mesa: Use realloc() instead of _mesa_realloc() and remove the latter.
[mesa.git] / src / mesa / program / prog_parameter.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file prog_parameter.c
27 * Program parameter lists and functions.
28 * \author Brian Paul
29 */
30
31
32 #include "main/glheader.h"
33 #include "main/imports.h"
34 #include "main/macros.h"
35 #include "prog_instruction.h"
36 #include "prog_parameter.h"
37 #include "prog_statevars.h"
38
39
40 struct gl_program_parameter_list *
41 _mesa_new_parameter_list(void)
42 {
43 return CALLOC_STRUCT(gl_program_parameter_list);
44 }
45
46
47 struct gl_program_parameter_list *
48 _mesa_new_parameter_list_sized(unsigned size)
49 {
50 struct gl_program_parameter_list *p = _mesa_new_parameter_list();
51
52 if ((p != NULL) && (size != 0)) {
53 p->Size = size;
54
55 /* alloc arrays */
56 p->Parameters = (struct gl_program_parameter *)
57 calloc(size, sizeof(struct gl_program_parameter));
58
59 p->ParameterValues = (gl_constant_value (*)[4])
60 _mesa_align_malloc(size * 4 *sizeof(gl_constant_value), 16);
61
62
63 if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) {
64 free(p->Parameters);
65 _mesa_align_free(p->ParameterValues);
66 free(p);
67 p = NULL;
68 }
69 }
70
71 return p;
72 }
73
74
75 /**
76 * Free a parameter list and all its parameters
77 */
78 void
79 _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
80 {
81 GLuint i;
82 for (i = 0; i < paramList->NumParameters; i++) {
83 free((void *)paramList->Parameters[i].Name);
84 }
85 free(paramList->Parameters);
86 _mesa_align_free(paramList->ParameterValues);
87 free(paramList);
88 }
89
90
91 /**
92 * Add a new parameter to a parameter list.
93 * Note that parameter values are usually 4-element GLfloat vectors.
94 * When size > 4 we'll allocate a sequential block of parameters to
95 * store all the values (in blocks of 4).
96 *
97 * \param paramList the list to add the parameter to
98 * \param type type of parameter, such as
99 * \param name the parameter name, will be duplicated/copied!
100 * \param size number of elements in 'values' vector (1..4, or more)
101 * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE.
102 * \param values initial parameter value, up to 4 gl_constant_values, or NULL
103 * \param state state indexes, or NULL
104 * \return index of new parameter in the list, or -1 if error (out of mem)
105 */
106 GLint
107 _mesa_add_parameter(struct gl_program_parameter_list *paramList,
108 gl_register_file type, const char *name,
109 GLuint size, GLenum datatype,
110 const gl_constant_value *values,
111 const gl_state_index state[STATE_LENGTH])
112 {
113 const GLuint oldNum = paramList->NumParameters;
114 const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */
115
116 assert(size > 0);
117
118 if (oldNum + sz4 > paramList->Size) {
119 /* Need to grow the parameter list array (alloc some extra) */
120 paramList->Size = paramList->Size + 4 * sz4;
121
122 /* realloc arrays */
123 paramList->Parameters = (struct gl_program_parameter *)
124 realloc(paramList->Parameters,
125 paramList->Size * sizeof(struct gl_program_parameter));
126
127 paramList->ParameterValues = (gl_constant_value (*)[4])
128 _mesa_align_realloc(paramList->ParameterValues, /* old buf */
129 oldNum * 4 * sizeof(gl_constant_value),/* old sz */
130 paramList->Size*4*sizeof(gl_constant_value),/*new*/
131 16);
132 }
133
134 if (!paramList->Parameters ||
135 !paramList->ParameterValues) {
136 /* out of memory */
137 paramList->NumParameters = 0;
138 paramList->Size = 0;
139 return -1;
140 }
141 else {
142 GLuint i, j;
143
144 paramList->NumParameters = oldNum + sz4;
145
146 memset(&paramList->Parameters[oldNum], 0,
147 sz4 * sizeof(struct gl_program_parameter));
148
149 for (i = 0; i < sz4; i++) {
150 struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
151 p->Name = name ? _mesa_strdup(name) : NULL;
152 p->Type = type;
153 p->Size = size;
154 p->DataType = datatype;
155 if (values) {
156 if (size >= 4) {
157 COPY_4V(paramList->ParameterValues[oldNum + i], values);
158 }
159 else {
160 /* copy 1, 2 or 3 values */
161 GLuint remaining = size % 4;
162 assert(remaining < 4);
163 for (j = 0; j < remaining; j++) {
164 paramList->ParameterValues[oldNum + i][j].f = values[j].f;
165 }
166 /* fill in remaining positions with zeros */
167 for (; j < 4; j++) {
168 paramList->ParameterValues[oldNum + i][j].f = 0.0f;
169 }
170 }
171 values += 4;
172 p->Initialized = GL_TRUE;
173 }
174 else {
175 /* silence valgrind */
176 for (j = 0; j < 4; j++)
177 paramList->ParameterValues[oldNum + i][j].f = 0;
178 }
179 size -= 4;
180 }
181
182 if (state) {
183 for (i = 0; i < STATE_LENGTH; i++)
184 paramList->Parameters[oldNum].StateIndexes[i] = state[i];
185 }
186
187 return (GLint) oldNum;
188 }
189 }
190
191
192 /**
193 * Add a new named constant to the parameter list.
