1 /**************************************************************************
3 * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas.
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the
8 * "Software"), to deal in the Software without restriction, including
9 * without limitation the rights to use, copy, modify, merge, publish,
10 * distribute, sub license, and/or sell copies of the Software, and to
11 * permit persons to whom the Software is furnished to do so, subject to
12 * the following conditions:
14 * The above copyright notice and this permission notice (including the
15 * next paragraph) shall be included in all copies or substantial portions
18 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
19 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
20 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT.
21 * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR
22 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT,
23 * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE
24 * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
26 **************************************************************************/
29 * Framebuffer/surface tile caching.
35 #include "pipe/p_util.h"
36 #include "pipe/p_inlines.h"
37 #include "sp_context.h"
38 #include "sp_surface.h"
39 #include "sp_tile_cache.h"
41 #define NUM_ENTRIES 30
45 #define MAX_WIDTH 2048
46 #define MAX_HEIGHT 2048
49 struct softpipe_tile_cache
51 struct pipe_surface
*surface
; /**< the surface we're caching */
52 struct pipe_texture
*texture
; /**< if caching a texture */
53 struct softpipe_cached_tile entries
[NUM_ENTRIES
];
54 uint clear_flags
[(MAX_WIDTH
/ TILE_SIZE
) * (MAX_HEIGHT
/ TILE_SIZE
) / 32];
57 boolean depth_stencil
; /** Is the surface a depth/stencil format? */
59 struct pipe_surface
*tex_surf
;
60 int tex_face
, tex_level
, tex_z
;
62 struct softpipe_cached_tile tile
; /**< scratch tile for clears */
67 * Return the position in the cache for the tile that contains win pos (x,y).
68 * We currently use a direct mapped cache so this is like a hack key.
69 * At some point we should investige something more sophisticated, like
70 * a LRU replacement policy.
72 #define CACHE_POS(x, y) \
73 (((x) / TILE_SIZE + ((y) / TILE_SIZE) * 5) % NUM_ENTRIES)
78 * Is the tile at (x,y) in cleared state?
81 is_clear_flag_set(const uint
*bitvec
, int x
, int y
)
86 pos
= y
* (MAX_WIDTH
/ TILE_SIZE
) + x
;
87 assert(pos
/ 32 < (MAX_WIDTH
/ TILE_SIZE
) * (MAX_HEIGHT
/ TILE_SIZE
) / 32);
88 bit
= bitvec
[pos
/ 32] & (1 << (pos
& 31));
94 * Mark the tile at (x,y) as not cleared.
97 clear_clear_flag(uint
*bitvec
, int x
, int y
)
102 pos
= y
* (MAX_WIDTH
/ TILE_SIZE
) + x
;
103 assert(pos
/ 32 < (MAX_WIDTH
/ TILE_SIZE
) * (MAX_HEIGHT
/ TILE_SIZE
) / 32);
104 bitvec
[pos
/ 32] &= ~(1 << (pos
& 31));
108 struct softpipe_tile_cache
*
109 sp_create_tile_cache(void)
111 struct softpipe_tile_cache
*tc
;
114 tc
= CALLOC_STRUCT( softpipe_tile_cache
);
116 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
118 tc
->entries
[pos
].y
= -1;
126 sp_destroy_tile_cache(struct softpipe_tile_cache
*tc
)
130 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
131 //assert(tc->entries[pos].x < 0);
134 pipe_surface_reference(&tc
->surface
, NULL
);
137 pipe_surface_reference(&tc
->tex_surf
, NULL
);
145 * Specify the surface to cache.
148 sp_tile_cache_set_surface(struct softpipe_tile_cache
*tc
,
149 struct pipe_surface
*ps
)
151 assert(!tc
->texture
);
153 if (tc
->surface
&& tc
->surface
->map
) {
154 /*assert(tc->surface != ps);*/
155 pipe_surface_unmap(tc
->surface
);
158 pipe_surface_reference(&tc
->surface
, ps
);
162 pipe_surface_map(ps
);
164 tc
->depth_stencil
= (ps
->format
== PIPE_FORMAT_S8Z24_UNORM
||
165 ps
->format
== PIPE_FORMAT_Z16_UNORM
||
166 ps
->format
== PIPE_FORMAT_Z32_UNORM
||
167 ps
->format
== PIPE_FORMAT_U_S8
);
173 * Return the surface being cached.
175 struct pipe_surface
*
176 sp_tile_cache_get_surface(struct softpipe_tile_cache
*tc
)
183 * Specify the texture to cache.
186 sp_tile_cache_set_texture(struct softpipe_tile_cache
*tc
,
187 struct pipe_texture
*texture
)
191 assert(!tc
->surface
);
193 tc
->texture
= texture
;
195 if (tc
->tex_surf
&& tc
->tex_surf
->map
)
196 pipe_surface_unmap(tc
->tex_surf
);
197 pipe_surface_reference(&tc
->tex_surf
, NULL
);
199 /* mark as entries as invalid/empty */
200 /* XXX we should try to avoid this when the teximage hasn't changed */
201 for (i
= 0; i
< NUM_ENTRIES
; i
++) {
202 tc
->entries
[i
].x
= -1;
205 tc
->tex_face
= -1; /* any invalid value here */
210 * Set pixels in a tile to the given clear color/value, float.
