mesa/program: remove dead code
[mesa.git] / src / mesa / program / prog_parameter.c
1 /*
2 * Mesa 3-D graphics library
3 *
4 * Copyright (C) 1999-2008 Brian Paul All Rights Reserved.
5 *
6 * Permission is hereby granted, free of charge, to any person obtaining a
7 * copy of this software and associated documentation files (the "Software"),
8 * to deal in the Software without restriction, including without limitation
9 * the rights to use, copy, modify, merge, publish, distribute, sublicense,
10 * and/or sell copies of the Software, and to permit persons to whom the
11 * Software is furnished to do so, subject to the following conditions:
12 *
13 * The above copyright notice and this permission notice shall be included
14 * in all copies or substantial portions of the Software.
15 *
16 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
17 * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
18 * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL
19 * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR
20 * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE,
21 * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR
22 * OTHER DEALINGS IN THE SOFTWARE.
23 */
24
25 /**
26 * \file prog_parameter.c
27 * Program parameter lists and functions.
28 * \author Brian Paul
29 */
30
31
32 #include "main/glheader.h"
33 #include "main/imports.h"
34 #include "main/macros.h"
35 #include "prog_instruction.h"
36 #include "prog_parameter.h"
37 #include "prog_statevars.h"
38
39
40 struct gl_program_parameter_list *
41 _mesa_new_parameter_list(void)
42 {
43 return CALLOC_STRUCT(gl_program_parameter_list);
44 }
45
46
47 struct gl_program_parameter_list *
48 _mesa_new_parameter_list_sized(unsigned size)
49 {
50 struct gl_program_parameter_list *p = _mesa_new_parameter_list();
51
52 if ((p != NULL) && (size != 0)) {
53 p->Size = size;
54
55 /* alloc arrays */
56 p->Parameters = (struct gl_program_parameter *)
57 calloc(size, sizeof(struct gl_program_parameter));
58
59 p->ParameterValues = (gl_constant_value (*)[4])
60 _mesa_align_malloc(size * 4 *sizeof(gl_constant_value), 16);
61
62
63 if ((p->Parameters == NULL) || (p->ParameterValues == NULL)) {
64 free(p->Parameters);
65 _mesa_align_free(p->ParameterValues);
66 free(p);
67 p = NULL;
68 }
69 }
70
71 return p;
72 }
73
74
75 /**
76 * Free a parameter list and all its parameters
77 */
78 void
79 _mesa_free_parameter_list(struct gl_program_parameter_list *paramList)
80 {
81 GLuint i;
82 for (i = 0; i < paramList->NumParameters; i++) {
83 free((void *)paramList->Parameters[i].Name);
84 }
85 free(paramList->Parameters);
86 _mesa_align_free(paramList->ParameterValues);
87 free(paramList);
88 }
89
90
91 /**
92 * Add a new parameter to a parameter list.
93 * Note that parameter values are usually 4-element GLfloat vectors.
94 * When size > 4 we'll allocate a sequential block of parameters to
95 * store all the values (in blocks of 4).
96 *
97 * \param paramList the list to add the parameter to
98 * \param type type of parameter, such as
99 * \param name the parameter name, will be duplicated/copied!
100 * \param size number of elements in 'values' vector (1..4, or more)
101 * \param datatype GL_FLOAT, GL_FLOAT_VECx, GL_INT, GL_INT_VECx or GL_NONE.