194 * This will be used when the program contains something like this:
195 * PARAM myVals = { 0, 1, 2, 3 };
196 *
197 * \param paramList the parameter list
198 * \param name the name for the constant
199 * \param values four float values
200 * \return index/position of the new parameter in the parameter list
201 */
202 GLint
203 _mesa_add_named_constant(struct gl_program_parameter_list *paramList,
204 const char *name, const gl_constant_value values[4],
205 GLuint size)
206 {
207 /* first check if this is a duplicate constant */
208 GLint pos;
209 for (pos = 0; pos < (GLint)paramList->NumParameters; pos++) {
210 const gl_constant_value *pvals = paramList->ParameterValues[pos];
211 if (pvals[0].u == values[0].u &&
212 pvals[1].u == values[1].u &&
213 pvals[2].u == values[2].u &&
214 pvals[3].u == values[3].u &&
215 strcmp(paramList->Parameters[pos].Name, name) == 0) {
216 /* Same name and value is already in the param list - reuse it */
217 return pos;
218 }
219 }
220 /* not found, add new parameter */
221 return _mesa_add_parameter(paramList, PROGRAM_CONSTANT, name,
222 size, GL_NONE, values, NULL);
223 }
224
225
226 /**
227 * Add a new unnamed constant to the parameter list. This will be used
228 * when a fragment/vertex program contains something like this:
229 * MOV r, { 0, 1, 2, 3 };
230 * If swizzleOut is non-null we'll search the parameter list for an
231 * existing instance of the constant which matches with a swizzle.
232 *
233 * \param paramList the parameter list
234 * \param values four float values
235 * \param swizzleOut returns swizzle mask for accessing the constant
236 * \return index/position of the new parameter in the parameter list.
237 */
238 GLint
239 _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
240 const gl_constant_value values[4], GLuint size,
241 GLenum datatype, GLuint *swizzleOut)
242 {
243 GLint pos;
244 ASSERT(size >= 1);
245 ASSERT(size <= 4);
246
247 if (swizzleOut &&
248 _mesa_lookup_parameter_constant(paramList, values,
249 size, &pos, swizzleOut)) {
250 return pos;
251 }
252
253 /* Look for empty space in an already unnamed constant parameter
254 * to add this constant. This will only work for single-element
255 * constants because we rely on smearing (i.e. .yyyy or .zzzz).
256 */
257 if (size == 1 && swizzleOut) {
258 for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) {
259 struct gl_program_parameter *p = paramList->Parameters + pos;
260 if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) {
261 /* ok, found room */
262 gl_constant_value *pVal = paramList->ParameterValues[pos];
263 GLuint swz = p->Size; /* 1, 2 or 3 for Y, Z, W */
264 pVal[p->Size] = values[0];
265 p->Size++;
266 *swizzleOut = MAKE_SWIZZLE4(swz, swz, swz, swz);
267 return pos;
268 }
269 }
270 }
271
272 /* add a new parameter to store this constant */
273 pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
274 size, datatype, values, NULL);
275 if (pos >= 0 && swizzleOut) {
276 if (size == 1)
277 *swizzleOut = SWIZZLE_XXXX;
278 else
279 *swizzleOut = SWIZZLE_NOOP;
280 }
281 return pos;
282 }
283
284 /**
285 * Add a new unnamed constant to the parameter list. This will be used
286 * when a fragment/vertex program contains something like this:
287 * MOV r, { 0, 1, 2, 3 };
288 * If swizzleOut is non-null we'll search the parameter list for an
289 * existing instance of the constant which matches with a swizzle.