213 clear_tile_rgba(struct softpipe_cached_tile
*tile
,
214 enum pipe_format format
,
215 const float clear_value
[4])
217 if (clear_value
[0] == 0.0 &&
218 clear_value
[1] == 0.0 &&
219 clear_value
[2] == 0.0 &&
220 clear_value
[3] == 0.0) {
221 memset(tile
->data
.color
, 0, sizeof(tile
->data
.color
));
225 for (i
= 0; i
< TILE_SIZE
; i
++) {
226 for (j
= 0; j
< TILE_SIZE
; j
++) {
227 tile
->data
.color
[i
][j
][0] = clear_value
[0];
228 tile
->data
.color
[i
][j
][1] = clear_value
[1];
229 tile
->data
.color
[i
][j
][2] = clear_value
[2];
230 tile
->data
.color
[i
][j
][3] = clear_value
[3];
238 * Set a tile to a solid value/color.
241 clear_tile(struct softpipe_cached_tile
*tile
,
242 enum pipe_format format
,
247 switch (pf_get_size(format
)) {
249 memset(tile
->data
.any
, 0, TILE_SIZE
* TILE_SIZE
);
252 if (clear_value
== 0) {
253 memset(tile
->data
.any
, 0, 2 * TILE_SIZE
* TILE_SIZE
);
256 for (i
= 0; i
< TILE_SIZE
; i
++) {
257 for (j
= 0; j
< TILE_SIZE
; j
++) {
258 tile
->data
.depth16
[i
][j
] = clear_value
;
264 if (clear_value
== 0) {
265 memset(tile
->data
.any
, 0, 4 * TILE_SIZE
* TILE_SIZE
);
268 for (i
= 0; i
< TILE_SIZE
; i
++) {
269 for (j
= 0; j
< TILE_SIZE
; j
++) {
270 tile
->data
.color32
[i
][j
] = clear_value
;
282 * Actually clear the tiles which were flagged as being in a clear state.
285 sp_tile_cache_flush_clear(struct pipe_context
*pipe
,
286 struct softpipe_tile_cache
*tc
)
288 struct pipe_surface
*ps
= tc
->surface
;
289 const uint w
= tc
->surface
->width
;
290 const uint h
= tc
->surface
->height
;
294 /* clear the scratch tile to the clear value */
295 clear_tile(&tc
->tile
, ps
->format
, tc
->clear_val
);
297 /* push the tile to all positions marked as clear */
298 for (y
= 0; y
< h
; y
+= TILE_SIZE
) {
299 for (x
= 0; x
< w
; x
+= TILE_SIZE
) {
300 if (is_clear_flag_set(tc
->clear_flags
, x
, y
)) {
301 pipe
->put_tile(pipe
, ps
,
302 x
, y
, TILE_SIZE
, TILE_SIZE
,
303 tc
->tile
.data
.color32
, 0/*STRIDE*/);
306 clear_clear_flag(tc
->clear_flags
, x
, y
);
313 printf("num cleared: %u\n", numCleared
);
319 * Flush the tile cache: write all dirty tiles back to the surface.
320 * any tiles "flagged" as cleared will be "really" cleared.
323 sp_flush_tile_cache(struct softpipe_context
*softpipe
,
324 struct softpipe_tile_cache
*tc
)
326 struct pipe_context
*pipe
= &softpipe
->pipe
;
327 struct pipe_surface
*ps
= tc
->surface
;
330 if (!ps
|| !ps
->buffer
)
334 pipe_surface_map(ps
);
336 for (pos
= 0; pos
< NUM_ENTRIES
; pos
++) {
337 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
339 if (tc
->depth_stencil
) {
340 pipe
->put_tile(pipe
, ps
,
341 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
342 tile
->data
.depth32
, 0/*STRIDE*/);
345 pipe
->put_tile_rgba(pipe
, ps
,
346 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
347 (float *) tile
->data
.color
);
349 tile
->x
= tile
->y
= -1; /* mark as empty */
354 #if TILE_CLEAR_OPTIMIZATION
355 sp_tile_cache_flush_clear(&softpipe
->pipe
, tc
);
359 printf("flushed tiles in use: %d\n", inuse
);
365 * Get a tile from the cache.