102 * \param values initial parameter value, up to 4 gl_constant_values, or NULL
103 * \param state state indexes, or NULL
104 * \return index of new parameter in the list, or -1 if error (out of mem)
105 */
106 GLint
107 _mesa_add_parameter(struct gl_program_parameter_list *paramList,
108 gl_register_file type, const char *name,
109 GLuint size, GLenum datatype,
110 const gl_constant_value *values,
111 const gl_state_index state[STATE_LENGTH])
112 {
113 const GLuint oldNum = paramList->NumParameters;
114 const GLuint sz4 = (size + 3) / 4; /* no. of new param slots needed */
115
116 assert(size > 0);
117
118 if (oldNum + sz4 > paramList->Size) {
119 /* Need to grow the parameter list array (alloc some extra) */
120 paramList->Size = paramList->Size + 4 * sz4;
121
122 /* realloc arrays */
123 paramList->Parameters =
124 realloc(paramList->Parameters,
125 paramList->Size * sizeof(struct gl_program_parameter));
126
127 paramList->ParameterValues = (gl_constant_value (*)[4])
128 _mesa_align_realloc(paramList->ParameterValues, /* old buf */
129 oldNum * 4 * sizeof(gl_constant_value),/* old sz */
130 paramList->Size*4*sizeof(gl_constant_value),/*new*/
131 16);
132 }
133
134 if (!paramList->Parameters ||
135 !paramList->ParameterValues) {
136 /* out of memory */
137 paramList->NumParameters = 0;
138 paramList->Size = 0;
139 return -1;
140 }
141 else {
142 GLuint i, j;
143
144 paramList->NumParameters = oldNum + sz4;
145
146 memset(&paramList->Parameters[oldNum], 0,
147 sz4 * sizeof(struct gl_program_parameter));
148
149 for (i = 0; i < sz4; i++) {
150 struct gl_program_parameter *p = paramList->Parameters + oldNum + i;
151 p->Name = name ? strdup(name) : NULL;
152 p->Type = type;
153 p->Size = size;
154 p->DataType = datatype;
155 if (values) {
156 if (size >= 4) {
157 COPY_4V(paramList->ParameterValues[oldNum + i], values);
158 }
159 else {
160 /* copy 1, 2 or 3 values */
161 GLuint remaining = size % 4;
162 assert(remaining < 4);
163 for (j = 0; j < remaining; j++) {
164 paramList->ParameterValues[oldNum + i][j].f = values[j].f;
165 }
166 /* fill in remaining positions with zeros */
167 for (; j < 4; j++) {
168 paramList->ParameterValues[oldNum + i][j].f = 0.0f;
169 }
170 }
171 values += 4;
172 p->Initialized = GL_TRUE;
173 }
174 else {
175 /* silence valgrind */
176 for (j = 0; j < 4; j++)
177 paramList->ParameterValues[oldNum + i][j].f = 0;
178 }
179 size -= 4;
180 }
181
182 if (state) {
183 for (i = 0; i < STATE_LENGTH; i++)
184 paramList->Parameters[oldNum].StateIndexes[i] = state[i];
185 }
186
187 return (GLint) oldNum;
188 }
189 }
190
191
192 /**
193 * Add a new unnamed constant to the parameter list. This will be used
194 * when a fragment/vertex program contains something like this:
195 * MOV r, { 0, 1, 2, 3 };
196 * If swizzleOut is non-null we'll search the parameter list for an
197 * existing instance of the constant which matches with a swizzle.
198 *
199 * \param paramList the parameter list
200 * \param values four float values
201 * \param swizzleOut returns swizzle mask for accessing the constant
202 * \return index/position of the new parameter in the parameter list.
203 */
204 GLint
205 _mesa_add_typed_unnamed_constant(struct gl_program_parameter_list *paramList,
206 const gl_constant_value values[4], GLuint size,
207 GLenum datatype, GLuint *swizzleOut)
208 {
209 GLint pos;
210 assert(size >= 1);
211 assert(size <= 4);
212
213 if (swizzleOut &&
214 _mesa_lookup_parameter_constant(paramList, values,
215 size, &pos, swizzleOut)) {
216 return pos;
217 }
218
219 /* Look for empty space in an already unnamed constant parameter
220 * to add this constant. This will only work for single-element
221 * constants because we rely on smearing (i.e. .yyyy or .zzzz).
222 */
223 if (size == 1 && swizzleOut) {
224 for (pos = 0; pos < (GLint) paramList->NumParameters; pos++) {
225 struct gl_program_parameter *p = paramList->Parameters + pos;
226 if (p->Type == PROGRAM_CONSTANT && p->Size + size <= 4) {
227 /* ok, found room */
228 gl_constant_value *pVal = paramList->ParameterValues[pos];
229 GLuint swz = p->Size; /* 1, 2 or 3 for Y, Z, W */
230 pVal[p->Size] = values[0];
231 p->Size++;
232 *swizzleOut = MAKE_SWIZZLE4(swz, swz, swz, swz);
233 return pos;
234 }
235 }
236 }
237
238 /* add a new parameter to store this constant */
239 pos = _mesa_add_parameter(paramList, PROGRAM_CONSTANT, NULL,
240 size, datatype, values, NULL);
241 if (pos >= 0 && swizzleOut) {
242 if (size == 1)
243 *swizzleOut = SWIZZLE_XXXX;
244 else
245 *swizzleOut = SWIZZLE_NOOP;
246 }
247 return pos;
248 }
249
250 /**
251 * Add a new unnamed constant to the parameter list. This will be used
252 * when a fragment/vertex program contains something like this:
253 * MOV r, { 0, 1, 2, 3 };
254 * If swizzleOut is non-null we'll search the parameter list for an
255 * existing instance of the constant which matches with a swizzle.