290 *
291 * \param paramList the parameter list
292 * \param values four float values
293 * \param swizzleOut returns swizzle mask for accessing the constant
294 * \return index/position of the new parameter in the parameter list.
295 * \sa _mesa_add_typed_unnamed_constant
296 */
297 GLint
298 _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
299 const gl_constant_value values[4], GLuint size,
300 GLuint *swizzleOut)
301 {
302 return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
303 swizzleOut);
304 }
305
306 #if 0 /* not used yet */
307 /**
308 * Returns the number of 4-component registers needed to store a piece
309 * of GL state. For matrices this may be as many as 4 registers,
310 * everything else needs
311 * just 1 register.
312 */
313 static GLuint
314 sizeof_state_reference(const GLint *stateTokens)
315 {
316 if (stateTokens[0] == STATE_MATRIX) {
317 GLuint rows = stateTokens[4] - stateTokens[3] + 1;
318 assert(rows >= 1);
319 assert(rows <= 4);
320 return rows;
321 }
322 else {
323 return 1;
324 }
325 }
326 #endif
327
328
329 /**
330 * Add a new state reference to the parameter list.
331 * This will be used when the program contains something like this:
332 * PARAM ambient = state.material.front.ambient;
333 *
334 * \param paramList the parameter list
335 * \param stateTokens an array of 5 (STATE_LENGTH) state tokens
336 * \return index of the new parameter.
337 */
338 GLint
339 _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
340 const gl_state_index stateTokens[STATE_LENGTH])
341 {
342 const GLuint size = 4; /* XXX fix */
343 char *name;
344 GLint index;
345
346 /* Check if the state reference is already in the list */
347 for (index = 0; index < (GLint) paramList->NumParameters; index++) {
348 if (!memcmp(paramList->Parameters[index].StateIndexes,
349 stateTokens, STATE_LENGTH * sizeof(gl_state_index))) {
350 return index;
351 }
352 }
353
354 name = _mesa_program_state_string(stateTokens);
355 index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name,
356 size, GL_NONE,
357 NULL, (gl_state_index *) stateTokens);
358 paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
359
360 /* free name string here since we duplicated it in add_parameter() */
361 free(name);
362
363 return index;
364 }
365
366
367 /**
368 * Lookup a parameter value by name in the given parameter list.
369 * \return pointer to the float[4] values.
370 */
371 gl_constant_value *
372 _mesa_lookup_parameter_value(const struct gl_program_parameter_list *paramList,
373 GLsizei nameLen, const char *name)
374 {
375 GLint i = _mesa_lookup_parameter_index(paramList, nameLen, name);
376 if (i < 0)
377 return NULL;
378 else
379 return paramList->ParameterValues[i];
380 }
381
382
383 /**
384 * Given a program parameter name, find its position in the list of parameters.
385 * \param paramList the parameter list to search
386 * \param nameLen length of name (in chars).
387 * If length is negative, assume that name is null-terminated.
388 * \param name the name to search for
389 * \return index of parameter in the list.
390 */
391 GLint
392 _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
393 GLsizei nameLen, const char *name)
394 {
395 GLint i;
396
397 if (!paramList)
398 return -1;
399
400 if (nameLen == -1) {
401 /* name is null-terminated */
402 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
403 if (paramList->Parameters[i].Name &&
404 strcmp(paramList->Parameters[i].Name, name) == 0)
405 return i;
406 }
407 }
408 else {
409 /* name is not null-terminated, use nameLen */
410 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
411 if (paramList->Parameters[i].Name &&
412 strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
413 && strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
414 return i;
415 }
416 }
417 return -1;
418 }
419
420
421 /**
422 * Look for a float vector in the given parameter list. The float vector
423 * may be of length 1, 2, 3 or 4. If swizzleOut is non-null, we'll try
424 * swizzling to find a match.
425 * \param list the parameter list to search
426 * \param v the float vector to search for
427 * \param vSize number of element in v
428 * \param posOut returns the position of the constant, if found
429 * \param swizzleOut returns a swizzle mask describing location of the
430 * vector elements if found.
