 b
= (clearValue
) & 0xff;
556 a
= (clearValue
>> 24) & 0xff;
558 case PIPE_FORMAT_B8G8R8A8_UNORM
:
559 r
= (clearValue
>> 8) & 0xff;
560 g
= (clearValue
>> 16) & 0xff;
561 b
= (clearValue
>> 24) & 0xff;
562 a
= (clearValue
) & 0xff;
568 tc
->clear_color
[0] = r
/ 255.0f
;
569 tc
->clear_color
[1] = g
/ 255.0f
;
570 tc
->clear_color
[2] = b
/ 255.0f
;
571 tc
->clear_color
[3] = a
/ 255.0f
;
573 #if TILE_CLEAR_OPTIMIZATION
574 /* set flags to indicate all the tiles are cleared */
575 memset(tc
->clear_flags
, 255, sizeof(tc
->clear_flags
));
577 /* disable the optimization */
578 memset(tc
->clear_flags
, 0, sizeof(tc
->clear_flags
));
581 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
582 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
583 tile
->x
= tile
->y
= -1;