256 *
257 * \param paramList the parameter list
258 * \param values four float values
259 * \param swizzleOut returns swizzle mask for accessing the constant
260 * \return index/position of the new parameter in the parameter list.
261 * \sa _mesa_add_typed_unnamed_constant
262 */
263 GLint
264 _mesa_add_unnamed_constant(struct gl_program_parameter_list *paramList,
265 const gl_constant_value values[4], GLuint size,
266 GLuint *swizzleOut)
267 {
268 return _mesa_add_typed_unnamed_constant(paramList, values, size, GL_NONE,
269 swizzleOut);
270 }
271
272
273 /**
274 * Add a new state reference to the parameter list.
275 * This will be used when the program contains something like this:
276 * PARAM ambient = state.material.front.ambient;
277 *
278 * \param paramList the parameter list
279 * \param stateTokens an array of 5 (STATE_LENGTH) state tokens
280 * \return index of the new parameter.
281 */
282 GLint
283 _mesa_add_state_reference(struct gl_program_parameter_list *paramList,
284 const gl_state_index stateTokens[STATE_LENGTH])
285 {
286 const GLuint size = 4; /* XXX fix */
287 char *name;
288 GLint index;
289
290 /* Check if the state reference is already in the list */
291 for (index = 0; index < (GLint) paramList->NumParameters; index++) {
292 if (!memcmp(paramList->Parameters[index].StateIndexes,
293 stateTokens, STATE_LENGTH * sizeof(gl_state_index))) {
294 return index;
295 }
296 }
297
298 name = _mesa_program_state_string(stateTokens);
299 index = _mesa_add_parameter(paramList, PROGRAM_STATE_VAR, name,
300 size, GL_NONE,
301 NULL, (gl_state_index *) stateTokens);
302 paramList->StateFlags |= _mesa_program_state_flags(stateTokens);
303
304 /* free name string here since we duplicated it in add_parameter() */
305 free(name);
306
307 return index;
308 }
309
310
311 /**
312 * Given a program parameter name, find its position in the list of parameters.
313 * \param paramList the parameter list to search
314 * \param nameLen length of name (in chars).
315 * If length is negative, assume that name is null-terminated.
316 * \param name the name to search for
317 * \return index of parameter in the list.
318 */
319 GLint
320 _mesa_lookup_parameter_index(const struct gl_program_parameter_list *paramList,
321 GLsizei nameLen, const char *name)
322 {
323 GLint i;
324
325 if (!paramList)
326 return -1;
327
328 if (nameLen == -1) {
329 /* name is null-terminated */
330 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
331 if (paramList->Parameters[i].Name &&
332 strcmp(paramList->Parameters[i].Name, name) == 0)
333 return i;
334 }
335 }
336 else {
337 /* name is not null-terminated, use nameLen */
338 for (i = 0; i < (GLint) paramList->NumParameters; i++) {
339 if (paramList->Parameters[i].Name &&
340 strncmp(paramList->Parameters[i].Name, name, nameLen) == 0
341 && strlen(paramList->Parameters[i].Name) == (size_t)nameLen)
342 return i;
343 }
344 }
345 return -1;
346 }
347
348
349 /**
350 * Look for a float vector in the given parameter list. The float vector
351 * may be of length 1, 2, 3 or 4. If swizzleOut is non-null, we'll try
352 * swizzling to find a match.
353 * \param list the parameter list to search
354 * \param v the float vector to search for
355 * \param vSize number of element in v
356 * \param posOut returns the position of the constant, if found
357 * \param swizzleOut returns a swizzle mask describing location of the
358 * vector elements if found.