431 * \return GL_TRUE if found, GL_FALSE if not found
432 */
433 GLboolean
434 _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
435 const gl_constant_value v[], GLuint vSize,
436 GLint *posOut, GLuint *swizzleOut)
437 {
438 GLuint i;
439
440 assert(vSize >= 1);
441 assert(vSize <= 4);
442
443 if (!list) {
444 *posOut = -1;
445 return GL_FALSE;
446 }
447
448 for (i = 0; i < list->NumParameters; i++) {
449 if (list->Parameters[i].Type == PROGRAM_CONSTANT) {
450 if (!swizzleOut) {
451 /* swizzle not allowed */
452 GLuint j, match = 0;
453 for (j = 0; j < vSize; j++) {
454 if (v[j].u == list->ParameterValues[i][j].u)
455 match++;
456 }
457 if (match == vSize) {
458 *posOut = i;
459 return GL_TRUE;
460 }
461 }
462 else {
463 /* try matching w/ swizzle */
464 if (vSize == 1) {
465 /* look for v[0] anywhere within float[4] value */
466 GLuint j;
467 for (j = 0; j < list->Parameters[i].Size; j++) {
468 if (list->ParameterValues[i][j].u == v[0].u) {
469 /* found it */
470 *posOut = i;
471 *swizzleOut = MAKE_SWIZZLE4(j, j, j, j);
472 return GL_TRUE;
473 }
474 }
475 }
476 else if (vSize <= list->Parameters[i].Size) {
477 /* see if we can match this constant (with a swizzle) */
478 GLuint swz[4];
479 GLuint match = 0, j, k;
480 for (j = 0; j < vSize; j++) {
481 if (v[j].u == list->ParameterValues[i][j].u) {
482 swz[j] = j;
483 match++;
484 }
485 else {
486 for (k = 0; k < list->Parameters[i].Size; k++) {
487 if (v[j].u == list->ParameterValues[i][k].u) {
488 swz[j] = k;
489 match++;
490 break;
491 }
492 }
493 }
494 }
495 /* smear last value to remaining positions */
496 for (; j < 4; j++)
497 swz[j] = swz[j-1];
498
499 if (match == vSize) {
500 *posOut = i;
501 *swizzleOut = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
502 return GL_TRUE;
503 }
504 }
505 }
506 }
507 }
508
509 *posOut = -1;
510 return GL_FALSE;
511 }
512
513
514 struct gl_program_parameter_list *
515 _mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
516 {
517 struct gl_program_parameter_list *clone;
518 GLuint i;
519
520 clone = _mesa_new_parameter_list();
521 if (!clone)
522 return NULL;
523
524 /** Not too efficient, but correct */
525 for (i = 0; i < list->NumParameters; i++) {
526 struct gl_program_parameter *p = list->Parameters + i;
527 struct gl_program_parameter *pCopy;
528 GLuint size = MIN2(p->Size, 4);
529 GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType,
530 list->ParameterValues[i], NULL);
531 ASSERT(j >= 0);
532 pCopy = clone->Parameters + j;
533 /* copy state indexes */
534 if (p->Type == PROGRAM_STATE_VAR) {
535 GLint k;
536 for (k = 0; k < STATE_LENGTH; k++) {
537 pCopy->StateIndexes[k] = p->StateIndexes[k];
538 }
539 }
540 else {
541 clone->Parameters[j].Size = p->Size;
542 }
543
544 }
545
546 clone->StateFlags = list->StateFlags;
547
548 return clone;
549 }
550
551
552 /**
553 * Return a new parameter list which is listA + listB.
554 */
555 struct gl_program_parameter_list *
556 _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA,
557 const struct gl_program_parameter_list *listB)
558 {
559 struct gl_program_parameter_list *list;
560
561 if (listA) {
562 list = _mesa_clone_parameter_list(listA);
563 if (list && listB) {
564 GLuint i;
565 for (i = 0; i < listB->NumParameters; i++) {
566 struct gl_program_parameter *param = listB->Parameters + i;
567 _mesa_add_parameter(list, param->Type, param->Name, param->Size,
568 param->DataType,
569 listB->ParameterValues[i],
570 param->StateIndexes);
571 }
572 }
573 }
574 else if (listB) {
575 list = _mesa_clone_parameter_list(listB);
576 }
577 else {
578 list = NULL;
579 }
580 return list;
581 }