366 * \param x, y position of tile, in pixels
368 struct softpipe_cached_tile
*
369 sp_get_cached_tile(struct softpipe_context
*softpipe
,
370 struct softpipe_tile_cache
*tc
, int x
, int y
)
372 struct pipe_context
*pipe
= &softpipe
->pipe
;
373 struct pipe_surface
*ps
= tc
->surface
;
375 /* tile pos in framebuffer: */
376 const int tile_x
= x
& ~(TILE_SIZE
- 1);
377 const int tile_y
= y
& ~(TILE_SIZE
- 1);
379 /* cache pos/entry: */
380 const int pos
= CACHE_POS(x
, y
);
381 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
383 if (tile_x
!= tile
->x
||
387 /* put dirty tile back in framebuffer */
388 if (tc
->depth_stencil
) {
389 pipe
->put_tile(pipe
, ps
,
390 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
391 tile
->data
.depth32
, 0/*STRIDE*/);
394 pipe
->put_tile_rgba(pipe
, ps
,
395 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
396 (float *) tile
->data
.color
);
403 if (is_clear_flag_set(tc
->clear_flags
, x
, y
)) {
404 /* don't get tile from framebuffer, just clear it */
405 if (tc
->depth_stencil
) {
406 clear_tile(tile
, ps
->format
, tc
->clear_val
);
409 clear_tile_rgba(tile
, ps
->format
, tc
->clear_color
);
411 clear_clear_flag(tc
->clear_flags
, x
, y
);
414 /* get new tile data from surface */
415 if (tc
->depth_stencil
) {
416 pipe
->get_tile(pipe
, ps
,
417 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
418 tile
->data
.depth32
, 0/*STRIDE*/);
421 pipe
->get_tile_rgba(pipe
, ps
,
422 tile
->x
, tile
->y
, TILE_SIZE
, TILE_SIZE
,
423 (float *) tile
->data
.color
);
433 * Given the texture face, level, zslice, x and y values, compute
434 * the cache entry position/index where we'd hope to find the
435 * cached texture tile.
436 * This is basically a direct-map cache.
437 * XXX There's probably lots of ways in which we can improve this.
440 tex_cache_pos(int x
, int y
, int z
, int face
, int level
)
442 uint entry
= x
+ y
* 5 + z
* 4 + face
+ level
;
443 return entry
% NUM_ENTRIES
;
448 * Similar to sp_get_cached_tile() but for textures.
449 * Tiles are read-only and indexed with more params.
451 const struct softpipe_cached_tile
*
452 sp_get_cached_tile_tex(struct pipe_context
*pipe
,
453 struct softpipe_tile_cache
*tc
, int x
, int y
, int z
,
456 /* tile pos in framebuffer: */
457 const int tile_x
= x
& ~(TILE_SIZE
- 1);
458 const int tile_y
= y
& ~(TILE_SIZE
- 1);
459 /* cache pos/entry: */
460 const uint pos
= tex_cache_pos(x
/ TILE_SIZE
, y
/ TILE_SIZE
, z
,
462 struct softpipe_cached_tile
*tile
= tc
->entries
+ pos
;
464 if (tile_x
!= tile
->x
||
467 face
!= tile
->face
||
468 level
!= tile
->level
) {
471 /* check if we need to get a new surface */
473 tc
->tex_face
!= face
||
474 tc
->tex_level
!= level
||
476 /* get new surface (view into texture) */
478 if (tc
->tex_surf
&& tc
->tex_surf
->map
)
479 pipe_surface_unmap(tc
->tex_surf
);
481 tc
->tex_surf
= pipe
->get_tex_surface(pipe
, tc
->texture
, face
, level
, z
);
482 pipe_surface_map(tc
->tex_surf
);
485 tc
->tex_level
= level
;
489 /* get tile from the surface (view into texture) */
490 pipe
->get_tile_rgba(pipe
, tc
->tex_surf
,
491 tile_x
, tile_y
, TILE_SIZE
, TILE_SIZE
,
492 (float *) tile
->data
.color
);
505 * When a whole surface is being cleared to a value we can avoid
506 * fetching tiles above.
507 * Save the color and set a 'clearflag' for each tile of the screen.
510 sp_tile_cache_clear(struct softpipe_tile_cache
*tc
, uint clearValue
)
514 tc
->clear_val
= clearValue
;
516 switch (tc
->surface
->format
) {
517 case PIPE_FORMAT_R8G8B8A8_UNORM
:
518 r
= (clearValue
>> 24) & 0xff;
519 g
= (clearValue
>> 16) & 0xff;
520 b
= (clearValue
>> 8) & 0xff;
521 a
= (clearValue
) & 0xff;
523 case PIPE_FORMAT_A8R8G8B8_UNORM
:
524 r
= (clearValue
>> 16) & 0xff;
525 g
= (clearValue
>> 8) & 0xff;
526 b
= (clearValue
) & 0xff;
527 a
= (clearValue
>> 24) & 0xff;
529 case PIPE_FORMAT_B8G8R8A8_UNORM
:
530 r
= (clearValue
>> 8) & 0xff;
531 g
= (clearValue
>> 16) & 0xff;
532 b
= (clearValue
>> 24) & 0xff;
533 a
= (clearValue
) & 0xff;
539 tc
->clear_color
[0] = r
/ 255.0;
540 tc
->clear_color
[1] = g
/ 255.0;
541 tc
->clear_color
[2] = b
/ 255.0;
542 tc
->clear_color
[3] = a
/ 255.0;
544 #if TILE_CLEAR_OPTIMIZATION
545 /* set flags to indicate all the tiles are cleared */
546 memset(tc
->clear_flags
, 255, sizeof(tc
->clear_flags
));
548 /* disable the optimization */
549 memset(tc
->clear_flags
, 0, sizeof(tc
->clear_flags
));