359 * \return GL_TRUE if found, GL_FALSE if not found
360 */
361 GLboolean
362 _mesa_lookup_parameter_constant(const struct gl_program_parameter_list *list,
363 const gl_constant_value v[], GLuint vSize,
364 GLint *posOut, GLuint *swizzleOut)
365 {
366 GLuint i;
367
368 assert(vSize >= 1);
369 assert(vSize <= 4);
370
371 if (!list) {
372 *posOut = -1;
373 return GL_FALSE;
374 }
375
376 for (i = 0; i < list->NumParameters; i++) {
377 if (list->Parameters[i].Type == PROGRAM_CONSTANT) {
378 if (!swizzleOut) {
379 /* swizzle not allowed */
380 GLuint j, match = 0;
381 for (j = 0; j < vSize; j++) {
382 if (v[j].u == list->ParameterValues[i][j].u)
383 match++;
384 }
385 if (match == vSize) {
386 *posOut = i;
387 return GL_TRUE;
388 }
389 }
390 else {
391 /* try matching w/ swizzle */
392 if (vSize == 1) {
393 /* look for v[0] anywhere within float[4] value */
394 GLuint j;
395 for (j = 0; j < list->Parameters[i].Size; j++) {
396 if (list->ParameterValues[i][j].u == v[0].u) {
397 /* found it */
398 *posOut = i;
399 *swizzleOut = MAKE_SWIZZLE4(j, j, j, j);
400 return GL_TRUE;
401 }
402 }
403 }
404 else if (vSize <= list->Parameters[i].Size) {
405 /* see if we can match this constant (with a swizzle) */
406 GLuint swz[4];
407 GLuint match = 0, j, k;
408 for (j = 0; j < vSize; j++) {
409 if (v[j].u == list->ParameterValues[i][j].u) {
410 swz[j] = j;
411 match++;
412 }
413 else {
414 for (k = 0; k < list->Parameters[i].Size; k++) {
415 if (v[j].u == list->ParameterValues[i][k].u) {
416 swz[j] = k;
417 match++;
418 break;
419 }
420 }
421 }
422 }
423 /* smear last value to remaining positions */
424 for (; j < 4; j++)
425 swz[j] = swz[j-1];
426
427 if (match == vSize) {
428 *posOut = i;
429 *swizzleOut = MAKE_SWIZZLE4(swz[0], swz[1], swz[2], swz[3]);
430 return GL_TRUE;
431 }
432 }
433 }
434 }
435 }
436
437 *posOut = -1;
438 return GL_FALSE;
439 }
440
441
442 struct gl_program_parameter_list *
443 _mesa_clone_parameter_list(const struct gl_program_parameter_list *list)
444 {
445 struct gl_program_parameter_list *clone;
446 GLuint i;
447
448 clone = _mesa_new_parameter_list();
449 if (!clone)
450 return NULL;
451
452 /** Not too efficient, but correct */
453 for (i = 0; i < list->NumParameters; i++) {
454 struct gl_program_parameter *p = list->Parameters + i;
455 struct gl_program_parameter *pCopy;
456 GLuint size = MIN2(p->Size, 4);
457 GLint j = _mesa_add_parameter(clone, p->Type, p->Name, size, p->DataType,
458 list->ParameterValues[i], NULL);
459 assert(j >= 0);
460 pCopy = clone->Parameters + j;
461 /* copy state indexes */
462 if (p->Type == PROGRAM_STATE_VAR) {
463 GLint k;
464 for (k = 0; k < STATE_LENGTH; k++) {
465 pCopy->StateIndexes[k] = p->StateIndexes[k];
466 }
467 }
468 else {
469 clone->Parameters[j].Size = p->Size;
470 }
471
472 }
473
474 clone->StateFlags = list->StateFlags;
475
476 return clone;
477 }
478
479
480 /**
481 * Return a new parameter list which is listA + listB.
482 */
483 struct gl_program_parameter_list *
484 _mesa_combine_parameter_lists(const struct gl_program_parameter_list *listA,
485 const struct gl_program_parameter_list *listB)
486 {
487 struct gl_program_parameter_list *list;
488
489 if (listA) {
490 list = _mesa_clone_parameter_list(listA);
491 if (list && listB) {
492 GLuint i;
493 for (i = 0; i < listB->NumParameters; i++) {
494 struct gl_program_parameter *param = listB->Parameters + i;
495 _mesa_add_parameter(list, param->Type, param->Name, param->Size,
496 param->DataType,
497 listB->ParameterValues[i],
498 param->StateIndexes);
499 }
500 }
501 }
502 else if (listB) {
503 list = _mesa_clone_parameter_list(listB);
504 }
505 else {
506 list = NULL;
507 }
508 return list;
509 }